Quest for the Bastion of Zendikar - WUG
Enchantment Landfall - Whenever a land enters the battlefield under your control, put a 1/1 colorless Human Ally creature token onto the battlefield and put a charge counter on Quest for the Bastion of Zendikar.
Remove three charge counters from Quest for the Bastion of Zendikar, and sacrifice it: Search your library for up to three Trap cards, reveal them, and put them into your hand. Shuffle your library afterwards.
I tried to encapsulate what Zendikar is all about in one card. Allies, Traps, Landfall, Quests... I wanted to reference the tribal creature types too (Vampires, Sphinxes, etc), but that was just too much for one card...
That being said, I still like your entry as it relates to this contest.
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IIW:
Design a mono-blue instant (this includes kicker alts costs etc.) that doesn't draw card(s) (or put card(s) into your hand) bounce permanent(s), mill cards, or counter spell(s) (or exile them etc.) Basically make an interesting blue instant that doesn't do the most basic things that blue can do.
"Your attack has been rendered harmless. It is, however, quite pretty." —Saprazzan vizier
Keep the Home Fires BurningWR
Enchantment
Attacking creatures you control get +1/+1 as long as for each of them you control a creature that doesn't attack. Let no tears add to their hardships
As the soldiers pass along,
And although your heart is breaking
Make it sing this cheery song
First ten random wiki pages I got: This song, a town in Poland, another town in poland, a village in France, a province of Burkina Faso, a town in Poland, Zendikar, a genus of moth in the family Geometridae, Hungary at the 1988 Summer Olympics, and yet another town in Poland(!)
Either the wiki random page randomness is not so random at all, or there are really a lot of towns in ol' Poland.
IIW: Find 2 or more IIW challenges somewhere in this thread, post them (together with their location), and make a card that meets all of those challenges. Bonuspoint for each IIW!!
Unidentified Cobra :1mana::symbg:
Creature - Snake (U)
When Unidentified Cobra enters the battlefield conceal it as Cobra or False Cobra.
:symbg:: Reveal (Cobra/False Cobra)
If this creature is revealed Cobra it is a black creature with deathtouch.
If this creature is revealed False Cobra, it is green creature with "When this creature damages an opponent, that player loses 2 life."
2/2
Rules for coneal/reveal: you have to chose its identity when it enters the battlefield. If you don't reveal it, it remains a plane 2/2 snake. Concealing can be done with a slip of paper. If a judge rules the writing ambiguous or illegible, the creature is not revealed.
http://en.wikipedia.org/wiki/Armed_Forces_Day
Day of the Armed Forces1W
Instant
Multikicker - Tap an untapped citizen you control.
Soldier creatures you control get +1/+1 until end of turn, then get +2/+2 and protection from the color of your choice until end of turn for each time Day of the Armed Forces was kicked.
The word creatures is in there for tribal card reasons.
East West Records5
Artifact ,t,Put a Record Counter on target permanent. Permanents with record counters on them have "The next time this permanent would be destroyed you may remove a record counter from it. If you do, put a token onto the battlefield that is a copy of that permanent." It contains the records of all things, past and present.
note that conventional views on probability have been under review for the past several years to its one severely obvious flaw: it tries to quantify chance, which has no quantifiable traits. The probability of 'being struck by lightning' is usually taken as # of people struck vs. everyone else, including people who won't even see a storm all year. As for poker odds, they are already subject to interpretation as the probability changes based on the number of players. the only quantifiable element involved is the result itself, which is just as likely as any other. each wiki result has equal 'strength' as far as random selection goes, so coincidental relevance has nothing to do with it.
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Seven Knights gathered under a single banner, but soon came to learn one more would join their cause.
note that conventional views on probability have been under review for the past several years to its one severely obvious flaw: it tries to quantify chance, which has no quantifiable traits. The probability of 'being struck by lightning' is usually taken as # of people struck vs. everyone else, including people who won't even see a storm all year. As for poker odds, they are already subject to interpretation as the probability changes based on the number of players. the only quantifiable element involved is the result itself, which is just as likely as any other. each wiki result has equal 'strength' as far as random selection goes, so coincidental relevance has nothing to do with it.
YAH! What he said.
