Snake's Nest Land - Forest(:symtap:: Add G to your mana pool.) :4mana:, :symtap:: Put a 2/2 green snake creature token with poisonous 1 into play.
:4mana:, :symtap:: Until end of turn target snake gains sting (Whenever targetes snake deals damage to a creature, tap that creature and it doesn’t untap during its controller’s next untap step.).
Decoy Builder 5
Artifact Creature - Construct
Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Myr in play but doesn't, that opponent changes one of its targets to a Myr. 1, T: Put a 0/0 Myr token into play with a +0/+1 counter on it and "When this creature becomes the target of a spell or ability, move a +0/+1 counter from it to another creature you control."
1/2
Tried to make it nifty. Whenever your opponent tries to hit it with some kind of removal spell (Don't know why though...), the counter moves, making it a 0/0. Meaning it's gone before the spell hits it. Bam. Spell frizzles.
Moving on:...Hmm...A token that gives the creature it's on Unblockability. Or "Shealth" as I call it.
Obscuring Fog 3U
Enchantment 2U: Put a 0/1 blue Wall creature token named Wall of Fog with defender, flying, and shroud into play. 2U, sacrifice a creature named Wall of Fog: Put a blue Aura enchantment token named Cloak of Fog with "Enchant creature" and "Enchanted creature is unblockable and gains shroud" into play.
Tal'cho, Founder of Cities :symw::symw::symw:
Legendary Creature - Human Landshaper
Discard a card, :2mana:, :symtap:: Put a land token into play named “City of Salvation” with “:symtap:: Add :symg:, :symw:, or to your mana pool.” and “:symtap:: Prevent then next 1 damage to target creature this turn.” into play.
0/3
Next: Land Creature tokens with a Mana Tap ability and one keyword.
Disciple of Kokusho 3BB
Creature - Rat Shaman
Whenever you would gain 10 or more life by a single black source, flip Disciple of Kokusho.
2/2
/////
Kokusho's Essence
Legendary Enchantment
Whenever you would gain life from a black source, you may choose to lose that life instead, and put a 5/5 black legendary Dragon creature token named Kokusho, the Evening Star into play with "When Kokusho, the Evening Star is put into a graveyard from play, each opponent loses 5 life. You gain life equal to the life lost this way."
Next: A token that deals with Dimir House in terms of milling.
Last Thought Encounter :xmana::xmana::symu:
Instant
If black mana was used to play Last Thought Encounter target player discards a card.
Put X blue and black human wizard creature tokens that have “:4mana:, :symtap:: Target player draws a card or puts the top card of his or her library into his or her graveyard.” into play
Buyback :2mana::symu::symb:
Next: A creature token that removes mana from target players mana pool.
Mana Reactor 5
Artifact 3,T: Put a 0/1 colorless artifact creature token named Mana Syphoner into play with "Sacrifice this creature: Remove one mana from target players mana pool.
a blue 1/1 Penguin token that sacrifices to counter spell unless opponent pay 1.
Private Mod Note
():
Rollback Post to RevisionRollBack
MY DECKS Modern BGJund/Junk variantsBG Standard GWUBANTGWU
Frozen Kingdom
Snow Land
Frozen Kingdom comes into play tapped. T: Add U to your mana pool. 1S, T: Put two 1/1 blue Penguin creature tokens into play with "Sacrifice this creature: Counter target spell unless its owner pays 1." "My, who would have guessed penguins were almost capable of nullifying spells?" - Darien, King of Kjeldor
Next: An Elemental creature token capable of returning creatures to play.
Tradewind Crossroad 3GG
Enchantment
Players play with their hands revealed
Tap two untapped creatures you control: Put a 2/3 blue elemental creature token named Tradwind Realmripper with flying and "t, tap an untapped creature you control: Put target creature card you own from outside the game into plsy under your control." Any player may play this ability.
Cave of the Vampire Land
:1mana:, :symtap:: Add :symb::symb: to your mana pool.
:1mana::symb::symb:, :symtap:: Put a 2/3 black vampire creature token with flying into play.
Squee's assistant, Squob 3RRR
Legendary Creature- goblin
when ~ comes into play, put a 1/1 goblin token into play with Scry X, where X is the number of goblins in play. New interns, so fun to blow up
3/2
NEXT: an artifact land that makes 1/1 myrs
Private Mod Note
():
Rollback Post to RevisionRollBack
Thank Heroes of the Plane for an awesome banner!
Currently Playing:
Standard RWBGFritesGBWR GBBG ZombiesBG
Extended:
lolno
Decisive Battle 2WWWW
Legendary Enchantment
Legendary creatures in play get +1/+1 for each other creature in play that shares a color with it. 3W, T: Put a legendary */* white creature token named Warrior's Soul into play with "This creature's power and toughness are equal to the number of legendary creatures in play."
Next: 1/1 Ant tokens with some niffy anti-nonflyer ability.
Ant Colony :1mana::symg::symg:
Creature - Wall
Defender
:1mana::symr::symr:: Put a 1/1 Red Ant creature token with banding into play. In times of need the colony bands together to defend the queen and colony from enemies. 0/6
Myrmedox 2RG
Creature - Beast
Haste
When Myrmedox is put into a graveyard from play, put X 1/1 red Insect creature tokens with ":symtap:: Target creature without flying can't block this turn" into play, where X is the amount of damage dealt to Myrmedox this turn.
3/2
Blood of the Eldar 4GG
Enchantment 4GG, Discard three cards: Put a 3/1 green Elf creature token with trample and vanishing 5 into play for each Elf you control. The elfhames have many guardians... including the elfhames themselves.
Next: A legendary artifact token named Nyoggoch's Mindslitter
Nyoggoch's Lab
Legendary Land T: Add 1 to your mana pool. 4, T, Sacrifice Nyoggoch's Lab: Put a legendary artifact token named Nyoggoch's Mindsplitter into play with "3: Target player discards two cards and puts the top two cards of his or her library into their graveyard. You lose 4 life." They all thought he was crazy...Then again, with a name like that, who wouldn't?
Next: a legendary creature token that is all colors.
Frostmeld Ore
Snow Artifact
:1mana:, :symtap:, Sacrifice Frostmeld Ore: Frostmeld Ore deals 1 damage to each creature.
:2mana:, :symtap:, Sacrifice Frostmeld Ore: Put a 3/1 Golem snow artifact creature token named Frostmeld Soulshard with first strike into play.
:5mana:, :symtap:, Sacrifice Frostmeld Ore: Put a legendary snow artifact token named Frostmeld Staff with "Snow creatures get +2/+1." into play.
Next: A Fuel artifact token. (Yes, that's an artifact token with the subtype Fuel. Whether the subtype means anything mechanically is up to you.)
Sinkhole Desert
Land T: Add 1 to your mana pool. 1, T: Put a 1/1 colorless Sand creature token with Defender into play.
Sacrifice three Sand creatures: Destroy target creature without Flying.
Mana-Cross ChargeryRRUU
Enchantment
If you played a Blue and a Red Instant or Sorcery spell at one turn you may put 2/2 Red and Blue Plasma creature token with "Sacrifice this creature: this creature deals 2 damage to target creature and 2 damage to itself."
Lavaskin Larva 3R
Creature - Insect
Flying, haste
:symtap:: Put a 1/1 green and red Insect creature token named Dragonfly with flying into play. 3RG, Sacrifice an Insect: Put a 5/5 red and green Dragon creature token named Lavaskin Dragon with flying into play. Brittle shells molt in showers of flame.
2/1
Kithkin Training Grounds :3mana::symw::symw:
Tribal Enchantment - Kithkin
Kithkin you control have first strike.
:3mana::symw:: Put a 1/1 white kithkin soldier creature token with lifelink into play.
Next: 0/10 elf tokens with haste, defender, and a ability
Bull Tadpole UG
Creature- Tadpole 1UG, Sacrifice Bull Tadpole: Draw a card
When Bull Tadpole is sent to the graveyard from play, put a 3/3 green and blue Frog creature token into play. His growth inspire others. 1/1
It's still not colorless, and has no color. That's a paradox. So either you're a Zen master or an idiot, I'll assume the Zen master for sake of argument. This card will have no paradoxes because it has a clear paradox. Deep stuff man.
