Terrorswarm3GG
Creature - Insect
Flying UU,T: Counter target nonartifact, nonblack spell with converted mana cost 3 or less. BB,T: Target nonartifact, nonblack creature gets -3/-3 until end of turn.
3/3
Two-faced Broker 1URG
Creature - Human Rogue
:4mana:: Reveal the top three cards of your library, and an opponent chooses one. If you don't control Two-faced Broker, put that card into your hand and the rest into your graveyard. Two-faced Broker deals 2 damage to you. Otherwise, put that card into your graveyard and draw the rest. You gain 2 life. Any player may play this ability.
1/1
Fast Paced1WUU
Instant
Choose one; Name a card. That card can't be played this turn or the next; Counter target spell and put a spell that that spells controller has in his or her graveyard on the stack; The next spell you play has Flash.
Entwine WU: You may play two of the three effects.
Karn's Creation
Legendary Artifact Creature -- Construct
Choose 1 -- Target noncreature artifact becomes a creature with power equal to its converted mana cost, or target nonartifact creature becomes an artifact. (These effects don't end at end of turn) Entwine
Copy target spell and gain control of it.
3/6
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Rabid Squirrels 3GG
Creature--Squirrel XG: Flip X coins. ~ gets +2/+2 for each heads.
Whenever ~ becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
~ gets +2/+2 for each aura enchanting it.
0/1
Candelabra Whelk 3URG
Creature - Beast Warrior
Flash, flying, haste
When Candelabra Whelk comes into play, untap up to six lands.
When Candleabra Whelk comes into play, counter target spell. Put X +1/+1 counters on Candelabra Whelk, where X is equal to that spell's converted mana cost.
Remove two +1/+1 counters from Candelabra Whelk: Regenerate Candelabra Whelk.
1/1
Word of Deconstructed Soot :2mana::symg::symg:
Instant
Destroy target artifact. If that artifact is a creature with a toughness less than 4, add :2mana::symg::symg: to your mana pool.
Word of Deconstructed Soot can not be countered. "I put your moxes in the soot, just like you asked." "You idiot! I said put them in my suit!"
Wand of Capsizing Parapets
Artifact
:2mana:, :symtap:: Return target permanent that increases a creature's toughness to its owner's hand. Then that player discards a card at random. Play this ability only as a sorcery.
Warning: All info in this user's sig and profile may be woefully out of date.
500 character limit! Latest [499] Thread
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Jas'kanar, the Yeti King3UBR
Legendary Creature - Yeti Demon
Islandwalk, swampwalk, mountainwalk
At the beginning of your upkeep, sacrifice ~ unless you control an Island, Swamp, and Mountain.
Whenever you play a blue, black, and/or red spell, you gain 2 life.
5/5
Abandon Mind :symb::symw:
Sorcery
As an additional cost to play Abandon Mind, sacrifice a land.
Target opponent reveals his or her hand. That player discards two cards of your choice. If at least one of those cards is red, that player discards an additional card.
Blinking Wormfang UURR
Creature--Nightmare Beast
Haste
When ~ comes into play, skip your next turn.
When ~ leaves play, take another turn after this one.
At end of turn, sacrifice ~ unless you discard a card.
6/1
Ali Istvan, Frenetic Uncle :symr::symu::symb:
Legendary Creature - Human
At the beginning of your upkeep, flip a coin. If you lose, sacrifice Ali Istvan.
Prevent all damage that would be dealt to you or Ali Istvan.
1/1
Wary Warden
Creature - Human Cleric
When Wary Warden comes into play, it deals 2 damage to target player and you gain 2 life.
Whenever a player plays a spell, or a creature attacks, remove Wary Warden from the game. Return it to play at end of turn.
2/1
Core of Ith
Land
:symtap::Add to your mana pool.
:2mana::symtap:: The controller of target attacking creature choose one -- Defender draws two cards, or remove attacking creature from combat and have Core of Ith deal 1 damage to it.
Damn//Blast R//1R
Sorcery//Instant
~ deals 2 damage to target creature or player.//~ deals 2 damage divided as you choose among any number of creatures and/or players.
Jaya's Frozen Abyss Survival JournalBBB
Legendary Enchantment
Skip your draw step
Whenever you discard a card, you may pay 1G. If you do, search your library for a creature card, reveal it, and put it into your hand. If you searched your library this way, shuffle it. R, Discard a creature card: Destroy target blue permanent. 1R, Discard a creature card: Jaya's Frozen Abyss Survival Journal deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. 5RR, Discard a creature card: Jaya's Frozen Abyss Survival Journal deals 6 damage to each creature and each player.
Walk of Our Ancestors :2mana::symu::symu:
Enchantment
Whenever a player draws three or more cards in a turn, that player takes an extra turn after this one and Walk of Our Ancestors is sacrificed.
If Walk of Our Ancestors goes to the graveyard from play, all player shuffle their hands and graveyards into their libraries then draw seven cards.
The Gathering Dark
Land
:symtap:: Draw a card and reveal it. If it isn't a land card, discard it. It it's a Swamp, add to your mana pool. 5BB: ~ loses all abilities and becomes a black Nightmare creature with Flying and "This creature has power and toughness each equal to the number of Swamps you control."
Unlikely Coalition Triumph 1W
Enchantment
When ~ comes into play choose a creature type.
All non-attacking non-blocking creatures of the chosen type gets +0/+2. 3WUBRG: If you control a land of each basic land type and a creature of the chosen type of each colour, you win the game.
next:
Lightning Helix
Ancestral Recall
Dark Ritual
Dark Helix Recall deals 3 damage divided to any number of creatures and/or players. Choose one - Draw three cards; or you gain 3 life; or put BBB in your mana pool.
Dark Lightning RecallX1RBU
Sorcery
Discard X cards: Return X cards from your graveyard to your hand.
Deal X damage to target creature or player. Gain X life.
Add RBU to your mana pool.
Scepter of Tales 3
Artifact 6, :symtap:: Choose one--Put a 1/1 green and blue Snake creature token into play and draw a card; or put a 1/1 blue Drake creature token with flying and "Sacrifice ~: Counter target spell unless its controller pays :3mana:" into play; or put a 1/1 green and white Wake creature token into play with "Creatures you control get +1/+1."
The card structure is from Empires. The Wake creature has one of Mirari's Wake's abilities. The Drake gets flying from Blinkmoth Nexus. The Snake is a truncated Coiling Oracle. The mana cost is from Scepter. The Drake's ability is from Mana Leak.
Creature - Insect
Flying
UU,T: Counter target nonartifact, nonblack spell with converted mana cost 3 or less.
BB,T: Target nonartifact, nonblack creature gets -3/-3 until end of turn.
3/3
Next:
Sacred Nectar
Thran Tome
Burning-Tree Shaman
Creature - Human Rogue
:4mana:: Reveal the top three cards of your library, and an opponent chooses one. If you don't control Two-faced Broker, put that card into your hand and the rest into your graveyard. Two-faced Broker deals 2 damage to you. Otherwise, put that card into your graveyard and draw the rest. You gain 2 life. Any player may play this ability.
1/1
Next:
Meddling Mage
Spellweaver Helix
Quicken
Instant
Choose one; Name a card. That card can't be played this turn or the next; Counter target spell and put a spell that that spells controller has in his or her graveyard on the stack; The next spell you play has Flash.
Entwine WU: You may play two of the three effects.
Next:
Shoreline Ranger
Possessed Aven
Flash Counter
Cretaure - Bird Wizard
Flying
Islandcycling 2
Threshold - 2U, T: Counter target instant spell.
2/2
Next:
Sets completed in the "Vale" Block
Vale: The Shadowlands
More sets to come
My Have/Want List
Legendary Artifact Creature -- Construct
Choose 1 -- Target noncreature artifact becomes a creature with power equal to its converted mana cost, or target nonartifact creature becomes an artifact. (These effects don't end at end of turn) Entwine
Copy target spell and gain control of it.
3/6
Next:
Rabid Wombat
Flock of Rabid Sheep
Rabid Wolverines
500 character limit!
Latest [499] Thread
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Creature--Squirrel
XG: Flip X coins. ~ gets +2/+2 for each heads.
Whenever ~ becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
~ gets +2/+2 for each aura enchanting it.
0/1
Next:
Eron the Relentless
Draining Whelk
Magus of the Candelabra
Make a card called Long For This World.
Creature - Beast Warrior
Flash, flying, haste
When Candelabra Whelk comes into play, untap up to six lands.
When Candleabra Whelk comes into play, counter target spell. Put X +1/+1 counters on Candelabra Whelk, where X is equal to that spell's converted mana cost.
Remove two +1/+1 counters from Candelabra Whelk: Regenerate Candelabra Whelk.
1/1
Next:
Deconstruct
Strangling Soot
Last Word
Instant
Destroy target artifact. If that artifact is a creature with a toughness less than 4, add :2mana::symg::symg: to your mana pool.
Word of Deconstructed Soot can not be countered.
"I put your moxes in the soot, just like you asked."
"You idiot! I said put them in my suit!"
Wand of Ith
Parapet
Capsize
Artifact
:2mana:, :symtap:: Return target permanent that increases a creature's toughness to its owner's hand. Then that player discards a card at random. Play this ability only as a sorcery.
Next:
Axelrod Gunnarson
Crystal Rod
Rod of Spanking
500 character limit!
Latest [499] Thread
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Artifact
:3mana::symtap: Rod's Roddy Rod deals 1 damage to target creature. That creature gains trample until end of turn.
Sol'kanar the Swamp King
Island Fish Jasconius
Mountain Yeti
Legendary Creature - Yeti Demon
Islandwalk, swampwalk, mountainwalk
At the beginning of your upkeep, sacrifice ~ unless you control an Island, Swamp, and Mountain.
Whenever you play a blue, black, and/or red spell, you gain 2 life.
5/5
Abandon Hope
Abandoned Outpost
Abbey Gargoyles
R Citizen Cane (Feldon of the Third Path)
Sorcery
As an additional cost to play Abandon Mind, sacrifice a land.
Target opponent reveals his or her hand. That player discards two cards of your choice. If at least one of those cards is red, that player discards an additional card.
Special all 6/1 game
Ball Lightning
Gigapede
Wormfang Manta
Creature--Nightmare Beast
Haste
When ~ comes into play, skip your next turn.
When ~ leaves play, take another turn after this one.
At end of turn, sacrifice ~ unless you discard a card.
6/1
Next:
Ali from Cairo
Uncle Istvan
Frenetic Efreet
Make a card called Long For This World.
Legendary Creature - Human
At the beginning of your upkeep, flip a coin. If you lose, sacrifice Ali Istvan.
Prevent all damage that would be dealt to you or Ali Istvan.
1/1
Greater Realm of Preservation
Clergy of the Holy Nimbus
Flames of the Blood Hand
Sorcery
Storm
Target creature can attack this turn as though it didn't have defender.
Next:
Norin the Wary
Pandemonium
Soul Warden
Make a card called Long For This World.
Creature - Human Cleric
When Wary Warden comes into play, it deals 2 damage to target player and you gain 2 life.
Whenever a player plays a spell, or a creature attacks, remove Wary Warden from the game. Return it to play at end of turn.
2/1
Next:
Masticore
Deep Analysis
Maze of Ith
Land
:symtap::Add to your mana pool.
:2mana::symtap:: The controller of target attacking creature choose one -- Defender draws two cards, or remove attacking creature from combat and have Core of Ith deal 1 damage to it.
Next:
Fire // Ice
Supply // Demand
Assault // Battery
R//1R
Sorcery//Instant
~ deals 2 damage to target creature or player.//~ deals 2 damage divided as you choose among any number of creatures and/or players.
Next:
Children of Korlis
Darksteel Colossus
Ghazban Ogre
Make a card called Long For This World.
Legendary Enchantment
Skip your draw step
Whenever you discard a card, you may pay 1G. If you do, search your library for a creature card, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
R, Discard a creature card: Destroy target blue permanent.
1R, Discard a creature card: Jaya's Frozen Abyss Survival Journal deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
5RR, Discard a creature card: Jaya's Frozen Abyss Survival Journal deals 6 damage to each creature and each player.
Next:
Ancestral Recall
Time Walk
Timetwister
Enchantment
Whenever a player draws three or more cards in a turn, that player takes an extra turn after this one and Walk of Our Ancestors is sacrificed.
If Walk of Our Ancestors goes to the graveyard from play, all player shuffle their hands and graveyards into their libraries then draw seven cards.
Sindbad
Ice Floe
Nightmare
Land
:symtap:: Draw a card and reveal it. If it isn't a land card, discard it. It it's a Swamp, add to your mana pool.
5BB: ~ loses all abilities and becomes a black Nightmare creature with Flying and "This creature has power and toughness each equal to the number of Swamps you control."
Next:
Coalition Victory
Shared Triumph
Unlikely Alliance
Make a card called Long For This World.
Enchantment
When ~ comes into play choose a creature type.
All non-attacking non-blocking creatures of the chosen type gets +0/+2.
3WUBRG: If you control a land of each basic land type and a creature of the chosen type of each colour, you win the game.
next:
Lightning Helix
Ancestral Recall
Dark Ritual
Dark Helix Recall B/U/R/
Instant
Dark Helix Recall deals 3 damage divided to any number of creatures and/or players. Choose one - Draw three cards; or you gain 3 life; or put BBB in your mana pool.
:o:o:o:o:o:o:o:o:o
This is my dream card.
BTW how can I write hybrid mana symbols?
Next:
Sarpadian Empires, Vol III
Mirari's Wake
Blinkmoth Nexus
Sorcery
Discard X cards: Return X cards from your graveyard to your hand.
Deal X damage to target creature or player. Gain X life.
Add RBU to your mana pool.
Next:
Coiling Oracle
Jester's Scepter
Mana Leak
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact
6, :symtap:: Choose one--Put a 1/1 green and blue Snake creature token into play and draw a card; or put a 1/1 blue Drake creature token with flying and "Sacrifice ~: Counter target spell unless its controller pays :3mana:" into play; or put a 1/1 green and white Wake creature token into play with "Creatures you control get +1/+1."
Next:
City of Brass
Undiscovered Paradise
Thran Quarry
Make a card called Long For This World.