Crusader's Quest :xmana::symw::symw:
Sorcery
Choose a card type. Look at the top X cards of your library, reveal all cards on the chosen type and put them into your hand. Put any number of the remaining cards on the top or bottom of your library in any order.
"Damn, more goblins. When are we suppose to get to the holy treasure?"
I said "searches a library."
A Black Monk eh... I know about those...
Monjhal, Death Blizzard1BB
Legendary Creature - Monk
Whenever a creature dealt damage by Monjhal, Death Blizzard this turn is put into a graveyard, put a +1/+1 counter on Monjhal.
:symb:: Monjhal loses deathtouch and gains first strike until end of turn.
:snow:: Monjhal loses first strike and gains deathtouch until end of turn.
2/3
Next: a Red card that punishes a player for having artifacts in a sense other than blowing them up.
Private Mod Note
():
Rollback Post to RevisionRollBack
Epic banner by Erasmus of æтђєг.
Awesome avatar provided by Krashbot @ [Epic Graphics].
Um... Since Demon of fire didn't make a challange, i'll go from the last one, and continue.
Rising Sun Elemental :3mana::symw::symw:
Creature-Elemental
Graft 2, sunburst, flying
:symw:, remove a counter from Rising sun Elemental: Prevent all damage that would be delt to you this turn. The light from the risinsg sun can stop an army
1/0
Next: a spell shaper, that makes a spell of a differnt color. (ex: a red creature that does a black spell)
Socialist Planeshaper 2W
Creature - Avatar Spellshaper
Flying, vigilance 2W,T,, Discard a card: Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game.
1/2
Clear the Land. I always felt that symmetrical effects like that one where sort of white.
Next: Hmm, I like this theme. Let's do a nonblack spellshaper that shapes Vampiric Tutor.
Fanged Sorcerer2BBB
Creature - Vampire Spellshaper
Flying
Pay 2 life, t, Discard three cards: Search your library for a card. Reveal it and place it in your hand. Shuffle your library.
2/3
Next:
Green and Blue Minotaur (no Hybrid) with vigilance and haste + When it deals combat damage you may cast a spell from your graveyard, but an opponent, with a drawback gives your permission if you can do it.
Private Mod Note
():
Rollback Post to RevisionRollBack
I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
It sounds like you've got the card already figured out. All you need is the mana cost and collector number. And LC isn't certain what anything past "but an opponent..." means.
.
No Hybrid -- 3UG
Creature - Non-Hybrid Minotaur
Vigilance, haste.
Whenever No Hybrid deals combat damage, you may play a spell from your graveyard, but an opponent, with a drawback gives your permission if you can do it.
4/3
.
Next: A white spell that removes cards from your own library (a la Mana Severance.)
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Fanged Sorcerer2BBB
Creature - Vampire Spellshaper
Flying
Pay 2 life, t, Discard three cards: Search your library for a card. Reveal it and place it in your hand. Shuffle your library.
2/3
Next:
Green and Blue Minotaur (no Hybrid) with vigilance and haste + When it deals combat damage you may cast a spell from your graveyard, but an opponent, with a drawback gives your permission if you can do it.
Reading = Tech.
Aaaaanywaaay...
Jidroon Spellreaver 2GU
Creature - Minotaur Wizard
Vigilance, haste
Whenever Jidroon Spellweaver deals combat damage to a player, discard cards equal to the damage dealt. If you do, you may play target card in your graveyard with converted mana cost equal to the total converted mana cost of cards discarded in this way this turn.
3/3
Wrath of Limbo
Instant
Search your library for any number of creature and/or enchantment cards and remove them from the game. If you do, remove each nontoken attacking creature with converted mana cost equal to the number of cards removed from the game in this way from the game.
Next: A red card that removes things in play from the game.
Enlightened Bliss :1mana::symw::symw:
Sorcery
Target player discards a card. If that card is black, you gain 2 life.
// Begrudging Tides :3mana::symu:
Sorcery
Destroy target non-basic land.
next-
black land-fetch
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Sindbad's Darker Cousin -- 1B
Creature - Human Explorer
At the beginning of your upkeep, reveal the top card of your library. If it's a land, lose two life and put it into play; otherwise, remove it from the game.
1/1
.
Next: A white permanent that prevents regeneration.
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Ruminating Goblin 2U
Creature - Goblin Wizard
Flying, defender
Whenever you draw a card, if it's the third card you drew this turn, clash with an opponent. If you win, Ruminating Goblin gets +2/+0 and loses defender until end of turn. It takes a lot to coax him into action.
2/4
Life Engine :symw::symw:
Artifact creature-construct
Whenever Life Engine deals damage to a player, prevent that damage, and you gain that much life.
1/2
Bungee Vines :symg::symg:
Instant
Return target tapped creature back to it's owner's hand.
"Pull!"
red ressurection
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Build up :2mana::symr::symr:
Enchanctment
Whenever an instant or sorcery deals damage to a creature or player, prevent that damage and add that many charge counter to build up.
Sacrifice Build up: Build up deals X damage to target creature or player, where X is equal to the number of charge counters on build up plus 3.
Next to the plate: a black creature that cares about your life total
Spite Elemental 3BB
Creature - Elemental
If your life total is lower than each opponent's, Spite Elemental's power and toughness are each equal to your life total.
*/*
Next: a black card with convoke and/or a white/blue card focused on inciting chaos
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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I said "searches a library."
A Black Monk eh... I know about those...
