I play this game so much now. I prefer civ 4 Fall from Heaven II (Sheiam), but I play a lot of beyond the sword as well (celts and Indians.) Anyone else a civ addict?
Ever since 1992, a friend got me hooked. Up until that time, mario was the most expansive game I played. Building empires has been a hobby ever since.
It would be great if they made an anthology. But not just rereleasing the games but polishing the engines a little, while keeping the original mechanics. Civ 3 was radically different from 1 and 2. Not better perse, just different.
It's taken a lot of heat, but Civ-5 is my favorite of recent years. It falls a bit flat on the macro level, but the tactical combat is such a huge improvement over the Stacks-of-Death.
BS, did they fix the no-stack, unit movement issue? I never played Civ V, but I heard of the horrors of no easy way to move units around since they do not stack. This was especially noticed for the AI, which would paralyze itself with units.
How can you not miss the Stack of Doom. I loved being overrun by underteched idiots in Civ IV merely because they saved up so many units for their SoD. That was until I could kill it. I always underestimated what I needed to kill the ai's SoD.
BS, did they fix the no-stack, unit movement issue? I never played Civ V, but I heard of the horrors of no easy way to move units around since they do not stack. This was especially noticed for the AI, which would paralyze itself with units.
That is the downside. But the game is balanced so that you're probably only using five or six units in a given theater, not forty-plus. It does take a little longer, but it's not a constant slog.
It's important to remember that units can move through other units' spaces, they just can't stop there, and that even the slowest units in the game have a speed of 2. So it's not like you're always blocking yourself in if you move wrong.
How can you not miss the Stack of Doom. I loved being overrun by underteched idiots in Civ IV merely because they saved up so many units for their SoD. That was until I could kill it. I always underestimated what I needed to kill the ai's SoD.
In Civ V, though, there's actual thinking involved.
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Vive, vale. Siquid novisti rectius istis,
candidus inperti; si nil, his utere mecum.
Played Civ 1 and 2 when they first came out (Civ 2 is probably my favorite game of all time). Civ 3 I found a dissapointing downgrade from Civ 2.
I haven't played civ 4, as it isn't sold locally.
Civ 5 combat is very nice, but besides that the older civs were better.
I also spend hours on Freeciv (which if you liked Civ 1 and 2 is like a graphical upgrade; would have been strictly better than Civ 1 and 2 except there's no diplomacy to talk about and the AI is a genocidal little twit). However, I stopped playing when I got my new PC. Security in win7 makes it a total b* and a half to erase savegames, and the graphics/font is microscopic on the new monitor.
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"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
I spent so many hours in III, and then IV. I always thought II was a better game, but the graphics were so poor that I could never get past them.
But then, my typical game was to build up a fortress continent and then begin building massive quantities of nuclear weapons until the game went into the late 2500s and the world turned to desert.
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Sing lustily and with good courage.
Be aware of singing as if you were half dead,
or half asleep:
but lift your voice with strength.
Be no more afraid of your voice now,
nor more ashamed of its being heard,
than when you sang the songs of Satan.
I vastly prefer Colonization to Civilization (Woo for the Colonization remake using Civ 4's Engine!). Civilization has always seemed just a little too abstract in some things for men.
My favorite civ would have to be 2. That was the first computer game I was addicted to. Civ 3 had fairly decent graphics for its time but adding resources made your play though more of a crap shoot- am I going to get Iron? Saltpeter? Rubber? And loosing your first expansion culturally because an other civ started close to you was bogus, but gaining territories through cultural expansion was nice.
Civ 4 added a ton of new stuff, but later on the combat was ridiculous.
Never played 5.
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"Wizards could put $100 bills in packs and people would complain about how they were folded."
I vastly prefer Colonization to Civilization (Woo for the Colonization remake using Civ 4's Engine!). Civilization has always seemed just a little too abstract in some things for men.
I haven't played civ 4 colonization, but I have played the DOS version extensively.
It was ok. The computer, however, is a bigger cheating bastard than any of the civ games. Wipe out every colony and every ship the enemy controls? Two turns later he has a size 10 colony and new ships. Ships teleport. In one my early games my entire strategy was to create a colony that could only be accessed by a single strip of water, then park ships there, then fill the shore with units so that enemy units can't land. Lo and behold, ship magically teleports behind my ship, then continental armies land on shore, killing all my units without even combat. Another was when an enemy colony could be accessed by a single tile of water. I parked a privateer there to blockade enemy ships (and trading). Doesn't matter. Ships teleported over my ships anyway.
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"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
I haven't played civ 4 colonization, but I have played the DOS version extensively.
It was ok. The computer, however, is a bigger cheating bastard than any of the civ games. Wipe out every colony and every ship the enemy controls? Two turns later he has a size 10 colony and new ships. Ships teleport. In one my early games my entire strategy was to create a colony that could only be accessed by a single strip of water, then park ships there, then fill the shore with units so that enemy units can't land. Lo and behold, ship magically teleports behind my ship, then continental armies land on shore, killing all my units without even combat. Another was when an enemy colony could be accessed by a single tile of water. I parked a privateer there to blockade enemy ships (and trading). Doesn't matter. Ships teleported over my ships anyway.
Hahaha. Yeah... sometimes that game would piss me off. But I loved the interactions with the American Indians and I liked the systems behind the game better.
I think the few times I won the game I limited myself to 3 or 4 colonies - one mined exclusively, one farmed, one pumped out horses and one turned the ore into guns. It was a perfect military society and I destroyed the King's forces when they showed up. It is not a game where you can afford to go on the offensive much, because you always end up losing out majorly for no apparent reason (a single Brave once wiped out my entire army). You literally had to turtle against the royal army.
BS, did they fix the no-stack, unit movement issue? I never played Civ V, but I heard of the horrors of no easy way to move units around since they do not stack. This was especially noticed for the AI, which would paralyze itself with units.
How can you not miss the Stack of Doom. I loved being overrun by underteched idiots in Civ IV merely because they saved up so many units for their SoD. That was until I could kill it. I always underestimated what I needed to kill the ai's SoD.
The AI has some issues in V, but it seems to handle movement and combat fine. The main issue is naval invasions over large bodies of water, which they are quite pitiful at.
I remember the exact moment V's tactical combat pushed itself above IV, for me. I'm playing on an Earth map, maximum difficulty, and get a start in Africa. I get a good jump and wipe out my two neighboring civs for dominance over the continent. Russia, actually starting in Russia, takes over Asia pretty quickly and far out-techs everyone. Soon they declare war on me. Their only route of attack by land is basically through real world Cairo/Suez. (Their attempts to cut through the Mediterranean or the Red Sea get cut down pretty easily by ranged units and cities). My melee units defend that sliver of Cairo/Suez for aeons, "300" style. Very epic, I was on the brink of annihilation for about 1000 years in-game time and eventually came out victorious.
I play this game so much now. I prefer civ 4 Fall from Heaven II (Sheiam), but I play a lot of beyond the sword as well (celts and Indians.) Anyone else a civ addict?
This. Regarding Civ IV and FFH II. Just loooove this mod! It just gives so many possbilities with the different species. Awesome mod.
However it is second place, since 1st place for me is the Warhammer Fantasy Mod for Civ III which I played for like eons. Still play it sometimes
Civ II and IV are both very original with the strategic resources.
Civ V is just very different from play style. I like it, but it is not a game I play much. It is so much more strategic and involves a lot of thinking.
Anyways, I always come back to these games. Even after years. Same said for the old X-COM series
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"It is good to be bad"
"This is the infernal spawn of the infernal spawn of evil!"
I tried this, after being really, really bored. The game has an interesting premise and concept as well as a laudable, elegant design. Nevertheless, I take issue with the complexity and speed of the game, both of which lead to rather long games.
After installing this, screwing around for a few hours, I got too bothered and immediately uninstalled it. (I have RL stuff to do and don't see much point to games in the first place, though. I'm getting old, you know.)
I play this game so much now. I prefer civ 4 Fall from Heaven II (Sheiam), but I play a lot of beyond the sword as well (celts and Indians.) Anyone else a civ addict?
I think the game has many elements that lend the game itself addictive powers.
Player beware!
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sig by DarkNightCavalier
Avatar by perv90210.
Currently Running
Cryffyl
"Can you apply the penal code to demons?"
It would be great if they made an anthology. But not just rereleasing the games but polishing the engines a little, while keeping the original mechanics. Civ 3 was radically different from 1 and 2. Not better perse, just different.
It's taken a lot of heat, but Civ-5 is my favorite of recent years. It falls a bit flat on the macro level, but the tactical combat is such a huge improvement over the Stacks-of-Death.
candidus inperti; si nil, his utere mecum.
How can you not miss the Stack of Doom. I loved being overrun by underteched idiots in Civ IV merely because they saved up so many units for their SoD. That was until I could kill it. I always underestimated what I needed to kill the ai's SoD.
"Can you apply the penal code to demons?"
Civilization V is my favorite one. I noticed I just can't go back to previous civ games, unit stacking makes warfare way too uninteresting.
That is the downside. But the game is balanced so that you're probably only using five or six units in a given theater, not forty-plus. It does take a little longer, but it's not a constant slog.
It's important to remember that units can move through other units' spaces, they just can't stop there, and that even the slowest units in the game have a speed of 2. So it's not like you're always blocking yourself in if you move wrong.
In Civ V, though, there's actual thinking involved.
candidus inperti; si nil, his utere mecum.
I haven't played civ 4, as it isn't sold locally.
Civ 5 combat is very nice, but besides that the older civs were better.
I also spend hours on Freeciv (which if you liked Civ 1 and 2 is like a graphical upgrade; would have been strictly better than Civ 1 and 2 except there's no diplomacy to talk about and the AI is a genocidal little twit). However, I stopped playing when I got my new PC. Security in win7 makes it a total b* and a half to erase savegames, and the graphics/font is microscopic on the new monitor.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
sig by DarkNightCavalier
Avatar by perv90210.
Currently Running
Cryffyl
But then, my typical game was to build up a fortress continent and then begin building massive quantities of nuclear weapons until the game went into the late 2500s and the world turned to desert.
Be aware of singing as if you were half dead,
or half asleep:
but lift your voice with strength.
Be no more afraid of your voice now,
nor more ashamed of its being heard,
than when you sang the songs of Satan.
sig by DarkNightCavalier
Avatar by perv90210.
Currently Running
Cryffyl
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
Civ 4 added a ton of new stuff, but later on the combat was ridiculous.
Never played 5.
Tribute to Dr. Jeebus
Not a little Sheeple.
I haven't played civ 4 colonization, but I have played the DOS version extensively.
It was ok. The computer, however, is a bigger cheating bastard than any of the civ games. Wipe out every colony and every ship the enemy controls? Two turns later he has a size 10 colony and new ships. Ships teleport. In one my early games my entire strategy was to create a colony that could only be accessed by a single strip of water, then park ships there, then fill the shore with units so that enemy units can't land. Lo and behold, ship magically teleports behind my ship, then continental armies land on shore, killing all my units without even combat. Another was when an enemy colony could be accessed by a single tile of water. I parked a privateer there to blockade enemy ships (and trading). Doesn't matter. Ships teleported over my ships anyway.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Hahaha. Yeah... sometimes that game would piss me off. But I loved the interactions with the American Indians and I liked the systems behind the game better.
I think the few times I won the game I limited myself to 3 or 4 colonies - one mined exclusively, one farmed, one pumped out horses and one turned the ore into guns. It was a perfect military society and I destroyed the King's forces when they showed up. It is not a game where you can afford to go on the offensive much, because you always end up losing out majorly for no apparent reason (a single Brave once wiped out my entire army). You literally had to turtle against the royal army.
TerribleBad at Magic since 1998.A Vorthos Guide to Magic Story | Twitter | Tumblr
[Primer] Krenko | Azor | Kess | Zacama | Kumena | Sram | The Ur-Dragon | Edgar Markov | Daretti | Marath
The AI has some issues in V, but it seems to handle movement and combat fine. The main issue is naval invasions over large bodies of water, which they are quite pitiful at.
I remember the exact moment V's tactical combat pushed itself above IV, for me. I'm playing on an Earth map, maximum difficulty, and get a start in Africa. I get a good jump and wipe out my two neighboring civs for dominance over the continent. Russia, actually starting in Russia, takes over Asia pretty quickly and far out-techs everyone. Soon they declare war on me. Their only route of attack by land is basically through real world Cairo/Suez. (Their attempts to cut through the Mediterranean or the Red Sea get cut down pretty easily by ranged units and cities). My melee units defend that sliver of Cairo/Suez for aeons, "300" style. Very epic, I was on the brink of annihilation for about 1000 years in-game time and eventually came out victorious.
This. Regarding Civ IV and FFH II. Just loooove this mod! It just gives so many possbilities with the different species. Awesome mod.
However it is second place, since 1st place for me is the Warhammer Fantasy Mod for Civ III which I played for like eons. Still play it sometimes
Civ II and IV are both very original with the strategic resources.
Civ V is just very different from play style. I like it, but it is not a game I play much. It is so much more strategic and involves a lot of thinking.
Anyways, I always come back to these games. Even after years. Same said for the old X-COM series
"This is the infernal spawn of the infernal spawn of evil!"
Thank you for this sig image @myself
After installing this, screwing around for a few hours, I got too bothered and immediately uninstalled it. (I have RL stuff to do and don't see much point to games in the first place, though. I'm getting old, you know.)
I think the game has many elements that lend the game itself addictive powers.
Player beware!