Also:
Banishment Act WWW
Sorcery [R]
Choose a creature type. Exile all creatures that are not the chosen type. "Everyone's a little bit racist sometimes."
The card is not Un- but the flavor text sort of is. Hope its no big deal.
When you note there are over 2,000 M:TG pages, and that multiple people entered the contest, it gets less weird. It's still a coincidence, and it's still possible anybody in the contest could have "cheated," but since I can't know I'll be judging equally.
Round stays open since I'm too tired to judge well tonight. Judgings tomorrow night at the latest.
note that conventional views on probability have been under review for the past several years to its one severely obvious flaw: it tries to quantify chance, which has no quantifiable traits. The probability of 'being struck by lightning' is usually taken as # of people struck vs. everyone else, including people who won't even see a storm all year. As for poker odds, they are already subject to interpretation as the probability changes based on the number of players. the only quantifiable element involved is the result itself, which is just as likely as any other. each wiki result has equal 'strength' as far as random selection goes, so coincidental relevance has nothing to do with it.
My mamma always said, "If it happened to you, then the chances of it happening are 100%."
Saliva Spike2GG
Enchantment
Whenever a player casts a spell, if he or she used mana from an Island to pay its mana cost, randomly change the targets of that spell. (Choose from among all legal targets.) "It's unwise to drink from the water here. You'll likely go crazy. Don't worry, it wears off."
Me getting Zendikar is just as likely as me getting any other one of the 3.1 million Wiki entries.
it's like the lottery - it's very unlikely that the numbers will come up 1,2,3,4,5; however that combination is just as likely as any other particular combination of numbers.
So
Guess you'll never know
Tshilidzi Marwala4UR
Legendary Creature-Human Artificer
Haste, shroud.
Tap: Put a pseudo-modal energy counter on target permanent. That permanent has haste and shroud. UR: Untap a permanent you control with a pseudo-modal energy counter.
4/4
Next challenge: Make a card that pertains flavorfully to this subject. The name of the card should ideally be the title of the article. Non-Un if possible, Un if necessary.
Revocation2UU
Instant (U)
Choose one - Counter target spell, or return target creature to its owner's hand.
Entwine - Target opponent draws 2 cards. "Hmmm, well, I shall revoke your offer, then revoke your existence."
Take a character from your favorite videogame and make it into a Magic card.
Hm, it's a fine card. The flavor seems slightly off: you should only be able to revoke a spell/creature you summoned. If you're revoking the right to exist of something else, that's a white effect, not blue.
Mage Bridge 2WU
Artifact
Spells players cast cost 1 more to cast for every charge counter on Mage Bridge.
Whenever a player casts a spell, if there are four or more charge counters on Mage Bridge, remove them all. Then put a charge counter on Mage Bridge at the beginning of the next end step.
I assume you got some random bridge. This doesn't quite work as templated, in my opinion, since the intervening if prevents the ability from triggering at all, so the charge-adding ability never happens. If we use your intent...I don't know, it seems pretty fiddly for a minor effect.
Alverstone Land
1, T: Add two mana to your mana pool of the same type and color used to pay for this ability. The earth only gives out that which you put in.
The article references the Alverstone Marshes (:symb:), Alverstone Mead (:symg:), and it's on the Isle of Wight (:symu:). Also (these are a bit of a stretch) it was used by the Roman military (:symw:) and had a model brickworks (:symr:).
Cool! I'm surprised this doesn't exist. It seems playable and fair, and I like that you went to the trouble to parse out a flavor justification.
TineidaeW
Creature - Insect(U)
Flying
Protection from converted mana cost 2 or greater.
0/1
IIW
Let's see a non-black Vampire that still retain it's Vampire-ness
This strikes me as overpowered. Almost all decks will find it impossible to get rid of, meaning it's an invincible flying wall. If you build around it a little, it's an invincible, unblockable attacker.
Crowmarsh Gifford
Land (R) T: Add 1W or 1B to your mana pool.
Whenever you tap Crowmarsh Gifford for mana, put a 1/1 white and black Bird creature token with flying onto the battlefield under target opponent’s control. Do not listen to the crows, for you will learn when they lead you astray.
Fun, but I suspect overpowered. Also, why not just have it produce WB?
Future History2UG
Enchantment
Whenever you coutner a creature spell, you may pay X, where X equals that creatures converted mana cost. If you do, it comes onto the battlefield under your control.
The wording's messy, but the intent's clear. It's a cool concept, maybe a bit underpowered at that cost (sticking it on a bear would be awesome). I don't get the flavor at all.
Quest for the Bastion of Zendikar - WUG
Enchantment Landfall - Whenever a land enters the battlefield under your control, put a 1/1 colorless Human Ally creature token onto the battlefield and put a charge counter on Quest for the Bastion of Zendikar.
Remove three charge counters from Quest for the Bastion of Zendikar, and sacrifice it: Search your library for up to three Trap cards, reveal them, and put them into your hand. Shuffle your library afterwards.
I tried to encapsulate what Zendikar is all about in one card. Allies, Traps, Landfall, Quests... I wanted to reference the tribal creature types too (Vampires, Sphinxes, etc), but that was just too much for one card...
They should really make these in the final set of a block. They're fun. This is very elegantly done, too. In practice, the Trap element might be a little too strong, but I'm not sure.
Keep the Home Fires BurningWR
Enchantment
Attacking creatures you control get +1/+1 as long as for each of them you control a creature that doesn't attack. Let no tears add to their hardships
As the soldiers pass along,
And although your heart is breaking
Make it sing this cheery song
"As long as you control at least as many non-attacking creatures as attacking creatures, attacking creatures you control get +1/+1." Very flavorful, but unprintably weak.
Unidentified Cobra :1mana::symbg:
Creature - Snake (U)
When Unidentified Cobra enters the battlefield conceal it as Cobra or False Cobra.
:symbg:: Reveal (Cobra/False Cobra)
If this creature is revealed Cobra it is a black creature with deathtouch.
If this creature is revealed False Cobra, it is green creature with "When this creature damages an opponent, that player loses 2 life."
2/2
Rules for coneal/reveal: you have to chose its identity when it enters the battlefield. If you don't reveal it, it remains a plane 2/2 snake. Concealing can be done with a slip of paper. If a judge rules the writing ambiguous or illegible, the creature is not revealed.
That's a really clever mechanic. It wouldn't really get annoying to have to do it all day as long as you're allowed to keep the two slips of paper with you. It might work better with a custom layout or ability word-like templating to reduce the amount of text. The card itself is slightly overpowered, but maybe could be printed to showcase the mechanic.
http://en.wikipedia.org/wiki/Armed_Forces_Day
Day of the Armed Forces1W
Instant
Multikicker - Tap an untapped citizen you control.
Soldier creatures you control get +1/+1 until end of turn, then get +2/+2 and protection from the color of your choice until end of turn for each time Day of the Armed Forces was kicked.
The word creatures is in there for tribal card reasons.
That's cool. It's hard to judge in a vacuum since it needs a set full of citizen/soldier tribal effects for the kicker to ever happen. The flavor is great, although that's easy to do with creature types.
East West Records5
Artifact ,t,Put a Record Counter on target permanent. Permanents with record counters on them have "The next time this permanent would be destroyed you may remove a record counter from it. If you do, put a token onto the battlefield that is a copy of that permanent." It contains the records of all things, past and present.
Promising, but messily worded. I can't quite understand what this does--what happens to the original permanent? If it's being destroyed, why bother to remove the counter? If it's not, you need "instead" or you probably want to regenerate it to clear combat damage.
Banishment Act WWW
Sorcery [R]
Choose a creature type. Exile all creatures that are not the chosen type. "Everyone's a little bit racist sometimes."
The card is not Un- but the flavor text sort of is. Hope its no big deal.
Well, that's just overpowered. A one-sided Wrath for cheaper than the regular Wrath? It would have fit the flavor better, and been less broken, to exile only the creatures of a chosen type.
Saliva Spike2GG
Enchantment
Whenever a player casts a spell, if he or she used mana from an Island to pay its mana cost, randomly change the targets of that spell. (Choose from among all legal targets.) "It's unwise to drink from the water here. You'll likely go crazy. Don't worry, it wears off."
