I'm going to assume the gain 4 life is also part of the ETB. You are right its not broken, but it is incredibly strong. Life gain attached to good creatures has been fairly impactful in standard. This would be a king of standard and sit upon the same throne that Thragtusk and Siege Rhino built.
Manged Condor 2UB
Bird
2/2
Flying, gain 2 life
Morbid: Create a black 2/2 bird token and gain 2 life when Manged Condor enters the battlefield if a creature died this turn.
I think a good comparison/reference card here is Cloudblazer. That card is CMC5, draws you two cards and gains you 2 life. Your card doesn't generate raw card advantage, but costs 1 less and provides a second body of the same size as the original creature. At that point, I'd consider the cards to be about even - but yours also gains twice as much life. That's very powerful and not very "realistic" (i.e. Wizards probably wouldn't print it like this).
Upping the mana cost by 1 and halving the lifegain (3GU, create 2/2 token and gain 2 life upon ETB) would be the easiest way to make this a somewhat "printable" card imo. Even then, it would still be very good, especially because both of the bodies have flying. If you really want the 4 life, I think they'd have to be conditional somehow, and that condition would have to be somewhat difficult to meet.
Healing Drakes2GU
Creature - Drake (U)
Flying
When ~ enters the battlefield, create a 2/2 blue Drake creature token with flying, then gain 1 life for each Drake you control.
2/2
This seems good but fine to me, and I feel like green lifegain should be more tied to the creatures in some way, rather than just straight gaining life.
Thanks for all your inputs. Actually I play RUG Scapeshift, and I've been looking for a life gain alternative to obstinate baloth. Phoenix decks has been on the rise as well and we do need a good enough (flying) blocker to compete.
Perhaps we could make a change there :
Healing Drake 2GU
Creature - Drake (U)
Flying
When ~ enters the battlefield, gain 4 life.
3/4
Is this better?
Private Mod Note
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"Life ain't black&white"
RUG Delver - Legacy
RUG Scapeshift - Modern
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Flying
When Healing Drakes enters the battlefield, add a 2/2 flying drake token.
Gain 4 life.
Creature - Drake
Flying
When ~ enters the battlefield, create a 2/2 blue Drake creature token with flying.
Gain 4 life?
2/2
There needs to be some rules controlling the 4 life. When do you gain 4 life?
A mini Broodmate Dragon seems good, the 4 life might make this viable in a flickering strategy.
Art is life itself.
Manged Condor 2UB
Bird
2/2
Flying, gain 2 life
Morbid: Create a black 2/2 bird token and gain 2 life when Manged Condor enters the battlefield if a creature died this turn.
Upping the mana cost by 1 and halving the lifegain (3GU, create 2/2 token and gain 2 life upon ETB) would be the easiest way to make this a somewhat "printable" card imo. Even then, it would still be very good, especially because both of the bodies have flying. If you really want the 4 life, I think they'd have to be conditional somehow, and that condition would have to be somewhat difficult to meet.
Healing Drakes 2GU
Creature - Drake (U)
Flying
When ~ enters the battlefield, create a 2/2 blue Drake creature token with flying, then gain 1 life for each Drake you control.
2/2
This seems good but fine to me, and I feel like green lifegain should be more tied to the creatures in some way, rather than just straight gaining life.
Perhaps we could make a change there :
Healing Drake 2GU
Creature - Drake (U)
Flying
When ~ enters the battlefield, gain 4 life.
3/4
Is this better?