Jesus man! You've been sarnath'd by nearly a whole day!
Venser and Puce Moose, your cards are already balanced
I don't know whether to add a good or bad ability.
Eternal Champion :symw::symu::symb::symr::symg: Defender
Protection from monocolored, protection from multicolored.
Whenever Eternal Champion blocks, put a -1/-1 counter on it.
10/10
Next:
Grim Despair B Instant
Pay X life. Draw X cards. Destroy all creatures.
Kird Rager - R/G R/G (uncommon)
Creature - Beast
Kird Rager gets +2/+3 as long as you control a Forest or Mountain. Kird Rager cannot attack or block unless you control an untapped Forest and an untapped Mountain. Whenever Kird Rager attacks, tap all mountains you control. Whenever Kird Rager blocks, tap all forests you control.
2/2
Next up: Please give the mighty stinkbug some abilities befitting his regal stature.
Great Stinkbug 3BG
Legendary Creature - Insect
Creatures you control can't be blocked except by two or more creatures.
Whenever you play a spell, target creature gets -1/-1 until end of turn.
2/2 Shrieks of terror and the sound of vomit hitting the pavement in a grim parody filled the air. The cacophony heralded the arrival of none other than the one whose name was only whispered: the Great Stinkbug.
Next: Cataclysmic Entity 4WWW
Creature - Entity
When Cataclysmic Entity comes into play, you may search your library for a white sorcery card and play it without paying its mana cost. If you do, shuffle your library.
6/6
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Cataclysmic Entity 4WWW
Creature- Entity
As you play ~, pay XWW. IF you don't, you cannot use ~'s ability. When Cataclysmic Entity comes into play, you may search your library for a white sorcery card ciwht converted mana cost X and play it without paying its mana cost. If you do, shuffle your library.
6/6
NEXT:
Cannonballer Seahorse1U
Creature- Fish
When ~ comes into play, put X 1/1 blue seahorse tokens into play, where X is the number of islands you control.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
Thank Heroes of the Plane for an awesome banner!
Currently Playing:
Standard RWBGFritesGBWR GBBG ZombiesBG
Extended:
lolno
Cannonballer Seahorse 1U
Creature - Fish
Defender
When ~ comes into play, put X 1/1 blue seahorse tokens into play, where X is the number of islands you control. Seahorse tokens have 'Seahorse tokens you control can't attack unless you sacrifice an island.' Put X -1/-1 counters on Cannonballer Seahorse. Whenever Cannonballer Seahorse blocks sacrifice it at the end of combat.
5/5
Operational Anxiety 2UU
Creatures come into play under your control. At the end of your turn, target opponent gains control of all creatures you control.
Grim Despair Instant
Pay X life. Draw X cards. Destroy all creatures.
Return X creatures from target opponent's graveyard to play.
there's no drawback on this card. you can choose to pay 0 life and still destroy all creatures...
anyway,
Fruitful Offer
sorcery
gain control of 3 target creatures.
At the beginning of your next upkeep, if ~ is in your graveyard, the owners of those creatures may play ~ wihtout paying it's manacost. If that player does, remove ~ from the game.
how about a new twist on an old favorite? but wait! something's missing...
Phage The infallible :1mana::symw::symw::symw::symw:
Legendary creature- Human Cleric
0/4
Phage the Infallible1WWWW
Legendary Creature-Human Cleric
Protection from black, protection from red
At the beginning of your upkeep, each player loses 1 life for each black and/or red permanent he or she controls. You gain that much life. WW: Target spell or permanent an opponent controls becomes the color of your choice until end of turn.
0/4
Next: Spider-Man1UR
Legendary Creature-Human
1/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Amazing banner by Rivenor and classic avvy by PurpleD
Group Force 1G
Enchantment
Play Group Force only if you control seven or more Forests.
Each creature you control gets +1/+1 for each other creature you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Krosan Dreadnought2G
Creature -- Dreadnought
Shroud
Other creatures you control can't attack or block.
Pay 2 life: Return Krosan Dreadnought to its owner's hand. Any player may play this ability.
14/14
Next: Quantum Aperture3
Legendary Artifact
:3mana:, :symtap:: You win the game.
Quantum Aperture
Legendary Artifact
Shroud
Quantum Aperture comes into play tapped.
At the beginning of your untap phase, you lose the game.
:3mana:, :symtap:: You win the game.
Next:
Garden of Readin'
Land T: Add one mana of any color to your mana pool. T: Draw a card.
Quantum Aperture3
Legendary Artifact ,t: You win the game. Play this ability only if you have more life than each opponent, more cards in your hand than each opponent, more permanents in play than each opponent, and more cards in your library than each opponent.
Edit: Garden of Readin'
Legendary Land
Skip your draw phase t: Add one mana of any color to your mana pool. t: Draw a card.
At the end of your turn, ~ deals one damage to you.
Next:
Igneous Elemental6
Artifact Creature- Elemental t: ~ becomes a mountain until end of turn.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Always err on the side of power, it makes custom cards more interesting.
ok, then I'll fix both
Garden of Readin'
Land T, Discard a card: Add one mana of any color to your mana pool. T: Draw a card, then discard a card. Play this ability only if you have no cards in hand.
Igneous Elemental
Artifact Creature- Elemental
As long as Igneous Elemental is a Mountain, Mountains you control produce an additional R
: Igneous Elemental becomes a mountain until end of turn. R: Untap Igneous Elemental. Play this ability only once per turn.
3/3
Next: Birds of UtopiaG
Creature - Bird
Flying, Haste T: Add one mana of any color to your manapool
1/1
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Igneous Elemental - 6
Artifact Creature- Elemental
Haste T: ~ becomes a Mountain until end of turn.
Sacrfice a Mountain: ~ deals 2 damage to target creature or player.
3/3
D'oh, someone got to it while I was making my post.
Birds of Utopia
Creature - Bird
Flying, Haste
: Add one mana of any color to your manapool.
Whenever ~ becomes tapped, it doesn't untap during you next untap step.
1/1
and here is mine...
Eternal Spirit - WU
Creature - Spirit
Whenever ~ would be discarded, return ~ from your graveyard to play at end of turn.
When ~ is put into your graveyard from your library, you may put it into play.
If ~ is removed from play, return it to play at the end of turn.
2/2
Eternal Spirit - WU
Creature - Spirit
Whenever ~ would be discarded, put ~ from your graveyard to play at end of turn.
When ~ is put into your graveyard from your library, you may put it into play.
If ~ is removed from play, return it to play at the end of turn.
Whenever ~ comes into play or leaves play, lose 1 life.
2/2
Flowstone Basilisk 3R
Creature - Basilisk
Whenever ~ deals combat damage to a creature, remove that creature from combat and tap it. It doesn't untap during it's opponents untap step.
Whenever ~ deals damage to a player, that player cannot play spells on their next turn.
2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
^ Done by ME! (My first banner)
IIW:
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Flowstone Basilisk :3mana::symr:
Creature - Basilisk
Whenever ~ deals combat damage to a creature, remove that creature from combat and tap it. It doesn't untap during it's opponents untap step.
Whenever ~ deals damage to a player, that player cannot play spells on their next turn.
At end of turn, put a +1/-1 counter on Flowstone Basilisk.
2/3
Voggenaut :symb::symb:
Creature-Knight
Flying, deathtouch As an additional cost to play Voggenaut reveal your hand. Target opponent chooses a card from your hand and removes it from the game. When Voggenaut comes into play put a 3/3 flying spirit token with protection from black into play under target opponent's control.
Whenever Voggenaut deals combat damage to a player, that player discards two cards.
4/3
Creature-Sliver
All slivers have ":symtap:: Put a 1/1 sliver tribal artifact token into play."
4/4
Next:
Pressed for Time 1U
Instant
Counter target spell if its controller controls no untapped lands.
Draw a card.
Counter target spell if its controller controls no untapped lands and you control no untapped lands.
Draw a card.
Next Up for the Fixin's Bar
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Venser and Puce Moose, your cards are already balanced
I don't know whether to add a good or bad ability.
Eternal Champion :symw::symu::symb::symr::symg:
Defender
Protection from monocolored, protection from multicolored.
Whenever Eternal Champion blocks, put a -1/-1 counter on it.
10/10
Next:
Grim Despair B
Instant
Pay X life. Draw X cards. Destroy all creatures.
Instant
Pay X life. Draw X cards. Destroy all creatures.
Return X creatures from target opponent's graveyard to play.
Next:
Kird Rager - R/G R/G (uncommon)
Creature - Beast
Kird Rager gets +2/+3 as long as you control a Forest or Mountain.
2/2
Kird Rager - R/G R/G (uncommon)
Creature - Beast
Kird Rager gets +2/+3 as long as you control a Forest or Mountain.
Kird Rager cannot attack or block unless you control an untapped Forest and an untapped Mountain.
Whenever Kird Rager attacks, tap all mountains you control.
Whenever Kird Rager blocks, tap all forests you control.
2/2
Next up: Please give the mighty stinkbug some abilities befitting his regal stature.
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Great Stinkbug
3BG
Legendary Creature - Insect
Creatures you control can't be blocked except by two or more creatures.
Whenever you play a spell, target creature gets -1/-1 until end of turn.
2/2
Shrieks of terror and the sound of vomit hitting the pavement in a grim parody filled the air. The cacophony heralded the arrival of none other than the one whose name was only whispered: the Great Stinkbug.
Next:
Cataclysmic Entity
4WWW
Creature - Entity
When Cataclysmic Entity comes into play, you may search your library for a white sorcery card and play it without paying its mana cost. If you do, shuffle your library.
6/6
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature- Entity
As you play ~, pay XWW. IF you don't, you cannot use ~'s ability. When Cataclysmic Entity comes into play, you may search your library for a white sorcery card ciwht converted mana cost X and play it without paying its mana cost. If you do, shuffle your library.
6/6
NEXT:
Cannonballer Seahorse1U
Creature- Fish
When ~ comes into play, put X 1/1 blue seahorse tokens into play, where X is the number of islands you control.
5/5
Thank Heroes of the Plane for an awesome banner!
Currently Playing:
Standard
RWBGFritesGBWR
GBBG ZombiesBG
Extended:
lolno
Gleemax shall take over the world. Go Gleemax.:D
Creature - Fish
Defender
When ~ comes into play, put X 1/1 blue seahorse tokens into play, where X is the number of islands you control.
Seahorse tokens have 'Seahorse tokens you control can't attack unless you sacrifice an island.'
Put X -1/-1 counters on Cannonballer Seahorse.
Whenever Cannonballer Seahorse blocks sacrifice it at the end of combat.
5/5
Next Up:
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Creatures come into play under your control. At the end of your turn, target opponent gains control of all creatures you control.
Next:
Stampeding Wildebeest GR
Creature - Beast
Trample, Haste
5/5
Creature - Beast
Trample, Haste
2: gain control of ~. it loses haste
5/5
Skullclamp
Millionaires, I hear it's good Music (Disclaimer: lyrics not PG-13) Thanks, CC
Artifact - Equipment
Equip
Equipped creature gets +1/-1.
When equipped creature is put into a graveyard, draw two cards and sacrifice ~.
Fruitful Offer
Sorcery
Gain control of three target creatures.
there's no drawback on this card. you can choose to pay 0 life and still destroy all creatures...
anyway,
Fruitful Offer
sorcery
gain control of 3 target creatures.
At the beginning of your next upkeep, if ~ is in your graveyard, the owners of those creatures may play ~ wihtout paying it's manacost. If that player does, remove ~ from the game.
how about a new twist on an old favorite? but wait! something's missing...
Phage The infallible :1mana::symw::symw::symw::symw:
Legendary creature- Human Cleric
0/4
||Avatar/Banner by Me||
Legendary Creature-Human Cleric
Protection from black, protection from red
At the beginning of your upkeep, each player loses 1 life for each black and/or red permanent he or she controls. You gain that much life.
WW: Target spell or permanent an opponent controls becomes the color of your choice until end of turn.
0/4
Next:
Spider-Man 1UR
Legendary Creature-Human
1/3
1G
Enchantment
Play Group Force only if you control seven or more Forests.
Each creature you control gets +1/+1 for each other creature you control.
Next:
Krosan Dreadnought
2G
Creature - Dreadnought
Shroud
14/14
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature -- Dreadnought
Shroud
Other creatures you control can't attack or block.
Pay 2 life: Return Krosan Dreadnought to its owner's hand. Any player may play this ability.
14/14
Next:
Quantum Aperture 3
Legendary Artifact
:3mana:, :symtap:: You win the game.
