Petrified Vedalken4
Artifact Creature - Vedalken Gargoyle
Flying, defender Threshold - 1UU, remove four cards in your graveyard from the game: Until end of turn, Petrified Vedalken loses flying and defender and becomes a 1/2 blue Vedalken creature with "t: Draw a card." Play this ability only if seven or more cards are in your graveyard. (It's no longer an artifact or a Gargoyle.)
1/4
Tfokkle the CautiousG
Legendary Creature - Saproling Coward
Flash
As an additional cost to play Tfokkle, remove three spore counters from a Fungus you control.
Whenever Tfokkle blocks or is blocked, remove it from combat.
1/1
Next: Plant Wizard
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Obuia, Behemoth Ninja3RU Creature – Giant Ninja When ~ deals combat damage to an opponent, destroy target land. Ninjistu - 1RU 3/3 His size does not matter when it comes to stealth, it’s his strength it was you should worry about!
Next:
Pony ---- Vampire
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Bloodthirsty Pony :2mana::symb::symg:
Creature-Vampire Pony
Horsemanship (From Portsl Third Age)
When a creature ~ damaged this turn is put into a graveyard from play put a +1/+1 counter on ~
2/2
Bloodthirsty Pony :2mana::symb::symg:
Creature-Vampire Pony
Horsemanship (From Portsl Third Age)
When a creature ~ damaged this turn is put into a graveyard from play put a +1/+1 counter on ~
2/2
Next: Human Ogre Bird
Not to be a stick in the mud but Try to keep it within 2 creatures only please
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Fum-Kladist, Thunder Aberration 3UR
Legendary Creature - Human Ogre Bird
Flying, haste, trample
Whenever a creature blocks or is blocked by Fum-Kladist, Thunder Aberration, that creature gains first strike until end of turn.
When Fum-Kladist is put into a graveyard from play, it deals 2 damage to each creature and each player and you draw two cards. He is the cymbal crash of an archmage's fury, the roar of the hurricane, the slow and steady juggernaut of the skies.
3/3
Twisted Shaman :2mana::symb::symr::symg:
Creature-Horror Shaman
When ~ comes into play put a +1/+1 counter on target creature and target player loses 1 life
When ~ leaves play remove the +1/+1 counter from the creature and the player gains 1 life
4/4
Obulais, Imperial Machinist 1U
Legendary Creature - Cephalid Volver
Kicker 2W and/or 3B
If Obulais has any +1/+1 counters on it, it is an artifact in addition to its types. Otherwise, it has "3U: Return Obulais to its owner's hand."
If you paid the 2W kicker, Obulais comes into play with three +1/+1 counters and has vigilance.
If you paid the 3B kicker, Obulais comes into play with four +1/+1 counters and has "B: Regenerate Obulais."
1/1
Next: Skeleton Ooze
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Mushy Graveborn :2mana::symu::symb::symg:
Creature-Skeleton Ooze
Graft 2
:symb:: Target creature with a +1/+1 counter on it gains ":symb:: Regenerate this creature" Until end of turn.
0/0
Foliage Ninja2UG
Creature - Plant Ninja
Forestwalk
When ~ deals combat damage to an opponent, target player add GG to their mana pool.
Ninjistu - UGG
1/5 I have seen the rats engage in battle with themselves. And along came a twig in their garb.
Next:
Hydra - Merfolk
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Vodalian Guivre 4UU
Creature - Merfolk Hydra
Vodalian Guivre comes into play with X +1/+1 counters on it, where X is the number of Islands you control.
:symu:, Remove a +1/+1 counter from Vodalian Guivre: Tap or untap target creature. Sailors return from Vodalia with tales of gilled and scaled serpents with many heads that spit seawater like dragons do fire.
0/0
RoninWolfman3B
Creature - Wolf Samurai
Bushido 2 Threshold - If you have 7 or more cards in your graveyard, Ronin Wolfman gets +2/+2 and has "4G: Regenerate Ronin Wolfman and this turn, it may deal its combat damage to defending player as though it were unblocked."
