Ghostly Mist1WB
Enchantment (U)
Opponents must 1 and 1 life for each creature that attacks you. It started with a cough, then came a wheeze, then without any warning, he was dead on his knees.
Breaking news.
There will be no Tibalt, Tamiyo, Tezzeret, Garruk, Chandra, Liliana, mini-Jace, big-Jace, Garruk again, or Sarkhan in Theros either.
There will also be no Black Lotus.
Tyranny of the Majority1WB
Sorcery (R)
The player who controls the most lands gains control of all lands on the battlefield. Repeat this process for creatures, enchantments, artifacts, and planeswalkers. If two or more players each have the most of any permanent type, choose one of them at random.
Mutiny of the Meek 1WB
Sorcery - (M)
The player who controls the least lands gains control of all lands on the battlefield. Repeat this process for Creatures, Enchantments, Artifacts, and Planeswalkers. If two or more players each have the least of any permanent type, divide those permanents evenly among the tied players.
Next Cycle: 4
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():
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"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Castle Wallz4
Artifact - Fortification (U)
Fortify X2
When you fortify a land put X guard counters on ~.
Fortified land has "Whenever a creature without flying deals damage to you prevent X of the damage, where X is the number of guard counters on ~"
Cycle suggestion: 2GG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Radiant Construct 4
Legendary Creature - Golem Shaman (M)
Multi kicker 3
When ~ enters the battlefield put a 2/2 golem artifact creature token into play for each time ~ was kicked.
1/7
Next cycle: :1mana::symr::symw::symu:
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Banners of the people :1mana::symr::symw::symu:
Enchantment - (R)
Non- Red creatures you control have " R: +1/+0 until end of turn"
Non-White creatures you control have Lifelink
Non-Blue Creatures you control have Shroud.
Cycle Suggestion: 1RBW
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Borzhov Soldier1WBR
Creature - Human Soldier Spirit (C)
Lifelink
When Borzhov Soldier enters the battlefield, it deals 3 damage to target creature or player.
2/2
Borzhov Uniform1WBR
Artifact - Equipment (U)
Equipped Creature gains Lifelink, Intimidate. And has " R: +1/+0 until end of turn.
Equip- 1WBR Wearing one imposes isolation except within the guild.
Cycle Suggestion: 1BRG (I want to run with this melding of the guilds.)
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Militia Blightning 1WBR
Enchantment - (M)
Creatures you control have Vigilance, Wither, and First strike.
Upkeep 2WBR
Next cycle: 2U
note: I will push for my suggestion next round and choose it should I get to make the mythic rare. I did not do so this round because I felt that it would be unfair to choose my own suggestion. ( and thus set a precedent for doing so in the future.)
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Artifact - Enchantment(C)
Enchant land
T: put 2 1/1 Myr into play tapped 2T, Sacrifice a Land: All Myr get "USacrifice a Myr: Put one mana of any color into your mana pool" until end of turn.
Mages Gambit2U
Instant {R}
Shuffle your library, then reveal cards from the top of your library until 2 non-land cards are revealed. You may play one of them without paying its mana cost. "Ha! I always have a trick up my sleeve! Now where was it again..." - Tellark, Task Mage
Well I dislike having creating a mythic two cycles in a row but I guess it's my turn.
Frigid Midget :2mana::symu:
Legendary Creature - Gnome Wizard (M)
~ Can't Attack or Block.
:symu::symu:, : Put an Ice counter on target permanent you control and target permanent you don't control.
:symu::symu:, : Remove an Ice counter from a permanent you control.
Permanents with ice counters on them can't attack or block, and they can't use activated abilities.
0/7
Next Cycle: :symwu::symwu::symwu:
Note: previous post was identical but the cost needed to be changed to encourage a continuing game.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Zorious Angel :symwu::symwu::symwu:
Creature - Angel advisor (U)
Flying, defender
Whenever ~ blocks a creature you may return target creature not being blocked by ~ and exile it. Put that card on top of its owners library at the beginning of your next upkeep.
Cycle suggestion: 4RR
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Tuktuk Rumblers4RR
Creature - Goblin Warrior Ally (U)
Whenever Tuktuk Rumblers or another Ally enters the battlefield under your control, Allies you control gain double strike until end of turn.
3/3
Chandra Destructive4RR
Planeswalker - Chandra (M)
{+1}: Chandra Destructive deals damage to target player equal to the number of land cards in that player's graveyard.
{-1}: Destroy target land.
{-4}: Each player sacrifices four lands. Chandra Destructive deals 4 damage to each creature.
[4]
Meh...I'm not really satisfied with the ultimate. Maybe
{-7}: For the rest of the game, opponents can't play lands.
