Alright, so this kind of evolved form no where and I doubt this game will take off very much, but seems like it could be fun.
This is a variation based off The Mighty Morphin' Magic Card Game on the forums, where the whole point is for the created card to either be rediculous or to fit into an Un set of cards.
Basic rules, take the card that was last did, go then click Here to get a random card, then combine it in a strange way with the previous card, the next shall be an example of such.
Mannequin of Justice
Artifact
At the beginning of each player's upkeep, Mannequin of Justice becomes a 4/4 Construct artifact creature with vigilance until end of turn unless a player removes an item of clothing.
When a player is naked, exile Mannequin of Justice.
Two Sizes Too Small2BB
Instant
Target player may remove any number of articles clothing, for every piece of clothing they leave on, they take 2 damage.
... okay, so maybe not the best example, but still, hope that makes it clear the idea here.
Two Sizes too small + Phyrexian war beast
Phyrexian war beats
creature- beast
when ~ leaves the battlefield take off one piece of clothing and target opponent gets to slap you
5/7
like this?
Private Mod Note
():
Rollback Post to RevisionRollBack
"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
Two Sizes too small + Phyrexian war beast
Phyrexian war beats
creature- beast
when ~ leaves the battlefield take off one piece of clothing and target opponent gets to slap you
5/7
like this?
Kind of... the name is still pretty standard though, the ability is silly, though you overpowered it, way to strong a creature for its cost.
Overly Prideful Skycaptian2RR
Creature - Human Knight
Flying
Whenever an opponent deals damage to you, they may slap you, if they do, they take control of ~. "I refuse to work for one that would be so humiliated!"
4/4
Going to redo because that doesn't sound so fun... feel free to go off either, but not both please.
Perverted Skycaptain2(B/R)
Creature - Human Knight
Flying 2, Remove an article of clothing for the remainder of the game: Gain control of ~ and put a +1/+1 counter on it, any player may activate this ability.
If ~'s controller is naked, ~ gains Hexproof and loses all activated abilties. "Girls, Guys, skin is skin, and I love it!" the Perverted Skycaptian
3/3
... okay, I'm going to go back under my rock now...
Skin to Win :2mana::symub::symub:
Enchantment
Creatures can't attack you unless their controller removes an article of clothing for each creature he or she controls that's attacking you. The king was so entranced by the ever disappearing clothing he didn't notice his ever disappearing treasury.
Skin to Win :2mana::symub::symub:
Enchantment
Creatures can't attack you unless their controller removes an article of clothing for each creature he or she controls that's attacking you. The king was so entranced by the ever disappearing clothing he didn't notice his ever disappearing treasury.
+ Man-o'-War =
Man-o'-Wear :2mana::symu:
Creature - Jellyfish {C}
When Man-o'-Wear enters the battlefield, return target piece of clothing to its owner's body.
IceCube Jellyfish2U
Creature - Jellyfish Servant
When ~ comes into play, target player gets ice for your drink, if you do not have a drink, they may get you Ice Water instead.
0/6
Teapot Leviathan 6UU
Creature - Leviathan
Vigilance
Whenever an opponent takes a drink, Teapot Leviathan becomes unblockable until the end of your next combat step.
7/8
Fuel Flyer3
Artifact Creature - Bird
Flying
Whenever a player takes a drink, put a +1/+1 counter on ~
Gotcha Whenever an opponent takes a drink, you may say "Gotcha" If you do, return Fueled Flyer from your graveyard to your hand.
0/0
Blessedfeather Jock1RW
Creature - Bird Athlete
Flying, black clothingwalk (This creature can't be blocked as long as defending player is wearing black clothing.) 1R, Put a -1/-1 counter on Blessedfeather Jock: It deals 3 damage to target creature whose art depicts nighttime or a dark room. "Nice cloak, nerd! Wearing it to the burial of your social life?"
2/2
Speedy Sparrow 1RG
Creature - Bird
Flying, haste 1G, put a -1/-1 counter on Speedy Sparrow: You may play an additional land this turn. When you do, Speedy Sparrow deals 1 damage to you. He'll lay the land right into you with no second thought.
2/2
Steady Speed LadG
Creature - Human Hero
Haste
Befriending (As this creature attacks, you may choose any number of other creatures in other games you can see from your seat that could attack if you controlled them this combat and pay 2 for each of them whose controller lets you. You gain control of each of those creatures and they become tapped and attacking in a band with this creature. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. Untap all of the creatures you gained control of this way and their owners gain control of them at end of combat.)
1/1
Befriending (As this creature attacks, you may choose any number of other creatures in other games you can see from your seat that could attack if you controlled them this combat and pay 2 for each of them whose controller lets you. You gain control of each of those creatures and they become tapped and attacking in a band with this creature. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. Untap all of the creatures you gained control of this way and their owners gain control of them at end of combat.)
2G: You gain 5 life. Activate this ability only if you Befriended a creature from a dude called 'Steve'
Spell Seeding Stead 1UG
Creature - Deer Elk Mule
Each player's maximum hand size is equal to the number of letters in their first name. (2/G): You gain life equal to the number of letters in your first name. Any player may activate this ability.
1/4
Really Seemingly Endless Stampede3GG
Sorcery
Target creature gets +X/+X until end of turn and you gain X life, where X is the number of individual creatures you can count in that creature's artwork. (Tokens not represented by token cards have no artwork.)
On Your Left!XR
Instant
On Your Left! deals X damage to each creature that's facing forward or right in its artwork. (Tokens not represented by token cards have no artwork.)
Living Silhouette2G
Enchantment Creature - Aura
Enchant creature
Living Silhouette has the same power, toughness, name & artwork as enchanted creature. Living Silhouette must attack & block together with enchanted creature, if able. 2GG: Regenerate enchanted creature and Living Silhouette.
*/*
Vampiric Silhouette2B
Enchantment - Aura
Enchant creature
Enchanted creature is a 1/1 black Bat with flying. 3BB, t, Drink a red beverage: Enchanted creature becomes a 3/2 black Vampire with intimidate until end of turn. "No, I'm sure they'll figure out on their own that they are not allowed to bite other players." - MaRo's penultimate words
Old-Fashioned Nosferatu6BB
Creature - Vampyre
Flying
Whenever Old-Fashioned Nosferatu attacks, you may hold something over your face and say "BLAH!" If you do, Old-Fashioned Nosferatu gains lifelink and trample until end of turn. "I'm the boss - I drive my employees batty!" - Ancient mug inscription
8/5
Bloodline Gourmet1BB
Creature - Vampire
When Bloodline Gourmet enters the battlefield, create three 0/1 white Minion creature tokens. 1B, sacrifice a nonblack nonartifact creature: Bloodline Gourmet gets +X/+X until end of turn, where X is the number of people in the room who share at least one name with you. (For starters, you presumably share at least one name with yourself.)
3/1
Doubtful Nosferartist2BR
Creature - Vampire
Skeptical 1BR(You may cast this spell for its skeptical cost if you're not sure how this card works.)
When Doubtful Nosferartist enters the battlefield, create three +1/+1 counter tokens and attach them to Doubtful Nosferartist. 1, Sacrifice a +1/+1 counter: Doubtful Nosferartist gets +2/+2 until end of turn. No one understands his art. Not even himself.
1/1
Editor's Scribblings2R
Instant
Exile target wordy spell or permanent, then exile cards from the top of its controller's library until you exile a nonwordy nonland card. That player casts that card without paying its mana cost and puts the other cards exiled from their library in this way on the bottom of their library in a random order. (Something is wordy if it has four or more lines of rules text.) Irony is for the proofreading desk.
This is a variation based off The Mighty Morphin' Magic Card Game on the forums, where the whole point is for the created card to either be rediculous or to fit into an Un set of cards.
Basic rules, take the card that was last did, go then click Here to get a random card, then combine it in a strange way with the previous card, the next shall be an example of such.
Original Post:
Artifact
At the beginning of each player's upkeep, Mannequin of Justice becomes a 4/4 Construct artifact creature with vigilance until end of turn unless a player removes an item of clothing.
When a player is naked, exile Mannequin of Justice.
Instant
Target player may remove any number of articles clothing, for every piece of clothing they leave on, they take 2 damage.
... okay, so maybe not the best example, but still, hope that makes it clear the idea here.
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Phyrexian war beats
creature- beast
when ~ leaves the battlefield take off one piece of clothing and target opponent gets to slap you
5/7
like this?
Graham from Loading Ready Run
Kind of... the name is still pretty standard though, the ability is silly, though you overpowered it, way to strong a creature for its cost.
Phyrexian War Beats + Rogue Skycaptain
Overly Prideful Skycaptian 2RR
Creature - Human Knight
Flying
Whenever an opponent deals damage to you, they may slap you, if they do, they take control of ~.
"I refuse to work for one that would be so humiliated!"
4/4
Going to redo because that doesn't sound so fun... feel free to go off either, but not both please.
Perverted Skycaptain 2(B/R)
Creature - Human Knight
Flying
2, Remove an article of clothing for the remainder of the game: Gain control of ~ and put a +1/+1 counter on it, any player may activate this ability.
If ~'s controller is naked, ~ gains Hexproof and loses all activated abilties.
"Girls, Guys, skin is skin, and I love it!" the Perverted Skycaptian
3/3
... okay, I'm going to go back under my rock now...
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Skin to Win :2mana::symub::symub:
Enchantment
Creatures can't attack you unless their controller removes an article of clothing for each creature he or she controls that's attacking you.
The king was so entranced by the ever disappearing clothing he didn't notice his ever disappearing treasury.
The Anabyn
Stay Hungry My Friends....
+ Man-o'-War =
Creature - Jellyfish {C}
"Nobody wants to see that..."
I think this has degenerated already...
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
Man-o'-War + Glacial Wall
IceCube Jellyfish 2U
Creature - Jellyfish Servant
When ~ comes into play, target player gets ice for your drink, if you do not have a drink, they may get you Ice Water instead.
0/6
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Teapot Leviathan 6UU
Creature - Leviathan
Vigilance
Whenever an opponent takes a drink, Teapot Leviathan becomes unblockable until the end of your next combat step.
7/8
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sober Queen :4mana::symb:
Creature-Human Buzzkill
t,Target player other than Sober Queen's controller takes a drink.
1/1
The Anabyn
Stay Hungry My Friends....
Instant {C}
Destroy target artifact. Smashed deals 3 damage to that artifact's controller.
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
Fuel Flyer 3
Artifact Creature - Bird
Flying
Whenever a player takes a drink, put a +1/+1 counter on ~
Gotcha Whenever an opponent takes a drink, you may say "Gotcha" If you do, return Fueled Flyer from your graveyard to your hand.
0/0
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Fuel Flyer + Sunlance
Blessedfeather Jock 1RW
Creature - Bird Athlete
Flying, black clothingwalk (This creature can't be blocked as long as defending player is wearing black clothing.)
1R, Put a -1/-1 counter on Blessedfeather Jock: It deals 3 damage to target creature whose art depicts nighttime or a dark room.
"Nice cloak, nerd! Wearing it to the burial of your social life?"
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Speedy Sparrow 1RG
Creature - Bird
Flying, haste
1G, put a -1/-1 counter on Speedy Sparrow: You may play an additional land this turn. When you do, Speedy Sparrow deals 1 damage to you.
He'll lay the land right into you with no second thought.
2/2
Steady Speed Lad G
Creature - Human Hero
Haste
Befriending (As this creature attacks, you may choose any number of other creatures in other games you can see from your seat that could attack if you controlled them this combat and pay 2 for each of them whose controller lets you. You gain control of each of those creatures and they become tapped and attacking in a band with this creature. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. Untap all of the creatures you gained control of this way and their owners gain control of them at end of combat.)
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stead Speed Deer Lad 3G
Creature - Deer-Rider Hero
Haste
Befriending (As this creature attacks, you may choose any number of other creatures in other games you can see from your seat that could attack if you controlled them this combat and pay 2 for each of them whose controller lets you. You gain control of each of those creatures and they become tapped and attacking in a band with this creature. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking. Untap all of the creatures you gained control of this way and their owners gain control of them at end of combat.)
2G: You gain 5 life. Activate this ability only if you Befriended a creature from a dude called 'Steve'
1/2
Spell Seeding Stead 1UG
Creature - Deer Elk Mule
Each player's maximum hand size is equal to the number of letters in their first name.
(2/G): You gain life equal to the number of letters in your first name. Any player may activate this ability.
1/4
Really Seemingly Endless Stampede 3GG
Sorcery
Target creature gets +X/+X until end of turn and you gain X life, where X is the number of individual creatures you can count in that creature's artwork. (Tokens not represented by token cards have no artwork.)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Left-Handed Paladin 2BB
Creature- Zombie Knight
1B, T: Destroy target creature that is alone in its artwork.
3/3
(And on the other hand)
Right-Handed Paladin 2BB
Creature- Zombie Knight
1B, T: Destroy target creature with three or more individual creatures in its artwork.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
On Your Left! XR
Instant
On Your Left! deals X damage to each creature that's facing forward or right in its artwork. (Tokens not represented by token cards have no artwork.)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Living Monument 3
Artifact
t: Add C.
6, Pose just like target creature in its artwork: ~ becomes a copy of that creature until end of turn.
Living Silhouette 2G
Enchantment Creature - Aura
Enchant creature
Living Silhouette has the same power, toughness, name & artwork as enchanted creature. Living Silhouette must attack & block together with enchanted creature, if able.
2GG: Regenerate enchanted creature and Living Silhouette.
*/*
Vampiric Silhouette 2B
Enchantment - Aura
Enchant creature
Enchanted creature is a 1/1 black Bat with flying.
3BB, t, Drink a red beverage: Enchanted creature becomes a 3/2 black Vampire with intimidate until end of turn.
"No, I'm sure they'll figure out on their own that they are not allowed to bite other players." - MaRo's penultimate words
Old-Fashioned Nosferatu 6BB
Creature - Vampyre
Flying
Whenever Old-Fashioned Nosferatu attacks, you may hold something over your face and say "BLAH!" If you do, Old-Fashioned Nosferatu gains lifelink and trample until end of turn.
"I'm the boss - I drive my employees batty!" - Ancient mug inscription
8/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bloodline Gourmet 1BB
Creature - Vampire
When Bloodline Gourmet enters the battlefield, create three 0/1 white Minion creature tokens.
1B, sacrifice a nonblack nonartifact creature: Bloodline Gourmet gets +X/+X until end of turn, where X is the number of people in the room who share at least one name with you. (For starters, you presumably share at least one name with yourself.)
3/1
Doubtful Nosferartist 2BR
Creature - Vampire
Skeptical 1BR (You may cast this spell for its skeptical cost if you're not sure how this card works.)
When Doubtful Nosferartist enters the battlefield, create three +1/+1 counter tokens and attach them to Doubtful Nosferartist.
1, Sacrifice a +1/+1 counter: Doubtful Nosferartist gets +2/+2 until end of turn.
No one understands his art. Not even himself.
1/1
Editor's Scribblings 2R
Instant
Exile target wordy spell or permanent, then exile cards from the top of its controller's library until you exile a nonwordy nonland card. That player casts that card without paying its mana cost and puts the other cards exiled from their library in this way on the bottom of their library in a random order. (Something is wordy if it has four or more lines of rules text.)
Irony is for the proofreading desk.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