Fervid GoblinR
Creature - Goblin Berserk (C)
First Strike, Haste
Dynamorph R (You may cast this card as a face down 2/2 creature for two or three mana of the same color. If you spend three, it enters with a +1/+1 counter. Turn it face up any time for its dynamorph cost.)
1/1
Morph is an awesome, but flawed mechanic. One of its biggest problems was fixed in Tarkir: by making a morph requiring at least 5 mana to outright defeat another in combat, the feel-bad moments for guessing wrong in the early game were fixed. However, a new problem emerged, and it's probably even worse nowadays: spending your turn 3-4 setting up a 2/2 vanilla creature is too tempo negative. Creatures are a lot better now, and spending three mana in a creature that requires 1 mana to kill is a recipe for disaster.
During Tarkir-block development, Wotc tried to fix this problem by changing the cost and even the P/T, but all we got was Megamorph, which simply rewards you with a bigger final creature if you go through the vanilla 2/2.
So here is my proposal for a fixed morph (or at least an alternative that alleviates some of these problems.) You can get a 2/2 for two mana or 3/3 for three mana (with the added bonus of being bigger after the change too), however it goes from being colorless to being all the same color. This is a big change, and these would require a bigger color commitment (I don't foresee two-color decks having any mana troubles, since 2-of-any and even 3-of-any is easy, but decks with three or more colors may think twice about casually including these.)
Wouldn't it be obvious that the creature has dynamorph since it enters with the counter?
I think it might be better to have an alternate morph cost to turn over the creature.
The morph cost could be 3 to turn over and you get a bonus effect if you spend 3 of one color.
How would you track what color mana was spent to cast it?
Private Mod Note
():
Rollback Post to RevisionRollBack
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Wouldn't it be obvious that the creature has dynamorph since it enters with the counter?
I think it might be better to have an alternate morph cost to turn over the creature.
The morph cost could be 3 to turn over and you get a bonus effect if you spend 3 of one color.
How would you track what color mana was spent to cast it?
The dynamorph cost wouldn’t give away much info unless you were mixing regular and dynamoroph in the same deck or limited environment.
The “Adamant” morph is an interesting idea though, kinda like a mega morph variant
Private Mod Note
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Rollback Post to RevisionRollBack
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Creature - Goblin Berserk (C)
First Strike, Haste
Dynamorph R (You may cast this card as a face down 2/2 creature for two or three mana of the same color. If you spend three, it enters with a +1/+1 counter. Turn it face up any time for its dynamorph cost.)
1/1
Morph is an awesome, but flawed mechanic. One of its biggest problems was fixed in Tarkir: by making a morph requiring at least 5 mana to outright defeat another in combat, the feel-bad moments for guessing wrong in the early game were fixed. However, a new problem emerged, and it's probably even worse nowadays: spending your turn 3-4 setting up a 2/2 vanilla creature is too tempo negative. Creatures are a lot better now, and spending three mana in a creature that requires 1 mana to kill is a recipe for disaster.
During Tarkir-block development, Wotc tried to fix this problem by changing the cost and even the P/T, but all we got was Megamorph, which simply rewards you with a bigger final creature if you go through the vanilla 2/2.
So here is my proposal for a fixed morph (or at least an alternative that alleviates some of these problems.) You can get a 2/2 for two mana or 3/3 for three mana (with the added bonus of being bigger after the change too), however it goes from being colorless to being all the same color. This is a big change, and these would require a bigger color commitment (I don't foresee two-color decks having any mana troubles, since 2-of-any and even 3-of-any is easy, but decks with three or more colors may think twice about casually including these.)
I think it might be better to have an alternate morph cost to turn over the creature.
The morph cost could be 3 to turn over and you get a bonus effect if you spend 3 of one color.
How would you track what color mana was spent to cast it?
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
The dynamorph cost wouldn’t give away much info unless you were mixing regular and dynamoroph in the same deck or limited environment.
The “Adamant” morph is an interesting idea though, kinda like a mega morph variant