So it's ash barrens - something unprintable in a normal set because it's too good in standard - and you added 1 "Draw a card". Why not? (he exclaimed sarcastically while flipping a table>)
Savannaher Lionest 1W
Creature - Cat
When this enters the battlefield, draw a card.
2/1
And now for something I hope you'll really like:
Pew Pew1RR
Instant (U)
This deals 2 damage to up to two target creatures.
Cycling 2
The big Lion is... actually fine. It's to offense what Wall of Omens is to defense. I mean, it'd have to be uncommon for Limited purposes but it'd be a good high pick and have a few Constructed applications.
Pew Pew is also strong but fine. Faceless Soldier is amusing; Omega Myr is pretty bad anyway.
Doesn't the green 2 drop 1/1 cantrip elf run wild in some formats?
Ash barrens is kind of good in commander. BTG surely agrees, since his version was functionally worse and would go in every commander deck anyway... lol.
Faceless has cool flavor... but he's so bad. Maybe if he was a 3 drop with affinity?
Night terrors 1BB
Instant
You may sacrifice am spirit instead of paying ~'s mana cost.
Tapped creatures get -2/-2 until end of turn.
Doesn't the green 2 drop 1/1 cantrip elf run wild in some formats?
Ash barrens is kind of good in commander. BTG surely agrees, since his 1st version was functionally worse and would go in every commander deck anyway... lol.
Faceless has cool flavor... but he's so bad. Maybe if he was a 3 drop with affinity?
Night terrors 1BB
Instant
You may sacrifice am spirit instead of paying ~'s mana cost.
Tapped creatures get -2/-2 until end of turn.
So.... when can you activate that search ability? Anytime even if you don't have the card in your deck? Please clarify.
Next
Everless Nightwing2W
Creature - Bird (U)
Flying
Whenever another creature enters the battlefield, if a creature with the same name had died this turn, exile that creature. If you do, put a +1/+1 counter on Everless Nightwing. "The memory of the departed is not something you are free to sully."
2/2
Anti Persist/Undying, one thing for sure. Comments?
Oh..my..goodness.. I'm just now realizing what this thread is. I would have been putting more time in here Don't laugh at me too much.
@BlackVise: Is the intention of DoD to be able to cast it from the graveyard or is it from your hand or some entirely different? Depths of Dismissal2UU
Instant
Counter target spell. 5UU: Search your library for Depths of Dismissal, reveal it and cast it. Then shuffle your library.
Edit: Sorry magac, we posted at the same time.
Everless Nightwing it's like a hate bear for Undying and Persist and many other things depending on the situation. I love that it can stop token strategies if your removal lines up right. Break out your Spy Kit's and get Yahenni, Undying Partisan going!
My Card:
Lelrek, Magebane PhytomancerGUB
Legendary Creature - Plant Skeleton Wizard
Deathtouch
Whenever an opponent casts a spell, put a +1/+1 counter on target creature and Lelrek, Magebane Phytomancer gains hexproof until end of turn.
Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only once each turn and only if an opponent cast a spell this turn.
1/1
Ah ok! I understand Depths of Dismissal now. It seems pretty good. If you could get to later game and maintain 6 mana and maybe some graveyard shuffling then you have yourself a nice little closer piece.
Lelrek gains hexproof in response to mana buuilding up in his neck of the woods He was a wizard (phytomancer) that died and was consumed by the tainted wood in which he resided. I still want him to be targetable but he is the bane to mages i.e. Magebane. He appears via reassembling any skeletons in his wood through his lingering phytomancing essence. Plus it's a custom card that is being designed to see actual kitchen play and is not being designed with new players in mind as EDH is not for new players anyway that besides the point. Static hexproof and giving himself counters might not be the best. I am looking for as much feedback on him as possible though so please feel free to get into him a little more I'll leave him in a spoiler so I don't keep reposting him.
Lelrek, Magebane PhytomancerGUB
Legendary Creature - Plant Skeleton Wizard
Deathtouch
Whenever an opponent casts a spell, put a +1/+1 counter on target creature and Lelrek, Magebane Phytomancer gains hexproof until end of turn.
Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only once each turn and only if an opponent cast a spell this turn.
1/1
----------
Evaluate this particular version as it stands. I want to know if people think he is too strong/weak, cost too little, has good flavor, what points in an EDH game is he most relevant, would you play with him, against him, etc. Remember he is designed to be a commander and for multiplayer games in mind
It's not as straightforward as I'd like but it seems fair.
Motor club3
Artifact - Equipment (u)
Equip 2
Equipped creature gains +2/+2. 5: attach ~ to target vehicle you control. It is an artifact creature as long as ~ is attached to it. Play this ability as a sorcery.
Motor Club seems fair to me. So you're sort of bypassing Crew costs for 5. It seems fairly costed because it's basically reserved for Vehicle decks. What about some flavor text? It is a fun card for flavor
Edit: I wonder if this might be a better as an aura that has a rancor-like return to hand ability
My card
Unyielding VilevineBG
Creature - Plant Skeleton
Deathtouch
Unyielding Vilevine can't block.
Lieutenant — As long as you control your commander, Unyielding Vilevine must be blocked if able. 1BG: Return Unyielding Vilevine from your graveyard to the battlefield. Activate this ability only if you control your commander.
1/1
Hmmm..... might be fair. He does require a commander to work. Well, we'll just wait and see how well this goes; a 1/1 deathtoucher that must be blocked when you have your commander out can be scary, especially if there's partner involved.
Next
Dreamseal3U
Enchantment (R)
At the beginning of each end step, if three or more spells have been cast this turn, you may exile the top card of your library face down.
At the beginning of your upkeep, reveal a random card exiled by Dreamseal. You may either put it into your hand or play it without paying its mana cost.
Dreamseal would be so much fun to play with! I love cards that do random things but this is the ultimate. You just never know what you're going to get! It's not like you can build around it with cantrips because then you might just be exiling cantrips all game, which may or may not be good. IDK, but I know I would at least play this a few times in EDH! Cool design
Next
Lelrek's Command1GUB
Sorcery
Escalate—2, Pay 3 life.
Choose one or more —
- Each opponent sacrifices a creature and then discards a card at random.
- Return up to two land cards from your graveyard to the battlefield tapped.
- You may cast an instant or sorcery card with converted mana cost 4 or less from an opponent's graveyard without paying it’s mana cost.
NOTE: Would cost 5GUB and 6 life to choose all three modes
I think you need to be careful throwing around the term "command". This is - at best - a charm.
Seems balanced enough for a rare. Still, I wonder if this was a genuine command if you're just doubling up for no reason. 4 options, choose 2, no escalate. Discard; reanimate a land, play an instant (with CMC 2 or less), and sacrifice a permanent?
Skill Thief1U
Creature - Merfolk Wizard (R)
Discard a creature card: This creature gains all abilities of the discarded creature card until end of turn.
1/3
I love this design! It's a much cleaner way than how we've seen "If U was spent if B was spent if UB was spent do both" cards
I'd like to see more of these
Re: Your new templating - I hate it. I hate clunky split spells like this. B - No one will run this. U - Good on an enchantment. Terrible on a sorcery.
And since it on;y costs 1, outside of obtuse ways to cost more... it never does both.
Gideon's Lawkeeper, Fan Bearer variant (in addition to being strong in limited, I feel these are theoretically playable in their respective tribal decks. This is why pumping out similar variants can help limited.
Gilded LawkeeperW
Creature - Cat Warrior Cleric (C) W, T: Tap target creature with power 3 or more.
Cycling - Tap an untapped creature you control.
1/1
Your card has a 0 cost, meaning no one could pay anything (normally). I saw the hybrid and assumed it was your mana cost.
And as I said before - it's a poor man's fuse split card. Unfun. Boring.
Jade Guardian - too good.
This really should have vigilance instead of untapping. I know YOU want the mana twice. But elegant design > greedy design.
I also don't see why this is a 2/4. That's just silly. A 1/1 for 2G that taos for 2 mana exists. But giving it +1/+3 is just silly.
Stream of GrowthXG
Instant
Target creature gets +x/+x until end of turn. Gain X life. On the shore you can see everyone is happy for different reasons.
2 mana is to mana. That you "have" to spend it on different things doesn't change the fact it's OP and needlessly complex.
As for my stream of life homage limited card - insofar as it does 2 things at once is fun. Many new players like life gain, and this teaches them to play with pump spells. It helps teach players about magic.
You know what else is fun? Split cards! They're easy to understand, fun, and don't have text reminding you that they're convoluted split cards in the text box.
Nicol Bolas's Scheme: First, your templating doesn't work. We've talked about this, and adding a mana cost and color reminders doesn't make the text box any less confusing. Second, instead of 3 with color reminders, do 1/B, 1/U, 1/R hybrid mana. It's your card, I'll leave it to you to photoshop the icons. Third, I have no idea what is going on in the third ability. Do I have to at 4 additional mana? Is this kicker?
I'm disappointed you decided to make something 3 colors seemingly just to avoid the criticism it's a split card.
Name 1 B
bad raven's crime
Name 2 U
bad mill spell.
Fuse.
This new thing is no less a split card - it's just a split x 3 card. Which could be fun. But probably too busy to print.
I'm sorry if I'm not being helpful - I just don't get what you're going for...
Dead Men's Tails2B
Instant
Draw X cards and lose X life, where X equals the number of creatures that died this turn.
Dead Men's Tales would definitely see play in my black decks.
Designed for Commander
Phytomancer's ?3GB
Sorcery
Create three 1/1 green and black Plant Skeleton creature tokens with "B: This creature gains indestructible until end of turn."
or
Phytomancer's ?3GB
Sorcery
Each player sacrifices a creature. Create a 1/1 green and black Plant Skeleton creature token with "B: This creature gains indestructible until end of turn" for each creature sacrificed this way.
Hmmm..... Don't we have something like this already? Eitherway, this is dangerously strong. Its base-stat is already very good, and the fact that it untaps on anyone's turn makes is a very powerful mana-maker+tank combo. You need to make it more expensive and more fragile; this just won't do.
Next
Overflowing Growth3G
Sorcery (R)
Until end of turn, whenever a creature enters the battlefield under your control, if you cast it from your hand, put a +1/+1 counter on each creature you control. The arrival of new life brings all life into a frenzy of growth.
A bit disgusting with Ornithopter, but otherwise what do you think?
Why does your land have to be untapped? If you want this to be a 7 drop, make it cost 7.
Why do you need to exile your graveyard?
If you don't want them to be regenerated, why not just put "exile" - it even deals with indestructibility. But Wizards said the reason they moved to day of judgement was to not hose regeneration.
I actually see this as more of a while card - "If you control a card of every type (reminder text as needed), exile all non-land permanents your opponent controls."
Of course, really, I see this as a day of judgement meets akroma's vengeance with either an alternate casting cost of controlling one of everything (too strong?), or being cheap. Symmetrical effects and all that...
Contemporary Mana Guy1G
Creature - Elf
When Contemporary Mana Guy enters the battlefield, draw a card. T: Add G to your mana pool.
1/1
BTW, BTG you can't claim you weren't interested in making someone that taps for 2 when the very next card exerts to tap for 2.
This would have to cost 2G, and it would still wouldn't be bad. Elvish Visionary is already a card that sees some constructed play. You don't need to go making a card that's so much strictly better. If this were an 0/2 defender (and not an elf), I think it would be fine at 1G.
Rainbow SeekerG
Creature- Elf Druid (C) T: Add C to your mana pool. 2: Add one mana of any color to your mana pool.
1/1
Rainbow Seeker feels good for an Edric, Spymaster of Trest deck. I want to know what plane RS is from
Kaladen, Eternal Guardian of Tal'Ket1B
Legendary Enchantment Creature - Skeleton
Indestructible
Whenever a creature attacks you, Kaladen becomes a creature until end of turn.
5/5
Okay... so, it either taps for a red mana or grabs red mana to turn it into blue mana. For a hand, that sounds a bit insane, but I can actually see a cycle of these. Hell, I'm working on a custom set of enemy colors and that may be the kind of land I may like on it. Because fetch lands are too mainstream.
