A mechanic from a set I will not start to work on for quite a long while. So by then it won't feel awkward for me to reuse proliferate.
(<N> is the gold symbol. It can be paid with gold counters or the treasure value of permanents you control.)
Beggar's Palace
Land Revenue - At the beginning of your upkeep, if you have no gold counter, gain a gold counter.
<1>, :symtap:: Add to your mana pool one mana of any color that a land an opponent controls could produce.
Lore Merchant
Creature - Human Merchant Revenue - At the beginning of your upkeep, if you have four or more cards in hand, gain a gold counter.
<4>: Draw a card.
1/1
Marching Ornament
<4>
Artifact Creature - Treasure Golem Revenue - At the beginning of your upkeep, if you control four or more artifacts, gain a gold counter.
4/4
Golden Cylex
<1>
Artifact - Treasure
:symtap:: Add to your mana pool.
:symtap:, Sacrifice ~: Add one mana of any color to your mana pool.
Ettara Raider :1mana::symr:
Creature - Human Mercenary
~ can't attack unless you pay <1>.
3/2
Indentured Troops :3mana::symw:
Creature - Human Mercenary
<1>: Prevent the next 3 damage that would be dealt to ~.
4/1
Intellectual Property :3mana::symu:
Sorcery
Each player gains a gold counter for each card in his or her hand.
Draw a card.
Mana Bank
<1>
Artifact
:2mana:: You gain a gold counter.
<X>: Add to your mana pool.
Commissioned Assassin :3mana::symb:
Creature -Human Assassin Revenue - Whenever a creature an is put into a graveyard from the battlefield, gain a gold counter.
<4>, :symtap:: Destroy target creature.
2/3
(<N> is the gold symbol. It can be paid with gold counters or the treasure value of permanents you control.)
Land
Revenue - At the beginning of your upkeep, if you have no gold counter, gain a gold counter.
<1>, :symtap:: Add to your mana pool one mana of any color that a land an opponent controls could produce.
Creature - Human Merchant
Revenue - At the beginning of your upkeep, if you have four or more cards in hand, gain a gold counter.
<4>: Draw a card.
1/1
<4>
Artifact Creature - Treasure Golem
Revenue - At the beginning of your upkeep, if you control four or more artifacts, gain a gold counter.
4/4
<1>
Artifact - Treasure
:symtap:: Add to your mana pool.
:symtap:, Sacrifice ~: Add one mana of any color to your mana pool.
Creature - Human Mercenary
~ can't attack unless you pay <1>.
3/2
Creature - Human Mercenary
<1>: Prevent the next 3 damage that would be dealt to ~.
4/1
Sorcery
Each player gains a gold counter for each card in his or her hand.
Draw a card.
<1>
Artifact
:2mana:: You gain a gold counter.
<X>: Add to your mana pool.
Creature -Human Assassin
Revenue - Whenever a creature an is put into a graveyard from the battlefield, gain a gold counter.
<4>, :symtap:: Destroy target creature.
2/3
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO