Solitude 3WWW
Creature- Elemental Incarnation (R)
Whenever Solitude or anther creature you control deals combat damage to an opponent, destroy all creatures other than Solitude. Creatures destroyed this way can't be regenerated.
6/6
Rage3RRR
Creature- Elemental Incarnation (R)
Creatures you control have haste.
6/6
Solitude 3WWW
Creature- Elemental Incarnation (R)
Vigilance
Whenever anther creature you control deals combat damage to an opponent, destroy all creatures other than Solitude. Creatures destroyed this way can't be regenerated.
6/6
Rage3RRR
Creature- Elemental Incarnation (R)
Haste
Creatures you control have double strike.
6/6
Solitude 3WWW
Creature- Elemental Incarnation (R)
Vigilance
Whenever anther creature you control deals combat damage to an opponent, destroy all creatures other than Solitude. Creatures destroyed this way can't be regenerated.
6/6
Rage3RRR
Creature- Elemental Incarnation (R)
Haste
Creatures you control have double strike.
6/6
The red one is broken. It deals 12! damage with haste on turn it comes into play, i could potentially see it without the haste, but those two together..
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Solitude 3WWW
Creature- Elemental Incarnation (R)
Whenever Solitude or anther creature you control deals combat damage to an opponent, destroy all creatures other than Solitude. Creatures destroyed this way can't be regenerated.
6/6
Rage 3RRR
Creature- Elemental Incarnation (R)
Creatures you control have haste.
6/6
Solitude 3WWW
Creature- Elemental Incarnation (R)
Vigilance
Whenever anther creature you control deals combat damage to an opponent, destroy all creatures other than Solitude. Creatures destroyed this way can't be regenerated.
6/6
Rage 3RRR
Creature- Elemental Incarnation (R)
Haste
Creatures you control have double strike.
6/6
"Whenever Solitude or another creature...damage to an opponent"
to
"Whenever another creature you control...damage ot an opponent"
It would be better balanced.
There is an imposter among us...
Solitude 3WWW
Creature- Elemental Incarnation (R)
Vigilance
Whenever anther creature you control deals combat damage to an opponent, destroy all creatures other than Solitude. Creatures destroyed this way can't be regenerated.
6/6
Rage 3RRR
Creature- Elemental Incarnation (R)
Haste
Creatures you control have double strike.
6/6
The red one is broken. It deals 12! damage with haste on turn it comes into play, i could potentially see it without the haste, but those two together..
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
I'm sorry, I must've missed the part were it's unblockable.