Archive Angel :3mana::symu::symr:
Legendary Creature - Angel Wizard (M)
Flying, Shroud
At the beginning of each players upkeep, that player chooses a creature he or she controls and put a creature token that is a copy of it into play under your control.
Creature token put into play by ~ have power and toughness of one. She seek to collect knowledge of all living things, but some living things don't wish to be known.
Next Cycle::symu::sym2b::sym2b::symr:
Private Mod Note
():
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"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Perplexing Gasp :symu::sym2b::sym2b::symr:
Sorcery [c]
if 4 mana was spent to play Perplexing Gasp, return target nonPlaneswalker card from your graveyard to your hand, and target player discards a card.
if 5 mana was spent to play Perplexing Gasp, destroy target creature.
if 6 mana was spent to play Perplexing Gasp, you may have target player draw a card and Perplexing Gasp deals 2 damage to target creature or player.
the wording is awkward. Help?
suggested next mana cost::symwu::symub::symbr::symrg::symwg:
Grixdrix Rotwing :symu::sym2b::sym2b::symr:
Creature - Dragon wizard (R)
Flying
If 4UR was spent to cast ~, Return two permanents to their owners hand.
IF UBBR was spent to cast ~, distribute three -1/-1 counters among any number of target creatures.
4/4
Cycle suggestion: 3G
Private Mod Note
():
Rollback Post to RevisionRollBack
"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
Mindbreaker DragonU(2/B)(2/B)R
Creature - Demon Dragon (M)
Flying, intimidate
Whenever Mindbreaker Dragon attacks, exile the top card of target player's library. Mindbreaker Dragon gets +X/+0, where X is the exiled card's converted mana cost.
You may play cards exiled with Mindbreaker Dragon.
5/5
I hope that's not too good. It can be trimmed down some (remove intimidate or +X/+0, etc.).
Next cycle: xBG
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():
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Enchantment (U)
Opponents must 1 and 1 life for each creature that attacks you.
It started with a cough, then came a wheeze, then without any warning, he was dead on his knees.
Suggestion: 2RU
₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪
(W/B) Teysa, Orzhov Scion (W/B)
G Devoted G
(U/R) Scramblefun (U/R)
(W/U) Heh, Birbs (W/U)
Sorcery (R)
The player who controls the most lands gains control of all lands on the battlefield. Repeat this process for creatures, enchantments, artifacts, and planeswalkers. If two or more players each have the most of any permanent type, choose one of them at random.
Suggestion: 4
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Sorcery - (M)
The player who controls the least lands gains control of all lands on the battlefield. Repeat this process for Creatures, Enchantments, Artifacts, and Planeswalkers. If two or more players each have the least of any permanent type, divide those permanents evenly among the tied players.
Next Cycle: 4
Running a single game all the time. Check it out. Always happy so see a new face.
Artifact - Fortification (U)
Fortify X2
When you fortify a land put X guard counters on ~.
Fortified land has "Whenever a creature without flying deals damage to you prevent X of the damage, where X is the number of guard counters on ~"
Cycle suggestion: 2GG
Running a single game all the time. Check it out. Always happy so see a new face.
Legendary Creature - Golem Shaman (M)
Multi kicker 3
When ~ enters the battlefield put a 2/2 golem artifact creature token into play for each time ~ was kicked.
1/7
Next cycle: :1mana::symr::symw::symu:
Running a single game all the time. Check it out. Always happy so see a new face.
Enchantment - (R)
Non- Red creatures you control have " R: +1/+0 until end of turn"
Non-White creatures you control have Lifelink
Non-Blue Creatures you control have Shroud.
Cycle Suggestion: 1RBW
Running a single game all the time. Check it out. Always happy so see a new face.
Creature - Human Soldier Spirit (C)
Lifelink
When Borzhov Soldier enters the battlefield, it deals 3 damage to target creature or player.
2/2
Next suggestion: 2U
Artifact - Equipment (U)
Equipped Creature gains Lifelink, Intimidate. And has " R: +1/+0 until end of turn.
Equip- 1WBR
Wearing one imposes isolation except within the guild.
Cycle Suggestion: 1BRG (I want to run with this melding of the guilds.)
Running a single game all the time. Check it out. Always happy so see a new face.
Enchantment - (M)
Creatures you control have Vigilance, Wither, and First strike.
Upkeep 2WBR
Next cycle: 2U
note: I will push for my suggestion next round and choose it should I get to make the mythic rare. I did not do so this round because I felt that it would be unfair to choose my own suggestion. ( and thus set a precedent for doing so in the future.)
Running a single game all the time. Check it out. Always happy so see a new face.
Artifact - Enchantment(C)
Enchant land
T: put 2 1/1 Myr into play tapped
2T, Sacrifice a Land: All Myr get "USacrifice a Myr: Put one mana of any color into your mana pool" until end of turn.
Cycle Suggestion: 8UBRG
Instant (U)
Each player Draws three cards then puts two cards from his or her hand on top of his or her library.
Cycle Suggestion: 2R
Running a single game all the time. Check it out. Always happy so see a new face.
Instant {R}
Shuffle your library, then reveal cards from the top of your library until 2 non-land cards are revealed. You may play one of them without paying its mana cost.
"Ha! I always have a trick up my sleeve! Now where was it again..." - Tellark, Task Mage
Next cycle suggestion: (W/U)(W/U)(W/U)
Frigid Midget :2mana::symu:
Legendary Creature - Gnome Wizard (M)
~ Can't Attack or Block.
:symu::symu:, : Put an Ice counter on target permanent you control and target permanent you don't control.
:symu::symu:, : Remove an Ice counter from a permanent you control.
Permanents with ice counters on them can't attack or block, and they can't use activated abilities.
0/7
Next Cycle: :symwu::symwu::symwu:
Note: previous post was identical but the cost needed to be changed to encourage a continuing game.
Running a single game all the time. Check it out. Always happy so see a new face.
Creature - Angel advisor (U)
Flying, defender
Whenever ~ blocks a creature you may return target creature not being blocked by ~ and exile it. Put that card on top of its owners library at the beginning of your next upkeep.
Cycle suggestion: 4RR
Running a single game all the time. Check it out. Always happy so see a new face.
Take a mechanic from the pre-mirrodin era, and a mechanic after the mirrodin era, and create a card that flavorfully melds both mechanics.
Creature - Angel (R)
Flash, flying
Other creatures are 1/1.
3/3
Maybe Angel of the Godhead would have been better.
Next suggestion: 3B
Creature - Dragon Coward (C)
Flying, Defender
Whenever ~ block put a -1/-1 counter on it.
2/6
Cycle Suggestion: 3RU
Running a single game all the time. Check it out. Always happy so see a new face.
Creature - Goblin Warrior Ally (U)
Whenever Tuktuk Rumblers or another Ally enters the battlefield under your control, Allies you control gain double strike until end of turn.
3/3
Next suggestion: xWU
Planeswalker - Chandra (M)
{+1}: Chandra Destructive deals damage to target player equal to the number of land cards in that player's graveyard.
{-1}: Destroy target land.
{-4}: Each player sacrifices four lands. Chandra Destructive deals 4 damage to each creature.
[4]
Meh...I'm not really satisfied with the ultimate. Maybe would be better.
Next cycle: 3UR
Creature - Drake (U)
Flying
When Angry Drake enters the battlefield, it deals 2 damage to target creature or player.
2/2
Hrm, the numbers could be higher for an uncommon, I guess.
Next suggestion: XBG
Legendary Creature - Angel Wizard (M)
Flying, Shroud
At the beginning of each players upkeep, that player chooses a creature he or she controls and put a creature token that is a copy of it into play under your control.
Creature token put into play by ~ have power and toughness of one.
She seek to collect knowledge of all living things, but some living things don't wish to be known.
Next Cycle::symu::sym2b::sym2b::symr:
Running a single game all the time. Check it out. Always happy so see a new face.
Sorcery [c]
if 4 mana was spent to play Perplexing Gasp, return target nonPlaneswalker card from your graveyard to your hand, and target player discards a card.
if 5 mana was spent to play Perplexing Gasp, destroy target creature.
if 6 mana was spent to play Perplexing Gasp, you may have target player draw a card and Perplexing Gasp deals 2 damage to target creature or player.
the wording is awkward. Help?
suggested next mana cost::symwu::symub::symbr::symrg::symwg:
I am petitioning to get players to stop complaining about mythic rarity. Sig this to join the cause.
Singed Drake U(2/B)(2/B)R
Creature - Drake (U)
Flying, haste
4/4
Next suggestion: xBG
Creature - Dragon wizard (R)
Flying
If 4UR was spent to cast ~, Return two permanents to their owners hand.
IF UBBR was spent to cast ~, distribute three -1/-1 counters among any number of target creatures.
4/4
Cycle suggestion: 3G
Running a single game all the time. Check it out. Always happy so see a new face.
Creature - Demon Dragon (M)
Flying, intimidate
Whenever Mindbreaker Dragon attacks, exile the top card of target player's library. Mindbreaker Dragon gets +X/+0, where X is the exiled card's converted mana cost.
You may play cards exiled with Mindbreaker Dragon.
5/5
I hope that's not too good. It can be trimmed down some (remove intimidate or +X/+0, etc.).
Next cycle: xBG