This is great and fun to watch, but it wasnt hitting grinding station all the times it would have been helpful. Feeling like its trying to do too much; as if it has sideboard cards in the main deck.
Seems like a cool deck. God did he play it bad in the first 2 matches. My eyes were hurting. Lol
Looks like it could easy slot in sword of the meek and foundry also.
This deck reminds me of an Urza Paradoxical Outcome deck I've seen on MTGO that I'd argue is better (not as vulnerable to graveyard hate, not dependent on sticking a 2-drop creature that dies to Gut Shot, neither initial engine card can be hit with Inquisition of Kozilek, both initial engine cards being 4 cmc opens up the possibility of tutors like Clutch of the Undercity, easier time casting mondo draw spell pre-combo). I think Paradoxical Urza deserves its own thread despite having similar card choices, though.
Also, on only one Mirrodin Besieged maindeck: with Echo of Eons repeatedly shuffling your graveyard into your library and milling your opponent being a viable alt win con, I've never felt the need for more than 1 Mirrodin Besieged in this deck.
https://www.youtube.com/watch?v=pgpxjgiurEA
4 Riddlesmith
1 Sai, Master Thopterist
4 Simian Spirit Guide
4 Urza, Lord High Artificer
1 Saheeli, Sublime Artificer
Spells
4 Echo of Eons
Artifacts
4 Chalice of the Void
4 Engineered Explosives
4 Everflowing Chalice
4 Mishra's Bauble
4 Mox Opal
2 Tormod's Crypt
2 Grinding Station
1 Mirrodin Besieged
Lands
1 Cavern of Souls
4 Darksteel Citadel
1 Fiery Islet
1 Geier Reach Sanitarium
1 Gemstone Caverns
2 Shivan Reef
3 Snow-Covered Island
4 Spire of Industry
2 Tormod's Crypt
1 Welding Jar
1 Abrade
1 Ancient Grudge
1 Arc Trail
1 Hurkyl's Recall
1 Negate
1 Ray of Revelation
1 Whipflare
1 Ghirapur Aether Grid
1 Narset, Parter of Veils
2 Teferi, Time Raveler
1 Karn, Scion of Urza
This is great and fun to watch, but it wasnt hitting grinding station all the times it would have been helpful. Feeling like its trying to do too much; as if it has sideboard cards in the main deck.
Would this not be more consistent?
4 Riddlesmith
4 Simian Spirit Guide
4 Urza, Lord High Artificer
Spells
4 Echo of Eons
Artifacts
4 Chalice of the Void
4 Engineered Explosives
4 Everflowing Chalice
4 Mishra's Bauble
4 Mox Opal
1 Welding Jar
3 Grinding Station
3 Mirrodin Besieged
Lands
4 Darksteel Citadel
4 Glimmervoid
4 Gemstone Caverns
3 Snow-Covered Island
3 Spire of Industry
Mirrodin Besieged on Mirran performs the same basic function as Sai, Master Thopterist or Saheeli, Sublime Artificer and its also the wincon. Those can be sideboarded if they are needed for a specific match up, but cutting red is a big plus...
Looks like it could easy slot in sword of the meek and foundry also.
Rampage of the Clans
(Instant speed GG)
In the game play video, too often he was stuck with a bunch of tapped artifacts and if there was no grinding station they were effectively useless.
Also, on only one Mirrodin Besieged maindeck: with Echo of Eons repeatedly shuffling your graveyard into your library and milling your opponent being a viable alt win con, I've never felt the need for more than 1 Mirrodin Besieged in this deck.
Do you have a deck list for Paradoxical Urza?
I've seen two Paradoxical Urza lists in MTGO results and here's the one from https://magic.wizards.com/en/articles/archive/mtgo-standings/modern-league-2019-07-09:
4 Darksteel Citadel
3 Ghost Quarter
10 Snow-Covered Island
1 Snow-Covered Mountain
Creatures
3 Sai, Master Thopterist
4 Urza, Lord High Artificer
Spells
1 Thoughtcast
3 Metallic Rebuke
4 Paradoxical Outcome
4 Arcum's Astrolabe
2 Engineered Explosives
4 Everflowing Chalice
1 Grinding Station
4 Ichor Wellspring
4 Mishra's Bauble
4 Mox Opal
1 Pithing Needle
3 Relic of Progenitus
1 Engineered Explosives
1 Pithing Needle
2 Force of Negation
3 Galvanic Blast
1 Ghirapur Aether Grid
1 Grafdigger's Cage
2 Narset, Parter of Veils
1 Navigator's Compass
1 Spellskite
2 Tormod's Crypt