Walt, Fabled Tour Guide WR
Legendary Creature - Human Advisor
2/3
2WR: Put an awed counter on target creature.
Creatures get +1/+1 for each awed counter on them.
At the beginning of your upkeep, gain control of each creature with an awed counter on it until end of turn. Those creatures gain haste until end of turn. 2: Move an awed counter from a creature you control onto another target creature. Any player may activate this ability.
"Thank you all for joining my tour today! Remember to tell your friends and families about me! Come again! Damn I'm amazing."
——————
Lore
Nothing magical really, just a very, very good tour guide. Maybe he works at Disney.
Mechanics
The temporary control aspect is obvious red, the white aspect is "unity and connection", how Walt's good reputation brings people in, forming a network of endless customers. Paying the tax is like saying, "Sorry, my wallet is a little tight this month, HOWEVER, I know someone else who might be interested." Either way, Walt's becoming more famous and arrogant after each transaction.
Gameplay
The universal ability to move awed counters around creates politics for the table. You can also put awed counters on your own creatures to beef them up or redistribute those counters later. Most people would probably rather move awed counters back to Walt than letting him control their creatures, which of course would make him bigger in the process. A trick would be blinking Walt during other people's combat so all awed counters lose their +1/+1 effect momentarily, causing lots of impromptu death.
WR
Legendary Creature - Human Advisor
2/3
2WR: Put an awed counter on target creature.
Creatures get +1/+1 for each awed counter on them.
At the beginning of your upkeep, gain control of each creature with an awed counter on it until end of turn. Those creatures gain haste until end of turn.
2: Move an awed counter from a creature you control onto another target creature. Any player may activate this ability.
"Thank you all for joining my tour today! Remember to tell your friends and families about me! Come again! Damn I'm amazing."
——————
Lore
Nothing magical really, just a very, very good tour guide. Maybe he works at Disney.
Mechanics
The temporary control aspect is obvious red, the white aspect is "unity and connection", how Walt's good reputation brings people in, forming a network of endless customers. Paying the tax is like saying, "Sorry, my wallet is a little tight this month, HOWEVER, I know someone else who might be interested." Either way, Walt's becoming more famous and arrogant after each transaction.
Gameplay
The universal ability to move awed counters around creates politics for the table. You can also put awed counters on your own creatures to beef them up or redistribute those counters later. Most people would probably rather move awed counters back to Walt than letting him control their creatures, which of course would make him bigger in the process. A trick would be blinking Walt during other people's combat so all awed counters lose their +1/+1 effect momentarily, causing lots of impromptu death.
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