Ok
Here is an interesting game that puts all of your skills to the test
I will give you 3 cards. You choose one thing from each card, (Name, Mana cost, Ability, P/T, etc.) then make a new cards. Then that person chosses 3 new card for the next person
Feldon's Gemstone Elemental
Artifact Land ,T: Add UU to your mana pool. 3UU: Feldon's Gemstone Elemental becomes an X/X Elemental creature with flying that is all colors until end of turn, where X is the number of basic land types among nonartifact lands you control. It's still an artifact land. This cave is no cave.
Shocking Blast Hammer :6mana::symr::symr::symr:
Enchantment- Aura
Enchant creature
Enchanted creature has ":symtap:: Deal 9 damage to all other creatures." and ":symtap:: Deal 9 damage to target player."
When ~ is sent to the graveyard from play, return it to its owner's hand.
Acidic Torment GB
Instant
Put 2 -1/-1 counters on target creature.
At the end of your turn, if Acidic Torment is in your graveyard and you haven't cast any spells this turn, you may put Acidic Torment into your hand.
Temporal Vortex :6mana::symu::symu:
Instant
Each player removes their hand from the game, then draws that many cards.
Discard a land card: Each player sacrifices a land, then discards a card. Any player may play this ability, but only when ~ is on the stack.
Bone Aristocrat 1BB
Creature - Skeleton Horror
Whenever Bone Aristocrat comes into play, sacrifice a creature and search your library for a creature named Bone Aristocrat.
Whenever you play a black spell, you may gain one life. BB,:symtap::All creatures get -1/-0 until end of turn.
2/2
Poison Javelineer WB
Creature - Human Soldier
Whenever ~ becomes blocked, the blocking creature gets -2/-1 until end of turn. At the end of combat, put a +1/+1 counter on that creature.
2/2 What doesn't kill them, makes them stronger.
Next
Tranquil Sorcerer 2UG
Creature - Human Wizard
When ~ comes into play, destroy all enchantments.
Sacrifice ~: Prevent all combat damage that would be dealt this turn.
1/4
Routewolf Sentinel :1mana::symr:
Creature - Barbarian
Whenever Routewolf Sentinel is the target of an activated ability, choose one - Routewolf Sentinel's toughness becomes that of another creature plus 1, or Routewolf's power becomes equal to half the number of Forests you control, rounded down. (These do not end at end of turn.)
1/1
Shrieking Ali 1UW
Creature - Drake Rogue
Whenever a creature comes into play, return a creature you control to its owner's hand.
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Whenever a tree falls in the forest, Multani hears Ali.
1/1
Cairo Drake UGR
Creature - Drake
Flash
During your upkeep, if you have 5 or less life, you may return a creature you control to your hand. If you do, damage dealt until end of turn is reduced to zero and you may draw a card. Until end of turn, whenever a non-Drake spell is cast, counter it.
3/1
Volrath's Lotus 0 Legendary Artifact
Volrath's Lotus legendary rule applies even as it is in the graveyard.
:symtap:, sacrifice Volrath's Lotus: Add 3 mana of any color to your mana pool and Volrath's Lotus deals 4 damage to you and 2 damage to target creature you control, or put a creature from your graveyard on the top of your library and Volrath's Lotus deals 2 damage to you and 4 damage to target creature you control.
He had card tags, and I like the antelope sorry brutal
Thalakos Antelope Rider 1RWWU
Creature - Human Townsfolk
Discard a card: ~ gains plainswalk until end of turn.
Whenever ~ would deal combat damge to an opponent, instead target land under that players control becomes a plains. (This effect does not end at end of turn)
When ~ leaves play, destroy all plains.
2/4
Iridescent Death Clone3UBB
Creature - Shapeshifter
When ~ comes into play, destroy target tapped creature. ~ becomes a copy of that creature and has protection from all colours.
0/0
Tragedy of the Pirate Brute1UB
Enchantment
Whenever a pirate with power greater than the power of each other pirate in play is put into a graveyard from play, each player discards a card.
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Nature's Nothingness 8BBGG
Enchantment
When Nature's Nothingness comes into play, discard your hand. If you do each opponent discard cards in his or her hand equals to the card discarded this way.
Whenever a creature you control deals damage to an opponent, you may search your library for a land card and put it into your hand.