I'm not getting the reference to the article, although I'm sure there is one. The flavor is clear from the mechanics and flavortext, but I don't know where you got the title from other than maybe misreading "Salvia". This is a great, funny hose. It certainly doesn't shut down a part-blue deck, but it would often mess with it.
Re-animate the beyond2BB
Sorcery
Return target creature card from exile to play under your control. "Just when you thought you could not be pulled back into this world..."
It looked underpowered to me at first, but actually I think this is well-priced since there are a huge number of plausible ways to combo with it. And a clever play on the article title.
Tshilidzi Marwala4UR
Legendary Creature-Human Artificer
Haste, shroud.
Tap: Put a pseudo-modal energy counter on target permanent. That permanent has haste and shroud. UR: Untap a permanent you control with a pseudo-modal energy counter.
2/3
Well. I just learned something. So, putting something at one of its significant energy levels empowers it, and lets you affect it indirectly via its resonance frequency? Something like that? This is a cool legend, that will do different things in different situations. A fun, balanced limited bomb.
Wow, for such a half-assed prompt I got so many great responses. Well done, all of you. It's really hard to pick a winner. I'm going to go with erikcu, for coming up with something that hints at a great setwide mechanic while still being clearly driven by the challenge.
Luckily My Shield Will Protect Me2W
Instant (U)
Target creature gains +0/+6 until end of turn. Prevent all damage that would be dealt to that creature. Oak and iron, guard me well
Or else I'm dead and doomed to Hell
— Andal Proverb, A Song Of Ice And Fire
Breaking news.
There will be no Tibalt, Tamiyo, Tezzeret, Garruk, Chandra, Liliana, mini-Jace, big-Jace, Garruk again, or Sarkhan in Theros either.
There will also be no Black Lotus.
Gaijin Smash 1(W/U)
Instant (rare)
Until end of turn, creatures you control have protection from cards with the , , or expansion symbols. The very concept of another plane is searingly terrifying to mortal and kami alike.
Because I consult Weapon Of Choice entirely too often (and got it random, too... it's some kind of hint, or my browser's cache sucking). And I'm quoting the same Fatboy Slim song for that same reason:
Shadowed Medic 2WB
Creature - Human Cleric Soldier (U) WB: Prevent the next 2 damage that would be dealt to you this turn.
Whenever all damage that would be dealt to you by a single source is prevented, target player loses 1 life and you gain 2 life. "All you need to practice medicine is a white coat, a few tools, a patient, and just a little bit of madness."
2/2
Hidden Identity2:symwu::symwu:
Instant
Exile target creature you control.
Put a creature card from your hand into the battlefield, at the end of turn sacrifice that creature and return the exiled creature into the battlefield under your control. "There's something I have to do... I'll be back in a second...or two."
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"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Sacrifical Lamb2BB
Sorcery {R}
Sacrifice a creature you control. If you do, you may search your deck for a creature card and put it onto the battlefield tapped with a +1/+1 counter on it. Then shuffle your library.
Crusader Rabbit3WG
Legendary Creature-Bunny Knight
First strike and Vigilance.
Whenever a creature dealt damage by ~ this turn would be put into a graveyard from the battlefield, its controller may exile it instead.
If they do, you may gain 8 life.
If they don't you may put a +1/+1 counter on each creature you control.
3/4 In his crusade to bring strength and order to all the land he gives his enemies the choice of oblivion, or death. Whichever judgement is preferred, it only ever results in either the emboldening of his warriors or the restoration of their resolve.
Sword of the Stranger3
Tribal Artifact - Samurai Equipment (R)
~ can only be equipped to Samurai.
Equipped creature gets +2/+2 and gets Bushido 3. T: unattach ~, ~ deals 3 damage to target creature or player.
Equip: 3
I actually love this movie, and the equipment is reflective of when the character throws his sword and it totally kills this dude.
IIW
Make me a colorless split or flip card.
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Now playing
T2 GRMistcutter GrullGR
Modern UGRSelkie GoodstuffUGR BRLavaclaw ComboBR
Thanks to Venser, Shaper Savant for the signature!
Kora, Seed of Corruption3BBB
Legendary Creature - Avatar [R]
Flying
Whenever a nonblack creature enters the battlefield, put a corruption counter on it. Creatures with corruption counters on them are black in addition to their other colors and have "At the beginning of your upkeep, this creature deals 1 damage to you." "All things truly wicked start from an innocence."
6/6
I mostly focused on the quote by Hemingway for my card.
Quest for the Bastion of Zendikar - WUG
Enchantment
Landfall - Whenever a land enters the battlefield under your control, put a 1/1 colorless Human Ally creature token onto the battlefield and put a charge counter on Quest for the Bastion of Zendikar.
Remove three charge counters from Quest for the Bastion of Zendikar, and sacrifice it: Search your library for up to three Trap cards, reveal them, and put them into your hand. Shuffle your library afterwards.
I tried to encapsulate what Zendikar is all about in one card. Allies, Traps, Landfall, Quests... I wanted to reference the tribal creature types too (Vampires, Sphinxes, etc), but that was just too much for one card...
Ruins of Tourach's Gate
Illusional Fears
Ancient Knowledge
False Sense of Security
Floating Caches
A Bit Touch
Nurtured Rooted
Underground Lizards
Tropical Changling
A Brown Cordless
Snowstorm Avalanches
Spitted Baller (by Brofaux)
Multicolored millcards in something other than dimir.
Here are some things that are more likely to happen:
Odds of being struck by lightning 1:750,000 - over 3 times more likely.
http://www.weather.gov/om/lightning/medical.htm
Odds of being dealt a royal flush in Texas Hold'em 1:649,740 - also over 3 times more likely.
http://cardgamerules.homestead.com/Poker_Odds.html
Odds of being inured by a toilet this year: 1:10,000 - over 300 times more likely.
http://money.aol.com/insurance/what-are-the-odds
That being said, I still like your entry as it relates to this contest.
Enchantment
Attacking creatures you control get +1/+1 as long as for each of them you control a creature that doesn't attack.
Let no tears add to their hardships
As the soldiers pass along,
And although your heart is breaking
Make it sing this cheery song
First ten random wiki pages I got: This song, a town in Poland, another town in poland, a village in France, a province of Burkina Faso, a town in Poland, Zendikar, a genus of moth in the family Geometridae, Hungary at the 1988 Summer Olympics, and yet another town in Poland(!)
Either the wiki random page randomness is not so random at all, or there are really a lot of towns in ol' Poland.
Unidentified Cobra :1mana::symbg:
Creature - Snake (U)
When Unidentified Cobra enters the battlefield conceal it as Cobra or False Cobra.
:symbg:: Reveal (Cobra/False Cobra)
If this creature is revealed Cobra it is a black creature with deathtouch.
If this creature is revealed False Cobra, it is green creature with "When this creature damages an opponent, that player loses 2 life."
2/2
Rules for coneal/reveal: you have to chose its identity when it enters the battlefield. If you don't reveal it, it remains a plane 2/2 snake. Concealing can be done with a slip of paper. If a judge rules the writing ambiguous or illegible, the creature is not revealed.
Day of the Armed Forces 1W
Instant
Multikicker - Tap an untapped citizen you control.
Soldier creatures you control get +1/+1 until end of turn, then get +2/+2 and protection from the color of your choice until end of turn for each time Day of the Armed Forces was kicked.
The word creatures is in there for tribal card reasons.
Modern
UWRJeskai ControlRWU
RWGBurnGWR
Legacy
UWStonebladeWU
East West Records 5
Artifact
,t,Put a Record Counter on target permanent. Permanents with record counters on them have "The next time this permanent would be destroyed you may remove a record counter from it. If you do, put a token onto the battlefield that is a copy of that permanent."
It contains the records of all things, past and present.
so!
Brush-tailed Rock-wallaby 1G
Creature - Beast (c)
Mountainwalk
2/1
IIW
T2
GRMistcutter GrullGR
Modern
UGRSelkie GoodstuffUGR
BRLavaclaw ComboBR
Thanks to Venser, Shaper Savant for the signature!
note that conventional views on probability have been under review for the past several years to its one severely obvious flaw: it tries to quantify chance, which has no quantifiable traits. The probability of 'being struck by lightning' is usually taken as # of people struck vs. everyone else, including people who won't even see a storm all year. As for poker odds, they are already subject to interpretation as the probability changes based on the number of players. the only quantifiable element involved is the result itself, which is just as likely as any other. each wiki result has equal 'strength' as far as random selection goes, so coincidental relevance has nothing to do with it.
YAH! What he said.
Also:
Banishment Act WWW
Sorcery [R]
Choose a creature type. Exile all creatures that are not the chosen type.
"Everyone's a little bit racist sometimes."
The card is not Un- but the flavor text sort of is. Hope its no big deal.
Many thanks from spiderboy at Highlight Studios
Round stays open since I'm too tired to judge well tonight. Judgings tomorrow night at the latest.
Make a card called Long For This World.
My mamma always said, "If it happened to you, then the chances of it happening are 100%."
My entry:
http://en.wikipedia.org/wiki/Sage
Saliva Spike 2GG
Enchantment
Whenever a player casts a spell, if he or she used mana from an Island to pay its mana cost, randomly change the targets of that spell. (Choose from among all legal targets.)
"It's unwise to drink from the water here. You'll likely go crazy. Don't worry, it wears off."
Me getting Zendikar is just as likely as me getting any other one of the 3.1 million Wiki entries.
it's like the lottery - it's very unlikely that the numbers will come up 1,2,3,4,5; however that combination is just as likely as any other particular combination of numbers.
So
Guess you'll never know
Ruins of Tourach's Gate
Illusional Fears
Ancient Knowledge
False Sense of Security
Floating Caches
A Bit Touch
Nurtured Rooted
Underground Lizards
Tropical Changling
A Brown Cordless
Snowstorm Avalanches
Spitted Baller (by Brofaux)
Legendary Creature-Human Artificer
Haste, shroud.
Tap: Put a pseudo-modal energy counter on target permanent. That permanent has haste and shroud.
UR: Untap a permanent you control with a pseudo-modal energy counter.
4/4
Standard: In Transition
Modern: RG Urzatron
Legacy: W Mighty Quinn
UW Stoneblade
Vintage: GWU "Classic" Angel Oath
GW Enchantress
Make a card called Long For This World.
Hm, it's a fine card. The flavor seems slightly off: you should only be able to revoke a spell/creature you summoned. If you're revoking the right to exist of something else, that's a white effect, not blue.
I assume you got some random bridge. This doesn't quite work as templated, in my opinion, since the intervening if prevents the ability from triggering at all, so the charge-adding ability never happens. If we use your intent...I don't know, it seems pretty fiddly for a minor effect.
Cool! I'm surprised this doesn't exist. It seems playable and fair, and I like that you went to the trouble to parse out a flavor justification.
This strikes me as overpowered. Almost all decks will find it impossible to get rid of, meaning it's an invincible flying wall. If you build around it a little, it's an invincible, unblockable attacker.
Fun, but I suspect overpowered. Also, why not just have it produce WB?
The wording's messy, but the intent's clear. It's a cool concept, maybe a bit underpowered at that cost (sticking it on a bear would be awesome). I don't get the flavor at all.
They should really make these in the final set of a block. They're fun. This is very elegantly done, too. In practice, the Trap element might be a little too strong, but I'm not sure.
"As long as you control at least as many non-attacking creatures as attacking creatures, attacking creatures you control get +1/+1." Very flavorful, but unprintably weak.
That's a really clever mechanic. It wouldn't really get annoying to have to do it all day as long as you're allowed to keep the two slips of paper with you. It might work better with a custom layout or ability word-like templating to reduce the amount of text. The card itself is slightly overpowered, but maybe could be printed to showcase the mechanic.
That's cool. It's hard to judge in a vacuum since it needs a set full of citizen/soldier tribal effects for the kicker to ever happen. The flavor is great, although that's easy to do with creature types.
Unimpeachable, but I need a certain level of complexity or innovation to be able to give the top prize.
Well, that's just overpowered. A one-sided Wrath for cheaper than the regular Wrath? It would have fit the flavor better, and been less broken, to exile only the creatures of a chosen type.
I'm not getting the reference to the article, although I'm sure there is one. The flavor is clear from the mechanics and flavortext, but I don't know where you got the title from other than maybe misreading "Salvia". This is a great, funny hose. It certainly doesn't shut down a part-blue deck, but it would often mess with it.
It looked underpowered to me at first, but actually I think this is well-priced since there are a huge number of plausible ways to combo with it. And a clever play on the article title.
Well. I just learned something. So, putting something at one of its significant energy levels empowers it, and lets you affect it indirectly via its resonance frequency? Something like that? This is a cool legend, that will do different things in different situations. A fun, balanced limited bomb.
Wow, for such a half-assed prompt I got so many great responses. Well done, all of you. It's really hard to pick a winner. I'm going to go with erikcu, for coming up with something that hints at a great setwide mechanic while still being clearly driven by the challenge.
Make a card called Long For This World.
Click Here for your inspiration. (If you don't like your first one, then try another...)
TV tropes... have been done before, but they are fun. I liked the random thing too.
Luckily My Shield Will Protect Me 2W
Instant (U)
Target creature gains +0/+6 until end of turn. Prevent all damage that would be dealt to that creature.
Oak and iron, guard me well
Or else I'm dead and doomed to Hell
— Andal Proverb, A Song Of Ice And Fire
₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪
(W/B) Teysa, Orzhov Scion (W/B)
G Devoted G
(U/R) Scramblefun (U/R)
(W/U) Heh, Birbs (W/U)
1(W/U)
Instant (rare)
Until end of turn, creatures you control have protection from cards with the , , or expansion symbols.
The very concept of another plane is searingly terrifying to mortal and kami alike.
Make a card called Long For This World.
Because I consult Weapon Of Choice entirely too often (and got it random, too... it's some kind of hint, or my browser's cache sucking). And I'm quoting the same Fatboy Slim song for that same reason:Retracted. This one is Mad Doctor.
Shadowed Medic 2WB
Creature - Human Cleric Soldier (U)
WB: Prevent the next 2 damage that would be dealt to you this turn.
Whenever all damage that would be dealt to you by a single source is prevented, target player loses 1 life and you gain 2 life.
"All you need to practice medicine is a white coat, a few tools, a patient, and just a little bit of madness."
2/2
Hidden Identity 2:symwu::symwu:
Instant
Exile target creature you control.
Put a creature card from your hand into the battlefield, at the end of turn sacrifice that creature and return the exiled creature into the battlefield under your control.
"There's something I have to do... I'll be back in a second...or two."
Sacrifical Lamb 2BB
Sorcery {R}
Sacrifice a creature you control. If you do, you may search your deck for a creature card and put it onto the battlefield tapped with a +1/+1 counter on it. Then shuffle your library.
Crusader Rabbit 3WG
Legendary Creature-Bunny Knight
First strike and Vigilance.
Whenever a creature dealt damage by ~ this turn would be put into a graveyard from the battlefield, its controller may exile it instead.
If they do, you may gain 8 life.
If they don't you may put a +1/+1 counter on each creature you control.
3/4
In his crusade to bring strength and order to all the land he gives his enemies the choice of oblivion, or death. Whichever judgement is preferred, it only ever results in either the emboldening of his warriors or the restoration of their resolve.
Standard: In Transition
Modern: RG Urzatron
Legacy: W Mighty Quinn
UW Stoneblade
Vintage: GWU "Classic" Angel Oath
GW Enchantress
Sword of the Stranger 3
Tribal Artifact - Samurai Equipment (R)
~ can only be equipped to Samurai.
Equipped creature gets +2/+2 and gets Bushido 3.
T: unattach ~, ~ deals 3 damage to target creature or player.
Equip: 3
I actually love this movie, and the equipment is reflective of when the character throws his sword and it totally kills this dude.
IIW
T2
GRMistcutter GrullGR
Modern
UGRSelkie GoodstuffUGR
BRLavaclaw ComboBR
Thanks to Venser, Shaper Savant for the signature!
http://tvtropes.org/pmwiki/pmwiki.php/Main/AmbiguousInnocence
Kora, Seed of Corruption 3BBB
Legendary Creature - Avatar [R]
Flying
Whenever a nonblack creature enters the battlefield, put a corruption counter on it. Creatures with corruption counters on them are black in addition to their other colors and have "At the beginning of your upkeep, this creature deals 1 damage to you."
"All things truly wicked start from an innocence."
6/6
I mostly focused on the quote by Hemingway for my card.
If I Win: