Unconvincingly Narrow Jank - 1U
Counter target spell if a kicker cost was paid for it.
You may search your library for a card named Ertai's Trickery and put it into your hand. If you do, shuffle your library afterwards.
Instant? Ehh?
Knowledge is Fleeting 2UU
Enchantment
Any spell that lets a player search their library for a card is countered.
Whenever a land is tapped for mana, remove all enchantments from the game. return them to play under their owner's control at end of phase. Local enchantments return to play enchanting the permanent they were previously enchanting.
1/2
"you phase your arrest in.." - Knight of the Hokey Pokey
Black and White - :3mana::symb::symw:
Sorcery
Remove all multicolored permanents from the game. Everything should be black and white... fire and ice...
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
Mad Lion Disease :4mana::symb::symb:
Instant
All creatures get -1/-1 until end of turn for each plains that creature's controller controls. Otaria has forbidden all lion meat from the savannah until it meets health standards.
Vicious Draining
:4mana::symb::symb:
Enchantment
Sacrifice a creature: The next time target player would draw a card this turn, that player loses 5 life.
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
Cross Plane Order - :4mana::symw::symw:
Instant
Permanents you control are indestructible until end of turn. Permanents your opponent control gain cycling until end of turn.
Aura Dementia
:symw::symb:
Sorcery
Destroy target enchantment. It can't be regenerated. Its controller discards cards from his or her hand equal to that card's converted mana cost
Aura Dementia
:symw::symb:
Sorcery
Destroy target enchantment. It can't be regenerated. Its controller discards cards from his or her hand equal to that card's converted mana cost
Dodecadon 3GG
Creature-Hoser
If ~ is discarded from your hand by an opponent's effect, you may put it into play with 2 +1/+1 counters on it instead.
Whenever an opponent's effect causes you to discard cards from your hand, you may draw a card for each card discarded in that way. I'm sure it'll see play, all those guys who play green NEVER expect to run into Perish.
3/3
Dodecadon 3GG
Creature-Hoser
If ~ is discarded from your hand by an opponent's effect, you may put it into play with 2 +1/+1 counters on it instead.
Whenever an opponent's effect causes you to discard cards from your hand, you may draw a card for each card discarded in that way. I'm sure it'll see play, all those guys who play green NEVER expect to run into Perish.
3/3
Mass Suffocation 2BB
Enchantment
At the beginning of your upkeep, sacrifice 2 permanents you control. If you don't, sacrifice Mass Suffocation.
All creatures get -3/-3.
Enchantment
All instances of on target spell or permanent become :0mana:.
"Vagueness is bliss."
Instant
Counter target instant spell. No Instant spells can be played this turn.
Instant
After you choose targets for ~, target opponent gains control of it.
Remove target permanent from the game.
R, Enchantment, :2mana::symu::symu:
:1mana::symu:: Choose a spell you control. Change any number of targets that spell has.
No longer staff here.
Artifact
Activated abilities cannot be played, not even mana abilities.
~ cannot be countered by spells or abilities
Shadowmoor's Infinite combos
Counter target spell if a kicker cost was paid for it.
You may search your library for a card named Ertai's Trickery and put it into your hand. If you do, shuffle your library afterwards.
Instant? Ehh?
Knowledge is Fleeting 2UU
Enchantment
Any spell that lets a player search their library for a card is countered.
:symr::symr::symg::symg:
Enchantment
Enchantments can't counter spells.
Artifact creature - Eddy
Whenever a land is tapped for mana, remove all enchantments from the game. return them to play under their owner's control at end of phase. Local enchantments return to play enchanting the permanent they were previously enchanting.
1/2
"you phase your arrest in.." - Knight of the Hokey Pokey
Shadowmoor's Infinite combos
Sorcery
Remove all multicolored permanents from the game.
Everything should be black and white... fire and ice...
<Note: Thi is NOT a racist card...>
Sorcery
Each player sacrifices all nonland permants with converted mana cost of one or less.
"I hate cheapskates" - Jarum, Mercadian trader
Shadowmoor's Infinite combos
Enchantment
All permanents become 1/1 plains. (they may tap for mana and attack)
Instant
All creatures get -1/-1 until end of turn for each plains that creature's controller controls.
Otaria has forbidden all lion meat from the savannah until it meets health standards.
Instant
All plains you control become islands until end of turn.
Instant
Prevntable casualties deals 10 damage to target creature or player unless any oppoent pays
"I wish I could have done more to save them" - Volrath
Shadowmoor's Infinite combos
Land
~ comes into play tapped
add to your mana pool
draw 3 cards, ~ deals 5 damage to you
"Knowledge always comes at a price"
Shadowmoor's Infinite combos
:4mana::symb::symb:
Enchantment
Sacrifice a creature: The next time target player would draw a card this turn, that player loses 5 life.
2U
Instant
Destroy all permanents with cycling. Draw a card for each card put into a graveyard in this way
Instant
Permanents you control are indestructible until end of turn. Permanents your opponent control gain cycling until end of turn.
sorcery - Arcane
~ cannot be countered by spells or abilities
Remove all permanents from the game.
"Not even the strongest of us can survive every calamity"
Shadowmoor's Infinite combos
Enchantment
If a player would draw a card, all opponents draw a card instead
"Come on dear, its good to share"
Shadowmoor's Infinite combos
:symw::symb:
Sorcery
Destroy target enchantment. It can't be regenerated. Its controller discards cards from his or her hand equal to that card's converted mana cost
Dodecadon 3GG
Creature-Hoser
If ~ is discarded from your hand by an opponent's effect, you may put it into play with 2 +1/+1 counters on it instead.
Whenever an opponent's effect causes you to discard cards from your hand, you may draw a card for each card discarded in that way.
I'm sure it'll see play, all those guys who play green NEVER expect to run into Perish.
3/3
Buy from me on TCGPlayer::Twitter::Flickr
Mass Suffocation 2BB
Enchantment
At the beginning of your upkeep, sacrifice 2 permanents you control. If you don't, sacrifice Mass Suffocation.
All creatures get -3/-3.
Ouch.
All Permanents are indestrucible and can't be sacrificed.
All creatures get +3/+3 and have haste.
Aura Break 2WW
Instant
Remove all permanents with converted mana cost greater than six and less than two from the game.