The object of this game is simple. I will make a card. The next person to post will create a card that hoses my card. The next person will hose that card and so on and so forth. Try to be creative...no Red Elemental Blast's.
Disrupting Cloud
:2mana::symb::symb:
Enchantment
:symb::symb:, discard a card: Each opponent discards a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
Reflecting Shield 3U
Enchantment
If a player would discard a card from their hand, that player returns a permanent to its owner's hand instead.
I wasn't sure if this is what you meant. (Additional fun: This makes for fun infinite loops with Warped Devotion! )
Anyways:
Astral Tide (I'm a serious lack for a good name right now) :2mana::symw::symw:
Enchantment
Whenever a permanent is removed from the game, that permanent's controller returns it to play at the end of turn.
Heroe's Reunion isn't supposed to be a knockout blow....
Cycle of Life
3WW
Enchantment
Whenever a non-spirit permanent is put into a graveyard from play put a colourless spirit token with power & toughness equal to the permanents converted mana cost.
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
Perfect Sphere
Artifact
When Perfect Sphere comes into play choose a number between 1 and 6.
Replace the text of all spells and permanents by replacing all numbers with the chosen number.
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
Fascist Editor
1U
Creature - Human Bureaucrat
At the beginning of your upkeep, destroy all permanents that have had their text changed in any way. "I have NOT approved this message!"
1/2
Wisdom Refractor
Artifact
Whenever a creature becomes tapped, tap Wisdom Refractor.
As long as Wisdom Refractor is tapped, spells and abilities cannot be countered.
Private Mod Note
():
Rollback Post to RevisionRollBack
Those who fear the darkness have never seen what the light can do.
Ancient Reckoning :1mana::symr::symr:
Enchantment
Whenever an artifact becomes tapped, Ancient Reckoning deals damage to that artifact's controller equal to the tapped artifact's converted mana cost.
Edit: corrected the mana cost (I had it as white for some reason :slant: )
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
Rotting Foundation BB
Enchantment
At the beginning of each player's upkeep that player puts up to four cards from the bottom of his or her library into his or her graveyard.
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
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Disrupting Cloud
:2mana::symb::symb:
Enchantment
:symb::symb:, discard a card: Each opponent discards a card.
Enchantment
If a player would discard a card from their hand, that player returns a permanent instead.
:symb::symb:
Enchantment
Whenever a permanent would leave play, remove it from the game instead.
I wasn't sure if this is what you meant. (Additional fun: This makes for fun infinite loops with Warped Devotion!
Anyways:
Astral Tide (I'm a serious lack for a good name right now) :2mana::symw::symw:
Enchantment
Whenever a permanent is removed from the game, that permanent's controller returns it to play at the end of turn.
:1mana::symb::symb:
Enchantment
All other enchantments have "At the beginning of your upkeep, you lose 3 life".
Instant
Gain 1 life for each permanent in play.
By kingcobweb and Goblinboy.
Official Elitist of [thread=40859][RBS][/thread]
Instant
Whenever a player gains life this turn, that player destroys a permanent they control for each life gained.
I dont think its worded right, though.
Destructive Behavior
:symb::symb:
Instant
Until end of turn, whenever a player gains life, that player sacrifices that many permanents.
Perhaps a little better..
Heroe's Reunion isn't supposed to be a knockout blow....
Cycle of Life
3WW
Enchantment
Whenever a non-spirit permanent is put into a graveyard from play put a colourless spirit token with power & toughness equal to the permanents converted mana cost.
Enchantment
Each creature's power and toughness each become equal to to that creature's converted mana cost.
3CB and 4CB5CB!Enchantment
Each creature in play has a converted mana cost of :2mana:.
UB
Sorcery
Gain control of target creature with converted mana cost less than 3.
'It was better than the other choice'
Enchantment
All creatures in hand, library, graveyard, and in play has the mana cost of 5
"Lets just see how they do"~ Ishik, Kings Jester
Artifact
When Perfect Sphere comes into play choose a number between 1 and 6.
Replace the text of all spells and permanents by replacing all numbers with the chosen number.
1U
Creature - Human Bureaucrat
At the beginning of your upkeep, destroy all permanents that have had their text changed in any way.
"I have NOT approved this message!"
1/2
Human Cleric
Tap - Counter target spell or ability that would otherwise destroy a permanent you control.
1/1
Artifact
Whenever a creature becomes tapped, tap Wisdom Refractor.
As long as Wisdom Refractor is tapped, spells and abilities cannot be countered.
Enchantment
Whenever an artifact becomes tapped, Ancient Reckoning deals damage to that artifact's controller equal to the tapped artifact's converted mana cost.
Edit: corrected the mana cost (I had it as white for some reason :slant: )
Enchantment
Whenever an artifact is tapped, you may gain 3 life.
(click it. You know you wanna!)
Whenever a player cycles a card, he removes the top half of his library rounding up, from the game
"well, that was unexpected"
Shadowmoor's Infinite combos
When ever a card is removed from the game, shuffle that card into its owners library.
"its not gone for long"
Enchantment
Whenever a player shuffles their library, that player puts the top card of their library into their graveyard.
Enchantment
Whenever a card is put into the graveyard, put that card on the bottom of owners library.
Enchantment
At the beginning of each player's upkeep that player puts up to four cards from the bottom of his or her library into his or her graveyard.
3CB and 4CB5CB!Nuturlizing blower G
Creature- Elf
When ~ comes into play, enchantments that effect players graveyards and/or library are removed from the game.
1/1