:symb::symr::symg::symw: hungers. It is physical, real, solid. It is driven and primal and has little interest in the immaterial. On its mind are growth and propagation. It is aware that creation and destruction is the same. You cannot create a thing without destroying something else, disassembling it to create the needed resources. That's how the material world works.
Simplicity before extravagance, abundance before anything else. You conquer the world by filling it out with yourself and tearing down what is not yours.
Tualim Struggler :1mana::symbr::symgw:
Creature - Elf Berserker (C)
Vigilance
~ attacks and blocks each combat if able. It's not a Tualim's nature to avoid an enemy.
2/4
Scarab Host :1mana::symbr::symgw:
Creature - Zombie Warrior (U)
Haste
At the beginning of your end step, sacrifice ~.
When ~ dies, put two 1/1 green Insect creature tokens onto the battlefield. "If it falls apart, just feed the parts to the necrophages!"
- Tullen, carrion rigger
2/2
Leech Strength :2mana::symbr::symgw:
Instant (U)
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn. "If you want to win, someone else has to lose. It's that simple."
- Trallic Bouns, rag vampire
Ichor Mantis :symb::symr::symg::symw:
Creature - Insect Vampire (R)
:symtap:: ~ fights another target creature.
Whenever a creature dies, put a +1/+1 counter on ~ and you gain 1 life. The curse actually made the giant mantis not any more bloodthirsty or dangerous. The average victim won't care whether their remains are devoured whole or just drained of all blood.
3/3
Mortis Monitor :symb::symr::symg::symw:
Creature - Lizard Zombie (U)
Flash
You may cast ~ from your graveyard. If you do, shuffle it into your library at the beginning of the end step. "So it doesn't move and smells like rot? Maybe it's dead, maybe it just wants you to think its is. Probably both."
- Methren, wasteland scout
2/5
Skullwalker Beast :symb::symr::symg::symw:
Creature - Beast (C)
~ enters the battlefield with a +1/+1 counter on it for each creature that died this turn. As Trenib walked the desert wastes, he saw a colossus in the distance. Waiting. Watching. At least he knew his body wouldn't go to waste even if he never found his way back.
4/2
I'm not as happy with this batch as with the one before, but it will serve its purpose.
Private Mod Note
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Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
I really dislike the hybrid costs. In a vacuum they look okay, but in Limited it would be mind-boggling to segregate cards into all those piles then try work out what colours to play.
All of them are quite well-designed and developed cards. Having a 4-colour common is a mind-boggler though. Uncommon as cut-off point please!
Private Mod Note
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Rollback Post to RevisionRollBack
Gaymer
Custom Card / Set Reviewer
When reviewing custom cards / sets, I look for (a) flavour, (b) function, and (c) cohesiveness, generally through a risk focus.
Simplicity before extravagance, abundance before anything else. You conquer the world by filling it out with yourself and tearing down what is not yours.
Creature - Elf Berserker (C)
Vigilance
~ attacks and blocks each combat if able.
It's not a Tualim's nature to avoid an enemy.
2/4
Creature - Zombie Warrior (U)
Haste
At the beginning of your end step, sacrifice ~.
When ~ dies, put two 1/1 green Insect creature tokens onto the battlefield.
"If it falls apart, just feed the parts to the necrophages!"
- Tullen, carrion rigger
2/2
Instant (U)
Target creature gets -1/-1 until end of turn.
Target creature gets -1/-1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
"If you want to win, someone else has to lose. It's that simple."
- Trallic Bouns, rag vampire
Creature - Insect Vampire (R)
:symtap:: ~ fights another target creature.
Whenever a creature dies, put a +1/+1 counter on ~ and you gain 1 life.
The curse actually made the giant mantis not any more bloodthirsty or dangerous. The average victim won't care whether their remains are devoured whole or just drained of all blood.
3/3
Creature - Lizard Zombie (U)
Flash
You may cast ~ from your graveyard. If you do, shuffle it into your library at the beginning of the end step.
"So it doesn't move and smells like rot? Maybe it's dead, maybe it just wants you to think its is. Probably both."
- Methren, wasteland scout
2/5
Creature - Beast (C)
~ enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
As Trenib walked the desert wastes, he saw a colossus in the distance. Waiting. Watching. At least he knew his body wouldn't go to waste even if he never found his way back.
4/2
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
All of them are quite well-designed and developed cards. Having a 4-colour common is a mind-boggler though. Uncommon as cut-off point please!
Custom Card / Set Reviewer
When reviewing custom cards / sets, I look for (a) flavour, (b) function, and (c) cohesiveness, generally through a risk focus.
Can Mortis Monitor have haste? It is red and green, after all. Or does that make its ability too much like unearth?
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