I was thinking since I got on a Master 25 booster a Blood Moon on making some sort of deck around it and Demonic Pact. I was thinking of adding a third color, Green or White, but I decided to go for Green for a bit more acceleration, but I'm open to ideas of changing it if the reasons are better for it. Also, green provides also land destruction, what is the point of the idea of the deck.
This is the deck idea. It can be updated anytime since it's an export from the Decks section.
Land destruction plus Ramunap Excavator along with Ghost Quarter. Blood Moon is for the moment in the sideboard, because I really don't know what I could change in the deck for it. Painful Truths can help drawing more land destruction cards, some removal... But having only 2, I don't know.
Basically I'm here to ask for your opinion about the idea and how it can be improved.
Needs a few shock lands to be able to attach a sprawl more effectively. If you can find room arbor elf is great with sprawl. Allows turn 2 acid moss or rain effect.
Pretty much look up the ponza deck and there ya go. Black doesn't seem needed, but personal flavor is important.
Can enters T3, and turn 4 we can destroy even 2 lands, 1 before attacking, and if we are lucky exiling the first card and this one being another land destructor. It could replace 1 Chandra, Torch of Defiance, or a Demonic Pact with a Harmless Offering and run 2 of them.
For the moment, I'm going to try it without Chandra. As it's the only card I don't have right now.
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I was thinking since I got on a Master 25 booster a Blood Moon on making some sort of deck around it and Demonic Pact. I was thinking of adding a third color, Green or White, but I decided to go for Green for a bit more acceleration, but I'm open to ideas of changing it if the reasons are better for it. Also, green provides also land destruction, what is the point of the idea of the deck.
This is the deck idea. It can be updated anytime since it's an export from the Decks section.
4 Arbor Elf
4 Ripjaw Raptor
4 Regisaur Alpha
3 Goreclaw, Terror of Qal Sisma
2 Etali, Primal Storm
1 Carnage Tyrant
1 Gishath, Sun's Avatar
1 Zacama, Primal Calamity
1 Ghalta, Primal Hunger
Enchantment
4 Utopia Sprawl
Land
7 Forest
4 Mountain
1 Plains
4 Stomping Ground
4 Wooded Foothills
1 Temple Garden
1 Summoner's Pact
2 Dramatic Entrance
Sorcery
2 Stone Rain
4 Molten Rain
2 Anger of the Gods
Planeswalker
1 Chandra, Torch of Defiance
2 Domri, Chaos Bringer
1 Thrashing Brontodon
1 Thragtusk
2 Blood Moon
3 Rhythm of the Wild
3 Cindervines
1 Relic of Progenitus
3 Lightning Bolt
1 Crumble to Dust
Land destruction plus Ramunap Excavator along with Ghost Quarter. Blood Moon is for the moment in the sideboard, because I really don't know what I could change in the deck for it. Painful Truths can help drawing more land destruction cards, some removal... But having only 2, I don't know.
Basically I'm here to ask for your opinion about the idea and how it can be improved.
Pretty much look up the ponza deck and there ya go. Black doesn't seem needed, but personal flavor is important.
I always liked the Demonic Pact, and was thinking on what kind of deck it could run better.
Grixis can go really slow compared to this one.
Going to add some shock lands, as you pointed, so Sprawl can enchant them better.
If you have any other improvement to do, let me know!
Etali, Primal Storm.
Can enters T3, and turn 4 we can destroy even 2 lands, 1 before attacking, and if we are lucky exiling the first card and this one being another land destructor. It could replace 1 Chandra, Torch of Defiance, or a Demonic Pact with a Harmless Offering and run 2 of them.
For the moment, I'm going to try it without Chandra. As it's the only card I don't have right now.