When Nature's Nothingness is put into graveyard from play, you may return any number of creature card from your graveyard into play under your control.
Ancestral Balance WUB
Sorcery
Each player sacrifices 3 creatures, 3 land and draws 3 cards. Then each player discards cards until they have 3 cards in their hand.
Orochi Lens of Cleansing Fire2
Artifact
Whenever a creature is dealt combat damage, tap that creature. It doesn't untap during its controller's next untap step.
:symtap:: Add 1 to your mana pool.
:symtap:: You gain 2 life for each Shrine you control.
Xanthic Desert Legendary Land t: Add 1 to your mana pool. ,t: Xanthic Desert becomes 5/5 artifact creature with trample with "At the end of combat step, this creature deals X damage to each attacking creature where X is the number of card in the attacking player's hand."
Hypnotic Gauntlet of Worship4
As long as ~ is equipped you can not lose the game, nor can your opponent win.
Whenever equipped creature deals damage to a player, that player discards a card at random from his or her hand.
Equip 5
Reality Duress 3UB
Sorcery
Choose one - Return target creature to its owner's hand. Then that player reveals his or her hand. Choose a noncreature, nonland card from it. That player discards that card; or put a 2/1 black Zombie creature token with fear into play.
Opt out 1U
Instant
Look at the top card of your library. If it is a creature, and you control an island, you may put it in your graveyard and counter target spell.
Shivan Spawning Bed2GGRR
Enchantment 2G: Target Creature gets +4/+4 until the end of turn. 3RR: Put a 4/4 Red Dragon Token into play with "R: This Creature gets +1/+0 until the end of turn."
Here is an interesting game that puts all of your skills to the test
I will give you 3 cards. You choose one thing from each card, (Name, Mana cost, Ability, P/T, etc.) then make a new cards. Then that person chosses 3 new card for the next person
Easy?
Example
Feldon's Cane
Gemstone Mine
Air Elemental
There you go!
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact Land
,T: Add UU to your mana pool.
3UU: Feldon's Gemstone Elemental becomes an X/X Elemental creature with flying that is all colors until end of turn, where X is the number of basic land types among nonartifact lands you control. It's still an artifact land.
This cave is no cave.
Next:
Shock
Volcanic Hammer
Lightning Blast
Enchantment- Aura
Enchant creature
Enchanted creature has ":symtap:: Deal 9 damage to all other creatures." and ":symtap:: Deal 9 damage to target player."
When ~ is sent to the graveyard from play, return it to its owner's hand.
Instant
Put 2 -1/-1 counters on target creature.
At the end of your turn, if Acidic Torment is in your graveyard and you haven't cast any spells this turn, you may put Acidic Torment into your hand.
Lightning Storm
Temporal Cascade
Mana Vortex
GWU Bant Manifest - The Future Is Here. Or it will be at the end of turn. GWU
Instant
Each player removes their hand from the game, then draws that many cards.
Discard a land card: Each player sacrifices a land, then discards a card. Any player may play this ability, but only when ~ is on the stack.
Next:
Creature - Skeleton Horror
Whenever Bone Aristocrat comes into play, sacrifice a creature and search your library for a creature named Bone Aristocrat.
Whenever you play a black spell, you may gain one life.
BB,:symtap::All creatures get -1/-0 until end of turn.
2/2
Next:
Elite Javelineer
Rite of Passage
Weakness
thank you random card generator
Creature - Human Soldier
Whenever ~ becomes blocked, the blocking creature gets -2/-1 until end of turn. At the end of combat, put a +1/+1 counter on that creature.
2/2
What doesn't kill them, makes them stronger.
Next
Sets completed in the "Vale" Block
Vale: The Shadowlands
More sets to come
My Have/Want List
Creature - Human Wizard
When ~ comes into play, destroy all enchantments.
Sacrifice ~: Prevent all combat damage that would be dealt this turn.
1/4
Next:
Sentinel
Reroute
Aspect of Wolf
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Barbarian
Whenever Routewolf Sentinel is the target of an activated ability, choose one - Routewolf Sentinel's toughness becomes that of another creature plus 1, or Routewolf's power becomes equal to half the number of Forests you control, rounded down. (These do not end at end of turn.)
1/1
Shrieking Drake
Multani's Presence
Ali From Cairo
Creature - Drake Rogue
Whenever a creature comes into play, return a creature you control to its owner's hand.
