In the past, I'd attempted to design a Guildpact council that cares about multicolor. This time, I went for a more flavorful approach. Get ready for a doozy:
The Guildpact CouncilWUBRG
Legendary Creature — Advisor
Defender, reach
As ~ enters the battlefield, for each color pair, you may search your library for a legendary creature or planeswalker card that's exactly that pair and exile it. Then shuffle your library.
~ gets +1/+1 for each card exiled with it and can block up to that many creatures.
You may cast nonland cards exiled with ~.
If ~ leaves the battlefield, shuffle all cards exiled with it into their owner's library.
0/0
This iteration is meant to flavorfully capture the convenance of guildleaders, by letting you tutor for them as it enters the battlefield. Good thing too, because The Guildpact Council's power and toughness is determined by the number of cards exiled with it. You have to exile at least one to keep it on the field. As a result, TGC can be up to 10/10 in size. That seems pretty formidable, but it also has defender, so it can't attack normally. TGC does however make a pretty good blocker, able to block one creature for each card exiled with it, and block flyers to boot thanks to reach. Cards that care about creatures with Defender, like Axebane Guardian and High Alert, work pretty well with a legend that has Defender. You can cast nonland cards exiled with TGC; trading 1 point of power and toughness to drop, say, Aurelia, the Warleader seems pretty worthwhile. Sooner or later, your guild leaders have to leave the council and get back to business as usual.
And finally, ~ has a new ability that shuffles all cards exiled with it into their respective owners' libraries if it leaves the battlefield. That's right, if. Not when. It isn't a trigger, it's part of the "leaves the battlefield" event. Whether your opponent destroys it, bounces it, exiles it, etc., you get your exiled cards back. No countering it, no replacing it, no shenanigans.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
And finally, ~ has a new ability that shuffles all cards exiled with it into their respective owners' libraries if it leaves the battlefield. That's right, if. Not when. It isn't a trigger, it's part of the "leaves the battlefield" event. Whether your opponent destroys it, bounces it, exiles it, etc., you get your exiled cards back. No countering it, no replacing it, no shenanigans.
The word you were searching for is "as". And in theory there might be shenanigans, but no canon card comes to mind.
You could actually also word it as part of the first ability: "... exile it until ~ leaves the battlefield, then shuffle your library. An exiled card is shuffled into the library as it is returned to it." With a rules update the last part could turn into reminder text, maybe.
A note on that: Would you be opposed to just putting the legendaries on the bottom of the library for ease of use?
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
In a random order, sure. The return effect still needs to be separate since the cards are being returned to a hidden zone.
I'm also adding "nonland" to the casting part for clarification.
The Guildpact CouncilWUBRG
Legendary Creature — Advisor
Defender, reach
As ~ enters the battlefield, for each color pair, you may search your library for a legendary creature or planeswalker card that's exactly that pair and exile it. Then shuffle your library.
~ gets +1/+1 for each card exiled with it and can block up to that many creatures.
You may cast nonland cards exiled with ~.
As ~ leaves the battlefield, put all cards exiled with it on the bottom of their owner's library in a random order.
0/0
Private Mod Note
():
Rollback Post to RevisionRollBack
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
The Guildpact Council WUBRG
Legendary Creature — Advisor
Defender, reach
As ~ enters the battlefield, for each color pair, you may search your library for a legendary creature or planeswalker card that's exactly that pair and exile it. Then shuffle your library.
~ gets +1/+1 for each card exiled with it and can block up to that many creatures.
You may cast nonland cards exiled with ~.
If ~ leaves the battlefield, shuffle all cards exiled with it into their owner's library.
0/0
This iteration is meant to flavorfully capture the convenance of guildleaders, by letting you tutor for them as it enters the battlefield. Good thing too, because The Guildpact Council's power and toughness is determined by the number of cards exiled with it. You have to exile at least one to keep it on the field. As a result, TGC can be up to 10/10 in size. That seems pretty formidable, but it also has defender, so it can't attack normally. TGC does however make a pretty good blocker, able to block one creature for each card exiled with it, and block flyers to boot thanks to reach. Cards that care about creatures with Defender, like Axebane Guardian and High Alert, work pretty well with a legend that has Defender. You can cast nonland cards exiled with TGC; trading 1 point of power and toughness to drop, say, Aurelia, the Warleader seems pretty worthwhile. Sooner or later, your guild leaders have to leave the council and get back to business as usual.
And finally, ~ has a new ability that shuffles all cards exiled with it into their respective owners' libraries if it leaves the battlefield. That's right, if. Not when. It isn't a trigger, it's part of the "leaves the battlefield" event. Whether your opponent destroys it, bounces it, exiles it, etc., you get your exiled cards back. No countering it, no replacing it, no shenanigans.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
The word you were searching for is "as". And in theory there might be shenanigans, but no canon card comes to mind.
You could actually also word it as part of the first ability: "... exile it until ~ leaves the battlefield, then shuffle your library. An exiled card is shuffled into the library as it is returned to it." With a rules update the last part could turn into reminder text, maybe.
A note on that: Would you be opposed to just putting the legendaries on the bottom of the library for ease of use?
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
I'm also adding "nonland" to the casting part for clarification.
The Guildpact Council WUBRG
Legendary Creature — Advisor
Defender, reach
As ~ enters the battlefield, for each color pair, you may search your library for a legendary creature or planeswalker card that's exactly that pair and exile it. Then shuffle your library.
~ gets +1/+1 for each card exiled with it and can block up to that many creatures.
You may cast nonland cards exiled with ~.
As ~ leaves the battlefield, put all cards exiled with it on the bottom of their owner's library in a random order.
0/0
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
How would that be a problem with the wording I provide?
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO