Welcome to the DCC!
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Expropriate :xmana::1mana::symu::symu:
Instant (Rare)
Meander 2 (Exile this card from your hand: Add to your mana pool. Spend this mana only on spells with in their mana costs.)
Gain control of target noncreature spell with converted mana cost X. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)
Luretrunk Colossus1GGG
Creature - Elephant Mutant M
Trample
At the beginning of your upkeep, put two 1/1 black Insect creature tokens with flying and infect onto the battlefield under each opponent’s control. T: Destroy all black Insects. For each creature destroyed this way, put a +1/+1 counter on Luretrunk Colossus.
Illus: Christopher Burdett
7/6
Volcanic Elemental :symr::symr:
Creature - Elemental (R)
Pure Trample (If this creature would assign enough combat damage to its blockers to destroy them, you may have it deal damage equal to its power to defending player or planeswalker.)
Ignorance (Creatures blocking this creature lose all abilities until end of turn.)
At the beginning of your end step, if a creature is put into a graveyard from the battlefield this turn, sacrifice Volcanic Elemental.
3/3
*the art used for this card is taken from a real MTG card.*
Dra'zanhian Healer 1G
Artifact Creature - Drone Shaman [Uncommon] 1G: Regenerate target artifact, if an artifact is regenerated this way it becomes green. Arise brothers and I will breath the dream of life into you.
2/2
Heartwood Avenger4GG
Creature - Treefolk (R)
Shroud, trample
Whenever an opponent casts a noncreature spell, you may put four +1/+1 counters on Heartwood Avenger.
4/4 For centuries, Llanowar suffered the fallout from reckless wizards in silence. No longer.
Immersturm, the Lightning Field1RWU
Legendary Enchantment {Mythic}
All creatures have vigilance and haste.
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. A neverending war in a neverending madness.
Simic Leyreader -- 3GU
Creature -- Elf Wizard
Graft 3
Whenever another creature enters the battlefield, you may put put a +1/+1 counter on Simic Leyreader.
Whenever a player casts an instant or sorcery spell, you may put a +1/+1 counter on Simic Leyreader.
0/0
Athelmic Devourer - 3GG
Creature - Beast
Only creatures with toughness less than ~ can receive Devour Counters. t: Target creature receives Devour Counter.
When a creature with a devour counter dies, ~ receives all of its abilities and types. Tell me what you eat and I'll tell you what you are.
4/4
Withering Reader1BBB
Creature- Human Witch (R)
At the beginning of your upkeep, choose a creature. Then, at the beginning of the next end step, if the chosen creature was not put into a graveyard from the battlefield this turn, sacrifice Withering Reader. T: Put a -1/-1 counter on each other creature. "Every wrinkle on every face tells a story, and I hope to collect them all."- Xin Thala, Withering Reader
3/3
At first you may think this is broken, but, take a look:
4 cards exiled after 1 turn.
12 cards after 2.
24 cards after 3.
40 after 4. counting that you already draw at least 10 cards you have only 10 cards left in your library...
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Gentlemanship WU
Enchatment
Cumulative upkeep - exile the top 4 cards of your library.
Creatures can't attack, and players have shroud.
Enemies should from time to time sit one in front of the other and ask themselves why are they fighting.
Silverside Chronicler4U
Artifact Creature - Squid Construct (U)
At the beginning of each end step, shuffle X cards from your graveyard into your library, where X is half the number of cards you discarded this turn, rounding down.
3/2
Cleor Esera, Aeons Augur2UUU
Legendary Creature - Vedalken Wizard
Skip your draw step.
Whenever an opponent casts a spell, scry 3 then draw a card.
"I can see the million possibilities the future has for you; all of them, possibilities of failure."
3/4
Dance of the Dragons :1mana::symr::symr: Legendary Enchantment {MR}
At the beginning of your upkeep, tap any number of creatures you control. For each creature tapped this way, put a charge counter on ~. Then, if there are 20 or more counters on ~, sacrifice it and put four 5/5 red Dragon creature tokens with flying onto the battlefield.
Gears of KuldothaR
Artifact {C}
When Gears of Kuldotha enters the battlefield, add R to your mana pool. If you control three or more artifacts, add RR to your mana pool instead. The gears work in perfect harmony, sleek and simple.
Ethersworn Technomancer1U
Artifact Creature - Human Artificer R
At the beginning of your upkeep, put a 0/0 blue Technobite artifact creature token onto the battlefield. It has “Sacrifice this creature: Scry 1.”
Technobites you control get +1/+1.
1/2
Feed the FireXRR
Sorcery (Common)
Meander 4 (Exile this card from your hand: Add 4 to your mana pool. Spend this mana only on spells with X in their mana costs.)
Feed the Fire deals X damage to target creature or player.
Lolo Mage :1mana::symu:
Creature - Human Wizard (R)
Inheritance (When this permanent is put into a graveyard from the battlefield, you may have target permanent of the same type gain its activated abilities.)
:symtap:: Scry 1.
0/1
Aglarian Raptor1RW
Creature - Bird (U)
Flying, first strike RW: You gain 9 life. Activate this ability only if Aglarian Raptor dealt combat damage to a player this turn, and only once each turn.
3/1
Gift of LoveW
Instant (C)
Target player gains 1 life and draws a card. "We can do no great things. Only small things done with great love."
-Mother Teresa
Phyrexian Coalescence1BB
Sorcery
As an additional cost to play Phyrexian Coalescence, sacrifice a creature.
Put X +1/+1 counters on target creature you control, where X is the power of the sacrificed creature. That creature gains infect. At end of turn, sacrifice it. "Sheoldred's experiments may be powerful and subservient to their cores, but they lack the intelligence and sustainability required in our new, compleat world."- Jin-Gitaxias, Augur of the Core
Appeal the Gods2WW
Enchantment (R)
Tap any number of untapped clerics you control: Return target creature with converted mana cost equal to the number of clerics tapped this way from your graveyard to the battlefield.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
1,:symtap:, sacrifice Junkyard: Destroy target non creature artifact with converted mana cost 1 or less.
"The steel promises nothing and keeps its promise."
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This card would surely be widely used both in vintage and legacy, also in scars of mirrodin block. I don't know if 1 is too low... maybe 2, I don't know, this card requires a lot of skill to be balaced...
Private Mod Note
():
Rollback Post to RevisionRollBack
I vote for the removal of mythic rarity, primeval titan and Jace, the mindsculptor.
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
Altaurus321: 25
Surging Chaos*: 25
person3412: 20
Marco: 19
CrazyMatt: 18
Oculus: 17
gumOnShoe: 16
IlGreven: 16
Fuusengum: 13
Maokun: 12
BlackBull*: 11
Vicotnic: 10
Black_Megatog: 10
Socrates: 8
gelf: 7
MDenham: 6
swishh: 5
Banshee: 4
ArchGenius: 3
jdisawesomesauce: 3
Koopa: 2
destinytrigger: 2
popeclone: 1
TyranidBill*: 1
Good luck, remember to vote! Surging Chaos, you failed to vote, so your card was omitted.
[GTC] Gatecrash Patch for MWS (249/249)
Placeholder.
Artifact {C}
When Gears of Kuldotha enters the battlefield, add R to your mana pool. If you control three or more artifacts, add RR to your mana pool instead.
The gears work in perfect harmony, sleek and simple.
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Artifact Creature - Human Artificer R
At the beginning of your upkeep, put a 0/0 blue Technobite artifact creature token onto the battlefield. It has “Sacrifice this creature: Scry 1.”
Technobites you control get +1/+1.
1/2
Sorcery (Common)
Meander 4 (Exile this card from your hand: Add 4 to your mana pool. Spend this mana only on spells with X in their mana costs.)
Feed the Fire deals X damage to target creature or player.
Creature - Human Wizard (R)
Inheritance (When this permanent is put into a graveyard from the battlefield, you may have target permanent of the same type gain its activated abilities.)
:symtap:: Scry 1.
0/1
Creature – Plant
Reach, defender
Whenever Venomous Fly Trap blocks a creature, that creature’s controller gets a poison counter.
0/6
Creature -- Faerie Wizard (R)
Flying
Instant and sorcery spells you cast have Replicate 1UR.
3/3
Creature - Bird (U)
Flying, first strike
RW: You gain 9 life. Activate this ability only if Aglarian Raptor dealt combat damage to a player this turn, and only once each turn.
3/1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Instant (C)
Target player gains 1 life and draws a card.
"We can do no great things. Only small things done with great love."
-Mother Teresa
Sorcery
As an additional cost to play Phyrexian Coalescence, sacrifice a creature.
Put X +1/+1 counters on target creature you control, where X is the power of the sacrificed creature. That creature gains infect. At end of turn, sacrifice it.
"Sheoldred's experiments may be powerful and subservient to their cores, but they lack the intelligence and sustainability required in our new, compleat world."- Jin-Gitaxias, Augur of the Core
Altered Art Cards! | Commissions currently Closed
Enchantment (R)
Tap any number of untapped clerics you control: Return target creature with converted mana cost equal to the number of clerics tapped this way from your graveyard to the battlefield.
Creature - Centaur cleric (U)
Flash
When ~ enters the battlefield, regenerate target creature you control.
1/4
Enchantment (U)
At the beginning of your upkeep, target creature at random gets +2/+0 and first strike until end of turn.
Land
:symtap:: add 1 to your mana pool.
1,:symtap:, sacrifice Junkyard: Destroy target non creature artifact with converted mana cost 1 or less.
"The steel promises nothing and keeps its promise."
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This card would surely be widely used both in vintage and legacy, also in scars of mirrodin block. I don't know if 1 is too low... maybe 2, I don't know, this card requires a lot of skill to be balaced...
Favorite cards = goblin welder, smokestack, chronatog, ,form of the dragon.
60% spike - 30% johny - 10% timmy