I was thinking about Braids, Conjurer Adept and if there was any way to make a deck work well involving her. My first idea was maybe a deck with a lot of bounce spells in it, both to stall the opponent and to bounce anything they may actually get from it. Does anyone have any thoughts?
The issue is that both players get her ability. Imagine playing against a Tron opponent: you just gave them a free Emrakul. She's definitely worth brewing around though. Experiment and test: that is how you become a better Magic player.
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Probably something in the UB control archetype as you want to tear apart their hand to ensure they don't get the drop on you as suggested by cavalry. You would also need to ensure that if they drop something in that you can answer it if the need arises. Liliana of the veil would be great for that as she can answer an Emrakul should that happen to you. Something with vial where you can put in braids end of turn wouldn't be a bad idea. That's about the best advice I can give you if you're looking to brew. You need to also ensure that you can beat affinity, twin, tron etc. Since your plan puts those decks on crack. If they end of turn an exarch after you tap out and you let them put twin into play free of charge, you just put yourself in an auto lose scenario without answer since they get to keep mana up to stop any answer you have. Things like that definitely need to be addressed in order to properly brew something.
Braids, Conjurer Adept (so we have her linked in here and people don't have to look her up first. ^^)
I play her in EDH and while she is really fun and can drop some mean fatties on the field, you need to make sure you even get a benefit from her!
While in multiplayer EDH I enjoy her for just the chaotic nonsense that can ensue, and that format isn't a serious one in my eyes anyway, in a 1v1 setting like Modern, you /need/ to protect her.
Imagine dropping her, giving your opponent at the very least a free land and then having her bolted.
Something like Leyline of Anticipation or Vedalken Orrery to make sure you get her trigger first (while letting out hold up counter mana) would be good, or something to give her shroud (there are some Blue enchantments that do that for U or 1U, not sure about their Modern legality though).
And even with those precautions and a tapped out opponent, she'd probably come down no earlier than t4-5+.
So you also need a way to survive until then, or play a lot of big guys with comeback capabilities, that are just bricks w/o her.
For kitchentable Magic she would probably make a pretty fun deck though, there are a lot of neat things to cheat into play in blue already.
Perhaps a UG shell, with ramp and counters and perhaps a cheeky goyf or so to keep the board under control, while preparing for either Braids or just hardcasting the big guys. (or potentially both, dropping an Inkwell Leviathan into casting Kozilek, Butcher of Truth sounds quite fun. :3 )
Or a UB one, like mykatdied (rip kat ;__;) suggested, focusing on discard effects early into Damnation / stalling with blue shenanigans and counters until you drop a protected Braids for card advantage.
Once you're both essentially topdecking, with you having a big guy stuck in your hand, Braids seems pretty good.
You'd need some good draw engine though, to make some use of your open mana, so you can get free bodies and keep up counters or removal.
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Tired of losing to natural Tron or getting turn 2'd by Infect?
Standard infinite combos giving you a headache and the opponent always has Force of Will?
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Yeah I also play Braids in EDH. She is a huge target even in multiplayer. I take advantage of this by playing multiple clone and theft spells as well. If you can develop, she is amazing, but if you get hit onc or twice, its over. Additionally, EDH can rely on having her in the command zone, no such luck in Modern.
I'd say if you want Braids, then go with Elvish Piper or green mana/tron ramp.
Just play Through the Breach. It's faster (both Braids and Breach enable T5 fatties but the Breach one has Haste), more resilient (doesn't die to Bolt) and doesn't randomly "get you" (by your opponent putting something frightening into play). The only reason I could see Braids be worth looking into is if she had CMC 3, so that you could Collected Company her into play EOT.
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I play her in EDH and while she is really fun and can drop some mean fatties on the field, you need to make sure you even get a benefit from her!
While in multiplayer EDH I enjoy her for just the chaotic nonsense that can ensue, and that format isn't a serious one in my eyes anyway, in a 1v1 setting like Modern, you /need/ to protect her.
Imagine dropping her, giving your opponent at the very least a free land and then having her bolted.
Something like Leyline of Anticipation or Vedalken Orrery to make sure you get her trigger first (while letting out hold up counter mana) would be good, or something to give her shroud (there are some Blue enchantments that do that for U or 1U, not sure about their Modern legality though).
And even with those precautions and a tapped out opponent, she'd probably come down no earlier than t4-5+.
So you also need a way to survive until then, or play a lot of big guys with comeback capabilities, that are just bricks w/o her.
For kitchentable Magic she would probably make a pretty fun deck though, there are a lot of neat things to cheat into play in blue already.
Perhaps a UG shell, with ramp and counters and perhaps a cheeky goyf or so to keep the board under control, while preparing for either Braids or just hardcasting the big guys. (or potentially both, dropping an Inkwell Leviathan into casting Kozilek, Butcher of Truth sounds quite fun. :3 )
Or a UB one, like mykatdied (rip kat ;__;) suggested, focusing on discard effects early into Damnation / stalling with blue shenanigans and counters until you drop a protected Braids for card advantage.
Once you're both essentially topdecking, with you having a big guy stuck in your hand, Braids seems pretty good.
You'd need some good draw engine though, to make some use of your open mana, so you can get free bodies and keep up counters or removal.
Standard infinite combos giving you a headache and the opponent always has Force of Will?
No matter the issue, there is one simple trick to solve all of your Magic problems!!
~~~To get in on the secret to eternal luck, skill and victory, just follow this link!!~~~
I'd say if you want Braids, then go with Elvish Piper or green mana/tron ramp.