Flashing in or Arkbowing a Rhonas is Bananas B-A-N-A-N-A-S!
Massacre Girl is great with a dork.
If you have both Reid and Arkbow, its game over, trust me.
The gameplan is mostly to establish a boardstate with Wildgrowth Walkers/Jadelight Rangers. The general wincon has been Rhonas either by cast or by Arkbow with a few creatures on board. But the fun part of the deck is having Reid and Arkbow out. The deck doesn't need more than 5 mana to operate, though the curve is a little heavy. I haven't lost much except to decks that can draw a bunch. This deck rules top-deck battles.
I read about this deck online somewhere, but its a bit of a rough draft. One thing I'm sure of is chupa, autumns, and rhonas with Vivien's to find them is FUN!
Lots of changes to come but its a start.
I've also been considering Jund and Naya variants.
White for just angel and knight? The knight can be subbed out for the reclamation sage. The angel is good, but you just dont need to splash white for it. IMO you dont have enough ETB effects to really take full advantage of the arkbow.
I was thinking about sage, just don't have the cards on arena.
Was also thinking about that new sorin PW and gravedigger. Would like to add some flyers too. Any suggestions?
I was thinking about sage, just don't have the cards on arena.
Was also thinking about that new sorin PW and gravedigger. Would like to add some flyers too. Any suggestions?
Sorin, Vengeful Bloodlord can definitely open up a game. That is for sure. If you are running the explore package.....definitely run bolas's citadel and path of discovery. With wildgrowth walker on the field, you can mow thru cards in your library with the Bolas's Citadel and not lose life.
I've also learned that God-Eternal Rhonas is a bad card. Almost all the big green finishers are better. Especially if you are playing abzan, the other two gods are unbelievably better. God-Eternal Bontu especially.
I'm gonna add a 2nd path to discovery. It's great with Walker and filters out lands and dorks. Thanks for the recommendation.
Though I disagree with Rhonas being bad. Chaining them turn after turn is insane, which is something this deck can accomplish whether they block him or not. Can even use him as a combat trick. Can't seem to find an answer for planeswalkers in creature form. All my wins come from Walker life gain, massacre girling a board or rhonas with a a couple jadelights or whatever. Or they just run out of answers from vivien's. I kinda want that new 6 Mana lili
I upped lil Vivien to 4. She doesn't protect herself until you have Mana open but she is a house. It's difficult to attack into her when there's 4+ Mana open. Currently on 2 Reid's. And haven't decided whether I want 1 or 2 copies of her arkbow. It's more of a late game tech card. It does win a lot of games though.
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A creature toolbox that uses 3 different Vivien cards as a card selection engine. Resilient, Consistent, and Powerful.
4 Wildgrowth Walker
3 Merfolk Branchwalker
4 Jadelight Ranger
3 Elvish Rejuvenator
2 Knight of Autumn
3 Ravenous Chupacabra
1 Golgari Findbroker
1 Angel of Grace
1 Massacre Girl
2 God-Eternal Rhonas
2 Trollbred Guardian
1 Carnage Tyrant
1 Vivien, Champion of the Wilds
2 Vivien's Arkbow
24 lands?
Flashing in or Arkbowing a Rhonas is Bananas B-A-N-A-N-A-S!
Massacre Girl is great with a dork.
If you have both Reid and Arkbow, its game over, trust me.
The gameplan is mostly to establish a boardstate with Wildgrowth Walkers/Jadelight Rangers. The general wincon has been Rhonas either by cast or by Arkbow with a few creatures on board. But the fun part of the deck is having Reid and Arkbow out. The deck doesn't need more than 5 mana to operate, though the curve is a little heavy. I haven't lost much except to decks that can draw a bunch. This deck rules top-deck battles.
I read about this deck online somewhere, but its a bit of a rough draft. One thing I'm sure of is chupa, autumns, and rhonas with Vivien's to find them is FUN!
Lots of changes to come but its a start.
I've also been considering Jund and Naya variants.
Was also thinking about that new sorin PW and gravedigger. Would like to add some flyers too. Any suggestions?
Sorin, Vengeful Bloodlord can definitely open up a game. That is for sure. If you are running the explore package.....definitely run bolas's citadel and path of discovery. With wildgrowth walker on the field, you can mow thru cards in your library with the Bolas's Citadel and not lose life.
I've also learned that God-Eternal Rhonas is a bad card. Almost all the big green finishers are better. Especially if you are playing abzan, the other two gods are unbelievably better. God-Eternal Bontu especially.
Gideon Blackblade if you are staying white although, Golgari is just better suited for what you are doing.
Samut, Tyrant Smasher seems really good with the bow too. That or red w/ rhythm of the wild
4 Hydroid Krasis
4 Llanowar Elves
4 Deputy of Detention
4 Fblthp, the Lost
4 Jadelight Ranger
4 Knight of Autumn
1 Shalai, Voice of Plenty
2 Frilled Mystic
2 Glacial Fortress
2 Sunpetal Grove
2 Forest
2 Island
2 Plains
2 Hinterland Harbor
4 Temple Garden
4 Hallowed Fountain
4 Breeding Pool
3 Vivien's Arkbow
Instant
3 Absorb
3 Quench
I feel it is an absolute mistake to not run Tamiyo, collector of tales in a bant bow deck
Though I disagree with Rhonas being bad. Chaining them turn after turn is insane, which is something this deck can accomplish whether they block him or not. Can even use him as a combat trick. Can't seem to find an answer for planeswalkers in creature form. All my wins come from Walker life gain, massacre girling a board or rhonas with a a couple jadelights or whatever. Or they just run out of answers from vivien's. I kinda want that new 6 Mana lili