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Whenever a tree falls in the forest, Multani hears Ali.
1/1
Creature - Drake
Flash
During your upkeep, if you have 5 or less life, you may return a creature you control to your hand. If you do, damage dealt until end of turn is reduced to zero and you may draw a card. Until end of turn, whenever a non-Drake spell is cast, counter it.
3/1
No idea where that came from.
Graceful Antelope
Avalance Riders
Thalakos Drifters
GWU Bant Manifest - The Future Is Here. Or it will be at the end of turn. GWU
Enchantment
Cumulative upkeep - put a 1/1 Citizen creature token
Citizens don't untap during their controllers untap step.
Char
Black Lotus
Volrath's Stronghold
Huh me and rillis posted at the same time. You can continue from his or from my cards, however you like.
Legendary Artifact
Volrath's Lotus legendary rule applies even as it is in the graveyard.
:symtap:, sacrifice Volrath's Lotus: Add 3 mana of any color to your mana pool and Volrath's Lotus deals 4 damage to you and 2 damage to target creature you control, or put a creature from your graveyard on the top of your library and Volrath's Lotus deals 2 damage to you and 4 damage to target creature you control.
Next:
Backlash
Cockatrice
Grapeshot Catapult
Thalakos Antelope Rider 1RWWU
Creature - Human Townsfolk
Discard a card: ~ gains plainswalk until end of turn.
Whenever ~ would deal combat damge to an opponent, instead target land under that players control becomes a plains. (This effect does not end at end of turn)
When ~ leaves play, destroy all plains.
2/4
Next:
Edit: It appears we have created two forking trees :-p
Sets completed in the "Vale" Block
Vale: The Shadowlands
More sets to come
My Have/Want List
Creature - Shapeshifter
When ~ comes into play, destroy target tapped creature. ~ becomes a copy of that creature and has protection from all colours.
0/0
Next:
Enchantment
Whenever a pirate with power greater than the power of each other pirate in play is put into a graveyard from play, each player discards a card.
Next: One with Nothing
One with Nature
Iname as One
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Come on I'll let someone else give it a try.
Then why even post? Spam warning.
Enchantment
When Nature's Nothingness comes into play, discard your hand. If you do each opponent discard cards in his or her hand equals to the card discarded this way.
Whenever a creature you control deals damage to an opponent, you may search your library for a land card and put it into your hand.
When Nature's Nothingness is put into graveyard from play, you may return any number of creature card from your graveyard into play under your control.
next:
Ancestral Recall
Delirium Skeins
Balance
Sorcery
Each player sacrifices 3 creatures, 3 land and draws 3 cards. Then each player discards cards until they have 3 cards in their hand.
Next:
Orochi Ranger
Prismatic Lens
Honden of Cleansing Fire
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Artifact
Whenever a creature is dealt combat damage, tap that creature. It doesn't untap during its controller's next untap step.
:symtap:: Add 1 to your mana pool.
:symtap:: You gain 2 life for each Shrine you control.
Next:
Legendary Land
t: Add 1 to your mana pool.
,t: Xanthic Desert becomes 5/5 artifact creature with trample with "At the end of combat step, this creature deals X damage to each attacking creature where X is the number of card in the attacking player's hand."
next:
Hypnotic Specter
Worship
Gauntlet of Might
As long as ~ is equipped you can not lose the game, nor can your opponent win.
Whenever equipped creature deals damage to a player, that player discards a card at random from his or her hand.
Equip 5
Next:
Peel from Reality
Duress
Dross Prowler
Sorcery
Choose one - Return target creature to its owner's hand. Then that player reveals his or her hand. Choose a noncreature, nonland card from it. That player discards that card; or put a 2/1 black Zombie creature token with fear into play.
Next:
Instant
Look at the top card of your library. If it is a creature, and you control an island, you may put it in your graveyard and counter target spell.
Next:
Sets completed in the "Vale" Block
Vale: The Shadowlands
More sets to come
My Have/Want List
Enchantment
2G: Target Creature gets +4/+4 until the end of turn.
3RR: Put a 4/4 Red Dragon Token into play with "R: This Creature gets +1/+0 until the end of turn."
Next:
Merfolk Assassin
Sliver Queen
Hidden Ancients