Tempting Fruit3G Enchantment - Aura (C)
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may put a -1/-1 counter on enchanted creature. "Did you ever hear the childhood myth about swallowing a Kanaba-fruit seed?"
Illustration: A woodcutter has dropped his axe and reaches for a low-hanging fruit of a Kanaba tree. The flickering light through the leaves shines hypnotically on the fruit. In the background are more Kanaba trees with sparkling fruit hanging temptingly low on their branches.
Focus: The temptation of the illicit fruit.
Note: The Kanaba tree has a beautiful fruit that looks like a slightly lumpy apple with an iridescent red-purple-yellow coloring. If an animal accidentally eats its seeds, they can sprout and grow parasitically inside its digestive system. The host lives apparently normally for a time while the plant grows and consumes it from the inside out. The body tissues are supplanted by the new growing tree, making the host sluggish and tired, eventually growing into a gnarled tree shaped like the host animal. In Kanaba groves, some of the trees are normal tree shaped, but others are vaguely shaped like deer or humans and maybe a large gnarled beast shaped tree.
Kanaba Grove Land (U) T: Add 1 to your mana pool. ,T: Target creature doesn't untap during its controller's next untap step. Light flickers hypnotically through the leaves and travelers forget why they should be anywhere else. All that remains is the endless desire to eat the beautiful fruit.
Kanaba Treefolk3GG Creature - Treefolk (R)
CARDNAME can block an additional creature.
Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step. "The patrol sent to sector six hasn't reported in for two days."
- Field report of Captain Trass
3/5
Tempting Fruit: No untapping = blue and -1/-1 counters = black. Not very green.
Kanaba Grove: Red and green shouldn't have access to this ability.
Kanaba Treefolk:...first part is fine, second part not so much.
Dahammer4
Artifact - Equipment (R)
Choose one - Equipped creature gets +4/+0; or Double Strike; or "When this creature deals combat damage to a creature, exile that creature"; or t, unattach ~ from this creature: ~ deals 5 damage to target creature." t: Equipped creature gains flying until end of turn.
Equip 3
Is the flavor there? Yes. I think they're all pretty good designs. Especially since the Aura can only target tapped creatures. Not so much a fan of the -1/-1 counters in green though despite wither and infect clearly getting green its share of them. Though I think it best captures the flavor so. Maybe something closer to Lignify in function..
Is the flavor there? Yes. I think they're all pretty good designs. Especially since the Aura can only target tapped creatures. Not so much a fan of the -1/-1 counters in green though despite wither and infect clearly getting green its share of them. Though I think it best captures the flavor so. Maybe something closer to Lignify in function..
I wasn't aware Silvercut was making a return to Kamigawa. Otherwise, your point it null. 2-3 cards that do something off color does NOT make it the standard. If it did, then black can kill artifacts AND counter spells.
Dahammer4
Artifact - Equipment (R)
Choose one - Equipped creature gets +4/+0; or Double Strike; or "When this creature deals combat damage to a creature, exile that creature"; or t, unattach ~ from this creature: ~ deals 5 damage to target creature." t: Equipped creature gains flying until end of turn.
Equip 3
I wasn't aware Silvercut was making a return to Kamigawa. Otherwise, your point it null. 2-3 cards that do something off color does NOT make it the standard. If it did, then black can kill artifacts AND counter spells.
First, I don't think the flavor of a poison (that doesn't use poison counters) is anywhere near something that is specific to only Kamigawa. Second, Kamigawa, despite having inter-block synergy issues, was still designed using most of the same principals as the current color pie. Black artifact removal and counter spells (excluding Dash Hopes) are from much, much earlier in the game's history. I think your comparison is way off base here. Third, Wizards has stated multiple times that they are willing to bend, bleed, and sometimes break the color pie if it makes sense flavorfully.
Entangling Vines is garbage so power-wise the Fruit is great. For flavour, I like how the creature must be tapped (ie, must wander into the grove) before it gets trapped.
Grove is good too. Colorless doesn't often get this effect (Barl's Cage, Ice Flow, both very old and bad) but it could. Colorless can definitely tap creatures, though (Crown of Empires and many others). Could Grove potentially do both?
Land (R) T:1. ,T: Tap target creature. (lure the person or animal in) ,T: Target creature doesn't untap during its controller's next untap step. (get them hooked on the fruit)
I love Treefolk, and that's one decent, I just don't really understand how it fits into the flavour of the cycle, and the flavour text itself is bad.
Enchantment - Aura (C)
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may put a -1/-1 counter on enchanted creature.
"Did you ever hear the childhood myth about swallowing a Kanaba-fruit seed?"
Focus: The temptation of the illicit fruit.
Note: The Kanaba tree has a beautiful fruit that looks like a slightly lumpy apple with an iridescent red-purple-yellow coloring. If an animal accidentally eats its seeds, they can sprout and grow parasitically inside its digestive system. The host lives apparently normally for a time while the plant grows and consumes it from the inside out. The body tissues are supplanted by the new growing tree, making the host sluggish and tired, eventually growing into a gnarled tree shaped like the host animal. In Kanaba groves, some of the trees are normal tree shaped, but others are vaguely shaped like deer or humans and maybe a large gnarled beast shaped tree.
Kanaba Grove
Land (U)
T: Add 1 to your mana pool.
,T: Target creature doesn't untap during its controller's next untap step.
Light flickers hypnotically through the leaves and travelers forget why they should be anywhere else. All that remains is the endless desire to eat the beautiful fruit.
Kanaba Treefolk 3GG
Creature - Treefolk (R)
CARDNAME can block an additional creature.
Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step.
"The patrol sent to sector six hasn't reported in for two days."
- Field report of Captain Trass
3/5
Kanaba Grove: Red and green shouldn't have access to this ability.
Kanaba Treefolk:...first part is fine, second part not so much.
Sigpic by Rivenor
Artifact - Equipment (R)
Choose one - Equipped creature gets +4/+0; or Double Strike; or "When this creature deals combat damage to a creature, exile that creature"; or t, unattach ~ from this creature: ~ deals 5 damage to target creature."
t: Equipped creature gains flying until end of turn.
Equip 3
Courtesy of Crepes
[OMC] Omerium's Collapse
Is the flavor there? Yes. I think they're all pretty good designs. Especially since the Aura can only target tapped creatures. Not so much a fan of the -1/-1 counters in green though despite wither and infect clearly getting green its share of them. Though I think it best captures the flavor so. Maybe something closer to Lignify in function..
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.
I wasn't aware Silvercut was making a return to Kamigawa. Otherwise, your point it null. 2-3 cards that do something off color does NOT make it the standard. If it did, then black can kill artifacts AND counter spells.
Sigpic by Rivenor
Artifact - Equipment (R)
Choose one - Equipped creature gets +4/+0; or Double Strike; or "When this creature deals combat damage to a creature, exile that creature"; or t, unattach ~ from this creature: ~ deals 5 damage to target creature."
t: Equipped creature gains flying until end of turn.
Equip 3
Courtesy of Crepes
[OMC] Omerium's Collapse
First, I don't think the flavor of a poison (that doesn't use poison counters) is anywhere near something that is specific to only Kamigawa. Second, Kamigawa, despite having inter-block synergy issues, was still designed using most of the same principals as the current color pie. Black artifact removal and counter spells (excluding Dash Hopes) are from much, much earlier in the game's history. I think your comparison is way off base here. Third, Wizards has stated multiple times that they are willing to bend, bleed, and sometimes break the color pie if it makes sense flavorfully.
Grove is good too. Colorless doesn't often get this effect (Barl's Cage, Ice Flow, both very old and bad) but it could. Colorless can definitely tap creatures, though (Crown of Empires and many others). Could Grove potentially do both?
Land (R)
T:1.
,T: Tap target creature. (lure the person or animal in)
,T: Target creature doesn't untap during its controller's next untap step. (get them hooked on the fruit)
I love Treefolk, and that's one decent, I just don't really understand how it fits into the flavour of the cycle, and the flavour text itself is bad.
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