So I've been rocking this deck since Amonkhet came out and I'm trying to figure out some upgrades for it.
The deck is primarily Green/Black with a splash of Red for the Scorpion God. It works well when it gets its engine online, which is surprising because it's fairly budget.
The first cards I added were Llanowar Elves so I could hit my abundant 3 drops on turn 2. Other than that I haven't really thought about how to get this deck primed for some FNM.
What cards would you guys suggest? All comments and suggestions are appreciated.
The deck is primarily Green/Black with a splash of Red for the Scorpion God. It works well when it gets its engine online, which is surprising because it's fairly budget.
The first cards I added were Llanowar Elves so I could hit my abundant 3 drops on turn 2. Other than that I haven't really thought about how to get this deck primed for some FNM.
What cards would you guys suggest? All comments and suggestions are appreciated.
4 Hapatra, Vizier of Poisons
4 Channeler Initiate
4 Banewhip Punisher
4 Obelisk Spider
4 Ammit Eternal
4 Llanowar Elves
3 Driven // Despair
4 Splendid Agony
4 Nest of Scarabs
4 Evolving Wilds
3 Mountain
3 Grasping Dunes
6 Forest
6 Swamp
per Standard Main Forum- What Belongs Here, decklists belong in the subfora. Moving to Deck Creation. - hoser2
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Ifnir Deadlands, Blooming Marsh and Woodland Cemetery are cards you have almost certainly considered.
From my experience with earlier versions of the deck, I am surprised to see Lifecrafter's Bestiary in the main.
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.