Hurricane had a good idea for a new game. The Mechanics game. I will do a slight variation of it and call it “The keyword game.” Each person makes a card with at leastTWO keywords in it that the person before them names, and then picks at least TWO more for the next person. Consider the keyword carfully.
If you name an obscure keyword, it would be nice to give people an example of it.
Update on keywords:
Keywords Abilities are First Strike, Flanking, Flying, Haste, Landwalk, Protection, Shadow, Trample, Banding, Bands with Other, Rampage, Cumulative Upkeep, Vigilance, Phasing, Buyback, Horsemanship, Cycling, Echo, Fading, Kicker, Flashback, Madness, Fear, Morph, Amplify, Double Strike, Provoke, Storm, Affinity, Entwine, Equip, Imprint, Modular, Sunburst, Bushido, Soulshift, Splice, Defender, Offering, Ninjutsu, Epic, Enchant, Convoke, Dredge,Transmute, Substance, Bloodthirst, Haunt, Replicate, Forecast, Graft, Recover, and Ripple. And now: Suspend, Split Second Flash and Vanishing. Thanks to FS: Absorb, Aura Swap, Deathtouch, Delve, Frenzy, GraveStorm, Lifelink, Poisonous, Reach, Shroud, Transfigure, [Type]Cycling(well we had this one already). From Lor: Evoke, Changeling, Hideaway, Champion
Now with: Prowl, Reinforce
and extra:Conspire, Persist, Wither
And: Retrace
Hellbent, Radiance, Channel, Grandeur, Gotcha, Sweep, Threshold, and gate are not "keywords," they are mechanics. And indestructible is a definition. Also landhome has been errat’ed out of magic, but if people want to use them: It's all for fun anyway. But try having at lest 2 keywords.
Goblin Pony Rider2R
Creature- Goblin Knight
Provoke, Flanking You just want to reach out and…
2/2
Translucent Shinobi - 4UB
Creature - Ghost Ninja
Ninjutsu UB
Haunt
When Translucent Shinobi deals combat damage to a player, sacrifice it.
When Translucent Shinobi comes into play or the creature it haunts is put into a graveyard from play, put a Ninja from outside the game into your hand.
3/3
Next:
Buyback; Affinity
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Uncle [T]utor of the [T]'s Winner of Weekly Contest 46!
Ghost-Step Burgular 2BB
Creature - Human Ninja
Ninjutsu BB; Haunt
Whenever the creature Ghost-Step Burgular haunts attacks and is unblocked, you may remove it from the game. If you do, put Ghost-Step Burgular into play tapped and attacking.
2/1
Edit: Sarnath'd
Cascading Mists 5U
Sorcery
Affinity for Lands
Buyback - Sacrifice a Land
Return target Land to its owner's hand.
The Ultimate Polo Players - 4WB
Creature - Human Knight
Horsemanship, Epic
When The Ultimate Polo Players, destroy all other creatures with horsemanship other than those named "The Ultimate Polo Players".
3/3
"Sooner or later, we will take over the Olympics." Scandinavian Polo Team
edit: Sarnath'd
Simic Refractor - 5
Creature - Bio-Construct
Graft Sunburst (This creature comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
Trample WUBRG: Creatures you control with +1/+1 counters gain Trample, First Strike, and Flying until end of turn.
0/0
Arcbound Stalker 4
Artifact Creature
Modular 3
Shadow
When ~ is blocked sacrifice it. Studies have shown that this one seems to be rather cowardly when confronted. -Memnarch
0/0 Next: Hellbent and Morph
Sarnath'd Like a Mother.
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Quote from Shink »
I elect Soul_Grind for New Next TNA Mystery Amazing Super Writer of the week (for a day or two). I expect TNA to evolve into an entertaining circus/carnival under your leadership.
(\_/) () ()
(O.o) ( '.' )
(> <) (''')(''')
Put these 2 bunnies in your sig to help them on their quest for the tag team championship
is the entire point just to draw? you could have made it scry 2 or 3 at least.
Rakdos Stealth Agent - B
Creature - Human Assassin
Morph 4BB
When Rakdos Stealth Agent is turned face up, it gains "Hellbent - t: Remove target creature from the game."
1/1
next: Legendary Landwalk; Bands with Other
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Uncle [T]utor of the [T]'s Winner of Weekly Contest 46!
Shifty Shade 4BR
Creature- Shade
Morph 1BBRR
Hellbent- ~ gains +3/+3 and fear
When ~ is turned face up you may discard your hand.
4/4 Next: Fear and Indestructible
****!!!!!!!!!!!!!!!!!!!!
Llanos, the Reclaimer2GGG
Legendary Creature- Elf Lord
Legendary Landwalk
Bands with other elves.
When ~ is banded it gains trample. You have defiled lands that I have sworn to protect you will not be forgiven!" Llanos
4/6 Next: See above
I elect Soul_Grind for New Next TNA Mystery Amazing Super Writer of the week (for a day or two). I expect TNA to evolve into an entertaining circus/carnival under your leadership.
(\_/) () ()
(O.o) ( '.' )
(> <) (''')(''')
Put these 2 bunnies in your sig to help them on their quest for the tag team championship
Damien, Eternal Evil 1BBB
Legendary Creature - Demon Avatar
Fear
Damien, Eternal Evil is indestructible.
:symb:: Damien, Eternal Evil can't be blocked by black creatures this turn. Even evil steps aside for him.
4/4
Um, isn't this game double keyword, not keyword blitz. Anyways...
Sunset Shredder
Artifact Creature - Construct
Bloodthirst Sunburst (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counters on it for each color of mana spent to play it)
Fading 3
Sunset Shredder is unblockable
4/4
Hungry Solar Flare4WR
Creature-Solar flare
Fading X
Sunburst, Bloodthirst 5, Haste
X is equal to the number of +1/+1 counter this creature will have when it comes into play.
3/1
Wall of Sharp RazorsRRR
Creature-Pain Wall
Double Strike, Defender
4/1
Double Edged Guardian2WW
Creature - Human Guardian
Double strike, defender
:symw:: Target creature gets +0/+1 until end of turn.
2/1
Ball Lightning Ambusher3RR
Creature - Elemental Ninja
Haste
Ninjutsu 1RRR
You may play Ball Lightning Ambusher any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
When you play Ball Lightning Ambusher, sorcery spells in your hand gain "Splice onto sorceries :symr::symr::symr:" until end of turn.
3/3
Undying Scourge 2BG
Creature - Zombie Horror
~ has power equal to the number of creature cards in your graveyard.
Threshold - ~ has "You may play ~ from your graveyard as though it were in your hand anytime you could play an instant."
Dredge 5
*/1
Next: Cumulative Upkeep, Fading
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Quote from jonnyjonski (on Legends" names in Ravnica) »
I'm jazzed!! No more "Wankushookam, the Fist that Opens Only This Much"!
Quote from Shindig_Ascension (on Religion in Magic) »
Wrath of God couldn't be more religious if the picture was Jesus smacking demons with a jug of Holy Water.
Ball Lightning Ambusher should be “sorceries in your hand gain splice into” since after you play it it does not matter if it has splice. Also it does not have Ninjutsu ]: ( But I guess I was"Sarnath'd" so it does not matter.
Lingering Explosion4RRR
Enchantment
Fading 2
Cumulative Upkeep: ~ Deals 3 damage to target creature or player.
Sarnath'd<-Still want to know what it mean/comes from.
Over KillBBR
Instant
Destroy target creature.
Buyback-sacrifice a creature
MadnessBRR
Next Splice, double strikeRemember you can splice into anything, even creatures,but it loses the text when it leaves the stack.
Hm... Difficult because an Enchantment can't storm... But...
Heart of the Storm RRUU
Enchant Player
Amplify 1 (This card enters play with one
charge counter on it for each Enchantment
you reveal while playing it.)
Whenever enchanted player plays an
instant or sorcery, remove a Charge counter
from ~this~. If that spells' casting cost is
less than the number of charge counters
remaining on ~this~, that spell gains Storm.
Next: Dredge, with Threshold as a drawback.
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The earth-creature shows intelligence, turning our box over to expose the soft, fleshy underbelly.
Azerbaijan is strong in the Google-Fu. He is my hero!
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If you name an obscure keyword, it would be nice to give people an example of it.
Update on keywords:
Keywords Abilities are First Strike, Flanking, Flying, Haste, Landwalk, Protection, Shadow, Trample, Banding, Bands with Other, Rampage, Cumulative Upkeep, Vigilance, Phasing, Buyback, Horsemanship, Cycling, Echo, Fading, Kicker, Flashback, Madness, Fear, Morph, Amplify, Double Strike, Provoke, Storm, Affinity, Entwine, Equip, Imprint, Modular, Sunburst, Bushido, Soulshift, Splice, Defender, Offering, Ninjutsu, Epic, Enchant, Convoke, Dredge,Transmute, Substance, Bloodthirst, Haunt, Replicate, Forecast, Graft, Recover, and Ripple.
And now: Suspend, Split Second Flash and Vanishing.
Thanks to FS: Absorb, Aura Swap, Deathtouch, Delve, Frenzy, GraveStorm, Lifelink, Poisonous, Reach, Shroud, Transfigure, [Type]Cycling(well we had this one already).
From Lor: Evoke, Changeling, Hideaway, Champion
Now with: Prowl, Reinforce
and extra:Conspire, Persist, Wither
And: Retrace
Because of a Rules update these are now "Keyword Actions:"
Attach, Counter, Destroy, Regenerate, Sacrifice, Tap, Scry, Fateseal and Clash
Hellbent, Radiance, Channel, Grandeur, Gotcha, Sweep, Threshold, and gate are not "keywords," they are mechanics. And indestructible is a definition. Also landhome has been errat’ed out of magic, but if people want to use them: It's all for fun anyway. But try having at lest 2 keywords.
Goblin Pony Rider 2R
Creature- Goblin Knight
Provoke, Flanking
You just want to reach out and…
2/2
Next:
Ninjutsu; Haunt
Creature - Ghost Ninja
Ninjutsu UB
Haunt
When Translucent Shinobi deals combat damage to a player, sacrifice it.
When Translucent Shinobi comes into play or the creature it haunts is put into a graveyard from play, put a Ninja from outside the game into your hand.
3/3
Next:
Buyback; Affinity
Winner of Weekly Contest 46!
2BB
Creature - Human Ninja
Ninjutsu BB; Haunt
Whenever the creature Ghost-Step Burgular haunts attacks and is unblocked, you may remove it from the game. If you do, put Ghost-Step Burgular into play tapped and attacking.
2/1
Edit: Sarnath'd
Cascading Mists
5U
Sorcery
Affinity for Lands
Buyback - Sacrifice a Land
Return target Land to its owner's hand.
Next: Haste and Defender
Creature-Wall
Haste, Defender
T, Sacrifice ~: Deal 2 damage to target creature.
Next: Epic, Horsemanship
Instant
Epic
Put an Army 2/2 white creature token with Horsemanship into play for each card in your hand.
Next
Sunburst, Graft, Trample
Creature - Human Knight
Horsemanship, Epic
When The Ultimate Polo Players, destroy all other creatures with horsemanship other than those named "The Ultimate Polo Players".
3/3
"Sooner or later, we will take over the Olympics." Scandinavian Polo Team
edit: Sarnath'd
Simic Refractor - 5
Creature - Bio-Construct
Graft Sunburst (This creature comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
Trample
WUBRG: Creatures you control with +1/+1 counters gain Trample, First Strike, and Flying until end of turn.
0/0
edit: got so caught up lol
next: Fading; Cumulative Upkeep
Winner of Weekly Contest 46!
Enchantment
Fading 3, Cumulitive Upkeep 1
Other Cumulitive Upkeep abilities don't trigger.
Next: Flying, Horsemanship
Creature- Human
All knights have Flying and Horsemanship
2/2
Next
Shadow, Modular
Creature - Construct
Modular 3
Shadow
1/0
"We have finally achieved our goal. One with no thought, no sense, no feeling." -Lyna
next: Scry, Madness, Storm
Winner of Weekly Contest 46!
Artifact Creature
Modular 3
Shadow
When ~ is blocked sacrifice it.
Studies have shown that this one seems to be rather cowardly when confronted.
-Memnarch
0/0
Next: Hellbent and Morph
Sarnath'd Like a Mother.
Instant
Madness U
Scry 1, Storm
Next: Hellbent and Morph, as soul grind was sarnath'd
Rakdos Stealth Agent - B
Creature - Human Assassin
Morph 4BB
When Rakdos Stealth Agent is turned face up, it gains "Hellbent - t: Remove target creature from the game."
1/1
next: Legendary Landwalk; Bands with Other
Winner of Weekly Contest 46!
Creature- Shade
Morph 1BBRR
Hellbent- ~ gains +3/+3 and fear
When ~ is turned face up you may discard your hand.
4/4
Next: Fear and Indestructible
****!!!!!!!!!!!!!!!!!!!!
Llanos, the Reclaimer 2GGG
Legendary Creature- Elf Lord
Legendary Landwalk
Bands with other elves.
When ~ is banded it gains trample.
You have defiled lands that I have sworn to protect you will not be forgiven!"
Llanos
4/6
Next: See above
Legendary Creature - Demon Avatar
Fear
Damien, Eternal Evil is indestructible.
:symb:: Damien, Eternal Evil can't be blocked by black creatures this turn.
Even evil steps aside for him.
4/4
Next: Scry, Ripple
Artifact
~ is indestructible.
All Artifact creatures have fear.
“It makes what?”- Glissa Sunseeker
Sarnath'd <-hwat does that even mean?
Unstable Prophesy UUU
Sorcery
Ripple 7
Scry 2
Draw a card
Next:
Storm, Buyback, Offering
Enchantment
Ripple 6
When Golden Age of Knowledge comes into play, scry 6.
Creatures you control get +0/+2.
Ravage Soul 5B
Sorcery
Target player sacrifices a creature.
Zombie offering
Storm
Buyback :symb::symb::symb:
Next: Fading, Sunburst, Bloodthirst
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sunset Shredder
Artifact Creature - Construct
Bloodthirst Sunburst (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counters on it for each color of mana spent to play it)
Fading 3
Sunset Shredder is unblockable
4/4
Next: Double Strike, Defender
Hungry Solar Flare 4WR
Creature-Solar flare
Fading X
Sunburst, Bloodthirst 5, Haste
X is equal to the number of +1/+1 counter this creature will have when it comes into play.
3/1
Wall of Sharp Razors RRR
Creature-Pain Wall
Double Strike, Defender
4/1
Rules say AT LEAST 2 (i know i made them ]; )
next
Ninjutsu, Substance, Splice
Creature - Human Guardian
Double strike, defender
:symw:: Target creature gets +0/+1 until end of turn.
2/1
Ball Lightning Ambusher 3RR
Creature - Elemental Ninja
Haste
Ninjutsu 1RRR
You may play Ball Lightning Ambusher any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
When you play Ball Lightning Ambusher, sorcery spells in your hand gain "Splice onto sorceries :symr::symr::symr:" until end of turn.
3/3
Next: Threshold, Dredge
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Zombie Horror
~ has power equal to the number of creature cards in your graveyard.
Threshold - ~ has "You may play ~ from your graveyard as though it were in your hand anytime you could play an instant."
Dredge 5
*/1
Next: Cumulative Upkeep, Fading
BBRR
Enchantment
Fading 5
Cumulative Upkeep::symbr:
When you remove a fading counter from ~this~, ~this~
deals 3 damage to target creature or player. This damage
cannot be prevented or redirected.
Next: Buyback, Madness.
Azerbaijan is strong in the Google-Fu. He is my hero!
Lingering Explosion 4RRR
Enchantment
Fading 2
Cumulative Upkeep: ~ Deals 3 damage to target creature or player.
Sarnath'd <-Still want to know what it mean/comes from.
Over Kill BBR
Instant
Destroy target creature.
Buyback-sacrifice a creature
MadnessBRR
Next
Splice, double strike Remember you can splice into anything, even creatures,but it loses the text when it leaves the stack.
Changed Ball Lightning Ambusher. Sorrybout that, I was in a hurry this morning.
Blade of the Reikai 2RR
Instant - Arcane
Target creature gains double strike until end of turn.
Splice onto Arcane 2RR
Next: Convoke, Affinity
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Might of Many XXGGG
Sorcery
Convoke, Affinity for creatures.
All creatures get +X/+X until end of turn.
Next, difficulty level: High
Enchant, Storm, Amplify
Heart of the Storm RRUU
Enchant Player
Amplify 1 (This card enters play with one
charge counter on it for each Enchantment
you reveal while playing it.)
Whenever enchanted player plays an
instant or sorcery, remove a Charge counter
from ~this~. If that spells' casting cost is
less than the number of charge counters
remaining on ~this~, that spell gains Storm.
Next: Dredge, with Threshold as a drawback.
Azerbaijan is strong in the Google-Fu. He is my hero!