Phyrexian Bobubee1GG Creature — Phyrexian Insect
Phyrexian Bobubee can't be countered unless that source's controller gains a poison counter.
Flying
: Phrexian Bobubee deals damage to target creature equal to the number of counters on permanents you control unless that creature's controller gains a poison counter.
2/3
Nice rare I came up with. I wanted to bring back something classic for green and then give it some modern aspects of challenge. Yet it still pairs nicely with other classic things.
EDIT: Power and toughness flipped back to prototype values to contrast for the ability and capabilities in green. It helps to preserve more continuance also.
Infectious Nature2BG Enchantment
Spells and permanents you control can't be the target of spells or abilities your opponents control unless that player gains a poison counter. Nature brings you into this world, and going with it or against it will be what takes you out.
This design became an impromptu spawn off the blue hate ability that Bobubee has. I was teetering back and forth over including it or not. Ultimately, I just went for it because I felt like it really wanted that additional color and pop. This one I had wrestled with including "you" or not in the effective range. It's a powerful effect, and I feel it needs to be as linear as possible for balance. I had considered this version presented cost at just BG, but for the same reason, even at this cost can still be very punishing.
The insect's can't be countered text will rarely matter, as opponents will either not be playing counterspells or just use a different form of removal on it if they think the poison will be a threat.
Also, repeatable damage effects are not a green ability, so this needs either some red or black in its manacost.
The enchantment seems fine, basically a Venerated Rotpriest that doesn't trigger off your own spells.
To actually function, these can be better written using the Rotpriest wording. The other option that would work which would make gaining the counter an additional cost, but that's more confusing.
Infectious Nature probably wants to be worded this way to maintain that it's not a triggered ability and outside the lines of Trickbind-styled cards. I also feel like this wording is better because it provides more lead for coherence in can/can't scenarios.
I had considered multicolor for Phyrexian Bobubee, but I honestly don't feel like repeatable damage is so taboo given the unreliability and condition. It makes the bend very adaptable. That's the perspective I was coming from.
In what world is green getting 3/2 fliers for 1GG? Still out of pie as a 1/1 flier but at least people might use the ability.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Did you think to kill me? There's no flesh and blood within this cloak to kill. There is only an idea. Ideas are bulletproof." - V, V for Vendetta. Alan Moore
Infectious Nature probably wants to be worded this way to maintain that it's not a triggered ability and outside the lines of Trickbind-styled cards. I also feel like this wording is better because it provides more lead for coherence in can/can't scenarios.
Unfortunately, the card wanting to be worded like that doesn't make it work in the rules. There are several ways this ability could be worded, as a tiggered ability, an additional cost, or a replacement effect, but the way you worded this doesn't work because it doesn't define when the controller of the spell can pay the "cost" of getting a poison counter.
Replacement effect
If CARDNAME would be countered by a spell or ability an opponent controls, that player may gain a poison counter. If they do not, CARDNAME is not countered.
Triggered Ability
When CARDNAME is countered by a spell or ability an opponent controls, that player gains a poison counter.
Additional Cost
As an additional cost to cast a spell or activate an ability that targets CARDNAME while it is on the stack, that spell or ability's controller gains a poison counter.
Right, but that's just confessing that it worked as originally written the whole time, while being suggested that it didn't.
No it isn’t. Declaring attackers is an action at a defined point in the turn, and so it is able to have a cost attached.
A spell getting countered is part of the resolution of other effects and you cannot take actions while effects are resolving unless that ability or another replacement effect defines how to do so.
You would take the action while you cast the spell so you can declare the target.
Your card does not say that. If you want the effect to happen while you are declaring the target (i.e., during casting of a spell) you have to specify that it is an additional cost to cast the spell or activate the ability. Propaganda effects are a specific template that the rules have built in to handle them while attacking, which are different than how the rules handle added costs to spells or abilities.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Creature — Phyrexian Insect
Phyrexian Bobubee can't be countered unless that source's controller gains a poison counter.
Flying
: Phrexian Bobubee deals damage to target creature equal to the number of counters on permanents you control unless that creature's controller gains a poison counter.
2/3
Nice rare I came up with. I wanted to bring back something classic for green and then give it some modern aspects of challenge. Yet it still pairs nicely with other classic things.
EDIT: Power and toughness flipped back to prototype values to contrast for the ability and capabilities in green. It helps to preserve more continuance also.
Infectious Nature 2BG
Enchantment
Spells and permanents you control can't be the target of spells or abilities your opponents control unless that player gains a poison counter.
Nature brings you into this world, and going with it or against it will be what takes you out.
This design became an impromptu spawn off the blue hate ability that Bobubee has. I was teetering back and forth over including it or not. Ultimately, I just went for it because I felt like it really wanted that additional color and pop. This one I had wrestled with including "you" or not in the effective range. It's a powerful effect, and I feel it needs to be as linear as possible for balance. I had considered this version presented cost at just BG, but for the same reason, even at this cost can still be very punishing.
Also, repeatable damage effects are not a green ability, so this needs either some red or black in its manacost.
The enchantment seems fine, basically a Venerated Rotpriest that doesn't trigger off your own spells.
To actually function, these can be better written using the Rotpriest wording. The other option that would work which would make gaining the counter an additional cost, but that's more confusing.
I had considered multicolor for Phyrexian Bobubee, but I honestly don't feel like repeatable damage is so taboo given the unreliability and condition. It makes the bend very adaptable. That's the perspective I was coming from.
Replacement effect
If CARDNAME would be countered by a spell or ability an opponent controls, that player may gain a poison counter. If they do not, CARDNAME is not countered.
Triggered Ability
When CARDNAME is countered by a spell or ability an opponent controls, that player gains a poison counter.
Additional Cost
As an additional cost to cast a spell or activate an ability that targets CARDNAME while it is on the stack, that spell or ability's controller gains a poison counter.
Windborn Muse Propaganda
For reference.
No it isn’t. Declaring attackers is an action at a defined point in the turn, and so it is able to have a cost attached.
A spell getting countered is part of the resolution of other effects and you cannot take actions while effects are resolving unless that ability or another replacement effect defines how to do so.
You know special actions stop being special when you put them in every single card you make, just saying.