2/2
Next: Gargoyle Wizard
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Stoneclad Interceptor 2WWR
Creature - Gargoyle Wizard
Flying
Creatures with Stone counters don't untap during their controller's untap step.
Whenever a creature and opponent controls deal damage to you, put a stone counter on it. RW, Remove a stone counter from target creature: Deal 2 damage to target player.
3/5
Urza's Azuricore 6
Artifact Creature - Metathran Masticore
At the beginning of your upkeep, sacrifice Urza's Azuricore unless you put the top four cards of your library into your graveyard.
At the beginning of each of your main phases, regenerate Urza's Azuricore.
:2mana:: Choose one - Urza's Azuricore gains flying until end of turn; or Urza's Azuricore gains first strike until end of turn; or untap target creature; or Urza's Azuricore deals 1 damage to target creature. When perfect life met perfect artifice, Urza's deadliest weapon became the hardest for him to control.
3/4
Chronolithic Repetitor WUB
Creature - Human Egg
Vigilance
Whenever CARDNAME attacks or deals damage to a player, draw a card.
Whenever CARDNAME becomes blocked, you may discard a card. If you do, prevent all damage that would be dealt to CARDNAME.
1/3
Babarian Counsellor2RR
Creature - Babarian Advisor
First Strike T: Target creature gains +X/+0 and trample until end of turn, where X is it´s power. At the end of turn sacrifice that creature. Even for intellectual babarians the solution to problems lie in rage.
2/2
Next: Leviathan Insect
Private Mod Note
():
Rollback Post to RevisionRollBack
To succeed with the opposite sex, tell her you're impotent. She can't wait to disprove it. -Cary Grant
Strifebringer Larva 3UUUU
Creature - Insect Leviathan
Islandwalk; Swampwalk; Trample
Whenever CARDNAME deals damage to a player, each player sacrifices a land, then tap all lands you control.
Lands you control don't untap during your untap step.
Sacrifice a land: Untap all lands in play, then each opponent may draw 3 cards. (Edited because Nakraton pointed out how that ability was drasticly too strong.)
9/9
Strifebringer Larva 3UUUU
Creature - Insect Leviathan
Islandwalk; Swampwalk; Trample
Whenever CARDNAME deals damage to a player, each player sacrifices a land, then tap all lands you control.
Lands you control don't untap during your untap step. Sacrifice a land: Untap all lands you control.
9/9
I guess it´s broken
Next: Cephalid Lhurgoyf
Private Mod Note
():
Rollback Post to RevisionRollBack
To succeed with the opposite sex, tell her you're impotent. She can't wait to disprove it. -Cary Grant
Cephalid Littermancer 3UU
Creature - Cephalid Lhurgoyf
~ has power and toughness equal to the number of cards with Flashback in all player's graveyards plus the number of cards removed from the game from Flashback.
*/*
Netherborn Bargainer GWUB
Creature - Phelddagrif Demon
Flying, viglance
Cumulative upkeep - Pay 1 life.
:symw:: Tap up to two target creatures. Put an age counter on Netherborn Bargainer
:symu:: Draw a card. Put an age counter on Netherborn Bargainer.
:symb:: Target creature gets -3/-3 until end of turn. Put an age counter on Netherborn Bargainer.
:symg:: Put a 1/1 green Saproling creature token into play. Put an age counter on Netherborn Bargainer.
When Netherborn Bargainer is put into a graveyard from play, target opponent wins the game.
7/8
Artifact Creature - Vedalken Gargoyle
Flying, defender
Threshold - 1UU, remove four cards in your graveyard from the game: Until end of turn, Petrified Vedalken loses flying and defender and becomes a 1/2 blue Vedalken creature with "t: Draw a card." Play this ability only if seven or more cards are in your graveyard. (It's no longer an artifact or a Gargoyle.)