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Legendary Artifact
Shroud
Quantum Aperture comes into play tapped.
At the beginning of your untap phase, you lose the game.
:3mana:, :symtap:: You win the game.
Next:
Garden of Readin'
Land
T: Add one mana of any color to your mana pool.
T: Draw a card.
Legendary Artifact
,t: You win the game. Play this ability only if you have more life than each opponent, more cards in your hand than each opponent, more permanents in play than each opponent, and more cards in your library than each opponent.
Edit:
Garden of Readin'
Legendary Land
Skip your draw phase
t: Add one mana of any color to your mana pool.
t: Draw a card.
At the end of your turn, ~ deals one damage to you.
Next:
Igneous Elemental 6
Artifact Creature- Elemental
t: ~ becomes a mountain until end of turn.
3/3
Garden of Readin'
Land
T, Discard a card: Add one mana of any color to your mana pool.
T: Draw a card, then discard a card. Play this ability only if you have no cards in hand.
Igneous Elemental
Artifact Creature- Elemental
As long as Igneous Elemental is a Mountain, Mountains you control produce an additional R
: Igneous Elemental becomes a mountain until end of turn.
R: Untap Igneous Elemental. Play this ability only once per turn.
3/3
Next:
Birds of Utopia G
Creature - Bird
Flying, Haste
T: Add one mana of any color to your manapool
1/1
Igneous Elemental - 6Artifact Creature- Elemental
Haste
T: ~ becomes a Mountain until end of turn.
Sacrfice a Mountain: ~ deals 2 damage to target creature or player.
3/3
D'oh, someone got to it while I was making my post.
Birds of Utopia
Creature - Bird
Flying, Haste
: Add one mana of any color to your manapool.
Whenever ~ becomes tapped, it doesn't untap during you next untap step.
1/1
and here is mine...
Eternal Spirit - WU
Creature - Spirit
Whenever ~ would be discarded, return ~ from your graveyard to play at end of turn.
When ~ is put into your graveyard from your library, you may put it into play.
If ~ is removed from play, return it to play at the end of turn.
2/2
Creature - Spirit
Whenever ~ would be discarded, put ~ from your graveyard to play at end of turn.
When ~ is put into your graveyard from your library, you may put it into play.
If ~ is removed from play, return it to play at the end of turn.
Whenever ~ comes into play or leaves play, lose 1 life.
2/2
Flowstone Basilisk 3R
Creature - Basilisk
Whenever ~ deals combat damage to a creature, remove that creature from combat and tap it. It doesn't untap during it's opponents untap step.
Whenever ~ deals damage to a player, that player cannot play spells on their next turn.
2/3
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Creature - Basilisk
Whenever ~ deals combat damage to a creature, remove that creature from combat and tap it. It doesn't untap during it's opponents untap step.
Whenever ~ deals damage to a player, that player cannot play spells on their next turn.
At end of turn, put a +1/-1 counter on Flowstone Basilisk.
2/3
Next:
Dormant Hero
Creature - Knight :symw::symw::symw::symw:
1/1
Creature - Knight
Vigilance
Whenever CARDNAME would be dealt lethal damage, prevent that damage and put a +1/+1 counter on it.
1/1
Next -
Victory 0
Enchantment
You win the game.
Many Thanks To CharlieD of Limited Edition Signatures!
Epic Avvy by Craven!
| [R&D] |
Enchantment
If Victory would come into play under your control, it comes into play under target opponent's control instead.
You win the game.
Voggenaut BB
Creature-Knight
Flying, deathtouch
Whenever Voggenaut deals combat damage to a player, that player discards two cards.
4/3
Creature-Knight
Flying, deathtouch
As an additional cost to play Voggenaut reveal your hand. Target opponent chooses a card from your hand and removes it from the game.
When Voggenaut comes into play put a 3/3 flying spirit token with protection from black into play under target opponent's control.
Whenever Voggenaut deals combat damage to a player, that player discards two cards.
4/3
Next up:
http://www.pucemoose.com/g-quizindex.htm
I took a cowfish out to see a movie... didn't have to pay to get it in!
Creature - Cat
When Free Lion comes into play, sacrifice it unless you pay W and 1 life.
2/1
Next:
Omnipotent Ant 9UUU
Creature - Insect
1/1