Someone was talking about how a token copy of a transform card interacts (not well), and it made me think of this.
Themed to be on Innistrad
Mimicking Trickster 3UU
Creature - Shapeshifter
As ~This~ enters the battlefield, choose a non-land permanent. ~This~ enters the battlefield as a copy of that permanent, except it gains "When this card is put into a graveyard from the battlefield, return it to the battlefield transformed.
0/0
Trickster's Curse
Enchantment - Aura Curse
Enchant Player
As this card transforms into ~This~, attach it to a player.
Enchanted player can't cast spells that share a name with a permanent they control or card in their graveyard.
It might need to cost more, or have a way to get out of the lock (Upkeep- sac a permanent or exile card from grave?)
The reason for the transform clause is because if it copies a card that can transform, it will be able to transform to this side (it wouldn't gain the original card's alternate side). Or maybe it shouldn't have that, and just go to the graveyard if it transforms.
I really like the concept of a clone that can transform, but I'm not a fan of the back side being a hard lockout curse. That strategy runs really counter to where I think of and see clones being used. And the curse really feels like it goes in a mill strategy to me, which the clone side doesn't.
I would slim this whole thing down, make the front side a clone with no bells or whistles, and the back side be a payoff for cloning something with a transform ability. It doesn't need its own transform ability to be able to transform off of a cloned card's ability, the restriction is just that it needs to have a back side to transform into.
I think the standard sort of format of "2uu" clone with an upside would be better, and then give the payoff or tradeoff so to speak on the flip. Maybe
Jeleous Mimic2UU
Creature - Shapeshifter
You may have ~ enter the battlefield as a copy of any creature on the battlefield.
If ~ were to die, instead transform it and attach it to a creature that shares a name with it.
//
Mimics Revenge
Enchantment - Aura
Enchant creature.
Enchanted creature becomes a 0/1 blue shapeshifter, but keeps its name.
Themed to be on Innistrad
It might need to cost more, or have a way to get out of the lock (Upkeep- sac a permanent or exile card from grave?)
The reason for the transform clause is because if it copies a card that can transform, it will be able to transform to this side (it wouldn't gain the original card's alternate side). Or maybe it shouldn't have that, and just go to the graveyard if it transforms.
I would slim this whole thing down, make the front side a clone with no bells or whistles, and the back side be a payoff for cloning something with a transform ability. It doesn't need its own transform ability to be able to transform off of a cloned card's ability, the restriction is just that it needs to have a back side to transform into.
Jeleous Mimic 2UU
Creature - Shapeshifter
You may have ~ enter the battlefield as a copy of any creature on the battlefield.
If ~ were to die, instead transform it and attach it to a creature that shares a name with it.
//
Mimics Revenge
Enchantment - Aura
Enchant creature.
Enchanted creature becomes a 0/1 blue shapeshifter, but keeps its name.
This could be a great design space!
Modern
URGTemur ScapeshiftGRU
EDH
WGKarametra EnchantressGW
UBGSidisi, Brood Tyrant ReanimatorGBU
UBRKess DoomsdayRBU
WBGGhave TokensGBW
WUBZur RebelsBUW
WUBErtai CursesBUW
WRFiresong and Sunspeaker Spell SlingerRW