HeartstabberB
Instant
Destroy up to two target permanents.
Each opponent reveals his hand and the top five cards of his library. He may choose a spell among those cards and play it without paying it's mana cost.
p.s: This game was originally meant for just creatures.
Warped BalothUUGG
Creature- Mutant Beast
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Always err on the side of power, it makes custom cards more interesting.
Bolt Elemental :4mana::symr::symr::symr: Creature - Elemental
Bolt Elemental gets -1/-1 for each point of life below 19 of target opponent
Trample, haste.
At end of turn, sacrifice Bolt Elemental. 20/20
Warped BalothUUGG
Creature -- Mutant Beast
If Warped Baloth would be put into a graveyard from play, put a +1/+1 counter on it instead. (It doesn't leave play.)
2/2
Next: Yawgmoth's DeceitBB
Sorcery
Search your library for a card and put that card into your hand. Then shuffle your library.
Free Savanna Lion
Creature - Cat
Last strike (Whenever a creature blocks or becomes blocked by Free Savanna Lion, that creature gains first strike until end of turn.)
Free Savanna Lion is white.
2/1
Maybe it needs defender, too, but I don't know...
Ferngully Land - Forest
:symtap:: Put a 1/1 green Saproling creature token into play.
:symtap:: Regenerate target Saproling or Treefolk.
Private Mod Note
():
Rollback Post to RevisionRollBack
[The Crafters] | [Johnnies United]
My anecdotal evidence disagrees with yours! EXPLAIN THAT!
Ferngully Land - Forest
:symtap:: Put a 1/1 green Saproling creature token into play.
:symtap:: Regenerate target Saproling or Treefolk.
Whenever Ferngully becomes tapped, it does not untap during your next untap step.
Ghitu Chains2
Artifact RT: Gain control of target creature you don't control until end of turn. It gains haste until end of turn.
Ghitu Chains2
Artifact
:symr:, :symtap:: Gain control of target creature you don't control until end of turn. It gains haste until end of turn.
Whenever a creature comes into play under an opponent's control, Ghitu Chains deals damage to you equal to that creature's power.
Next: Deep Lightning2RR
Instant
Ripple 20
Deep Lightning deals 3 damage to target creature or player.
Deep Lightning :2mana::symr::symr:
Instant
Ripple 20
Deep Lightning deals 3 damage to target creature or player.
If you have played three other copies of Deep Lightning this turn, Deep Lightning deals 12 damage to you.
Next: Chromatic ShieldWUBRG
Enchantment 1: You gain protection from target peramanent's colors.
Chromatic Shield :symw::symu::symb::symr::symg:
Enchantment
:1mana:: You gain protection from target permanent's colors. Any player may use this ability
Next
Touch of DOOM :symb::symb:
Sorcery
Target player puts the top 2/3 (rounded up) of his or her library into his or her graveyard
Touch of DOOM BBSorceryTarget player puts the top 2/3 (rounded up) of his or her library into his or her graveyard.That player may pay X life. If they do, he or she may put X target cards on top of their library in any order.Next: Simian Sprite R/Creature - Monkey FaerieRemove ~ from your hand: Add RR, GG, or RG to your mana pool.If a land would be put into a graveyard from play, return ~ to your hand.
Simian SpriteR/G
Creature - Monkey Fairy (teehee)
Remove ~ from your hand: Add RR, GG, or RG to your mana pool.
If a land would be put into a graveyard from play, return ~ to your hand.
If ~ is in your graveyard, take 1 damage for each mana added to your mana pool from lands and 2 damage for each mana added from other sources.
1/1
Next: Locust Swarm 1G
Creature - Insects
Flying
If Locust Swarm would deal damage to a player, destroy all their basic lands instead.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
^ Done by ME! (My first banner)
IIW:
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Phyrexian Greed:symb::symb:
Enchantment
At the beginning of your upkeep lose 2 life and draw 2 cards.
If they share a card type remove them both from the game.
Pact of the Unholy2BB
You lose 5 life.
Sacrifice a creature you control.
Skip your next turn. "Never trust a guy with yellow eyes and a butt on his forehead" - Friend of Cypher28 while watching Star Wars, Episode 3
Private Mod Note
():
Rollback Post to RevisionRollBack
^ Done by ME! (My first banner)
IIW:
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Pact of the Unholy2BB
Sorcery
Target player sacrifices all permanents, then loses half his/her life, rounded up. You lose 5 life. Sacrifice a creature. Skip your next turn.
Next: Ancient City
Land - City
:symtap:: Add 3 to your mana pool.
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Dragon of Doom 3RB
Flying
When ~ comes into play, destroy all lands you don't control, and sacrifice half of the lands you control, rounded up, and you lose 5 life.
8/8
Incredible Angel 3WW
Flying
When ~ comes into play, choose one, your life total becomes 20, or you gain 15 life.
7/7
Incredible Angel 3WW
Flying
When ~ comes into play, choose one, your life total becomes 20, or you gain 15 life.
Whenever you gain life, each other player gains twice that much life.
7/7
Next:
Cycle Knowledge 4UU
Sorcery
Draw any number of cards. Discard any number of cards.
Cycle Knowledge :4mana::symu::symu:
Sorcery
Draw any number of cards. Discard any number of cards. If you draw more than five cards in this way sacrifice X permanents, where X is equal to the number of cards you draw minus five.
Body of Knowledge GU
Enchantment
Whenever an opponent draws a card put a +1/+1 counter on target creature you control.
Creatures with +1/+1 counters on them gain defender.
Next: Unbelieveable Sight 3WG
Sorcery
Target creature gets +8/+8 and is unblockable. "It just rolled right over us sir! There was nothing we could do!" -Marine, Halo 2
Private Mod Note
():
Rollback Post to RevisionRollBack
^ Done by ME! (My first banner)
IIW:
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Target creature gets +8/+8 and is unblockable
If Target creature would deal damage to a player, that player may gain that much life at the end of the turn
Next
Sensi's amazing top 1
Artifact
Tap: Look at the top 5 cards of your library, choose one card and put that card in your hand, then place the rest back on top of your deck in any order and place this card on top of your library
T: Flip a coin. If you lose the flip, look at the top 2 cards of your library and put them back in any order. If not, look at the top 5 cards of your library, then choose one card and put it into your hand. Put the rest back on top of your library in any order and Sensei's Amazing Top on top of your library.
Sensi's Amazing Top1
Artifact
When Sensi's Amazing Top comes into play, remove the top four cards of your library from the game. T: Look at the top 5 cards of your library, choose one card and put that card in your hand, then place the rest back on top of your deck in any order and place this card on top of your library
next: Breach of Contract2UB
Sorcery
Gain control of all creatures. This effect does not end at end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
MTG Rules Advisor
Join The Steamflogged
Human Rigger Minions committed to
forcing Contraptions in YMTC4,
and Resisting The Tyranny of the
Breach of Contract :2mana::symu::symb:
Sorcery
Gain control of all creatures. This effect does not end at end of turn.
As long as Breach of Contract is in your graveyard, you cannot play spells or use activated abilities of permanents you control.
Fire Pit 5RRR
Enchantment
At the beginning of your upkeep Fire Pit deals 2 damage to each creature.
Creature - Angel Spirit
Flying, First Strike
You can't play ~ during your first or second turns of the game.
2/3
Next:
Book of Knowledge 1
3: Draw a card.
:3mana:, discard a card: Draw a card.
Next:
Heartstabber B
Instant
Destroy up to two target permanents.
Instant
Destroy up to two target permanents.
Each opponent reveals his hand and the top five cards of his library. He may choose a spell among those cards and play it without paying it's mana cost.
p.s: This game was originally meant for just creatures.
Warped Baloth UUGG
Creature- Mutant Beast
2/2
Creature - Elemental
Bolt Elemental gets -1/-1 for each point of life below 19 of target opponent
Trample, haste.
At end of turn, sacrifice Bolt Elemental.
20/20
Next
BAM!!!
Target player loses 19 life.
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Instant
~ is red.
You can only play ~ if you have already played five spells this turn.
Target player loses 19 life.
Warped Baloth UUGG
Creature- Mutant Beast
2/2
Creature -- Mutant Beast
If Warped Baloth would be put into a graveyard from play, put a +1/+1 counter on it instead. (It doesn't leave play.)
2/2
Next:
Yawgmoth's Deceit BB
Sorcery
Search your library for a card and put that card into your hand. Then shuffle your library.
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Creature - Cat
Last strike (Whenever a creature blocks or becomes blocked by Free Savanna Lion, that creature gains first strike until end of turn.)
Free Savanna Lion is white.
2/1
Maybe it needs defender, too, but I don't know...
Ferngully
Land - Forest
:symtap:: Put a 1/1 green Saproling creature token into play.
:symtap:: Regenerate target Saproling or Treefolk.
Land - Forest
:symtap:: Put a 1/1 green Saproling creature token into play.
:symtap:: Regenerate target Saproling or Treefolk.
Whenever Ferngully becomes tapped, it does not untap during your next untap step.
Ghitu Chains 2
Artifact
RT: Gain control of target creature you don't control until end of turn. It gains haste until end of turn.
Artifact
:symr:, :symtap:: Gain control of target creature you don't control until end of turn. It gains haste until end of turn.
Whenever a creature comes into play under an opponent's control, Ghitu Chains deals damage to you equal to that creature's power.
Next:
Deep Lightning 2RR
Instant
Ripple 20
Deep Lightning deals 3 damage to target creature or player.
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Instant
Ripple 20
Deep Lightning deals 3 damage to target creature or player.
If you have played three other copies of Deep Lightning this turn, Deep Lightning deals 12 damage to you.
Next:
Chromatic Shield WUBRG
Enchantment
1: You gain protection from target peramanent's colors.
Enchantment
:1mana:: You gain protection from target permanent's colors. Any player may use this ability
Next
Touch of DOOM :symb::symb:
Sorcery
Target player puts the top 2/3 (rounded up) of his or her library into his or her graveyard
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Simian Sprite R/G
Creature - Monkey Fairy (teehee)
Remove ~ from your hand: Add RR, GG, or RG to your mana pool.
If a land would be put into a graveyard from play, return ~ to your hand.
If ~ is in your graveyard, take 1 damage for each mana added to your mana pool from lands and 2 damage for each mana added from other sources.
1/1
Next:
Locust Swarm 1G
Creature - Insects
Flying
If Locust Swarm would deal damage to a player, destroy all their basic lands instead.
3/3
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Enchantment
At the beginning of your upkeep lose 2 life and draw 2 cards.
If they share a card type remove them both from the game.
Pact of the Unholy 2BB
You lose 5 life.
Sacrifice a creature you control.
Skip your next turn.
"Never trust a guy with yellow eyes and a butt on his forehead" - Friend of Cypher28 while watching Star Wars, Episode 3
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Sorcery
Target player sacrifices all permanents, then loses half his/her life, rounded up. You lose 5 life. Sacrifice a creature. Skip your next turn.
Next:
Ancient City
Land - City
:symtap:: Add 3 to your mana pool.
Land- City
~ Comes into play tapped
t: Add 3 to your mana pool, lose 3 life
Dragon of Doom 3RB
Flying
When ~ comes into play, destroy all lands you don't control
8/8
Le Gambit @ Aether did this banner
[NYC Dark Knights]
join today
Flying
When ~ comes into play, destroy all lands you don't control, and sacrifice half of the lands you control, rounded up, and you lose 5 life.
8/8
Incredible Angel 3WW
Flying
When ~ comes into play, choose one, your life total becomes 20, or you gain 15 life.
7/7
Flying
When ~ comes into play, choose one, your life total becomes 20, or you gain 15 life.
Whenever you gain life, each other player gains twice that much life.
7/7
Next:
Cycle Knowledge 4UU
Sorcery
Draw any number of cards. Discard any number of cards.
Sorcery
Draw any number of cards. Discard any number of cards.
If you draw more than five cards in this way sacrifice X permanents, where X is equal to the number of cards you draw minus five.
Next up:
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Enchantment
Whenever an opponent draws a card put a +1/+1 counter on target creature you control.
Creatures with +1/+1 counters on them gain defender.
Next:
Unbelieveable Sight 3WG
Sorcery
Target creature gets +8/+8 and is unblockable.
"It just rolled right over us sir! There was nothing we could do!" -Marine, Halo 2
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Target creature gets +8/+8 and is unblockable
If Target creature would deal damage to a player, that player may gain that much life at the end of the turn
Next
Sensi's amazing top 1
Artifact
Tap: Look at the top 5 cards of your library, choose one card and put that card in your hand, then place the rest back on top of your deck in any order and place this card on top of your library
Artifact
T: Flip a coin. If you lose the flip, look at the top 2 cards of your library and put them back in any order. If not, look at the top 5 cards of your library, then choose one card and put it into your hand. Put the rest back on top of your library in any order and Sensei's Amazing Top on top of your library.
Next:
Beetle Colony
Creature - Insect :5mana::symg::symg:
1/2
Artifact
When Sensi's Amazing Top comes into play, remove the top four cards of your library from the game.
T: Look at the top 5 cards of your library, choose one card and put that card in your hand, then place the rest back on top of your deck in any order and place this card on top of your library
next:
Breach of Contract 2UB
Sorcery
Gain control of all creatures. This effect does not end at end of turn.
The Steamflogged
Human Rigger Minions committed to
forcing Contraptions in YMTC4,
and Resisting The Tyranny of the
Viva La Assembly!
Quotes:
Sorcery
Gain control of all creatures. This effect does not end at end of turn.
As long as Breach of Contract is in your graveyard, you cannot play spells or use activated abilities of permanents you control.
Fire Pit 5RRR
Enchantment
At the beginning of your upkeep Fire Pit deals 2 damage to each creature.
Creature - Human Wizard
,T: Draw a card.
1/1
Next:
Magriev, Goblin War Hero 3RRR
Legendary Creature - Goblin Warrior
1/1