Rare Antelope2WW
Whenever a creature with plainswalk deals combat damage to a player, you may have target land become a Plains until ~ leaves the battlefield.
1/4
I say that a Mythic Rare is a Sub-Set of 'rare' so yes, any other opinions? Though, PWs may not be suitable, for no PWs are at common. I suppose you could water down a PW effect into a silly spell like Chandra's WhizzBang
Disciple of Immolation 1RR
Creature - Human Wizard
Flying
Cycling 1R
Whenever you cycle ~ or it's put into a graveyard from the battlefield, draw a card, then discard a card.
2/2
Next: Conflux
Argent Machinist U
Creature - Vedalken Wizard Metalcraft - 1U: Exile Argent Machinist. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
1/1
Whispers of Flood 2U
Sorcery
Draw a card for each player who controls a creature.
Cycling WUBRG
When you cycle Whispers of Flood, gain control of target permanent until the beginning of your next end step.
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Momentary Confusion1R
Sorcery (C)
Target opponent chooses an artifact, creature or enchantment you control. You choose another artifact, creature or enchantment you don't control that shares a type with it. Untap those permanents, they gain haste until end of turn. Exchange control of those permanents until end of turn.
Darksteel Walls 2
Artifact - Fortification
Fortified land is indestructible.
Whenever a creature you control blocks if ~ is untapped it gets +0/+1 until end of turn.
Fortify 3
Insidious AmbitionB
Instant
As an additional cost to cast Insidious Ambition, discard a card.
Search your library for a card with converted mana cost X or less, where X is the discarded card's converted mana cost, then shuffle your library and put that card on top of it.
EDIT:
Not common actually, let me try again. Not sure you can make a non-specific tutor at common...
Insidious AmbitionB
Instant
As an additional cost to cast Insidious Ambition, discard a card.
Search your library for a card with converted mana cost X, where X is the discarded card's converted mana cost, then shuffle your library and put that card on top of it.
Nether Animus 2B
Creature - Spirit
Haste
Nether Animus can't block.
At the beginning of your upkeep, if there are three or more artifact cards in your graveyard, you may return Nether Animus from your graveyard to the battlefield.
1/1
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Predator GatorRG
Creature - Lizard (C)
When Predator Gator enters the battlefield, if you control less creatures than another player, you may search your library for a card named Predator Gator, reveal that card, put it into your hand, then shuffle your library.
2/2
Meteor Storm R
Sorcery [c]
As an addition cost to cast Meteor Storm discard a card at random.
Meteor Storm deals 4 damage to target creature or player.
Ugh, that's so hard to "dumb-down" into a common.. xD;;
Well, here goes..
Aegis Angel (cant think of a new name, ok?) 3W
Creature - Angel
Flying
When Aegis Angel enters the battlefield, another target permanent you control has shroud until end of turn.
1/3
I expect with this [Transform] mechanic that everyone playing a Werewolf tribal deck will say "Autobots, rollout!" whenever the majority of their army transforms.
The only good thing about this post is the edible chocolate roaches they gave out! Mmm mmm!
*crawl crawl*
Wait a minute, edible roaches don't crawl! EDIBLE ROACHES DON'T CRAWL!
Might of Allies
Instant
Target creature gets +X/+X until end of turn, where X is equal to the number of other creatures that share at least one creature type with it.
I expect with this [Transform] mechanic that everyone playing a Werewolf tribal deck will say "Autobots, rollout!" whenever the majority of their army transforms.
Black Dragon thingeroo 3BB
Creature -Dragon
Flying
When ~ is put into a graveyard from play, it deals 2 damage to target creature or player and you gain 2 life.
3/2
Gurzigrazer -- 1G
Creature -- Beast
At the beginning of your upkeep, sacrifice Gurzigrazer if you don't put a card from your graveyard on the bottom of your library.
2/4
Dark Apprentice 1B
Creature - Human Wizard
When ~ dies, reveal the top card of you library and put that card into your hand. You lose life equal to its converted mana cost.
1/1
Cataclysm (Yeah, I can't think of a name) :2mana::symw::symw::symw:
Sorcery
Each player chooses a land, creature, enchantment, and artifact they control and sacrifices them.
Creature - Sphinx Wizard
Metalcraft - If you control three or more artifacts, ~ has flying.
3/4
Next:
Bear Umbra
[Clan Flamingo]
Whenever a creature with plainswalk deals combat damage to a player, you may have target land become a Plains until ~ leaves the battlefield.
1/4
Next: Jinxed Idol
Can we do mythics?
[Clan Flamingo]
Artifact
At the beginning of your upkeep, tap an untapped creature you control. You gain 1 life.
Discard a card: Target opponent gains control of Odd Idol.
Next: Dragon Mage
- Main Cube
- No Brains, All Feelings Cube
Creature - Human Wizard
Flying
Cycling 1R
Whenever you cycle ~ or it's put into a graveyard from the battlefield, draw a card, then discard a card.
