First - Bonus
Name me 1
R
Enchentment (Rare)
At the bagining of each player's upkeep, that player shuffle his or her library.
And now:
New card type: Rescue:
Colors: White and Blue.
Each rescue card is a Instent - Rescue.
Flavor: Each rescue card 'save' a creature (usualy creature you control) from death. the creature you saved will give you some profit (draw a card, gain some life, and even give to you its service)
Examples:
Name me 2
U
Instent - Rescue (Uncommon)
Return terget creature you control to its owner's hand. if it was about to be destroyed, Draw a card.
Name me 3
2W
Instent - Rescue (Uncommon)
Exile target creature you control, then return it to the battlefield under its owner’s control. if it was about to be destroyed, you gain 3 life.
Name me 4
3U
Instent - Rescue (Rare)
if target creature your opponent control was about to be destroyed this turn, insteed gain control of it.
Name me 5 (Frieand Bring Frieand)
WW
Instent - Rescue (Rare)
Regenerate target creature you control. was if it was about to be destroyed, you may put 1/1 white solider creature token into play.
I like the concept of the rescue instants, but the term "about to be destroyed" is ambiguous. What if they worked like the Planar Chaos "rescue men"? You simply get an effect for the "cost" of returning a creature you control to your hand.
Noble Rescue W
Instant - Rescue
Return a creature you control to its owner's hand. If you do, you gain 3 life.
Clever Rescue UU
Instant - Rescue
Return a creature you control to its owner's hand. If you do, draw two cards.
Timely Rescue 3WW
Instant - Rescue
Return three creatures you control to their owners' hands. If you do, destroy all creatures.
Name me 1
R
Enchentment (Rare)
At the bagining of each player's upkeep, that player shuffle his or her library.
And now:
New card type: Rescue:
Colors: White and Blue.
Each rescue card is a Instent - Rescue.
Flavor: Each rescue card 'save' a creature (usualy creature you control) from death. the creature you saved will give you some profit (draw a card, gain some life, and even give to you its service)
Examples:
Name me 2
U
Instent - Rescue (Uncommon)
Return terget creature you control to its owner's hand. if it was about to be destroyed, Draw a card.
Name me 3
2W
Instent - Rescue (Uncommon)
Exile target creature you control, then return it to the battlefield under its owner’s control. if it was about to be destroyed, you gain 3 life.
Name me 4
3U
Instent - Rescue (Rare)
if target creature your opponent control was about to be destroyed this turn, insteed gain control of it.
Name me 5 (Frieand Bring Frieand)
WW
Instent - Rescue (Rare)
Regenerate target creature you control. was if it was about to be destroyed, you may put 1/1 white solider creature token into play.
Noble Rescue W
Instant - Rescue
Return a creature you control to its owner's hand. If you do, you gain 3 life.
Clever Rescue UU
Instant - Rescue
Return a creature you control to its owner's hand. If you do, draw two cards.
Timely Rescue 3WW
Instant - Rescue
Return three creatures you control to their owners' hands. If you do, destroy all creatures.
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