Ilharg, The Raze-Boar3RRGG
Legendary Creature - Elder Boar God
Cumulative upkeep - Destroy target permanent.
Trample, menace When ~ deals combat damage to a creature, you and that creature's controller each sacrifice a permanent other than The Raze-Boar.
When ~ dies, shuffle your graveyard into your library.
7/6
Begin The End-Raze3RRG
Sorcery
For each permanent, flip a coin. If you win the flip, that permanent's controller sacrifices it and creates a 3/3 green Boar creature token. If ten or more permanents are sacrificed this way, ~ deals 10 damage to each player.
Raze Priest1RG
Creature - Human Shaman
Spells you cast that are both red and green cost 1 less to cast.
When ~ dies, create a 3/3 green Boar creature token.
2/1
Mighty Pint of Ale1
Artifact - Equipment
Equipped creature gets +2/-1, has trample, and attacks each combat if able.
Equip 1
The Raze-Boar - He has a name as such, you know; I'd be miffed if a card like this were printed and it weren't called "Ilharg, the Raze-Boar". I'd drop "God" from the typeline - Ravnica being what it is, the things shady people worship might not quite be godly, plus "Elder Boar" pleases me very much. Cumulative upkeep is enough of a destruction ability that the combat damage to a creature thing seems completely minor - I think I'd make the cumulative upkeep symmetrical, though? Something like "Have each player sacrifice a permanent"?
Begin the End-Raze - Alright, Beast Within is a lot more palatable with red added. The 10 damage clause seems flavorful yet likely to randomly spot-end games, which... might be okay for this genre of card, but is still quite swingy.
Raze Priest - Like it. Nothing more to say.
Mighty Pint of Ale - Very mighty indeed; increasing power by 2 is more than some edged weapons do. Definitely a card that's pure flavor; functionality-wise I do like me undercosted equipment and the drawbacks on this make sense.
A Mighty (ie: 8.5%) Pint of Ale is what I was drinking when I slapped these together last night. No research was performed, I had no idea that Apocalyptic Pigs had names! Little thought was applied! This morning I'm having a
Bracing Cup of Coffee1
Artifact - Equipment
Equipped creature has vigilance.
When ~ becomes attached to a creature, untap that creature.
Equip T
A Mighty (ie: 8.5%) Pint of Ale is what I was drinking when I slapped these together last night. No research was performed, I had no idea that Apocalyptic Pigs had names! Little thought was applied! This morning I'm having a
Bracing Cup of Coffee1
Artifact - Equipment
Equipped creature has vigilance.
When ~ becomes attached to a creature, untap that creature.
Equip T
Love it. Nice flavor.
Also love the first four as well. The cards' abilities capture the names very well.
These are very nice. Really raw, from the heart designs are often the best kind. I like Elder Boar idea and dropping the damage line from the Boar. The rest are solid.
Legendary Creature - Elder Boar
GodCumulative upkeep - Destroy target permanent.
Trample, menace
When ~ deals combat damage to a creature, you and that creature's controller each sacrifice a permanent other than The Raze-Boar.When ~ dies, shuffle your graveyard into your library.
7/6
Begin The End-Raze 3RRG
Sorcery
For each permanent, flip a coin. If you win the flip, that permanent's controller sacrifices it and creates a 3/3 green Boar creature token. If ten or more permanents are sacrificed this way, ~ deals 10 damage to each player.
Raze Priest 1RG
Creature - Human Shaman
Spells you cast that are both red and green cost 1 less to cast.
When ~ dies, create a 3/3 green Boar creature token.
2/1
Mighty Pint of Ale 1
Artifact - Equipment
Equipped creature gets +2/-1, has trample, and attacks each combat if able.
Equip 1
Begin the End-Raze - Alright, Beast Within is a lot more palatable with red added. The 10 damage clause seems flavorful yet likely to randomly spot-end games, which... might be okay for this genre of card, but is still quite swingy.
Raze Priest - Like it. Nothing more to say.
Mighty Pint of Ale - Very mighty indeed; increasing power by 2 is more than some edged weapons do. Definitely a card that's pure flavor; functionality-wise I do like me undercosted equipment and the drawbacks on this make sense.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bracing Cup of Coffee 1
Artifact - Equipment
Equipped creature has vigilance.
When ~ becomes attached to a creature, untap that creature.
Equip T
Love it. Nice flavor.
Also love the first four as well. The cards' abilities capture the names very well.