Land - Forest(:symtap:: Add G to your mana pool.)
:4mana:, :symtap:: Put a 2/2 green snake creature token with poisonous 1 into play.
:4mana:, :symtap:: Until end of turn target snake gains sting (Whenever targetes snake deals damage to a creature, tap that creature and it doesn’t untap during its controller’s next untap step.).
Next: 0/0 Myr tokens that have +0/+1 counters
Artifact Creature - Construct
Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Myr in play but doesn't, that opponent changes one of its targets to a Myr.
1, T: Put a 0/0 Myr token into play with a +0/+1 counter on it and "When this creature becomes the target of a spell or ability, move a +0/+1 counter from it to another creature you control."
1/2
Tried to make it nifty. Whenever your opponent tries to hit it with some kind of removal spell (Don't know why though...), the counter moves, making it a 0/0. Meaning it's gone before the spell hits it. Bam. Spell frizzles.
Moving on:...Hmm...A token that gives the creature it's on Unblockability. Or "Shealth" as I call it.
Retired Player
Enchantment
2UU: Put a 1/1 Illusion token with "Sacrifice ~: Target creature is unblockable."
Enchantment
2U: Put a 0/1 blue Wall creature token named Wall of Fog with defender, flying, and shroud into play.
2U, sacrifice a creature named Wall of Fog: Put a blue Aura enchantment token named Cloak of Fog with "Enchant creature" and "Enchanted creature is unblockable and gains shroud" into play.
Next: A land token named City of Salvation.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Human Landshaper
Discard a card, :2mana:, :symtap:: Put a land token into play named “City of Salvation” with “:symtap:: Add :symg:, :symw:, or to your mana pool.” and “:symtap:: Prevent then next 1 damage to target creature this turn.” into play.
0/3
Next: Land Creature tokens with a Mana Tap ability and one keyword.
Now- make a card that makes Kokusho tokens
Creature - Rat Shaman
Whenever you would gain 10 or more life by a single black source, flip Disciple of Kokusho.
2/2
/////
Kokusho's Essence
Legendary Enchantment
Whenever you would gain life from a black source, you may choose to lose that life instead, and put a 5/5 black legendary Dragon creature token named Kokusho, the Evening Star into play with "When Kokusho, the Evening Star is put into a graveyard from play, each opponent loses 5 life. You gain life equal to the life lost this way."
Next: A token that deals with Dimir House in terms of milling.
Retired Player
Instant
If black mana was used to play Last Thought Encounter target player discards a card.
Put X blue and black human wizard creature tokens that have “:4mana:, :symtap:: Target player draws a card or puts the top card of his or her library into his or her graveyard.” into play
Buyback :2mana::symu::symb:
Next: A creature token that removes mana from target players mana pool.
Artifact
3,T: Put a 0/1 colorless artifact creature token named Mana Syphoner into play with "Sacrifice this creature: Remove one mana from target players mana pool.
a blue 1/1 Penguin token that sacrifices to counter spell unless opponent pay 1.
Modern
BGJund/Junk variantsBG
Standard
GWUBANTGWU
Snow Land
Frozen Kingdom comes into play tapped.
T: Add U to your mana pool.
1S, T: Put two 1/1 blue Penguin creature tokens into play with "Sacrifice this creature: Counter target spell unless its owner pays 1."
"My, who would have guessed penguins were almost capable of nullifying spells?" - Darien, King of Kjeldor
Next: An Elemental creature token capable of returning creatures to play.
Retired Player
3GG
Enchantment
Players play with their hands revealed
Tap two untapped creatures you control: Put a 2/3 blue elemental creature token named Tradwind Realmripper with flying and "t, tap an untapped creature you control: Put target creature card you own from outside the game into plsy under your control." Any player may play this ability.
Next: a 2/3 vampire creature
Avatar and Banner by CharlieD of Midnight Graphics
Creature tokens can't have kickers because they don't have CMC.
Edit: Thank you.
Retired Player
Land
:1mana:, :symtap:: Add :symb::symb: to your mana pool.
:1mana::symb::symb:, :symtap:: Put a 2/3 black vampire creature token with flying into play.
Next: A goblin token with a scry X ability.
Legendary Creature- goblin
when ~ comes into play, put a 1/1 goblin token into play with Scry X, where X is the number of goblins in play.
New interns, so fun to blow up
3/2
NEXT: an artifact land that makes 1/1 myrs
Thank Heroes of the Plane for an awesome banner!
Currently Playing:
Standard
RWBGFritesGBWR
GBBG ZombiesBG
Extended:
lolno
Gleemax shall take over the world. Go Gleemax.:D
Land
T: Add 1
2, T: Put a 1/1 Myr token into play
Next: Legend token
Modern
BGJund/Junk variantsBG
Standard
GWUBANTGWU
Legendary Enchantment
Legendary creatures in play get +1/+1 for each other creature in play that shares a color with it.
3W, T: Put a legendary */* white creature token named Warrior's Soul into play with "This creature's power and toughness are equal to the number of legendary creatures in play."
Next: 1/1 Ant tokens with some niffy anti-nonflyer ability.
Retired Player
Creature - Wall
Defender
:1mana::symr::symr:: Put a 1/1 Red Ant creature token with banding into play.
In times of need the colony bands together to defend the queen and colony from enemies.
0/6
Next: Elf tokens that have vanishing 5
Creature - Beast
Haste
When Myrmedox is put into a graveyard from play, put X 1/1 red Insect creature tokens with ":symtap:: Target creature without flying can't block this turn" into play, where X is the amount of damage dealt to Myrmedox this turn.
3/2
Blood of the Eldar 4GG
Enchantment
4GG, Discard three cards: Put a 3/1 green Elf creature token with trample and vanishing 5 into play for each Elf you control.
The elfhames have many guardians... including the elfhames themselves.
Next: A legendary artifact token named Nyoggoch's Mindslitter
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Land
T: Add 1 to your mana pool.
4, T, Sacrifice Nyoggoch's Lab: Put a legendary artifact token named Nyoggoch's Mindsplitter into play with "3: Target player discards two cards and puts the top two cards of his or her library into their graveyard. You lose 4 life."
They all thought he was crazy...Then again, with a name like that, who wouldn't?
Next: a legendary creature token that is all colors.
Retired Player
Snow Artifact
:1mana:, :symtap:, Sacrifice Frostmeld Ore: Frostmeld Ore deals 1 damage to each creature.
:2mana:, :symtap:, Sacrifice Frostmeld Ore: Put a 3/1 Golem snow artifact creature token named Frostmeld Soulshard with first strike into play.
:5mana:, :symtap:, Sacrifice Frostmeld Ore: Put a legendary snow artifact token named Frostmeld Staff with "Snow creatures get +2/+1." into play.
Next: A Fuel artifact token. (Yes, that's an artifact token with the subtype Fuel. Whether the subtype means anything mechanically is up to you.)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Land
T: Add 1 to your mana pool.
1, T: Put a 1/1 colorless Sand creature token with Defender into play.
Sacrifice three Sand creatures: Destroy target creature without Flying.
Next: Plasma creature tokens.
Retired Player
Enchantment
If you played a Blue and a Red Instant or Sorcery spell at one turn you may put 2/2 Red and Blue Plasma creature token with "Sacrifice this creature: this creature deals 2 damage to target creature and 2 damage to itself."
Next: Dragonfly tokens
Creature - Insect
Flying, haste
:symtap:: Put a 1/1 green and red Insect creature token named Dragonfly with flying into play.
3RG, Sacrifice an Insect: Put a 5/5 red and green Dragon creature token named Lavaskin Dragon with flying into play.
Brittle shells molt in showers of flame.
2/1
Next: 1/1 black Heretic creature tokens.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Tribal Enchantment - Kithkin
Kithkin you control have first strike.
:3mana::symw:: Put a 1/1 white kithkin soldier creature token with lifelink into play.
Next: 0/10 elf tokens with haste, defender, and a ability
Creature- Tadpole
1UG, Sacrifice Bull Tadpole: Draw a card
When Bull Tadpole is sent to the graveyard from play, put a 3/3 green and blue Frog creature token into play.
His growth inspire others.
1/1
Next: A Kokusho, the Evening Star token.
The only colour with a 99/99
Signature by Spongy Pengwin
UBR: Sedris