Temporal MightG
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3. 3: Attach Temporal Might to target creature it can enchant. Any player may activate this ability but only any time he or she could cast a sorcery.
I'm unsure about the last part of the activated ability. Should it possible to activate it at all times or only as a sorcery? What do you think? Comments appreciated. ^^
Limiting it to sorcery speed prevents large amounts of juggling and shifting around during combat, which could potentially be messy. Unless you want this to be something that people will be moving around often. Personally I would prefer limiting it.
i would say not to limit it to sorcery speed. one of the good things of this is that you can move it but at the current speed i can send a kill spell at your creature and you can't save the enchantment.
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"Reincarnated as myself, so I became the friendly neighborhood Zombie"
Running a single game all the time. Check it out. Always happy so see a new face.
i would say not to limit it to sorcery speed. one of the good things of this is that you can move it but at the current speed i can send a kill spell at your creature and you can't save the enchantment.
Good point. Instant speed it is!
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Temporal Might G
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
3: Attach Temporal Might to target creature it can enchant. Any player may activate this ability but only any time he or she could cast a sorcery.
I'm unsure about the last part of the activated ability. Should it possible to activate it at all times or only as a sorcery? What do you think? Comments appreciated. ^^
R Citizen Cane (Feldon of the Third Path)
Running a single game all the time. Check it out. Always happy so see a new face.
R Citizen Cane (Feldon of the Third Path)
Good point. Instant speed it is!