Nature versus Nurture has been a popular topic among many fields of science throughout the existence. We have constantly tested the might of nature against the strength of man and his machines. Nature is strong willed, constant, but changing. Man and his machine is similar; after all; he did come from nature.
Saprolings, Treefolk, Plants, and Fungi grow in plentiful swarms to protect the vast forests that they call both home and kin. Their strength resonates through the primeval jungles that they've thrived since the dawn of life.
Until man created machine. Using advanced technology and mechanical, magic artifice, man has been able to create his own genesis using machines. What will they make? Their inspiration comes from nature. But nature doesn't wish to give up their secrets so easily.
Duel Decks: Nature vs Nurture will contain a plethora of new cards to play with! Using my previously created custom duel decks for this theme, I will be creating a whole new supply of cards to play with. There will be a handful of reprints to support each deck as well. Like I have mentioned, I created this Duel Deck awhile back using all real cards! I will upload those decks to provide inspiration for my reconstruction of them.
Next, I will be rebuilding the decks with all new cards! Me and my friends really enjoyed playing these decks, and so I figured it would be cool to rebuild them with my own flavor.
Can I suggest Lodestone Myr for the nurture deck? You've got a lot of artifact tap/untappers.
If hordes of saprolings keep dominating you could use Thunderstaff and/or Caltrops, or Cumber stone.
More cards for the tap/untap theme: thunderstaff, Genesis Chamber
And if you want to make the nurture deck more creature heavy - try the arcbound creatures from Darksteel and clockwork creatures (eg Clockwork Hydra)
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Nature versus Nurture has been a popular topic among many fields of science throughout the existence. We have constantly tested the might of nature against the strength of man and his machines. Nature is strong willed, constant, but changing. Man and his machine is similar; after all; he did come from nature.
Saprolings, Treefolk, Plants, and Fungi grow in plentiful swarms to protect the vast forests that they call both home and kin. Their strength resonates through the primeval jungles that they've thrived since the dawn of life.
Until man created machine. Using advanced technology and mechanical, magic artifice, man has been able to create his own genesis using machines. What will they make? Their inspiration comes from nature. But nature doesn't wish to give up their secrets so easily.
Duel Decks: Nature vs Nurture will contain a plethora of new cards to play with! Using my previously created custom duel decks for this theme, I will be creating a whole new supply of cards to play with. There will be a handful of reprints to support each deck as well. Like I have mentioned, I created this Duel Deck awhile back using all real cards! I will upload those decks to provide inspiration for my reconstruction of them.
G Nature G
1 Nemata, Grove Guardian (Alternate Art Mythic)
1 Mycoloth
2 Savage Thallid
1 Thallid Shell-Dweller
1 Vitaspore Thallid
2 Sporoloth Ancient
2 Tukatongue Thallid
2 Thallid
1 Sporemound
2 Thallid Germinator
2 Spore Flower (Alternate Art)
1 Thorn Thallid (Alternate Art)
1 Sporesour Thallid
1 Psychotrope Thallid
2 Utopia Mycon
1 Thallid Devourer (Alternate Art)
1 Flash Foliage
1 Fungal Sprouting
2 Fungal Bloom (Alternate Art Uncommon)
2 Sprout
1 Sprout Swarm
1 Saproling Symbiosis (Alternate Art)
1 Life and Limb
1 Asceticism
1 Sporogenesis (Alternate Art)
1 Luminescent Rain
1 Primal Command
2 Molder
20 Forest
2 Evolving Wilds
U Nurture U
1 Memnarch (Alternate Art Mythic)
2 Vendalken Engineer
2 Etherium Sculptor
1 Darksteel Juggernaut
1 Master Transmuter
2 Myr Enforcer
2 Myr Retriver
1 Darksteel Myr
2 Perilous Myr
1 Palladium Myr
1 Junktroller
1 March of the Machines
1 Darksteel Forge
1 Mycosynth Lattice
1 Liquidmetal Coating
1 Unwinding Clock
2 Voltaic Key
1 Aetherize
2 Nuisance Engine
1 Blasting Station
1 Turnabout
1 Summoning Station
1 Fabricate
1 Blue Sun's Zenith
1 Elixir of Immortality
1 Icy Manipulator
2 Thoughtcast
1 Darksteel Ingot
1 Pristine Talisman
1 Agrivian Restoration
2 Seat of the Synod
2 Darksteel Citadel
20 Island
Next, I will be rebuilding the decks with all new cards! Me and my friends really enjoyed playing these decks, and so I figured it would be cool to rebuild them with my own flavor.
More to come soon! Stay tuned.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
If hordes of saprolings keep dominating you could use Thunderstaff and/or Caltrops, or Cumber stone.
More cards for the tap/untap theme: thunderstaff, Genesis Chamber
And if you want to make the nurture deck more creature heavy - try the arcbound creatures from Darksteel and clockwork creatures (eg Clockwork Hydra)