Welcome to the fourth round of Survival of the Fittest! Last round, Salubrious and SOS were the ones that had to leave the contest after getting the lowest rankings from the judges and getting the most votes in the poll.
In the Survival of the Fittest contest, each contestant must submit a card based on this round's task. You have 5 days to post your cards, and if you don't post your card within this time limit, you will be eliminated. So, remember to post your cards quickly!
When you have posted your cards, each of the three judges will rank your cards, from best to worst, and the five who get the lowest rankings will be put in the elimination poll, where the two with the most votes will be eliminated.
Destructive Leak
:9mana::symr::symr:
Sorcery
Destructive Leak deals 10 damage to each creature and each player.
Leaking :2mana::symr::symr: (You may play this card for its leaking cost at the time it is put into your graveyard from your library.) "When a Master Yamabushi acquires too much knowledge, it pours out of him in a path of horrid destruction."
Sterilization
Sorcery
At the time you play ~ target opponent may not play any spells.
Destroy all creatures, lands, artifacts. "Sterlization was our only means of survival"~ Ragep Synth Lord
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
Murderous Urge :2mana::symb::symb:
Sorcery
As an additional cost to play Murderous Urge, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Maddening Shriek :2mana::symr::symr:
Sorcery
Each creature deals 1 damage to each other creature controlled by the same player. The desire to hurt, to kill, exists in every one of them. Release it from the bounds of reason, and see how it consumes them.
You really just need to embrace the rage. I keep a small colony of hamsters next to my computer and every time I lose a match to mana screw I throw one against the wall.
Clash of Dimensions :5mana::symb::symr:
Sorcery
Each player reveals his or her library. Destroy artifacts and creatures that share a name with a card revealed this way. Then each player shuffles his or her library. To hell with consistency! I want results!
Reckless Sabotage X1RR
Sorcery
Choose X permanents at random. If an artifact, creature or land is chosen this way, its controller sacrifices it. For each permanent you control put into a graveyard this way, destroy target artifact, creature or land. The vandals may bring themselves to ruin, but that will be after they do so to all others.
I'll try this one... hope it isn't a card already too..
Eclipse at Midnight - 2BBB
Sorcery (R)
Destroy all non-black, non-artifact creatures.
They cannot be regenerated. "We all thought midnight was true darkness; then the eclipse happened. Now we know darkness. Now we are darkness."
Arrested Development - :2mana::symb::symb:
Enchantment
When Arrested Development comes into play, remove all tokens from the game.
Whenever a token comes into play, remove it from the game.
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
You really just need to embrace the rage. I keep a small colony of hamsters next to my computer and every time I lose a match to mana screw I throw one against the wall.
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
yeah - obviously I disagree with you, John. Spam Warning!.....Amazing - even in a forum where posts don't count, there's spam. That proves that getting rid of the post-count won't help getting rid of spam! Thans for this excellent example! - Craven
01. Soul Flux by yoyamime. Nice old-style blue tax effect; they say it's been moved to white, but Le Chat doesn't agree.
02. Maddening Shriek by Tahn. Sweet, flavorful, and in the right slice of the color pie. The number of creatures with protection from their own color is woefully small.
03. Arrested Development by Eliminator. Unique in both the types of permanent it removes, and the card type you use to achieve that effect.
04. Infectious Bonds by Greebo. The wording on this is probably wrong ("For each creature, its controller may pay X life. If no life is paid this way, he or she sacrifices that creature.")
05. Murderous Urge by Cynical Squirrel. Nice; perhaps a tad overcosted, although with a large enough creature it's certain to be a global sweeper.
06. Naturalization by Casual. Obliterate has a near-identical cost, without the added benefit of swinging for the win.
09. Destructive Leak by Raia. Overcosted, symmetrical, a secondary ability which only hoses one deck type, and a meh name.
10. Reckless Sabotage by Jeekc. What begins as a symmetrical effect quickly becomes "Your opponent sacrifices X random permanents, you sacrifice X/2 random permanents." Not triggering off of enchantment destruction really isn't a matter, because you can build your deck around this card. For the net effect, it actually feels overcosted (six mana to destroy three randomish permanents my opponent controls?)
11. Baneful Betrayal by Ikaros. Some wording problems kept this from being a contender. Should the life payment be an additional cost?
12. Total Desolation by Frozenmage. The wording is off -- you can compress it to "Each player sacrifices creatures equal to the number of swamps you control." The creature-sacrifice should be tied to black, and land-sacrifice to red. It's a novel way of determining how many permanents to sweep, but wording problems like these really lower a card in Le Chat's eyes.
13. Sterilization by JohnJones. It's unclear what you mean by "At the time you play ...", or how long the "opponent can't play spells" effect is meant to last. This card should be red and white.
@ Raia: Madness took off because it existed in an environment which had "Discard a card" as a cost for abilities (Wild Mongrel, Sonic Seizure, etc.) If madness were worded the same way as Psychic Purge, it wouldn't've been anything to write home about.
Currently there are -- well, you could look it up on Gatherer, Le Chat supposes. "Not a lot" of cards that have milling as a main ability, let alone as a cost or secondary effect.
Lastly, from a card-maker's perspective, "discard" has a certain recognizable quality about it. It's not that hard to check whether a card makes a player discard a card. On the other hand, your card works with the non-keyworded milling, Morality Shift, Traumatize, Buried Alive, more than a few .net tutors, and weird combinations like Yet Another AEther Vortex and Yavimaya Elder. (The last brought up mostly for fun.) There are probably other cards that move a card from the library zone directly to the graveyard zone. Many use different templates; none uses a standard phrase as recognizable as "discard" is for madness.
Judging strongly emphasized Originality/Creativity.
Also important, per usual, was Balance.
To a lesser extent I also considered Flavor and Playability.
1. yoyamime- Soul Flux- This is what blue wrath would probably look like. Not the most original thing since it is based on the Masques Fluxes but good in most other senses.
2. Greebo- Infectious Bonds- Cool, flavorful and allows you to test your opponent's skill. I like this kind of card.
3. Cynical Squirrel- Murderous Urge- The additional cost is minimal since most creatures should be dying anyway. A nice Mutilate variant. It could probably cost one less but is balanced as it is.
4. Tahn- Maddening Shriek- The name sounds a little more black than red but in flavor otherwise and a cool method of circumventing pro-red.
5. Casual- Naturalization- Can spell game over a little too often, but properly costed and in flavor.
6. Frozenmage- A little undercosted for something that will completely devastate the board, but otherwise an interesting card.
7. requinox- Clash of Dimensions- An inconsistent menas of destroying all creatures and artifacts, but the possibility of making this one-sided by having all of your creatures as 1-of's is cool.
8. Ikaros- Baneful Betrayal- Will almost always be a Wrath except when you desperately need it to. Very risky.
9. Eliminator- Arrested Development- Effective but dull token hoser. Not much to say.
10. Jeekc- Reckless Sabotage- Too unpredictable. Sometimes you want it to destroy your own things so you can choose your opponent's permanents, sometimes it will devastate yourself, sometimes it will just target a couple of enchantments and do nothing.
11. RUBRDUX- Eclipse at Midnight- While this isn't as close to an already existing card as your original submission, it is too close to Plague Wind to only cost 5 mana.
12. JohnJones- Sterilization- This is just a differently costed Obliterate that allows regeneration. The forbidding any response is somewhat original but the rest of the card isn't.
13. Raia- Destructive leak- It's normal price is overcosted and it is equally difficult to play for it's leaking cost reliably since most of the time you can mill for enough to reliably be able to leak this you won't have the extra mana or will have better things to do than kill everything and often yourself.
Is there any way I can please all three of you? Last round I drew high scores from Altivolus and Chimp, and a low score from Le Chat, this round it's the reverse! I hope the voters love my card enough!
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In the Survival of the Fittest contest, each contestant must submit a card based on this round's task. You have 5 days to post your cards, and if you don't post your card within this time limit, you will be eliminated. So, remember to post your cards quickly!
When you have posted your cards, each of the three judges will rank your cards, from best to worst, and the five who get the lowest rankings will be put in the elimination poll, where the two with the most votes will be eliminated.
Contestants: (13)
Casual
CynicalSquirrel
Eliminator
Frozenmage
Greebo
Ikaros
Jeekc
JohnJones
Raia
requinox
RUBRDUX
Tahn
yoyamine
Judges: (3)
Altivolus
Chimpanzee
Le Chat
Round 4 Task:
- Make an original non-white mass removal card.
Good luck!
:9mana::symr::symr:
Sorcery
Destructive Leak deals 10 damage to each creature and each player.
Leaking :2mana::symr::symr: (You may play this card for its leaking cost at the time it is put into your graveyard from your library.)
"When a Master Yamabushi acquires too much knowledge, it pours out of him in a path of horrid destruction."
Sterilization
Sorcery
At the time you play ~ target opponent may not play any spells.
Destroy all creatures, lands, artifacts.
"Sterlization was our only means of survival"~ Ragep Synth Lord
Sorcery
As an additional cost to play Murderous Urge, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.
Sorcery
Each creature deals 1 damage to each other creature controlled by the same player.
The desire to hurt, to kill, exists in every one of them. Release it from the bounds of reason, and see how it consumes them.
Sorcery
Each player reveals his or her library. Destroy artifacts and creatures that share a name with a card revealed this way. Then each player shuffles his or her library.
To hell with consistency! I want results!
Sorcery
Choose X permanents at random. If an artifact, creature or land is chosen this way, its controller sacrifices it. For each permanent you control put into a graveyard this way, destroy target artifact, creature or land.
The vandals may bring themselves to ruin, but that will be after they do so to all others.
...I guess I had the right CC and stuff though..
I'll try this one... hope it isn't a card already too..
Destroy all non-black, non-artifact creatures.
They cannot be regenerated.
"We all thought midnight was true darkness; then the eclipse happened. Now we know darkness. Now we are darkness."
*embarassed* *laughs at self*
.
.
.
Homebrew is creating Magic.
Are you a pilot or a creator??
Enchantment
When Arrested Development comes into play, remove all tokens from the game.
Whenever a token comes into play, remove it from the game.
That isn't really original.
See Whirlwind
Only Frozenmage's entry to come if I counted right...
Bestest
01. Soul Flux by yoyamime. Nice old-style blue tax effect; they say it's been moved to white, but Le Chat doesn't agree.
02. Maddening Shriek by Tahn. Sweet, flavorful, and in the right slice of the color pie. The number of creatures with protection from their own color is woefully small.
03. Arrested Development by Eliminator. Unique in both the types of permanent it removes, and the card type you use to achieve that effect.
04. Infectious Bonds by Greebo. The wording on this is probably wrong ("For each creature, its controller may pay X life. If no life is paid this way, he or she sacrifices that creature.")
05. Murderous Urge by Cynical Squirrel. Nice; perhaps a tad overcosted, although with a large enough creature it's certain to be a global sweeper.
06. Naturalization by Casual. Obliterate has a near-identical cost, without the added benefit of swinging for the win.
07. Clash of Dimensions by requinox. The name is kind of meh. The effect reminds Le Chat of Eye of Singularity and Cornered Market.
08. Eclipse at Midnight by RUBRDUX. Nice, simple.
09. Destructive Leak by Raia. Overcosted, symmetrical, a secondary ability which only hoses one deck type, and a meh name.
10. Reckless Sabotage by Jeekc. What begins as a symmetrical effect quickly becomes "Your opponent sacrifices X random permanents, you sacrifice X/2 random permanents." Not triggering off of enchantment destruction really isn't a matter, because you can build your deck around this card. For the net effect, it actually feels overcosted (six mana to destroy three randomish permanents my opponent controls?)
11. Baneful Betrayal by Ikaros. Some wording problems kept this from being a contender. Should the life payment be an additional cost?
12. Total Desolation by Frozenmage. The wording is off -- you can compress it to "Each player sacrifices creatures equal to the number of swamps you control." The creature-sacrifice should be tied to black, and land-sacrifice to red. It's a novel way of determining how many permanents to sweep, but wording problems like these really lower a card in Le Chat's eyes.
13. Sterilization by JohnJones. It's unclear what you mean by "At the time you play ...", or how long the "opponent can't play spells" effect is meant to last. This card should be red and white.
Worstest
Instant
Target spell or permanent's tone becomes playful.
And I suppose that Madness only hoses the discard decks!
Currently there are -- well, you could look it up on Gatherer, Le Chat supposes. "Not a lot" of cards that have milling as a main ability, let alone as a cost or secondary effect.
Lastly, from a card-maker's perspective, "discard" has a certain recognizable quality about it. It's not that hard to check whether a card makes a player discard a card. On the other hand, your card works with the non-keyworded milling, Morality Shift, Traumatize, Buried Alive, more than a few .net tutors, and weird combinations like Yet Another AEther Vortex and Yavimaya Elder. (The last brought up mostly for fun.) There are probably other cards that move a card from the library zone directly to the graveyard zone. Many use different templates; none uses a standard phrase as recognizable as "discard" is for madness.
Instant
Target spell or permanent's tone becomes playful.
1: Jeekc - Reckless Sabatoge
2: requinox - Clash of Dimensions
3: Tahn - Maddening Shriek
4: Frozenmage - Total Desolation
5: Greebo - Infectious Bonds
6: Casual - Naturalization
7: Ikaros - Baneful Betrayal
8: Raia - Destructive Leak
9: yoyamime - Soul Flux
10: CynicalSquirrel - Murderous Urge
11: Eliminator - Arrested Development
12: RUBRDUX - Eclipse at Midnight
13: John Jones - Sterilization
Judging strongly emphasized Originality/Creativity.
Also important, per usual, was Balance.
To a lesser extent I also considered Flavor and Playability.
2. Greebo- Infectious Bonds- Cool, flavorful and allows you to test your opponent's skill. I like this kind of card.
3. Cynical Squirrel- Murderous Urge- The additional cost is minimal since most creatures should be dying anyway. A nice Mutilate variant. It could probably cost one less but is balanced as it is.
4. Tahn- Maddening Shriek- The name sounds a little more black than red but in flavor otherwise and a cool method of circumventing pro-red.
5. Casual- Naturalization- Can spell game over a little too often, but properly costed and in flavor.
6. Frozenmage- A little undercosted for something that will completely devastate the board, but otherwise an interesting card.
7. requinox- Clash of Dimensions- An inconsistent menas of destroying all creatures and artifacts, but the possibility of making this one-sided by having all of your creatures as 1-of's is cool.
8. Ikaros- Baneful Betrayal- Will almost always be a Wrath except when you desperately need it to. Very risky.
9. Eliminator- Arrested Development- Effective but dull token hoser. Not much to say.
10. Jeekc- Reckless Sabotage- Too unpredictable. Sometimes you want it to destroy your own things so you can choose your opponent's permanents, sometimes it will devastate yourself, sometimes it will just target a couple of enchantments and do nothing.
11. RUBRDUX- Eclipse at Midnight- While this isn't as close to an already existing card as your original submission, it is too close to Plague Wind to only cost 5 mana.
12. JohnJones- Sterilization- This is just a differently costed Obliterate that allows regeneration. The forbidding any response is somewhat original but the rest of the card isn't.
13. Raia- Destructive leak- It's normal price is overcosted and it is equally difficult to play for it's leaking cost reliably since most of the time you can mill for enough to reliably be able to leak this you won't have the extra mana or will have better things to do than kill everything and often yourself.
3CB and 4CB5CB!Here are this round's results:
Tahn: 2 + 3 + 4 = 9
Greebo: 4 + 5 + 2 = 11
yoyamine: 1 + 9 + 1 = 11
Casual: 6 + 6 + 5 = 16
requinox: 7 + 2 + 7 = 16
CynicalSquirrel: 5 + 10 + 3 = 18
Jeekc: 10 + 1 + 10 = 21
Frozenmage: 12 + 4 + 6 = 22
Eliminator: 3 + 11 + 9 = 23
Ikaros: 11 + 7 + 8 = 26
Raia: 9 + 8 + 13 = 30
RUBRDUX: 8 + 12 + 11 =31
JohnJones: 13 + 13 + 12 = 38
The poll will be up soon.