Stormbolt Spirit4RR
Creature - Elemental Spirit
Forecast - 1RR, Reveal ~ from your hand: Target creature you control deals 1 damage to each player. (Play this ability during your upkeep and only once each turn.)
Haste
4/5
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Naïve Oracle2U
Creature - Human Townsfolk
1/3
Protection from converted mana cost 5 or greater XXU: Draw X cards. Play this ability only during your upkeep. T: Scry 4. Play this ability only any time you could play a sorcery.
Private Mod Note
():
Rollback Post to RevisionRollBack
All that I yearn for, for richer or poorer, is to be the light that you see. All that I yearn for, for richer or poorer, is to be the peace that you feel. All that I yearn for, for richer or poorer, is to fill your heart on my own.
But the rainbow is an image of hope for many reasons, as it is a brilliant sight coming out of oftimes dismal weather.
Eye of Power4
Artifact
Whenever you scry, you may put the top ten cards of your library into your graveyard. If you do, search your library for a card, then shuffle your library and put that card on top of it.
Prescient Ripples1U
Instant
Until end of turn, whenever you shuffle your library, draw a card.
Scry 4
Private Mod Note
():
Rollback Post to RevisionRollBack
All that I yearn for, for richer or poorer, is to be the light that you see. All that I yearn for, for richer or poorer, is to be the peace that you feel. All that I yearn for, for richer or poorer, is to fill your heart on my own.
But the rainbow is an image of hope for many reasons, as it is a brilliant sight coming out of oftimes dismal weather.
Mindblitz4R
Sorcery
Target opponent searches your library and chooses a card. If that player does, remove that card from the game and add to your mana pool. You may repeat this process any number of times. Shuffle your library afterwards.
You can't play spells this turn.
Firefueler :3mana::symr:
Creature- Human Shaman
:symr:, Put a card you own that is removed from the game into its owner's graveyard: Firefueler deals 1 damage to target creature or player. Sacrifice Firefueler at end of turn.
3/2
Save from the Rites WB
Enchantment - Aura
Enchant creature
When enchanted creature is put into a graveyard from play, if it was sacrificed, return it to play at end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
[The Crafters] | [Johnnies United]
My anecdotal evidence disagrees with yours! EXPLAIN THAT!
Zxaltar, Spiteful Demon 2BB
Legendary Creature - Demon
Flying, Trample
When ~ comes into play, sacrifice a permanent.
Whenever ~ attacks or blocks, sacrifice a permanent.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
"Beware he who would deny you access to information, for in his heart, he dreams himself your master." - Commissioner Pravin Lal, Datalinks
Genesis of War :1mana::symr::symg:
Enchantment
At end of combat, if a creature you control has attacked or blocked this turn, put three 0/1 green and red Insect creature tokens into play.
Earth Scion6GG
Creature -- Elemental
Earth Scion gets +4/+4 for each green creature you control.
When Earth Scion comes into play, if you control no tapped lands, put an earth counter on Earth Scion.
Earth Scion has trample as long as it has an earth counter on it.
1/1
Sunder the Crypt :3mana::symg::symb:
Sorcery
As you play CARDNAME, remove any number of cards in your graveyard from the game.Put a 1/1 green Insect creature token into play for each card removed from your graveyard this way.
Private Mod Note
():
Rollback Post to RevisionRollBack
Do I Contradict Myself? Very Well Then I Contradict Myself.
Graveyard Shift 1BB
Enchantment 1B, put the top ten cards of your library into your graveyard: Choose a creature card in your graveyard and put it in play.
Private Mod Note
():
Rollback Post to RevisionRollBack
[The Crafters] | [Johnnies United]
My anecdotal evidence disagrees with yours! EXPLAIN THAT!
Haakon's Shade3BBB
Legendary Creature - Shade Knight
Protection from White, Flying.
You may only play ~ from your graveyard.
You may play Knight cards from your graveyard as long as ~ is in play.
7/7
Cleanse the Mind 2W
Sorcery
Search your library for 3 creatures with converted mana cost 3 or less each and put them into your graveyard. Shuffle your library.
Flashback 3W
Private Mod Note
():
Rollback Post to RevisionRollBack
^ Done by ME! (My first banner)
IIW:
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Chaotic Insanity 1R
Enchantment
Whenever a card you own is removed from the game, put that card in your hand, then remove a card in your hand from the game at random.
Private Mod Note
():
Rollback Post to RevisionRollBack
[The Crafters] | [Johnnies United]
My anecdotal evidence disagrees with yours! EXPLAIN THAT!
Ethereal Crusader4WW
Creature - Spirit Knight
When Ethereal Crusader is removed from the game from anywhere, put it into play at the end of turn.
First strike, Flanking 4WW: Remove Ethereal Crusader from the game.
4/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Never ever create a card without taking the extra minute to double check it.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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Creature - Elemental Spirit
Forecast - 1RR, Reveal ~ from your hand: Target creature you control deals 1 damage to each player. (Play this ability during your upkeep and only once each turn.)
Haste
4/5
Enchantment
At the beginning of your draw step, untap all permanents you control.
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Creature - Human Townsfolk
1/3
Protection from converted mana cost 5 or greater
XXU: Draw X cards. Play this ability only during your upkeep.
T: Scry 4. Play this ability only any time you could play a sorcery.
All that I yearn for, for richer or poorer, is to be the peace that you feel.
All that I yearn for, for richer or poorer, is to fill your heart on my own.
Gaymers | Magic Coffeehouse | Little Jar of Mamelon | Natural 20
Artifact
Whenever you scry, you may put the top ten cards of your library into your graveyard. If you do, search your library for a card, then shuffle your library and put that card on top of it.
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Instant
Until end of turn, whenever you shuffle your library, draw a card.
Scry 4
All that I yearn for, for richer or poorer, is to be the peace that you feel.
All that I yearn for, for richer or poorer, is to fill your heart on my own.
Gaymers | Magic Coffeehouse | Little Jar of Mamelon | Natural 20
Enchantment
Whenever you scry, choose one of those cards and put it in your hand.
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
Creature - Elf
Whenever a card leaves your library, you may pay 1. If you do, put a +1/+1 counter on Elf Librarian.
1/1
Sorcery
Target opponent searches your library and chooses a card. If that player does, remove that card from the game and add to your mana pool. You may repeat this process any number of times. Shuffle your library afterwards.
You can't play spells this turn.
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Creature- Human Shaman
:symr:, Put a card you own that is removed from the game into its owner's graveyard: Firefueler deals 1 damage to target creature or player. Sacrifice Firefueler at end of turn.
3/2
Enchantment - Aura
Enchant creature
When enchanted creature is put into a graveyard from play, if it was sacrificed, return it to play at end of turn.
Artifact Creature - Construct
Trample
When ~ comes into play, at end of turn sacrifice ~.
8/8
Enchantment
Permanents cannot be sacrificed for spells or abilities (ie that spell has no effect on sacrificing permanents)
i hope that works
Legendary Creature - Demon
Flying, Trample
When ~ comes into play, sacrifice a permanent.
Whenever ~ attacks or blocks, sacrifice a permanent.
5/5
Enchantment
At end of combat, if a creature you control has attacked or blocked this turn, put three 0/1 green and red Insect creature tokens into play.
sorcery
If you controll 10 creatures with toughness of one you win the game
Millionaires, I hear it's good Music (Disclaimer: lyrics not PG-13) Thanks, CC
Instant
The next spell you play gains Convoke.
Draw a card.
Creature -- Elemental
Earth Scion gets +4/+4 for each green creature you control.
When Earth Scion comes into play, if you control no tapped lands, put an earth counter on Earth Scion.
Earth Scion has trample as long as it has an earth counter on it.
1/1
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Sunder the Crypt :3mana::symg::symb:
Sorcery
As you play CARDNAME, remove any number of cards in your graveyard from the game.Put a 1/1 green Insect creature token into play for each card removed from your graveyard this way.
Very Well Then I Contradict Myself.
Enchantment
1B, put the top ten cards of your library into your graveyard: Choose a creature card in your graveyard and put it in play.
Legendary Creature - Shade Knight
Protection from White, Flying.
You may only play ~ from your graveyard.
You may play Knight cards from your graveyard as long as ~ is in play.
7/7
Sorcery
Search your library for 3 creatures with converted mana cost 3 or less each and put them into your graveyard. Shuffle your library.
Flashback 3W
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Enchantment
Whenever a card you own is removed from the game, put that card in your hand, then remove a card in your hand from the game at random.
Instant
Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library.
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Creature - Spirit Knight
When Ethereal Crusader is removed from the game from anywhere, put it into play at the end of turn.
First strike, Flanking
4WW: Remove Ethereal Crusader from the game.
4/3
1WW
Tribal Enchantment - Knight
Damage that would be dealt by creatures with first strike you control can't be prevented.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.