Instead of just making new threads I'm just going to use this one. As I've said before, I'm building a custom cube. The plan with the project is to just continually print more and more cards for it. I'm going with flavorful card and a ton of top down design. Really whatever fits my fancy. I eventually want teh box to get huge, that way you never know what kind of odd-ball cards you are going to get when you pull out your three packs.
Some things.
1. I don't care about rarity.
2. I don't care how these cards interact with "real" magic cards. These cards are never going to be played with real magic cards.
3. If I can make something a pun, I will make that thing a pun.
4. If I can make some stupid pop culture reference, I'ma gonna make that stupid pop culture reference.
5. If something could be snow, tribal, or something of the like I'm going to throw that on. Never know when it might connect some dots later.
6. If you like the art to any of these cards, I saved the deviant art page I got them from.
Elspeth, Knight-Commander 2WW
Legendary Creature - Human Knight
The effect of equipment attached to Elspeth, Knight-Commander effects all creatures you control.
2/2
I'm 100% sure there is a more elegant way to word this. But I'm not sure what it is. I want it to be if you equip a Bonesplitter to her, all your creatures get a bonesplitter.
Wouldn't mind flavor text here.
Yao Yue-Jia 1UU
Legendary Creature - Spirit
Discard two cards: If Yao Yue-Jia is in play, exile Yao Yue-Jia.
If Yao Yue-Jia is in your exile, at the beginning of your draw phase, draw an additional card.
1/1
I'm not sure what the numbers on this should be, as is you have to wait 4 turns before this nets you one extra card (the two to discard, the one for her)
I also wanted your opponent to have a chance to remove this in response to the ability to counter it. Not sure if that is needed or a wanted interaction.
Abomination against God: 1BB
Legendary Creature - Horror
Whenever a creature you control dies, imprint it on Abomination against God.
Abomination against God power is equal to the combined power of all cards imprinted on Abomination.
During your upkeep lose 1 life for each card imprinted on Abomination.
Exile a card imprinted on Abomination: Regenerate Abomination.
0/2
Seems to be one two many things on a card to me. I've considered ditching the regen clause but I think it would be to fragil then.
In for a Penny R
Sorcery
Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. You lose the game at the end of turn.
I'm not sure if this is too strong or not strong enough, it's a take on Final Fortune.
Garden Snake 1G
Creature - Snake
Sacrifice Garden Snake: Add one mana of any color to your mana pool. If that mana is spent on a creature spell, that spell can’t be countered by spells or abilities.
1/1
An attempt to make some mana accelerants that don't just have "T: Add mana" but still be interesting.
Femeref Trailblazers 1GW
Creature - Human Scout
When Femeref Trailblazers enters the battlefield search target opponent’s library for a land card and put it into play. Then shuffle that library.
2/2
We discussed ind epth wether this should be able to search your library or not. One side's argument was that "why would a scout be searching there own territory?" And that seemed to make sense to me.
At the beginning of your upkeep, sacrifice Izzet Masticore unless you discard a card.
U/RU/RX, T: Izzet Masticore deals X damage to target creature. If that creature would go to the graveyard this turn, draw a card.
I love colored artrifacts, wish wotc would do more with them. I figured a cube can't be a cube without a Masticore. (I know this is a manticore but it's impossible to find manticore art)
Staiend Glass Lotus 0
Artifact
3, Sacrifice X non-land permanents: Add three mana of any one color for each non-land permanent sacrificed this way. Any player may play this ability.
This is either terrible or broken, I don't really know.
Valley Lake
Land
When Valley Lake enters the battlefield clash with an opponent. If you win you may play an additional land this turn.
T: Add C to your mana pool.
Hey, MSE finally released the new mana template. C mana for all!
Cave of Wonders
Legendary Sand Land
T: Add C to your mana pool.
5, T, Sacrifice Cave of Wonders: You may choose a card you own from outside the game, reveal that card and put it into your hand. Then exile Cave of Wonders.
What does sand do? Currently nothing. But this sure as hell taps for sand mana.
Private Mod Note
():
Rollback Post to RevisionRollBack
That's the remarkable thing about life. It's never so bad that it can't get worse
Calvin and Hobbes Cube Tutor
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Some things.
1. I don't care about rarity.
2. I don't care how these cards interact with "real" magic cards. These cards are never going to be played with real magic cards.
3. If I can make something a pun, I will make that thing a pun.
4. If I can make some stupid pop culture reference, I'ma gonna make that stupid pop culture reference.
5. If something could be snow, tribal, or something of the like I'm going to throw that on. Never know when it might connect some dots later.
6. If you like the art to any of these cards, I saved the deviant art page I got them from.
5 1-mana artifacts
The first 10 cards
Calvin and Hobbes
Cube Tutor
Elspeth, Knight-Commander 2WW
Legendary Creature - Human Knight
The effect of equipment attached to Elspeth, Knight-Commander effects all creatures you control.
2/2
I'm 100% sure there is a more elegant way to word this. But I'm not sure what it is. I want it to be if you equip a Bonesplitter to her, all your creatures get a bonesplitter.
Wouldn't mind flavor text here.
Yao Yue-Jia 1UU
Legendary Creature - Spirit
Discard two cards: If Yao Yue-Jia is in play, exile Yao Yue-Jia.
If Yao Yue-Jia is in your exile, at the beginning of your draw phase, draw an additional card.
1/1
I'm not sure what the numbers on this should be, as is you have to wait 4 turns before this nets you one extra card (the two to discard, the one for her)
I also wanted your opponent to have a chance to remove this in response to the ability to counter it. Not sure if that is needed or a wanted interaction.
Abomination against God: 1BB
Legendary Creature - Horror
Whenever a creature you control dies, imprint it on Abomination against God.
Abomination against God power is equal to the combined power of all cards imprinted on Abomination.
During your upkeep lose 1 life for each card imprinted on Abomination.
Exile a card imprinted on Abomination: Regenerate Abomination.
0/2
Seems to be one two many things on a card to me. I've considered ditching the regen clause but I think it would be to fragil then.
In for a Penny R
Sorcery
Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. You lose the game at the end of turn.
I'm not sure if this is too strong or not strong enough, it's a take on Final Fortune.
Garden Snake 1G
Creature - Snake
Sacrifice Garden Snake: Add one mana of any color to your mana pool. If that mana is spent on a creature spell, that spell can’t be countered by spells or abilities.
1/1
An attempt to make some mana accelerants that don't just have "T: Add mana" but still be interesting.
Femeref Trailblazers 1GW
Creature - Human Scout
When Femeref Trailblazers enters the battlefield search target opponent’s library for a land card and put it into play. Then shuffle that library.
2/2
We discussed ind epth wether this should be able to search your library or not. One side's argument was that "why would a scout be searching there own territory?" And that seemed to make sense to me.
Izzet Masticore 2UR
Artifact Creature - Masticore
Flying
At the beginning of your upkeep, sacrifice Izzet Masticore unless you discard a card.
U/RU/RX, T: Izzet Masticore deals X damage to target creature. If that creature would go to the graveyard this turn, draw a card.
I love colored artrifacts, wish wotc would do more with them. I figured a cube can't be a cube without a Masticore. (I know this is a manticore but it's impossible to find manticore art)
Staiend Glass Lotus 0
Artifact
3, Sacrifice X non-land permanents: Add three mana of any one color for each non-land permanent sacrificed this way. Any player may play this ability.
This is either terrible or broken, I don't really know.
Valley Lake
Land
When Valley Lake enters the battlefield clash with an opponent. If you win you may play an additional land this turn.
T: Add C to your mana pool.
Hey, MSE finally released the new mana template. C mana for all!
Cave of Wonders
Legendary Sand Land
T: Add C to your mana pool.
5, T, Sacrifice Cave of Wonders: You may choose a card you own from outside the game, reveal that card and put it into your hand. Then exile Cave of Wonders.
What does sand do? Currently nothing. But this sure as hell taps for sand mana.
Calvin and Hobbes
Cube Tutor