Planeswalker ConclaveGW
Enchantment
When Planeswalker Conclave enters the battlefield, you may look at the top five cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Planeswalkers you control have "+1: Add one mana of any color to your mana pool."
Cross-Plane LinkGU
Enchantment - Aura
Enchant planeswalker
When Cross-Plane Link enters the battlefield, draw a card.
Enchanted planeswalker has "+1: Add two mana of any color to your mana pool. Spend this mana only to cast creature or planeswalker spells."
Ajani's Twin-Headed Axe2GW
Legendary Artifact
At the beginning of your upkeep, you gain 1 life for each creature and planeswalker you control. GW, T: Put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Teferi's Staff3
Legendary Artifact
Planeswalker spells you cast can't be countered. 2U, T: Until end of turn, you may activate a loyalty ability of target planeswalker you control at any time you can cast an instant.
Ajani's SearchGW
Sorcery
Look at the top five cards of your library. You may reveal a creature or planeswalker card from among them and put it into your hand. Put the rest at the bottom of your library in a random order.
Tezzeret's Revival3B
Sorcery
Return target planeswalker card from your graveyard to the battlefield.
Planeswalker's Insight3WU
Instant
Draw X cards and gain X life, where X is the highest converted mana cost among planeswalkers you control.
Teferi's Trickery4U
Enchantment
Flash
You may cast planeswalker cards as though they had flash.
Whenever a planeswalker enters the battlefield under your control, you may activate its loyalty abilities at any time you can cast an instant until end of turn.
Wouldn't putting the cost on the same line as the name do that? At least to the same degree its explicit on actual cards doing so.
Also, you didn't express a problem with that before, so why now?
Are you certain? One issue at a time, I guess. I probably was confused about it on one of the cards specifically - not finding the mana cost in its usual spot. It might have something to do with the amount of cards making it easier for multiple cards to bleed into one another without bolded cardnames or boxes. Aren't you usually just posting individual cards? Just guessing. I might mix you up with another user. I have no active recollection.
Well, it is less disruptive than putting the p/t at the top since it actually respects the order of information, but something about this post made it more prominent.
Now that I try to remember, I think it had to do with the colored artifact vs. colorless artifact with colored activation cost reading weirdly.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Wouldn't putting the cost on the same line as the name do that? At least to the same degree its explicit on actual cards doing so.
Also, you didn't express a problem with that before, so why now?
Are you certain? One issue at a time, I guess. I probably was confused about it on one of the cards specifically - not finding the mana cost in its usual spot. It might have something to do with the amount of cards making it easier for multiple cards to bleed into one another without bolded cardnames or boxes. Aren't you usually just posting individual cards? Just guessing. I might mix you up with another user. I have no active recollection.
Well, it is less disruptive than putting the p/t at the top since it actually respects the order of information, but something about this post made it more prominent.
Now that I try to remember, I think it had to do with the colored artifact vs. colorless artifact with colored activation cost reading weirdly.
I did used to post individual cards a lot, but I tend to have multiple cards in mind these days, and I don't want to get in trouble for spamming the sub-forum.
I did used to post individual cards a lot, but I tend to have multiple cards in mind these days, and I don't want to get in trouble for spamming the sub-forum.
That's a good idea. It seems you get the best feedback on about half a dozen cards that are thematically linked or individual outstanding cards.
For these I think the hard part in evaluating them is that they are clearly not (all) meant for your average set. Though some work better in a vacuum than others.
Jace's MisdirectionXXUU
Instant
Create X tokens that are copies of target planeswalker you control, except they aren't legendary if that planeswalker is legendary. Those tokens have "Creatures can't attack nontoken planeswalkers you control with this planeswalker's name." and "Nontoken planeswalkers you control with this planeswalker's name have hexproof."
Regarding the "if that planeswalker is legendary" line: Its ambiguous (well, actually not if punctuation is taken into account, but I take a gamble that not everyone will). Depending on whether it's meant to restrict you from using the spell to copy copied tokens again or just meant to say that legendariness is only removed from copies of legendary originals, it seems either like a contrived restriction with little impact or unnecessary. Either way I'd scrap it.
Teferi's Trickery7U
Enchantment
Flash
You may cast planeswalker cards as though they had flash.
You may activate the loyalty abilities of planeswalkers you control on any player's turn at any time you can cast an instant.
This seems like it wants to be cool, but is far too expensive. Giving you double activations on your planeswalkers is obviously powerful, but it seems bad that it makes the cost so prohibitive that you'll never do the cool thing and flash this enchantment in immediately followed by a surprise Liliana of the Veil to be used as a Cruel Edict.
Is that just something I would enjoy? How cheap could it be if this just allowed you a free activation any time you could activate an instant during the turn a planeswalker enters the battlefield? I feel that would make for more rewarding gameplay moments.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
I did used to post individual cards a lot, but I tend to have multiple cards in mind these days, and I don't want to get in trouble for spamming the sub-forum.
That's a good idea. It seems you get the best feedback on about half a dozen cards that are thematically linked or individual outstanding cards.
For these I think the hard part in evaluating them is that they are clearly not (all) meant for your average set. Though some work better in a vacuum than others.
Jace's MisdirectionXXUU
Instant
Create X tokens that are copies of target planeswalker you control, except they aren't legendary if that planeswalker is legendary. Those tokens have "Creatures can't attack nontoken planeswalkers you control with this planeswalker's name." and "Nontoken planeswalkers you control with this planeswalker's name have hexproof."
Regarding the "if that planeswalker is legendary" line: Its ambiguous (well, actually not if punctuation is taken into account, but I take a gamble that not everyone will). Depending on whether it's meant to restrict you from using the spell to copy copied tokens again or just meant to say that legendariness is only removed from copies of legendary originals, it seems either like a contrived restriction with little impact or unnecessary. Either way I'd scrap it.
Teferi's Trickery7U
Enchantment
Flash
You may cast planeswalker cards as though they had flash.
You may activate the loyalty abilities of planeswalkers you control on any player's turn at any time you can cast an instant.
This seems like it wants to be cool, but is far too expensive. Giving you double activations on your planeswalkers is obviously powerful, but it seems bad that it makes the cost so prohibitive that you'll never do the cool thing and flash this enchantment in immediately followed by a surprise Liliana of the Veil to be used as a Cruel Edict.
Is that just something I would enjoy? How cheap could it be if this just allowed you a free activation any time you could activate an instant during the turn a planeswalker enters the battlefield? I feel that would make for more rewarding gameplay moments.
So, as suggested, I scrapped the Jace spell and made Teferi's Trickery much cheaper with the suggested drawback that the instant-speed activation is only on the turn the walker ETBs.
Just to be clear: I suggested scrapping the cited clause.
I'm certain making plenty of planeswalker copies on the cheap is an issue as well - even without the clauses protecting the original, so scrapping the whole card is understandable. It probably has issues.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Enchantment
When Planeswalker Conclave enters the battlefield, you may look at the top five cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Planeswalkers you control have "+1: Add one mana of any color to your mana pool."
Cross-Plane Link GU
Enchantment - Aura
Enchant planeswalker
When Cross-Plane Link enters the battlefield, draw a card.
Enchanted planeswalker has "+1: Add two mana of any color to your mana pool. Spend this mana only to cast creature or planeswalker spells."
Ajani's Twin-Headed Axe 2GW
Legendary Artifact
At the beginning of your upkeep, you gain 1 life for each creature and planeswalker you control.
GW, T: Put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Teferi's Staff 3
Legendary Artifact
Planeswalker spells you cast can't be countered.
2U, T: Until end of turn, you may activate a loyalty ability of target planeswalker you control at any time you can cast an instant.
Ajani's Search GW
Sorcery
Look at the top five cards of your library. You may reveal a creature or planeswalker card from among them and put it into your hand. Put the rest at the bottom of your library in a random order.
Tezzeret's Revival 3B
Sorcery
Return target planeswalker card from your graveyard to the battlefield.
Planeswalker's Insight 3WU
Instant
Draw X cards and gain X life, where X is the highest converted mana cost among planeswalkers you control.
Teferi's Trickery 4U
Enchantment
Flash
You may cast planeswalker cards as though they had flash.
Whenever a planeswalker enters the battlefield under your control, you may activate its loyalty abilities at any time you can cast an instant until end of turn.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
To explicitly state that it's the mana cost. It's just something that I've always done.
Also, you didn't express a problem with that before, so why now?
Wouldn't putting the cost on the same line as the name do that? At least to the same degree its explicit on actual cards doing so.
Are you certain? One issue at a time, I guess. I probably was confused about it on one of the cards specifically - not finding the mana cost in its usual spot. It might have something to do with the amount of cards making it easier for multiple cards to bleed into one another without bolded cardnames or boxes. Aren't you usually just posting individual cards? Just guessing. I might mix you up with another user. I have no active recollection.
Well, it is less disruptive than putting the p/t at the top since it actually respects the order of information, but something about this post made it more prominent.
Now that I try to remember, I think it had to do with the colored artifact vs. colorless artifact with colored activation cost reading weirdly.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
I did used to post individual cards a lot, but I tend to have multiple cards in mind these days, and I don't want to get in trouble for spamming the sub-forum.
Anyway, I changed the formatting (again).
That's a good idea. It seems you get the best feedback on about half a dozen cards that are thematically linked or individual outstanding cards.
For these I think the hard part in evaluating them is that they are clearly not (all) meant for your average set. Though some work better in a vacuum than others.
Regarding the "if that planeswalker is legendary" line: Its ambiguous (well, actually not if punctuation is taken into account, but I take a gamble that not everyone will). Depending on whether it's meant to restrict you from using the spell to copy copied tokens again or just meant to say that legendariness is only removed from copies of legendary originals, it seems either like a contrived restriction with little impact or unnecessary. Either way I'd scrap it.
This seems like it wants to be cool, but is far too expensive. Giving you double activations on your planeswalkers is obviously powerful, but it seems bad that it makes the cost so prohibitive that you'll never do the cool thing and flash this enchantment in immediately followed by a surprise Liliana of the Veil to be used as a Cruel Edict.
Is that just something I would enjoy? How cheap could it be if this just allowed you a free activation any time you could activate an instant during the turn a planeswalker enters the battlefield? I feel that would make for more rewarding gameplay moments.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
So, as suggested, I scrapped the Jace spell and made Teferi's Trickery much cheaper with the suggested drawback that the instant-speed activation is only on the turn the walker ETBs.
Just to be clear: I suggested scrapping the cited clause.
I'm certain making plenty of planeswalker copies on the cheap is an issue as well - even without the clauses protecting the original, so scrapping the whole card is understandable. It probably has issues.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO