By definition, Our Team thrive were noone understand what's going on. We called Team Chaos for a reason.
It's a pity really that BTW could show up but the echo theme seems nice. Even if I had to squeeze me brain to find a card.
Lastly, yes, we are going to have a party... by breaking stuff!
Creature -- Drake
When Flickerdrake's echo cost is paid, remove Flickerdrake and another target creature from the game, then return them to play under their owners' control. She'll show you how to live on reality's edge.
That's right, Order, we've stolen one of your precious controlling Drakes and taken it for ourselves...looking back on it, I'm not quite sure how we managed to do that, since the thing keeps blinking back to its owner's control. We must be some chaotic genii.
Life Tax 4WW
Each creature has echo. Its echo cost is its mana cost.
The mana cost of creatures enchanted player controls is :symg:. What's this? Living without life energy? A likely story.
Æther Tariff1W Enchantment
Permanents gain Echo X, where X is the number of gold counters on Æther Tariff.
Whenever a permanent comes into play, put a gold counter on Æther Tariff.
When an Echo cost is not paid, remove all gold counters from Æther Tariff.
Oculazoa - :1mana::symu::symb:
Creature - Eye Illusion
Echo - Put two tokens into play that are copies of Oculazoa.
When Oculazoa comes into play, sacrifice a non-Eye permanent.
Non-Eye creatures you control can't attack. "What has a thousand eyes and eats everything?" 1/1
Greater Lagomorph (Uncommon) 2GG
Creature - Beast
When you pay Greater Lagomorph's echo cost, put a creature token into play that's a copy of Greater Lagomorph. The enchanter, clothes torn, battered and bloody, staggered into the tavern, gasped out "Huge.... gnashing fangs...." and passed out.
Echoing Thunder :1mana::symr::symr:
Echo-:1mana::symr::symr: (The upkeep after you play this spell pay its echo cost or counter it.)
Echoing thunder remains on the stack untill you next upkeep (This spell doesn't resolve, all other spells resolve before this).
Deal 7 Damage to target creature or player. One day, one hour, a storm can stike you, with all it's power.
Now that's an intresting take on Echo... now will initiotive beat out the rest....?
Private Mod Note
Rollback Post to RevisionRollBack
Go to Fete's Bazzar of Wonders to Get your own awesome Sig!
At the beginning of each player's upkeep, that player chooses one: draw a card and lose 2 life, or discard a card at random. Echo- Discard two cards. Whenever Haunting Aria's echo cost is paid, you may pay X life. If you do, target player loses X life.
And yes, no incantatrix for you. Or anyone. That class makes puppies cry. Mostly because they are the former Big Bads who have been Baleful Polymorphed into said puppies. By you. Because you're an incantatrix.
Quote from Yukora »
This is Deraxas we're talking about.
Remember, the girl that just killed an aspect of herself before literally consuming her?
Yeah, I don't see her handling a pissing match in any way other than a duel.
Quote from RedDwarfian »
Quote from About epic-level D&D »
There are only so many epic, psuedonatural barbarian/blackguard half-dragon akutenshai vampire balor paragons they can throw at you, right?
Quote from Concerning breeding habits of humans in fantasy games »
I suppose it's true. Though the logistics implied in a human/Great Wyrm Prismatic Dragon pairing makes me shudder.
...Something tells me that even should all arcane casters in the world unite, that the Grease spell would NOT be sufficient.
Creature - Elemental Spirit
Whenever Earthshatterer's echo cost is paid, it deals X damage to each creature without flying, where X is the number of times Earthshatterer's echo cost has been payed.
:symr::symr:: Target player gains control of Earthshatterer until end of turn.
According to the philosopher Ly Tin Wheedle, Chaos is found in greatest abundance wherever order is being sought. It always defeats order, because it is better organized. -- Terry Pratchett, Interesting Times
"My plans are ALWAYS practical! It's the laws of physics that get in the way of my success." Red Mage, 8-Bit Theater.
Scientia non habet inimicum nisp ignorantem - Science has no enemies but the ignorant
Angel of Devasation4BB
Creature - Angel
Echo—Destroy target creature, it can't be regenerated.
When Angel of Devastation comes into play, if you played it from your hand, all other creatures get -5/-5 until end of turn. It brings and thrives on suffering.
Oh yeah. Uh, for this game you need to have joined earlier. Try the DCC... to attach a photo click "Go Advanced", then "Manage Attachments"... if you have more questions I think you can ask in Technical Support.
As Spasmorph comes into play, you may choose a creature in play. If you do, Spasmorph comes into play as a copy of that creature and gains echo X, where X is the mana cost of the copied creature (Mana cost includes colored mana)