2/2
Next: Conflux
Creature - Hellion
When ~ enters the battlefield, ~ deals one damage to each creature you control.
3/2
Next: Sword of Fire and Ice or Sword of Light and Shadow or Sword of Body and Mind. Pick one or all!
GGGMGAGGG
RRRRed AffinityRRR
RGShamansGR
BWB/W ControlWB
EDH:
Maelstrom Wanderer
Heartless Hidetsugu
Cromat
Nicol Bolas
Sapling of Colfenor
Mayael the Anima
U
Creature - Vedalken Wizard
Metalcraft - 1U: Exile Argent Machinist. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
1/1
Next - Progenitus
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
2U
Sorcery
Draw a card for each player who controls a creature.
Cycling WUBRG
When you cycle Whispers of Flood, gain control of target permanent until the beginning of your next end step.
-minrar: common
Next: Cockatrice and/or Jayemdae Tome
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery (C)
Target opponent chooses an artifact, creature or enchantment you control. You choose another artifact, creature or enchantment you don't control that shares a type with it. Untap those permanents, they gain haste until end of turn. Exchange control of those permanents until end of turn.
Next: Fatespinner
[Clan Flamingo]
The clan for custom card creators!
Artifact - Fortification
Fortified land is indestructible.
Whenever a creature you control blocks if ~ is untapped it gets +0/+1 until end of turn.
Fortify 3
Next: InSidioUSDREamS
Instant
As an additional cost to cast Insidious Ambition, discard a card.
Search your library for a card with converted mana cost X or less, where X is the discarded card's converted mana cost, then shuffle your library and put that card on top of it.
EDIT:
Not common actually, let me try again. Not sure you can make a non-specific tutor at common...
Insidious Ambition B
Instant
As an additional cost to cast Insidious Ambition, discard a card.
Search your library for a card with converted mana cost X, where X is the discarded card's converted mana cost, then shuffle your library and put that card on top of it.
Next: Silence
Instant
The next spell target opponent casts this turn costs 2 more to cast.
(Man, that's still an uncommon...but it's about the best you can do in white.)
Next: Nether Shadow
2B
Creature - Spirit
Haste
Nether Animus can't block.
At the beginning of your upkeep, if there are three or more artifact cards in your graveyard, you may return Nether Animus from your graveyard to the battlefield.
1/1
-minrar: common
Next: Predatory Advantage
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Lizard (C)
When Predator Gator enters the battlefield, if you control less creatures than another player, you may search your library for a card named Predator Gator, reveal that card, put it into your hand, then shuffle your library.
2/2
Next: Necravolver
Commander: *Five Color Fun-Stuff *Grixis Artifacts *Beast Tribal
Brawl: To Be Decided At Eldraine Release!
Creature - Volver
~ has trample as long as you control a Forest.
~ has lifelink as long as you control a Plains.
4/4
Next: Meteor Storm
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Sorcery [c]
As an addition cost to cast Meteor Storm discard a card at random.
Meteor Storm deals 4 damage to target creature or player.
Next: Aegis Angel
Well, here goes..
Aegis Angel (cant think of a new name, ok?) 3W
Creature - Angel
Flying
When Aegis Angel enters the battlefield, another target permanent you control has shroud until end of turn.
1/3
Next: Worldpurge
Amazing banners made by Brofaux.
Heh.
Ethereal Purge (5UW, Sorcery)
Shuffle up to two target permanents into their owner's library.
Next card: Coat of Arms
*crawl crawl*
Wait a minute, edible roaches don't crawl! EDIBLE ROACHES DON'T CRAWL!
Instant
Target creature gets +X/+X until end of turn, where X is equal to the number of other creatures that share at least one creature type with it.
Next: Skinshifter
Creature - Human Shaman
GG: Until end of turn, Skinchanger becomes a 1/1 bird and gains flying.
1/1
Next: Kokusho, the Evening Star
Amazing banners made by Brofaux.
Creature -Dragon
Flying
When ~ is put into a graveyard from play, it deals 2 damage to target creature or player and you gain 2 life.
3/2
Next: Gurzigost
Creature -- Beast
At the beginning of your upkeep, sacrifice Gurzigrazer if you don't put a card from your graveyard on the bottom of your library.
2/4
Next: Triskelion
Artifact Creature - Construct (C)
Sacrifice Triskette: Triskette deals 1 damage to target creature or player.
Next: Dark Tutelage
Creature - Human Wizard
When ~ dies, reveal the top card of you library and put that card into your hand. You lose life equal to its converted mana cost.
1/1
next: cataclysm
Sorcery
Each player chooses a land, creature, enchantment, and artifact they control and sacrifices them.
Next: Quietus Spike
Credit to Maelstrom Graphics for the sig.