Monjhal, Death Blizzard 1BB
Legendary Creature - Monk
Whenever a creature dealt damage by Monjhal, Death Blizzard this turn is put into a graveyard, put a +1/+1 counter on Monjhal.
:symb:: Monjhal loses deathtouch and gains first strike until end of turn.
:snow:: Monjhal loses first strike and gains deathtouch until end of turn.
2/3
Next: a Red card that punishes a player for having artifacts in a sense other than blowing them up.
Awesome avatar provided by Krashbot @ [Epic Graphics].
Enchantment
At the beginning of each players upkeep, Static Overload deals 1 damage to that player for each Artifact they control.
Next: A nongreen, nonblue card with Graft and Sunburst.
Artifact Creature
Graft 6, Sunburst
If ~ attacks, Sacrifice it at the end of turn
Rising Sun Elemental :3mana::symw::symw:
Creature-Elemental
Graft 2, sunburst, flying
:symw:, remove a counter from Rising sun Elemental: Prevent all damage that would be delt to you this turn.
The light from the risinsg sun can stop an army
1/0
Next: a spell shaper, that makes a spell of a differnt color. (ex: a red creature that does a black spell)
Creature - Avatar Spellshaper
Flying, vigilance
2W,T,, Discard a card: Each player reveals the top five cards of his or her library, puts into play tapped all land cards revealed this way, and removes the rest from the game.
1/2
Clear the Land. I always felt that symmetrical effects like that one where sort of white.
Next: Hmm, I like this theme. Let's do a nonblack spellshaper that shapes Vampiric Tutor.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Vampire Spellshaper
Flying
Pay 2 life, t, Discard three cards: Search your library for a card. Reveal it and place it in your hand. Shuffle your library.
2/3
Next:
Green and Blue Minotaur (no Hybrid) with vigilance and haste + When it deals combat damage you may cast a spell from your graveyard, but an opponent, with a drawback gives your permission if you can do it.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
.
No Hybrid -- 3UG
Creature - Non-Hybrid Minotaur
Vigilance, haste.
Whenever No Hybrid deals combat damage, you may play a spell from your graveyard, but an opponent, with a drawback gives your permission if you can do it.
4/3
.
Next: A white spell that removes cards from your own library (a la Mana Severance.)
Instant
Target spell or permanent's tone becomes playful.
Reading = Tech.
Aaaaanywaaay...
Jidroon Spellreaver 2GU
Creature - Minotaur Wizard
Vigilance, haste
Whenever Jidroon Spellweaver deals combat damage to a player, discard cards equal to the damage dealt. If you do, you may play target card in your graveyard with converted mana cost equal to the total converted mana cost of cards discarded in this way this turn.
3/3
Wrath of Limbo
Instant
Search your library for any number of creature and/or enchantment cards and remove them from the game. If you do, remove each nontoken attacking creature with converted mana cost equal to the number of cards removed from the game in this way from the game.
Next: A red card that removes things in play from the game.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery
Remove target creature from the game
To truly defeat ones enemy, is to wipe them away from all existence.
Next: a green spell that resets the game.
Sorcery
Target player discards a card. If that card is black, you gain 2 life.
//
Begrudging Tides :3mana::symu:
Sorcery
Destroy target non-basic land.
next-
black land-fetch
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Human Explorer
At the beginning of your upkeep, reveal the top card of your library. If it's a land, lose two life and put it into play; otherwise, remove it from the game.
1/1
.
Next: A white permanent that prevents regeneration.
Instant
Target spell or permanent's tone becomes playful.
Encahantment
Whenever a creature uses an ablity with the word Regenrate, counter that ablity
Next: a green permenant that stops haste, but not by putting the creature into play tapped
Legendary Enchantment
When a creature comes into play, that creature loses all abilites until end of turn
Next:
A white Vampire that turns into a blue Vampire with cumulative upkeep with life.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature – Demon
When ~ comes into play, target opponent gains 6 life.
5/5
Next:
A blue goblin with Treefolk abilities from Lorwyn
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Goblin Wizard
Flying, defender
Whenever you draw a card, if it's the third card you drew this turn, clash with an opponent. If you win, Ruminating Goblin gets +2/+0 and loses defender until end of turn.
It takes a lot to coax him into action.
2/4
Next: A monogreen creature with double strike.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature – Elemental Warrior
Double Strike
When ~ becomes blocked, deal 1 damage to target opponent.
2/4
Next:
A non-blue Artifact creature.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact creature-construct
Whenever Life Engine deals damage to a player, prevent that damage, and you gain that much life.
1/2
Next: a non-white red card with lifelink
Creature - Human Cleric
Lifelink
Whenever you gain life, Emberwarmth Shaman deals that much damage to each player.
1/1
Next: A blue card which wants you to gain life. (If that's not too vague).
Knowledge of Life 2U
Enchantment
Whenever you gain life, draw a card
Next - a non-blue, non-red bounce spell.
Instant
Return target tapped creature back to it's owner's hand.
"Pull!"
red ressurection
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Tribal Sorcery - Elemental
Return target red elemental from your graveyard to play.
Next - red damage prevention
Build up :2mana::symr::symr:
Enchanctment
Whenever an instant or sorcery deals damage to a creature or player, prevent that damage and add that many charge counter to build up.
Sacrifice Build up: Build up deals X damage to target creature or player, where X is equal to the number of charge counters on build up plus 3.
Next to the plate: a black creature that cares about your life total
3BB
Creature - Elemental
If your life total is lower than each opponent's, Spite Elemental's power and toughness are each equal to your life total.
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Next: a black card with convoke and/or a white/blue card focused on inciting chaos
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.