BaaPuff - Thanks for your concern, I was away from my computer for a week and therefore didn't have the cards with me.
BaaPuff on Wellspring Wurm - Well.... this is a tricky card to cost. I'd agree with it being costed 2GG, but I guess I wouldn't know until playing with it. So far, green has been able to accelerate very fast. Removing the trample might work, but I guess it would make it rather sucky.
BaaPuff on Trial by Ordeal - White is the color of punishing creatures that damaged you, but red is the color of punishing damaged creatures (ie. Inflame or Crushing Pain).
RickCorgan on Lich's Mask - Perhaps it makes you lose the game when it leaves play?
RickCorgan on Trial by Ordeal - Alright.
Anyway, there isn't much left in the set, the rest of the cards are mainly functional reprints or vanilla creatures.
The following is a cycle of enchantments, courtesy of SOS:
Loss of Independence (R) 2WW
Enchantment
Creatures can't attack or block alone.
Loss of Motivation (R) 2UU
Enchantment
Whenever a creature is dealt combat damage, it doesn't untap during it's controller's untap step.
Loss of Inhibition (R) 2BB
Enchantment
Whenever a creature deals combat damage to another creature, destroy that creature.
Loss of Reason (R) 2RR
Enchantment
Whenever a creature deals damage to a player, creatures that player controls must attack if able during his or her next turn.
Loss of Restraint (R) 2GG
Enchantment
Whenever a creature becomes blocked, it gets +2/+0 and gains trample until end of turn.
Just a few more cards to see if anyone's interested. I'm still needing about 80+ card names for Fortress, so if anyone's interested in helping me name the set, you're welcome to do so.
Sudden Drought (C)
:1mana::symr:
Enchanment - Aura
Enchant land
Enchanted land loses all mana abilities.
Revered Seraph (R) 4WW
Creature - Angel
Flying
If you have 20 or more life, sources that would reduce your life total to 20 or less reduces it to 20 instead.
4/4
Stone Colossus (R)
Artifact Creature - Colossus
:symtap:: Stone Colossus deals 1 damage to target atacking or blocking creature.Recharge :symw::symw:
:5mana::symw::symw::symw:, :symtap:: Destroy all other creatures.
4/4
Crystal Colossus (R)
Artifact Creature - Colossus
:symtap:: Draw a card, then discard a card. Recharge :symu::symu:
:5mana::symu::symu::symu:, :symtap:: Target player draws seven cards.
4/4
Bone Colossus (R)
Artifact Creature - Colossus
:symtap:: Target creature gets -2/-0 until end of turn. Recharge :symb::symb:
:5mana::symb::symb::symb:, :symtap:: Target opponent loses 5 life, you gain 5 life.
4/4
Steel Colossus (R)
Artifact Creature - Colossus
:symtap:: Target creature gains first strike until end of turn. Recharge :symr::symr:
:5mana::symr::symr::symr:, :symtap:: Steel Colossus deals 5 damage to each player and each other creature.
4/4
Energem Colossus (R)
Artifact Creature - Colossus
:symtap:: Target creature gets +1/+1 until end of turn. Recharge :symg::symg:
:5mana::symg::symg::symg:, :symtap:: Creatures you control get +5/+5 and gain trample until end of turn.
4/4
And a throw-in from my next set, 'Magicademy':
Cinder Phoenix (R)
:3mana::symr::symr:
Creature - Phoenix
Flying
Whenever Cinder Phoenix is put into a graveyard from play, put the top three cards of your library into your graveyard. If a red card is put into your graveyard this way, return Cinder Phoenix to play tapped.
3/1
BaaPuff on Wellspring Wurm - Well.... this is a tricky card to cost. I'd agree with it being costed 2GG, but I guess I wouldn't know until playing with it. So far, green has been able to accelerate very fast. Removing the trample might work, but I guess it would make it rather sucky.
BaaPuff on Trial by Ordeal - White is the color of punishing creatures that damaged you, but red is the color of punishing damaged creatures (ie. Inflame or Crushing Pain).
RickCorgan on Lich's Mask - Perhaps it makes you lose the game when it leaves play?
RickCorgan on Trial by Ordeal - Alright.
Anyway, there isn't much left in the set, the rest of the cards are mainly functional reprints or vanilla creatures.
The following is a cycle of enchantments, courtesy of SOS:
Loss of Independence (R)
2WW
Enchantment
Creatures can't attack or block alone.
Loss of Motivation (R)
2UU
Enchantment
Whenever a creature is dealt combat damage, it doesn't untap during it's controller's untap step.
Loss of Inhibition (R)
2BB
Enchantment
Whenever a creature deals combat damage to another creature, destroy that creature.
Loss of Reason (R)
2RR
Enchantment
Whenever a creature deals damage to a player, creatures that player controls must attack if able during his or her next turn.
Loss of Restraint (R)
2GG
Enchantment
Whenever a creature becomes blocked, it gets +2/+0 and gains trample until end of turn.
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
Sudden Drought (C)
:1mana::symr:
Enchanment - Aura
Enchant land
Enchanted land loses all mana abilities.
Revered Seraph (R)
4WW
Creature - Angel
Flying
If you have 20 or more life, sources that would reduce your life total to 20 or less reduces it to 20 instead.
4/4
Stone Colossus (R)
Artifact Creature - Colossus
:symtap:: Stone Colossus deals 1 damage to target atacking or blocking creature.Recharge :symw::symw:
:5mana::symw::symw::symw:, :symtap:: Destroy all other creatures.
4/4
Crystal Colossus (R)
Artifact Creature - Colossus
:symtap:: Draw a card, then discard a card. Recharge :symu::symu:
:5mana::symu::symu::symu:, :symtap:: Target player draws seven cards.
4/4
Bone Colossus (R)
Artifact Creature - Colossus
:symtap:: Target creature gets -2/-0 until end of turn. Recharge :symb::symb:
:5mana::symb::symb::symb:, :symtap:: Target opponent loses 5 life, you gain 5 life.
4/4
Steel Colossus (R)
Artifact Creature - Colossus
:symtap:: Target creature gains first strike until end of turn. Recharge :symr::symr:
:5mana::symr::symr::symr:, :symtap:: Steel Colossus deals 5 damage to each player and each other creature.
4/4
Energem Colossus (R)
Artifact Creature - Colossus
:symtap:: Target creature gets +1/+1 until end of turn. Recharge :symg::symg:
:5mana::symg::symg::symg:, :symtap:: Creatures you control get +5/+5 and gain trample until end of turn.
4/4
And a throw-in from my next set, 'Magicademy':
Cinder Phoenix (R)
:3mana::symr::symr:
Creature - Phoenix
Flying
Whenever Cinder Phoenix is put into a graveyard from play, put the top three cards of your library into your graveyard. If a red card is put into your graveyard this way, return Cinder Phoenix to play tapped.
3/1
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact