Starting a new set concept and throwing out some design ideas with initial flavorings.
Alarac Warden2G
Creature - Bear Shaman (C) Wisen - Whenever you draw one or more cards, Alarac Warden gets +1/+1 until end of turn. "We admire your search for history, stranger. However, we can't allow it."
2/2
Recruit InitiatesW
Enchantment (U)
Whenever a creature with a converted mana cost 2 or less enters the battlefield under your control, put a quest counter on Recruit Initiates.
As long as there are 3 or more quest counters on Recruit Initiates, creatures you control get +1/+1.
The Forgotten Terrors2BBB
Sorcery (R)
Rethink (When you draw this card, you may reveal it and put it on the bottom of your library. If you do, draw a card.)
Search your library for up to 3 cards with a converted mana cost 6 or greater, reveal them, and put them into your hand. Then shuffle your library. In finding answers one learns the value of ignorance.
Pardeon, the Lost Memory2UUBB
Legendary Creature - Leviathan Horror (M)
Flying
As long as an opponent has 4 or more cards in their hand, they can't draw cards.
At the beginning of your upkeep, if you have 4 or less cards in your hand, draw a card.
6/6
Rethink is WAY to strong. Its like free cycling.It really needs a cost.
It is a cross between cycling and miracle, with some inherent pros and cons to cycling mechanically outside costing. If I made it have a cost, it would balance it, but it would probably need to cost less then the average cycling cost... so 1. But then would it be different enough from cycling to just not use cycling? Hmmmmm
It is a cross between cycling and miracle, with some inherent pros and cons to cycling mechanically outside costing. If I made it have a cost, it would balance it, but it would probably need to cost less then the average cycling cost... so 1. But then would it be different enough from cycling to just not use cycling? Hmmmmm
What it really needs is the "first draw" clause like miracle so that you can't rethink into rethinks until you get the combo piece you want in addition to other shenanigans.
Putting a cost into it does the same job. I dopn't like miracle's first draw mechanic because in a high strees situation/beginners things get forgotten and mucked up. In a tournament, that's fine -- judge is there. In casual, it leads to an annoying amount of do-overs, wait I forgot miracle, and oops.
Wisen -- draw 3 means would trigger a "Whenever you draw a card" three times. Does this mean a brainstorm gives alarac warden +1/+1 or +3/+3?
Wisen -- draw 3 means would trigger a "Whenever you draw a card" three times. Does this mean a brainstorm gives alarac warden +1/+1 or +3/+3?
My intent is that brainstorm would just be a +1/+1. I realize the "or more cards" wording probably doesn't cover that or make it perfectly clear, especially since draws are resolved individually. What would be the proper wording?
Alarac Warden 2G
Creature - Bear Shaman (C)
Wisen - Whenever you draw one or more cards, Alarac Warden gets +1/+1 until end of turn.
"We admire your search for history, stranger. However, we can't allow it."
2/2
Recruit Initiates W
Enchantment (U)
Whenever a creature with a converted mana cost 2 or less enters the battlefield under your control, put a quest counter on Recruit Initiates.
As long as there are 3 or more quest counters on Recruit Initiates, creatures you control get +1/+1.
The Forgotten Terrors 2BBB
Sorcery (R)
Rethink (When you draw this card, you may reveal it and put it on the bottom of your library. If you do, draw a card.)
Search your library for up to 3 cards with a converted mana cost 6 or greater, reveal them, and put them into your hand. Then shuffle your library.
In finding answers one learns the value of ignorance.
Pardeon, the Lost Memory 2UUBB
Legendary Creature - Leviathan Horror (M)
Flying
As long as an opponent has 4 or more cards in their hand, they can't draw cards.
At the beginning of your upkeep, if you have 4 or less cards in your hand, draw a card.
6/6
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I really like Recruit Initiates though.
Modern
URGTemur ScapeshiftGRU
EDH
WGKarametra EnchantressGW
UBGSidisi, Brood Tyrant ReanimatorGBU
UBRKess DoomsdayRBU
WBGGhave TokensGBW
WUBZur RebelsBUW
WUBErtai CursesBUW
WRFiresong and Sunspeaker Spell SlingerRW
BGU Control
R Aggro
Standard - For Fun
BG Auras
It is a cross between cycling and miracle, with some inherent pros and cons to cycling mechanically outside costing. If I made it have a cost, it would balance it, but it would probably need to cost less then the average cycling cost... so 1. But then would it be different enough from cycling to just not use cycling? Hmmmmm
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Wisen -- draw 3 means would trigger a "Whenever you draw a card" three times. Does this mean a brainstorm gives alarac warden +1/+1 or +3/+3?
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Basically, instead on triggering off the draw, the entire effect that draws is replaced. Not sure of that works, though.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn