And sure, if it was evasive in the least bit, then I think I'd agree.
But since it can be countered, and discarded, and exiled—there's plenty of means to say there's a fair defense against it.
This logic is very flawed. Just because a card can be answered doesn't make it not broken. For one mana, the effect you present is at the very least very powerful and at its very worst broken.
To contextulize you basically make a 10/10 for one mana with no drawbacks. Easily abusable but can be answered in its own right. But your argument is basically saying "well it doesn't have trample, hexproof, indestructible, haste, first strike, and deathtouch." So it's not that broken.
And sure, if it was evasive in the least bit, then I think I'd agree.
But since it can be countered, and discarded, and exiled—there's plenty of means to say there's a fair defense against it.
This logic is very flawed. Just because a card can be answered doesn't make it not broken. For one mana, the effect you present is at the very least very powerful and at its very worst broken.
To contextulize you basically make a 10/10 for one mana with no drawbacks. Easily abusable but can be answered in its own right. But your argument is basically saying "well it doesn't have trample, hexproof, indestructible, haste, first strike, and deathtouch." So it's not that broken.
Reap isnt a card designer, they're a performer. Approach their content thus and it all makes sense.
Reap isnt a card designer, they're a performer. Approach their content thus and it all makes sense.
This is true. Every design is like:
Uncomplicate the Essence G Instant
Monogreen spells you control gain hexproof from blue until end of turn. Draw two cards at the beginning of your next turn.
This leads to two pages of people saying 'monogreen' is not a game term in MTG, only permanents can have hexproof, two cards is too many and the delayed draw is clunky. While Reap demands the rules be changed and says the power level is appropriate because you don't get the cards straight away and that the delay "flavorfully shows how the essence becomes less complicated with time" or something - like that's a sentence that makes sense.
"Did you think to kill me? There's no flesh and blood within this cloak to kill. There is only an idea. Ideas are bulletproof." - V, V for Vendetta. Alan Moore
Reap isnt a card designer, they're a performer. Approach their content thus and it all makes sense.
This is true. Every design is like:
Uncomplicate the Essence G Instant
Monogreen spells you control gain hexproof from blue until end of turn. Draw two cards at the beginning of your next turn.
This leads to two pages of people saying 'monogreen' is not a game term in MTG, only permanents can have hexproof, two cards is too many and the delayed draw is clunky. While Reap demands the rules be changed and says the power level is appropriate because you don't get the cards straight away and that the delay "flavorfully shows how the essence becomes less complicated with time" or something like that is a sentence that makes sense.
You forgot that it would also include multiple versions of flavor text that have nothing to do with the card and are basically word salad.
Dude... how can you even defend your flavor text skills?
There is no mechanical aspect for you to even pretend to defend. It's subjective as hell and the general consensus regarding it is that it has always been terrible.
This logic is very flawed. Just because a card can be answered doesn't make it not broken. For one mana, the effect you present is at the very least very powerful and at its very worst broken.
To contextulize you basically make a 10/10 for one mana with no drawbacks. Easily abusable but can be answered in its own right. But your argument is basically saying "well it doesn't have trample, hexproof, indestructible, haste, first strike, and deathtouch." So it's not that broken.
Reap isnt a card designer, they're a performer. Approach their content thus and it all makes sense.
This is true. Every design is like:
Uncomplicate the Essence G
Instant
Monogreen spells you control gain hexproof from blue until end of turn. Draw two cards at the beginning of your next turn.
This leads to two pages of people saying 'monogreen' is not a game term in MTG, only permanents can have hexproof, two cards is too many and the delayed draw is clunky. While Reap demands the rules be changed and says the power level is appropriate because you don't get the cards straight away and that the delay "flavorfully shows how the essence becomes less complicated with time" or something - like that's a sentence that makes sense.
You forgot that it would also include multiple versions of flavor text that have nothing to do with the card and are basically word salad.
Wow, I'm convinced there's a bigger card in your lives than anything MTG, it's the Magical Medical Card.
You're as high as the rest of my family.
Dude... how can you even defend your flavor text skills?
There is no mechanical aspect for you to even pretend to defend. It's subjective as hell and the general consensus regarding it is that it has always been terrible.
You favor purple prose, which is no color of magic.
Don't call it [Emotional Damage], call it [Emotional Abuse], because that's the term they use in court.
Dude, who are you even talking to?
He's going to take us all to court for... -checks notes- not liking his post style on the internet.