Ishmadi Saad, Chief Engineer
Mana Cost: 1URW
Power/Toughness: 2/2
Flavor Text: Vahd has many talented artificers, some of whom may rival even the best craftsmen in Ghirapur. My job is to give them direction.
Legendary Creature - Vedalken Artificer
Whenever Ishmadi Saad or another Artificer enters the battlefield under your control, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artificers you control have haste and "T: Add one mana of any color to your mana pool. Spend this mana only to cast artifact spells or activate artifact abilities."
Zaddak Ritt, Lead Archaeologist
Mana Cost: 3WW
Power/Toughness: 3/3
Flavor Text: Zendikar's ruins hold many secrets, and I intend to uncover as many as I can.
Legendary Creature - Human Artificer
Whenever Zaddak Ritt, Lead Archaeologist enters the battefield or attacks, you may return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield. 2R, Sacrifice an artifact: Scry X, where X is the sacrificed artifact's converted mana cost.
Sarda Nash, Ethersworn Visionary
Mana Cost: 1UU
Power/Toughness: 2/3
Flavor Text: The Noble Work aims to perfect all life through Etherium. Even perfection requires sacrifices.
Legendary Artifact Creature - Human Artificer
Whenever Sarda Nash, Ethersworn Visionary or another nontoken artifact or Artificer enters the battlefield under your control, you may create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool." T, Sacrifice three artifacts: Draw a card.
Nisbac, Kuldotha Outcast
Mana Cost: 1UR
Power/Toughness: 1/1
Flavor Text: Influenced heavily by the Eye of Doom at birth, Nisbac fled from Kuldotha and was taken in by the Neurok to learn their craft.
Legendary Creature - Goblin Artificer
Artifacts you control with counters on them have "T: Add one mana of any color."
Tap an untapped Artificer you control: Put a charge counter on target noncreature artifact.
Tap an untapped Artificer you control: Put a +1/+1 counter on target artifact creature.
Proof of Concept
Mana Cost: X1UU
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Search your library for a noncreature artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
Edificer's Acquisition
Mana Cost: 2W
Sorcery
Choose one:-
Search your library for an Equipment or Vehicle card, reveal it and put it into your hand. Then shuffle your library.
Put an Equipment or Vehicle card from your hand onto the battlefield.
Artificer's Tutelage
Mana Cost: 1U
Enchantment
Artifact and Artificer spells you cast cost 1 less to cast.
At the beginning of your upkeep, look at the top card of your library. If that card is an Artificer or artifact card, you may reveal it and put it into your hand.
Aetherworks Foundry
Mana Cost: 6
Legendary Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) 2, T: Create a 3/3 colorless Construct artifact creature token. 4, T: Look at the top six cards of your library. You may put an artifact card with converted mana cost 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Energy Core
Mana Cost: 3
Artifact T: Put a charge counter on each noncreature artifact you control. T: Put a +1/+1 counter on each artifact creature you control. T: Draw a card. Activate this ability only if there are three or more charge counters on Energy Core.
Thopter Assembly Line
Mana Cost: 4
Artifact T: Put a charge counter on Thopter Assembly Line. 3, T: Create a 1/1 colorless Thopter artifact creature token with flying for each charge counter on Thopter Assembly Line. 6, T: Search your library for a Thopter card and put it onto the battlefield. Then shuffle your library.
Engineering Schematics
Mana Cost: 3
Artifact
When Engineering Schematics enters the battlefield, draw a card.
Tap three untapped Artificers you control, T: Put an artifact card from your hand onto the battlefield.
Welding Iron
Mana Cost: 2
Artifact - Equipment
Equipped creature has "1R, T: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield."
Equip Artificer 2
Equip 4
Voltaic Gauntlets
Mana Cost: 1
Artifact - Equipment
Equipped creature has "T: Put a charge counter on target noncreature artifact or a +1/+1 counter on target artifact creature."
Equip Artificer 1
Equip 3
Skysovereign, Rebuilt Skyship
Mana Cost: 5
Power/Toughness: 4/5
Flavor text: Once a symbol of intimidation, Skysovereign has been reconstructed and repurposed to provide annual tours of all of Kaladesh.
Legendary Artifact - Vehicle
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying
Whenever Skysovereign, Rebuilt Skyship enters the battlefield or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield. Otherwise, put that card into your hand.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Inventor's Workshop
Land T: Add C. T, Tap an untapped Artificer you control: Add CC. Spend this mana only to cast artifact spells or activate artifact abilities.
Ishmadi Saad, Chief Engineer
Mana Cost: 2UR
Power/Toughness: 2/2
Legendary Creature - Vedalken Artificer
Artificers you control have haste and "T: Add one mana of any color to your mana pool. Spend this mana only to cast artifact spells or activate artifact abilities."
Zaddak Ritt, Lead Archaeologist
Mana Cost: 3WW
Power/Toughness: 3/3
Legendary Creature - Human Artificer
Whenever Zaddak Ritt, Lead Archaeologist or another Artificer you control enters the battefield or attacks, you may return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield. 2R, Sacrifice an artifact: Scry X, where X is the sacrificed artifact's converted mana cost.
Sarda Nash, Ethersworn Visionary
Mana Cost: 1UU
Power/Toughness: 2/3
Legendary Artifact Creature - Human Artificer
Other Artificers you control are artifacts in addition to their other types.
Whenever Sarda Nash, Ethersworn Visionary or another artifact enters the battlefield under your control, you may create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool." T, Sacrifice three artifacts: Draw a card.
Proof of Concept
Mana Cost: XUU
Instant
Convoke with Artificers (Your Artificers can help cast this spell. Each Artificer you tap while casting this spell pays for 1 or one mana of that Artificer's color.)
Search your library for a noncreature artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
Edificer's Acquisition
Mana Cost: 1W
Sorcery
Choose one:-
Search your library for an Equipment or Vehicle card, reveal it and put it into your hand. Then shuffle your library.
Put an Equipment or Vehicle card from your hand onto the battlefield.
Aetherworks Foundry
Mana Cost: 6
Legendary Artifact
Convoke with Artificers (Your Artificers can help cast this spell. Each Artificer you tap while casting this spell pays for 1 or one mana of that Artificer's color.) 2, T: Create a 3/3 colorless Construct artifact creature token. 4, T: Look at the top six cards of your library. You may put an artifact card with converted mana cost 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Welding Iron
Mana Cost: 2
Artifact - Equipment
Equipped creature has "1R, T: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield." and "T, Sacrifice an artifact: Target artifact becomes indestructible until end of turn."
Equip Artificer 2
Equip 4
It's...alright, I guess. A little boring, especially when competing against the new Jhoira at the same cost. Chief Engineer is going to do the same thing most of the time for half the cost, except for colored artifacts and activated abilities.
I feel convoke with is needlessly limiting. It is interesting but being so narrow seems like an attempted to significantly strengthen your toys without letting anyone else play with them.
Zaddak triggering on etb and attack of artificiers is crazy strong. It's already a cheaper sun titan, turning all if your artificiers into sun titans as well is insane.
Acquisition should probably cost 3.
Lots of interesting cards. None of the others seem over the top and could lead to some interesting decks.
I feel convoke with is needlessly limiting. It is interesting but being so narrow seems like an attempted to significantly strengthen your toys without letting anyone else play with them.
So you think I should just go with regular Convoke?
Lots of interesting cards. None of the others seem over the top and could lead to some interesting decks.
Thanks. While my aim is encouraging some kind of Artificer tribal, I am trying to support artifact decks in general to some extent too (not that they're in dire need of it, but I just like them).
I feel convoke with is needlessly limiting. It is interesting but being so narrow seems like an attempted to significantly strengthen your toys without letting anyone else play with them.
So you think I should just go with regular Convoke?
Welding Iron looks like it tries to do one thing too much between granting two activated abilities and having a tribal equip ability.
The Inventor's Workshop looks gorgeous.
I think the Etherium legendary (Sarda Nash, Ethersworn Visionary)also overdoes things with its static abilities - instead it could trigger on any permanent that's an artifact or Artificer and play things straight. The triggered ability desperately needs an exception though so t doesn't go infinite from its own tokens.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Mana Cost: 1URW
Power/Toughness: 2/2
Flavor Text: Vahd has many talented artificers, some of whom may rival even the best craftsmen in Ghirapur. My job is to give them direction.
Legendary Creature - Vedalken Artificer
Whenever Ishmadi Saad or another Artificer enters the battlefield under your control, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artificers you control have haste and "T: Add one mana of any color to your mana pool. Spend this mana only to cast artifact spells or activate artifact abilities."
Zaddak Ritt, Lead Archaeologist
Mana Cost: 3WW
Power/Toughness: 3/3
Flavor Text: Zendikar's ruins hold many secrets, and I intend to uncover as many as I can.
Legendary Creature - Human Artificer
Whenever Zaddak Ritt, Lead Archaeologist enters the battefield or attacks, you may return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.
2R, Sacrifice an artifact: Scry X, where X is the sacrificed artifact's converted mana cost.
Sarda Nash, Ethersworn Visionary
Mana Cost: 1UU
Power/Toughness: 2/3
Flavor Text: The Noble Work aims to perfect all life through Etherium. Even perfection requires sacrifices.
Legendary Artifact Creature - Human Artificer
Whenever Sarda Nash, Ethersworn Visionary or another nontoken artifact or Artificer enters the battlefield under your control, you may create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool."
T, Sacrifice three artifacts: Draw a card.
Nisbac, Kuldotha Outcast
Mana Cost: 1UR
Power/Toughness: 1/1
Flavor Text: Influenced heavily by the Eye of Doom at birth, Nisbac fled from Kuldotha and was taken in by the Neurok to learn their craft.
Legendary Creature - Goblin Artificer
Artifacts you control with counters on them have "T: Add one mana of any color."
Tap an untapped Artificer you control: Put a charge counter on target noncreature artifact.
Tap an untapped Artificer you control: Put a +1/+1 counter on target artifact creature.
Proof of Concept
Mana Cost: X1UU
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Search your library for a noncreature artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
Edificer's Acquisition
Mana Cost: 2W
Sorcery
Choose one:-
Artificer's Tutelage
Mana Cost: 1U
Enchantment
Artifact and Artificer spells you cast cost 1 less to cast.
At the beginning of your upkeep, look at the top card of your library. If that card is an Artificer or artifact card, you may reveal it and put it into your hand.
Aetherworks Foundry
Mana Cost: 6
Legendary Artifact
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
2, T: Create a 3/3 colorless Construct artifact creature token.
4, T: Look at the top six cards of your library. You may put an artifact card with converted mana cost 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Energy Core
Mana Cost: 3
Artifact
T: Put a charge counter on each noncreature artifact you control.
T: Put a +1/+1 counter on each artifact creature you control.
T: Draw a card. Activate this ability only if there are three or more charge counters on Energy Core.
Thopter Assembly Line
Mana Cost: 4
Artifact
T: Put a charge counter on Thopter Assembly Line.
3, T: Create a 1/1 colorless Thopter artifact creature token with flying for each charge counter on Thopter Assembly Line.
6, T: Search your library for a Thopter card and put it onto the battlefield. Then shuffle your library.
Engineering Schematics
Mana Cost: 3
Artifact
When Engineering Schematics enters the battlefield, draw a card.
Tap three untapped Artificers you control, T: Put an artifact card from your hand onto the battlefield.
Welding Iron
Mana Cost: 2
Artifact - Equipment
Equipped creature has "1R, T: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield."
Equip Artificer 2
Equip 4
Voltaic Gauntlets
Mana Cost: 1
Artifact - Equipment
Equipped creature has "T: Put a charge counter on target noncreature artifact or a +1/+1 counter on target artifact creature."
Equip Artificer 1
Equip 3
Skysovereign, Rebuilt Skyship
Mana Cost: 5
Power/Toughness: 4/5
Flavor text: Once a symbol of intimidation, Skysovereign has been reconstructed and repurposed to provide annual tours of all of Kaladesh.
Legendary Artifact - Vehicle
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Flying
Whenever Skysovereign, Rebuilt Skyship enters the battlefield or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield. Otherwise, put that card into your hand.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Inventor's Workshop
Land
T: Add C.
T, Tap an untapped Artificer you control: Add CC. Spend this mana only to cast artifact spells or activate artifact abilities.
Ishmadi Saad, Chief Engineer
Mana Cost: 2UR
Power/Toughness: 2/2
Legendary Creature - Vedalken Artificer
Artificers you control have haste and "T: Add one mana of any color to your mana pool. Spend this mana only to cast artifact spells or activate artifact abilities."
Zaddak Ritt, Lead Archaeologist
Mana Cost: 3WW
Power/Toughness: 3/3
Legendary Creature - Human Artificer
Whenever Zaddak Ritt, Lead Archaeologist or another Artificer you control enters the battefield or attacks, you may return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.
2R, Sacrifice an artifact: Scry X, where X is the sacrificed artifact's converted mana cost.
Sarda Nash, Ethersworn Visionary
Mana Cost: 1UU
Power/Toughness: 2/3
Legendary Artifact Creature - Human Artificer
Other Artificers you control are artifacts in addition to their other types.
Whenever Sarda Nash, Ethersworn Visionary or another artifact enters the battlefield under your control, you may create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool."
T, Sacrifice three artifacts: Draw a card.
Proof of Concept
Mana Cost: XUU
Instant
Convoke with Artificers (Your Artificers can help cast this spell. Each Artificer you tap while casting this spell pays for 1 or one mana of that Artificer's color.)
Search your library for a noncreature artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
Edificer's Acquisition
Mana Cost: 1W
Sorcery
Choose one:-
Aetherworks Foundry
Mana Cost: 6
Legendary Artifact
Convoke with Artificers (Your Artificers can help cast this spell. Each Artificer you tap while casting this spell pays for 1 or one mana of that Artificer's color.)
2, T: Create a 3/3 colorless Construct artifact creature token.
4, T: Look at the top six cards of your library. You may put an artifact card with converted mana cost 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Welding Iron
Mana Cost: 2
Artifact - Equipment
Equipped creature has "1R, T: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield." and "T, Sacrifice an artifact: Target artifact becomes indestructible until end of turn."
Equip Artificer 2
Equip 4
Zaddak triggering on etb and attack of artificiers is crazy strong. It's already a cheaper sun titan, turning all if your artificiers into sun titans as well is insane.
Acquisition should probably cost 3.
Lots of interesting cards. None of the others seem over the top and could lead to some interesting decks.
So you think I should just go with regular Convoke?
Thanks. While my aim is encouraging some kind of Artificer tribal, I am trying to support artifact decks in general to some extent too (not that they're in dire need of it, but I just like them).
Yes, and raise the cost if needed.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Is how it now better for you?
It is!
Welding Iron looks like it tries to do one thing too much between granting two activated abilities and having a tribal equip ability.
The Inventor's Workshop looks gorgeous.
I think the Etherium legendary (Sarda Nash, Ethersworn Visionary)also overdoes things with its static abilities - instead it could trigger on any permanent that's an artifact or Artificer and play things straight. The triggered ability desperately needs an exception though so t doesn't go infinite from its own tokens.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Which abilities do you think I should keep for Welding Iron?