1/4
Tfokkle the Cautious G
Legendary Creature - Saproling Coward
Flash
As an additional cost to play Tfokkle, remove three spore counters from a Fungus you control.
Whenever Tfokkle blocks or is blocked, remove it from combat.
1/1
Next: Plant Wizard
About Nykthos, Shrine to Nyx:
You know, Molimo, Maro-sorcerer could already be one for all we know. More likely Spirit Wizard, but anyway:
Garden of Knowlege 2UG
Creature - Plant Wizard
Defender
T: Scry X, where X is the number of basic lands you control.
1/4
Next: Giant --- Ninja
Creature – Giant Ninja
When ~ deals combat damage to an opponent, destroy target land.
Ninjistu - 1RU
3/3
His size does not matter when it comes to stealth, it’s his strength it was you should worry about!
Next:
Pony ---- Vampire
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature-Vampire Pony
Horsemanship (From Portsl Third Age)
When a creature ~ damaged this turn is put into a graveyard from play put a +1/+1 counter on ~
2/2
Next: Human Ogre Bird
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Not to be a stick in the mud but Try to keep it within 2 creatures only please
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Legendary Creature - Human Ogre Bird
Flying, haste, trample
Whenever a creature blocks or is blocked by Fum-Kladist, Thunder Aberration, that creature gains first strike until end of turn.
When Fum-Kladist is put into a graveyard from play, it deals 2 damage to each creature and each player and you draw two cards.
He is the cymbal crash of an archmage's fury, the roar of the hurricane, the slow and steady juggernaut of the skies.
3/3
Next: Horror Shaman
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature-Horror Shaman
When ~ comes into play put a +1/+1 counter on target creature and target player loses 1 life
When ~ leaves play remove the +1/+1 counter from the creature and the player gains 1 life
4/4
Next: Treefolk Sliver
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Creature - Sliver Treefolk
All slivers have Protection from artifact
4/4
Yavimaya Scion in sliver form, in case anybody was wondering.
Next: Cephalid --- Barbarian
Creature - Cephalid Barbarian
Islandhome
First strike, haste, trample.
5/5
Next: Dwarf Giant
1RR
Creature - Dwarf Giant
First Strike; Haste
0: CARDNAME gets -1/-1 and gains mountainwalk until end of turn.
3/2
Next: Cephalid Volver
Avatar and Banner by CharlieD of Midnight Graphics
Legendary Creature - Cephalid Volver
Kicker 2W and/or 3B
If Obulais has any +1/+1 counters on it, it is an artifact in addition to its types. Otherwise, it has "3U: Return Obulais to its owner's hand."
If you paid the 2W kicker, Obulais comes into play with three +1/+1 counters and has vigilance.
If you paid the 3B kicker, Obulais comes into play with four +1/+1 counters and has "B: Regenerate Obulais."
1/1
Next: Skeleton Ooze
About Nykthos, Shrine to Nyx:
Creature-Skeleton Ooze
Graft 2
:symb:: Target creature with a +1/+1 counter on it gains ":symb:: Regenerate this creature" Until end of turn.
0/0
Next: Sliver Elemental
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Creature - Sliver Elemental
All sliver have haste. When ~ or an other sliver comes into play tap all other creatures.
5/5
Timbermare effect on a sliver, but I thought the color should match Thundermare, who should be an elemental.
Edit - Even though it was last printed in 9th as a Thundermare, I notice that Oracle has it as an elemental. Curious.
Next: Plant --- Ninja.
Creature - Plant Ninja
Forestwalk
When ~ deals combat damage to an opponent, target player add GG to their mana pool.
Ninjistu - UGG
1/5
I have seen the rats engage in battle with themselves. And along came a twig in their garb.
Next:
Hydra - Merfolk
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Merfolk Hydra
Vodalian Guivre comes into play with X +1/+1 counters on it, where X is the number of Islands you control.
:symu:, Remove a +1/+1 counter from Vodalian Guivre: Tap or untap target creature.
Sailors return from Vodalia with tales of gilled and scaled serpents with many heads that spit seawater like dragons do fire.
0/0
Next: Wolf Samurai
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Wolf Samurai
Bushido 2
Threshold - If you have 7 or more cards in your graveyard, Ronin Wolfman gets +2/+2 and has "4G: Regenerate Ronin Wolfman and this turn, it may deal its combat damage to defending player as though it were unblocked."
2/2
Next: Gargoyle Wizard
About Nykthos, Shrine to Nyx:
Creature - Gargoyle Wizard
Flying
Creatures with Stone counters don't untap during their controller's untap step.
Whenever a creature and opponent controls deal damage to you, put a stone counter on it.
RW, Remove a stone counter from target creature: Deal 2 damage to target player.
3/5
Next: Caribou Soldier Illusion
Delicious Troops WW
Creature - Caribou Soldier
Sacrafice ~: Gain 2 life.
2/2
Illusionary Meal U
Creature - Caribou Illusion
Return ~ and target attacking beast to owner's hand.
1/1
Azorious Trapper 1WU
Creature - Illusion Soldier
Flying, Vigilance
T: Tap target creature
2/1
Next, the two newest types. Metathran and Masticore.
Artifact Creature - Metathran Masticore
At the beginning of your upkeep, sacrifice Urza's Azuricore unless you put the top four cards of your library into your graveyard.
At the beginning of each of your main phases, regenerate Urza's Azuricore.
:2mana:: Choose one - Urza's Azuricore gains flying until end of turn; or Urza's Azuricore gains first strike until end of turn; or untap target creature; or Urza's Azuricore deals 1 damage to target creature.
When perfect life met perfect artifice, Urza's deadliest weapon became the hardest for him to control.
3/4
Next: Human Egg
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
WUB
Creature - Human Egg
Vigilance
Whenever CARDNAME attacks or deals damage to a player, draw a card.
Whenever CARDNAME becomes blocked, you may discard a card. If you do, prevent all damage that would be dealt to CARDNAME.
1/3
Next: Barbarian Advisor
Avatar and Banner by CharlieD of Midnight Graphics
Creature - Babarian Advisor
First Strike
T: Target creature gains +X/+0 and trample until end of turn, where X is it´s power. At the end of turn sacrifice that creature.
Even for intellectual babarians the solution to problems lie in rage.
2/2
Next: Leviathan Insect
-Cary Grant
3UUUU
Creature - Insect Leviathan
Islandwalk; Swampwalk; Trample
Whenever CARDNAME deals damage to a player, each player sacrifices a land, then tap all lands you control.
Lands you control don't untap during your untap step.
Sacrifice a land: Untap all lands in play, then each opponent may draw 3 cards. (Edited because Nakraton pointed out how that ability was drasticly too strong.)
9/9
Next: Cephalid Lhurgoyf
Avatar and Banner by CharlieD of Midnight Graphics
I guess it´s broken
Next: Cephalid Lhurgoyf
-Cary Grant
Creature - Cephalid Lhurgoyf
~ has power and toughness equal to the number of cards with Flashback in all player's graveyards plus the number of cards removed from the game from Flashback.
*/*
Next: Phelddagrif Demon
Creature - Phelddagrif Demon
Flying, viglance
Cumulative upkeep - Pay 1 life.
:symw:: Tap up to two target creatures. Put an age counter on Netherborn Bargainer
:symu:: Draw a card. Put an age counter on Netherborn Bargainer.
:symb:: Target creature gets -3/-3 until end of turn. Put an age counter on Netherborn Bargainer.
:symg:: Put a 1/1 green Saproling creature token into play. Put an age counter on Netherborn Bargainer.
When Netherborn Bargainer is put into a graveyard from play, target opponent wins the game.
7/8
Next: Homarid Cleric
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