Aethereal Wurmagination5
Artifact
~ enters the battlefield tapped.
~ doesn't untap during each of your untap step.
Pay EE: Untap ~.
As long as ~ is not tapped, it becomes a colorless X/X Wurm creature with trample, where X is equal to the amount of E you have. It's still an artifact. T, pay any amount of E: Add that amount of mana in any combination of colors to your mana pool.
Originally wanted it to just add mana equal to the E it had without having to pay it, but I thought that would had been too much. And I know the name's silly, aye? Also, I wasn't sure about putting a simple X in front of the energy counter (I have the same thing with specific colored mana), so I rewrote the last one.
Private Mod Note
():
Rollback Post to RevisionRollBack
Let's get Random! Forum Set Make! (W/B)(U/R)(B/G)(R/W)(G/U)Mornad Broken (Active)(W/B)(U/R)(B/G)(R/W)(G/U)
OMG that's horrendously broken, it's an infinate engine. Don't get me wrong, I like the concept, but stupidly broken.
Even if it was
Pay EE:Untap ~
Pay E, T: Add one mana of any color. it would be broken in half.
I left out the rest of it's abilities because quite frankly, they are irrelevant.
Blood for Blood XX1UG
Instant
You may only play ~ if a planewalker you controlled was put into a graveyard from play this turn.
Search your library for a planeswalker card, and put it onto the battlefield with X additional loyalty counters.
...Care to point out the Aethereal Wurmagination infinite combo? Because I literally can't think of anything and it has to be very cheap to be actually degenerate, considering one of the pieces costs 5.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Savannaher Lionest 1W
Creature - Cat
When this enters the battlefield, draw a card.
2/1
And now for something I hope you'll really like:
Pew Pew 1RR
Instant (U)
This deals 2 damage to up to two target creatures.
Cycling 2
Pew Pew is also strong but fine. Faceless Soldier is amusing; Omega Myr is pretty bad anyway.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Ash barrens is kind of good in commander. BTG surely agrees, since his version was functionally worse and would go in every commander deck anyway... lol.
Faceless has cool flavor... but he's so bad. Maybe if he was a 3 drop with affinity?
Night terrors 1BB
Instant
You may sacrifice am spirit instead of paying ~'s mana cost.
Tapped creatures get -2/-2 until end of turn.
Ash barrens is kind of good in commander. BTG surely agrees, since his 1st version was functionally worse and would go in every commander deck anyway... lol.
Faceless has cool flavor... but he's so bad. Maybe if he was a 3 drop with affinity?
Night terrors 1BB
Instant
You may sacrifice am spirit instead of paying ~'s mana cost.
Tapped creatures get -2/-2 until end of turn.
Next
Everless Nightwing 2W
Creature - Bird (U)
Flying
Whenever another creature enters the battlefield, if a creature with the same name had died this turn, exile that creature. If you do, put a +1/+1 counter on Everless Nightwing.
"The memory of the departed is not something you are free to sully."
2/2
Anti Persist/Undying, one thing for sure. Comments?
@BlackVise: Is the intention of DoD to be able to cast it from the graveyard or is it from your hand or some entirely different?
Depths of Dismissal 2UU
Instant
Counter target spell.
5UU: Search your library for Depths of Dismissal, reveal it and cast it. Then shuffle your library.
Edit: Sorry magac, we posted at the same time.
Everless Nightwing it's like a hate bear for Undying and Persist and many other things depending on the situation. I love that it can stop token strategies if your removal lines up right. Break out your Spy Kit's and get Yahenni, Undying Partisan going!
My Card:
Legendary Creature - Plant Skeleton Wizard
Deathtouch
Whenever an opponent casts a spell, put a +1/+1 counter on target creature and Lelrek, Magebane Phytomancer gains hexproof until end of turn.
Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only once each turn and only if an opponent cast a spell this turn.
1/1
Lelrek gains hexproof in response to mana buuilding up in his neck of the woods He was a wizard (phytomancer) that died and was consumed by the tainted wood in which he resided. I still want him to be targetable but he is the bane to mages i.e. Magebane. He appears via reassembling any skeletons in his wood through his lingering phytomancing essence. Plus it's a custom card that is being designed to see actual kitchen play and is not being designed with new players in mind as EDH is not for new players anyway that besides the point. Static hexproof and giving himself counters might not be the best. I am looking for as much feedback on him as possible though so please feel free to get into him a little more I'll leave him in a spoiler so I don't keep reposting him.
Legendary Creature - Plant Skeleton Wizard
Deathtouch
Whenever an opponent casts a spell, put a +1/+1 counter on target creature and Lelrek, Magebane Phytomancer gains hexproof until end of turn.
Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only once each turn and only if an opponent cast a spell this turn.
1/1
Evaluate this particular version as it stands. I want to know if people think he is too strong/weak, cost too little, has good flavor, what points in an EDH game is he most relevant, would you play with him, against him, etc. Remember he is designed to be a commander and for multiplayer games in mind
It's not as straightforward as I'd like but it seems fair.
Motor club3
Artifact - Equipment (u)
Equip 2
Equipped creature gains +2/+2.
5: attach ~ to target vehicle you control. It is an artifact creature as long as ~ is attached to it. Play this ability as a sorcery.
Motor Club seems fair to me. So you're sort of bypassing Crew costs for 5. It seems fairly costed because it's basically reserved for Vehicle decks. What about some flavor text? It is a fun card for flavor
Edit: I wonder if this might be a better as an aura that has a rancor-like return to hand ability
My card
Creature - Plant Skeleton
Deathtouch
Unyielding Vilevine can't block.
Lieutenant — As long as you control your commander, Unyielding Vilevine must be blocked if able.
1BG: Return Unyielding Vilevine from your graveyard to the battlefield. Activate this ability only if you control your commander.
1/1
Next
Dreamseal 3U
Enchantment (R)
At the beginning of each end step, if three or more spells have been cast this turn, you may exile the top card of your library face down.
At the beginning of your upkeep, reveal a random card exiled by Dreamseal. You may either put it into your hand or play it without paying its mana cost.
Comments?
Next
Sorcery
Escalate—2, Pay 3 life.
Choose one or more —
- Each opponent sacrifices a creature and then discards a card at random.
- Return up to two land cards from your graveyard to the battlefield tapped.
- You may cast an instant or sorcery card with converted mana cost 4 or less from an opponent's graveyard without paying it’s mana cost.
NOTE: Would cost 5GUB and 6 life to choose all three modes
Seems balanced enough for a rare. Still, I wonder if this was a genuine command if you're just doubling up for no reason. 4 options, choose 2, no escalate. Discard; reanimate a land, play an instant (with CMC 2 or less), and sacrifice a permanent?
Skill Thief 1U
Creature - Merfolk Wizard (R)
Discard a creature card: This creature gains all abilities of the discarded creature card until end of turn.
1/3
I'd like to see more of these
Skill Thief is clearly insane! I love INSANE!
Re: Your new templating - I hate it. I hate clunky split spells like this.
B - No one will run this.
U - Good on an enchantment. Terrible on a sorcery.
And since it on;y costs 1, outside of obtuse ways to cost more... it never does both.
Gideon's Lawkeeper, Fan Bearer variant (in addition to being strong in limited, I feel these are theoretically playable in their respective tribal decks. This is why pumping out similar variants can help limited.
Gilded Lawkeeper W
Creature - Cat Warrior Cleric (C)
W, T: Tap target creature with power 3 or more.
Cycling - Tap an untapped creature you control.
1/1
And as I said before - it's a poor man's fuse split card. Unfun. Boring.
Jade Guardian - too good.
This really should have vigilance instead of untapping. I know YOU want the mana twice. But elegant design > greedy design.
I also don't see why this is a 2/4. That's just silly. A 1/1 for 2G that taos for 2 mana exists. But giving it +1/+3 is just silly.
Stream of Growth XG
Instant
Target creature gets +x/+x until end of turn. Gain X life.
On the shore you can see everyone is happy for different reasons.
As for my stream of life homage limited card - insofar as it does 2 things at once is fun. Many new players like life gain, and this teaches them to play with pump spells. It helps teach players about magic.
You know what else is fun? Split cards! They're easy to understand, fun, and don't have text reminding you that they're convoluted split cards in the text box.
Nicol Bolas's Scheme:
First, your templating doesn't work. We've talked about this, and adding a mana cost and color reminders doesn't make the text box any less confusing.
Second, instead of 3 with color reminders, do 1/B, 1/U, 1/R hybrid mana. It's your card, I'll leave it to you to photoshop the icons.
Third, I have no idea what is going on in the third ability. Do I have to at 4 additional mana? Is this kicker?
I'm disappointed you decided to make something 3 colors seemingly just to avoid the criticism it's a split card.
Name 1 B
bad raven's crime
Name 2 U
bad mill spell.
Fuse.
This new thing is no less a split card - it's just a split x 3 card. Which could be fun. But probably too busy to print.
I'm sorry if I'm not being helpful - I just don't get what you're going for...
Dead Men's Tails2B
Instant
Draw X cards and lose X life, where X equals the number of creatures that died this turn.
Designed for Commander
Sorcery
Create three 1/1 green and black Plant Skeleton creature tokens with "B: This creature gains indestructible until end of turn."
or
Sorcery
Each player sacrifices a creature. Create a 1/1 green and black Plant Skeleton creature token with "B: This creature gains indestructible until end of turn" for each creature sacrificed this way.
Reference Syphon Flesh
Next
Overflowing Growth 3G
Sorcery (R)
Until end of turn, whenever a creature enters the battlefield under your control, if you cast it from your hand, put a +1/+1 counter on each creature you control.
The arrival of new life brings all life into a frenzy of growth.
A bit disgusting with Ornithopter, but otherwise what do you think?
Why do you need to exile your graveyard?
If you don't want them to be regenerated, why not just put "exile" - it even deals with indestructibility. But Wizards said the reason they moved to day of judgement was to not hose regeneration.
I actually see this as more of a while card - "If you control a card of every type (reminder text as needed), exile all non-land permanents your opponent controls."
Of course, really, I see this as a day of judgement meets akroma's vengeance with either an alternate casting cost of controlling one of everything (too strong?), or being cheap. Symmetrical effects and all that...
Contemporary Mana Guy1G
Creature - Elf
When Contemporary Mana Guy enters the battlefield, draw a card.
T: Add G to your mana pool.
1/1
BTW, BTG you can't claim you weren't interested in making someone that taps for 2 when the very next card exerts to tap for 2.
Rainbow Seeker G
Creature- Elf Druid (C)
T: Add C to your mana pool.
2: Add one mana of any color to your mana pool.
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Legendary Enchantment Creature - Skeleton
Indestructible
Whenever a creature attacks you, Kaladen becomes a creature until end of turn.
5/5
Aethereal Wurmagination 5
Artifact
~ enters the battlefield tapped.
~ doesn't untap during each of your untap step.
Pay EE: Untap ~.
As long as ~ is not tapped, it becomes a colorless X/X Wurm creature with trample, where X is equal to the amount of E you have. It's still an artifact.
T, pay any amount of E: Add that amount of mana in any combination of colors to your mana pool.
Originally wanted it to just add mana equal to the E it had without having to pay it, but I thought that would had been too much. And I know the name's silly, aye? Also, I wasn't sure about putting a simple X in front of the energy counter (I have the same thing with specific colored mana), so I rewrote the last one.
Forum Set Make!
(W/B)(U/R)(B/G)(R/W)(G/U)Mornad Broken (Active)(W/B)(U/R)(B/G)(R/W)(G/U)
My decks:
(R/G)Atarka, the Beastly Dragon Call (EDH)(R/G)
Even if it was
Pay EE:Untap ~
Pay E, T: Add one mana of any color. it would be broken in half.
I left out the rest of it's abilities because quite frankly, they are irrelevant.
Blood for Blood XX1UG
Instant
You may only play ~ if a planewalker you controlled was put into a graveyard from play this turn.
Search your library for a planeswalker card, and put it onto the battlefield with X additional loyalty counters.
Behind the eyes of truth, is a world of illustions.
Dragon Riderof a Mist Dragonn anyway with the Dragon Riders Clan.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