Flokk, The Winged One2WRR
Legendary Creature - Goblin Angel
Flying, Haste
Whenever Flokk, The Winged One deals combat damage to an opponent, choose a creature in play at random. That creature deals damage equal to it's power to Flokk, The Winged One and Flokk, The Winged One deals damage equal to it's power to that creature.
3/5 Only a few goblins are stupid enough to get lost on their way to hell.
Walking Bikini 2
Sensual Artifact Creature — Golem Equipment
[ 1/1 ] (This creature must be blocked.)
You may choose not to untap Walking Bikini during your untap step.
Equipped creature gets +1/+1 and is sensual.
Equip — 1, T, Have Walking Bikini become an artifact as long as it remains tapped.
Keeper of the Secret Blade1W
Sensual Creature-Cat Shaman (R)
At the begining of your upkeep, you gain 1 life for each sensual creature you control. 2/1
Bureaucracy UUU
World Enchantment
Creatures cannot attack or block. 2 or U/: Target creature can attack or block this turn. Any player may play this ability.
NEXT: Enchantment - Aura --- Enchant Beeble.
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Have fun in your Magical Mistery Tour while I listen to some Sargeant Pepper's Lonely Heart's Club Band songs.
Yep, I might Let It Be this time, if you drive me to Abbey Road tomorrow.
My Rubber Soul won't be harmed by your Revolver, especially if you play that White Album tune, what's its name again... While My Guitar Gently Weeps.
Well, well, well, Give Peace a Chance and Power to the People.
Bey of the BeeblesUU
Enchantment- Aura
Enchant Beeble
Enchanted Beeble gets +2/+3, gains flying, and can't be the target of spells or abilities.
Next: Artifact Creature - Gnome Lord
Gnomish Director 3
Artifact Creature - Gnome Lord
Gnomes and Constructs you control don't untap during your untap step.
At the beginning of your upkeep, you may pay 3. If you do, untap all Gnomes and Constructs you control. 2: Choose one - regenerate target Gnome; or untap target Construct.
2/2 "It just keeps all my other machines organized. It saves me quite a lot of time. Too bad its own maintenance adds up to about the same effort." ~ Dolkar, dwarven machinist
Next: Yolmish Enchantment - Shrine
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Epic banner by Erasmus of æтђєг.
Awesome avatar provided by Krashbot @ [Epic Graphics].
Yolmish Honden
Yolmish Enchantment - Shrine
(Yolmish permanents can't be played, because noone knows what Yolmish means. Also, they have no mana cost.)
At the beginning of your upkeep, win the game for each Shrine you control.
(Yolmish permanents can't be played, because noone knows what Yolmish means. Also, they have no mana cost.)
At the beginning of your upkeep, win the game for each Shrine you control.
How can you have a Human Enchantment?
Pocket Arena of Snow BBB
Snow Enchantment - Human Aura (Subtypes possessed by objects without the appropriate type count as subtypes of the types that object has for the purposes of that object)
Enchant human
Enchanted creature is a Black Human Horror.
At the beginning of the upkeep of enchanted creature's controller, that player draws X cards and loses X life, where X is the number of Humans in play. A droplet of humanity for an ice floe of greed.
Next: Carbon Land - Lair
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Epic banner by Erasmus of æтђєг.
Awesome avatar provided by Krashbot @ [Epic Graphics].
Soot Halls
Carbon Land - Lair (if a carbon permanent becomes the target of a spell or ability, put it into its owner's graveyard)
:symtap:: Add 1 to your mana pool. 2, :symtap:: Add 4 to your mana pool.
Alb'Brolat, the Ascended4GU
Legendary Creature- Aboroth Wizard U:Target creature gets -1/-0 until end of turn. G: Alb'Brolat gets +0/+1 until end of turn. An beacon of kindness in a dark expanse of violence.
6/6
Next: Legendary Enchantment- Aura, with Enchant Artifact
Empowering Animation 1UU
Legendary Enchantment - Aura
Enchant artifact
You control enchanted artifact.
Enchanted artifact is a creature with power and toughness each equal to its converted mana cost and has "At the beginning of your upkeep, this creature deals 2 damage to you." It's still an artifact.
Enchanted artifact's activated abilities cost up to 2 less to play. If this would make an ability cost 0 or less mana to play, it costs 1, plus any nonmana costs.
Next: Legendary Artifact Enchantment Land Creature
"It" 12
Legendary Artifact Enchantment Land Creature
when you play ~, sacrifice all mana sources that were used to pay for ~.
~ comes into play tapped.
~ does no untap during your untap step.
T: Win the game.
0/5
Next: Chaos Artifact.
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Behold: I teach you the Ubermensch! He is this lightning!
He is this Madness!
Falling MeteorsX
Chaos Artifact (R)
~ comes into play with X meteor counters on it. T, Sacrifice ~: Flip ~ in the air and X coins, where X is the number of meteor counters on it. If ~ flipped atleast once time from a height of atleast one feet, and if more coins came upheads then uptails, ~ deals X damage to each creature and each player, where is the number of meteor counters on ~. Remove ~ from the game.
Galaxy of Grotesquery2GWU
Galaxy
Artifacts, enchantments, and lands you control are creatures with power and toughness equal to their converted mana cost. They're still artifacts, enchantments, or lands.
Artifacts you control that are creatures get +2/+1.
Auras you control that are creatures are attached to themselves, if they are the right kind of permanent for themselves to enchant.
Lands you control that are creatures get +1/+3.
Purifying Membrane1G
Carbon Enchantment
Carbon (You may use any mana in your pool to pay for the mana cost of this spell or any abilities of this card, even if that mana has restrictions, such as "This mana may only be used to play creature spells" or "This mana may only be used to play artifacts.") X: Add X mana of any color to your mana pool. You should see what it can do with tap water.
Dante's Inferno3RRR
World Enchantment - Fire (Only one World Enchantment may be in play at a time. If another would come into play put the old one in the graveyard.)
If a world enchantment Ice would come into play that player may draw a card.
Red creatures get +1/-1 for each mountain in play. 2: Target red creature gets +0/+1 until end of turn (Any player may play this ability)
next-
Creature - Dragon Skeleton
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Brian Tinsman, Set Designer :?mana::snow::snow:
Legendary Creature – Human Designer (MR)
Brian Tinsman, Set Designer can only be cast during the third set of a block.
When Brian Tinsman, Set Designer enters the battlefield, ignore all flavor and mechanics of the first two sets in the block. "Ok so what do we have here... gothic horror? Scrap it. Expand the Devine Vs. Demonic duel deck to 244 cards and print it!"
2/2
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Legendary Creature - Goblin Angel
Flying, Haste
Whenever Flokk, The Winged One deals combat damage to an opponent, choose a creature in play at random. That creature deals damage equal to it's power to Flokk, The Winged One and Flokk, The Winged One deals damage equal to it's power to that creature.
3/5
Only a few goblins are stupid enough to get lost on their way to hell.
Next: Snow Enchantment Creature
Snow Enchantment Creature - Ghost Spirit
Flying, Snow-covered landwalk, Protection from snow.
2/4
Artifact Creature Land Enchantment
Legendary Land — Illusion Plant
[ -∞/3 ]
Mistform Mistletoe is every permanent type, every basic land type, and all colors.
Next: Confused Creature — Cave-People
Confused Creature - Cave People
(Confused creatures can't attack or block and their abilities can't be played.)
Pay 20 Life: You win the Game.
20/20
Next: Super Artifact - Equipment
[thread=45652][/thread][thread=44005][/thread][thread=15718][/thread]
TOTEM Count: 8 No Foils
Legendary Creature - Kobold
Muraho, the Deceiver is Red
Creatures you control are Kobolds
Sacrifice a Kobold: Search your library for a Kobold Creature Card and put it into play.
0/1
When Jareth looked into the mirror, he discovered he was now a Kobold.
Next: Sensual Artifact Creature: Golem Equipment
http://forums.mtgsalvation.com/showthread.php?t=510597
Playing:
Legacy BW Stoneblade
Modern BGW Rock
2
Sensual Artifact Creature — Golem Equipment
[ 1/1 ]
(This creature must be blocked.)
You may choose not to untap Walking Bikini during your untap step.
Equipped creature gets +1/+1 and is sensual.
Equip — 1, T, Have Walking Bikini become an artifact as long as it remains tapped.
Next: Sensual Creature — Cat Shaman
Sensual Creature-Cat Shaman (R)
At the begining of your upkeep, you gain 1 life for each sensual creature you control.
2/1
Next:
Legendary Sorcery
Avatar & banner made by myself
Legendary Sorcery
Epic
Target snow land isn't snow.
Next: World Enchantment
World Enchantment
Creatures cannot attack or block. 2 or U/: Target creature can attack or block this turn. Any player may play this ability.
NEXT: Enchantment - Aura --- Enchant Beeble.
Enchantment- Aura
Enchant Beeble
Enchanted Beeble gets +2/+3, gains flying, and can't be the target of spells or abilities.
Next: Artifact Creature - Gnome Lord
Gnomish Director 3
Artifact Creature - Gnome Lord
Gnomes and Constructs you control don't untap during your untap step.
At the beginning of your upkeep, you may pay 3. If you do, untap all Gnomes and Constructs you control.
2: Choose one - regenerate target Gnome; or untap target Construct.
2/2
"It just keeps all my other machines organized. It saves me quite a lot of time. Too bad its own maintenance adds up to about the same effort." ~ Dolkar, dwarven machinist
Next: Yolmish Enchantment - Shrine
Awesome avatar provided by Krashbot @ [Epic Graphics].
Yolmish Enchantment - Shrine
(Yolmish permanents can't be played, because noone knows what Yolmish means. Also, they have no mana cost.)
At the beginning of your upkeep, win the game for each Shrine you control.
Snow Enchantment - Human Aura
Damn broken Yolmish cards.
How can you have a Human Enchantment?
Pocket Arena of Snow BBB
Snow Enchantment - Human Aura
(Subtypes possessed by objects without the appropriate type count as subtypes of the types that object has for the purposes of that object)
Enchant human
Enchanted creature is a Black Human Horror.
At the beginning of the upkeep of enchanted creature's controller, that player draws X cards and loses X life, where X is the number of Humans in play.
A droplet of humanity for an ice floe of greed.
Next: Carbon Land - Lair
Awesome avatar provided by Krashbot @ [Epic Graphics].
Carbon Land - Lair
(if a carbon permanent becomes the target of a spell or ability, put it into its owner's graveyard)
:symtap:: Add 1 to your mana pool.
2, :symtap:: Add 4 to your mana pool.
Next: [ ]
(no card type, no supertype, no nothing.)
[ ]
[ ]
[ ] / [ ]
[ ]
Next:
Pokemon Creature - Horror
Pokemon Creature- Horror
Flying
Sacrifice Ghastly: Target creature gains fear until end of turn.
1/2
Next: Legendary Creature- Aboroth Wizard
Legendary Creature- Aboroth Wizard
U:Target creature gets -1/-0 until end of turn.
G: Alb'Brolat gets +0/+1 until end of turn.
An beacon of kindness in a dark expanse of violence.
6/6
Next: Legendary Enchantment- Aura, with Enchant Artifact
Legendary Enchantment - Aura
Enchant artifact
You control enchanted artifact.
Enchanted artifact is a creature with power and toughness each equal to its converted mana cost and has "At the beginning of your upkeep, this creature deals 2 damage to you." It's still an artifact.
Enchanted artifact's activated abilities cost up to 2 less to play. If this would make an ability cost 0 or less mana to play, it costs 1, plus any nonmana costs.
Next: Legendary Artifact Enchantment Land Creature
12
Legendary Artifact Enchantment Land Creature
when you play ~, sacrifice all mana sources that were used to pay for ~.
~ comes into play tapped.
~ does no untap during your untap step.
T: Win the game.
0/5
Next: Chaos Artifact.
Chaos Artifact (R)
~ comes into play with X meteor counters on it.
T, Sacrifice ~: Flip ~ in the air and X coins, where X is the number of meteor counters on it. If ~ flipped atleast once time from a height of atleast one feet, and if more coins came upheads then uptails, ~ deals X damage to each creature and each player, where is the number of meteor counters on ~. Remove ~ from the game.
Next: Galaxy
Banner made by Spanglegluppet here
Autocard
Galaxy
Artifacts, enchantments, and lands you control are creatures with power and toughness equal to their converted mana cost. They're still artifacts, enchantments, or lands.
Artifacts you control that are creatures get +2/+1.
Auras you control that are creatures are attached to themselves, if they are the right kind of permanent for themselves to enchant.
Lands you control that are creatures get +1/+3.
Next: Carbon Enchantment
Carbon Enchantment
Carbon (You may use any mana in your pool to pay for the mana cost of this spell or any abilities of this card, even if that mana has restrictions, such as "This mana may only be used to play creature spells" or "This mana may only be used to play artifacts.")
X: Add X mana of any color to your mana pool.
You should see what it can do with tap water.
Next: World Enchantment - Fire
B Can you solve The Enigma Puzzle ?
World Enchantment - Fire
(Only one World Enchantment may be in play at a time. If another would come into play put the old one in the graveyard.)
If a world enchantment Ice would come into play that player may draw a card.
Red creatures get +1/-1 for each mountain in play.
2: Target red creature gets +0/+1 until end of turn (Any player may play this ability)
next-
Creature - Dragon Skeleton
Legendary Creature – Human Designer (MR)
Brian Tinsman, Set Designer can only be cast during the third set of a block.
When Brian Tinsman, Set Designer enters the battlefield, ignore all flavor and mechanics of the first two sets in the block.
"Ok so what do we have here... gothic horror? Scrap it. Expand the Devine Vs. Demonic duel deck to 244 cards and print it!"
2/2