I decided to try to make a combo elf deck. It can still be aggressive with the insects or manage to with with tendrils storm. I think I might be bashed for this idea, but I want to hear advice,
Issue I see with the deck doing playtesting I don't seem to have enough draw to get into the glimpse of nature and the like, Any Ideas
you need more 1cc elves to make it work to abuse Heritage druid's ability. also add 2 more birchlore rangers, just that and nettle sentinel can ensure you draw out your library. i also added in Joraga warcaller to help pump my army should i run outta gas... it helps them survive a pyroclasm if you can kick it enough... and at the same time if i need to just cast him to draw another card then its a 1cc elf.
also, i'd probably run 1 tendrils and 1 grapeshot so they dont get singled out vs meddling mage or extirpate and such.
Oh yeah, no Elvish visionary??? they are awesome..sometimes i go off even without glimpse in my hand. but ofcourse i use visionary and wirewood symbiote along with Llanowar and such in time to actually draw glimpse.
i've been able to go off as early as turn 1(with a godly hand)... but what i love about this deck is that i can always change the gameplan and win the old way via attacking along with joraga warcaller pumping all my guys +2/+2
This is using the most of the suggestions From Protection from Trolls. except the joraga warcaller I haven't been able to find room for it. The Sages of the Anima is an amazing card if i need to make my storm count raise.
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I'd suggest that you really include Joraga warcaller... hes just too good to pass up... at worst, you wont be able to get your kill condition and run out of elves to cast... what i usually do is make sure that the warcaller is last in my hand and then i cast him out, atleast kicking him twice to survive a pyroclasm....and then next turn, if you opponent doesnt have a wrath effect, he/she's screwed.
But i also have 2 caller of the claw too in my s/b
edit: oh yeah, some your creatures cost too much... you probably dont even need tutoring stuff since you are running few lands anyway... so you gota try to make mostly all of your creatures as cheap as possible. my most expensive creature is visionary and thats it.... most of the time i dont even have to multikick warcaller to win... i just do it for fun (toy with opponents) and then kill then with goblin bombardment (saccing 20 elves for 20 damage) or grapeshot.
1.) Anyone who thinks cancel is viable should be shot. in the face. with a hammer.
2.) You misunderstand, what I was suggesting was the total exclusion of Spellstutter Sprite, because it just isnt that good anymore.
3.) Understand, Dredge is not really a Magic: The Gathering deck. When a card is playable in it, it doesn't mean it's a tournament playable card. It means it's playable in whatever crazy fantasy world that Dredge operates in.
Issue I see with the deck doing playtesting I don't seem to have enough draw to get into the glimpse of nature and the like, Any Ideas
6 Forest
2 Gaea's Cradle
4 Wirewood Hivemaster
2 Wirewood Symbiote
2 Priest of Titania
4 Elvish Spirit Guide
2 Imperious Perfect
4 Elves of Deep Shadow
4 Llanowar Elves
3 Sylvan Messenger
2 Birchlore Rangers
4 Nettle Sentinel
4 Heritage Druid
4 Fyndhorn Elves
2 Tendrils of Agony
4 Land Grant
1 Concordant Crossroads
2 Vitalize
also, i'd probably run 1 tendrils and 1 grapeshot so they dont get singled out vs meddling mage or extirpate and such.
Oh yeah, no Elvish visionary??? they are awesome..sometimes i go off even without glimpse in my hand. but ofcourse i use visionary and wirewood symbiote along with Llanowar and such in time to actually draw glimpse.
i've been able to go off as early as turn 1(with a godly hand)... but what i love about this deck is that i can always change the gameplan and win the old way via attacking along with joraga warcaller pumping all my guys +2/+2
4 Forest
2 Gaea's Cradle
Creatures
4 Wirewood Hivemaster
4 Wirewood Symbiote
2 Priest of Titania
4 Elvish Spirit Guide
3 Llanowar Elves
3 Sylvan Messenger
4 Birchlore Rangers
4 Nettle Sentinel
4 Heritage Druid
3 Fyndhorn Elves
3 Elvish Visionary
1 Sages of the Anima
1 Tendrils of Agony
1 Grapeshot
4 Land Grant
1 Concordant Crossroads
2 Vitalize
2 Weird Harvest
This is using the most of the suggestions From Protection from Trolls. except the joraga warcaller I haven't been able to find room for it. The Sages of the Anima is an amazing card if i need to make my storm count raise.
But i also have 2 caller of the claw too in my s/b
edit: oh yeah, some your creatures cost too much... you probably dont even need tutoring stuff since you are running few lands anyway... so you gota try to make mostly all of your creatures as cheap as possible. my most expensive creature is visionary and thats it.... most of the time i dont even have to multikick warcaller to win... i just do it for fun (toy with opponents) and then kill then with goblin bombardment (saccing 20 elves for 20 damage) or grapeshot.
http://www.forums.mtgsalvation.com/showthread.php?t=169232
here's my list..
4x Heritage Druid
4x Nettle Sentinel
4x Birchlore Rangers
4x Wirewood Symbiote
4x Llanowar Elves
4x Quirion Ranger
2x Elvish Visionary
Utility (3)
1x eternal witness
1x Regal Force
1x Mirror Entity
4x Summoner's Pact
4x Glimpse of Nature
3x Chord of Calling
I Win (3)
1x Grapeshot
1x Brain Freeze
1x banefire
Mana Sources: (16)
7 Forest
4 Elvish spirit guide
4 land grant
1 gea’s cradle
1 crop rotation
3x Viridian Zealot
1x Burrenton Forge-Tender
1x Loaming Shaman
4x Leyline of Lifeforce
3x Caller of the claw
3x pact of negation
http://forums.mtgsalvation.com/showthread.php?t=169232
C'mon people, it's not that hard to do.
(Siggy adapted, DarkHunter1357 (deviantART))