In the beginning, everything existed, but nothing was. I can't be said that aeons passed, because there was no time yet. But, suddenly, imagination invented itself, and form create its own. By the touch of imagination and form, things started to be. Together, they created the most wonderful things, but imagination and form started to envy each other, and began a dispute. Even though they ended up creating the same things, the way they created was completely different. In this duel, the universe was born. But, imagination and form couldn't get away from each other, because they didn't want to lose track of the other's work.
From this duel, Mobevros and Seogard were born. Mobevros is he ever shifting planet of form. Mobevros works like a colossal engine, whose mountains, valleys, oceans and all the geografy work together like cogs. Mobevros is the most scientific advanced of them. Huge machines do the work, while domed metropolis as scatered through out the devastated land. The races adapt to the altered enviroment, and there is already he ability to travel to space.
Seogard is the planet of inspiration. It has no physical core. Instead, its core is entirelly made of pure magic force, so every being, even if it can't wield magic on its own can use it much like the moon reflects the light from the sun. The planet still lives in a medieval fashion, but because of the magical force its people are capable of feats sometimes even greater of the ones in Mobevros.
Dancing between them is a mysterious moon, called by everyone, regargless of planet, race or language, Lisera. This mysterious entity orbits in a seemesly random orbit, and shines bright in both planets. Lisera is considered by many a symbol of power and good luck. But, most of all, Lisera's appearance is a symbol of prophecy, of great feats and the making of legends.
This is the story of the Lunar Prophecy.
Chapter 1 - Seogard
It is the year 1237 of the Second Era. The war between Akhba and Tharos rages on for more then a decade.Since the Vizier fell and the Elemental Council took over the desert kingdom of Akhba, it is expanding its borders. Through the isthmus of Rouggha, they invaded the lands of he already fragile kingom of Tharos, that was suffering of a long age of drought, famine and pest.
So far, the war have costed Tharos two kings: The Great King Iun, dead in combat, was the first. He was a fearless warrior, whose troops were annihilated during an ambush planned by Khara-Had, the Genie of Fire. His oldest son, Kohei, took over the throne in this ocation. Kohei was more of a diplomat than a warrior, and started to look for alliance in other realms. One of this realms was Fremork, that was looked over in the past for being a nation mostly of orcs and goblins. Kohei met with the Fremork's ruler's advisor, a goblin named Iblis. But Kohei was assassinated when he returned to Tharos, by the hands of an old servant, infiltrated years before.
WiTh the death of Kohei, the only one left was the strange and distant Ryuji. He reluctantly assumed the throne, and immediatly started to Take drastic measures. Ryuji ordered that all Thariosians living in the southern edge would be realocated to the middle of the kingdom. With this, Akhba advanced greatly in Tharosian lands, but now the armies of Ryuji were fighting in its own territory. Following that, Tharosian victories came in great scale. Ryuji showed himself a brilliant field strategist, and his counseller Petrus was able to create extremely agressive tactics that surprised the Akhbarians.
On the other side of the world, there is a continent always covered by darkness. In the end of the first era, the forsaken Dark God was defeated by mortals, using the perfect weapon, Morrital, a weapon forged by the gods themselves. But he was not slain, he was sealed in a black moon Tenebra that always blocks the light over Kaeri. There stands proud the huge city of Necropolis, the city of the dead. That name is not figurative, the citzens of Necropolis really are dead. They are ruled by the somber Archlich, a nameless figure who rules with an iron hand over the City. Lately, strange creatures are appearing, creatures of Tenebra. This is the sign that the Dark God is ressurecting. The news quickly spread over all lands, and fear strikes the heart of the world.
But, there is hope. In a battle between Akhba and Tharos, a mysterious woman appears. But not a normal woman, a Moonfolk. Those enchanted people for a long time existed only in fairytales, but in times of trouble they appear as the chosens of Lisera to protect Seogard. The difference is that this time only one appeared: Caylin. Ryuji sees that the ressurection of the dark one is true, and thus gather a force to fight against the creatures of Tenebra. The chosen are Ryuji himself, Caylin, the moonfolk, Jurtus, the great mercenary of distant lands, the mysterious Norda, from the eastern lands of Hiren. They are later joined by the Grandmaster of the Academy of Arcane Studies, Rithlae.
To compensate for the great losses they are suffering, the Akhbarians went into the Forbidden Desert of Mir-Kurrai. There is no ruler, no laws in the desert. It is only the law of the strongest. The hell-like weathers, evershifting dunes made Mir-Kurrai an unreachable place. In it, smuglers obtain items from Mobevros, the technological twin planet. The items are mostly weapons. For the first time, the smugglers made a deal with a government, and not only weapons, but also constructs and mercenaries came to join the Desert Kingdom.
Story to be continued...
The theme of this set is the stack. A lot of spells that care about the stack. I know that is a rule not to mention it, but rules are made to be broken, right?
Spellcast X: When this permanent comes into play, you may remove an instant or sorcery card from your hand of the same color as this card with casting cost equal or less then X and imprint it in this. T,remove a spell counter: You may play an imprinted card as if it were in your hand.
Heighten <cost>:<cost>, Discard this card: Add this card's effect to the effect of target spell. You make all the choices.
Feedback:When a spell or ability targets this spell while it is in the stack, do the feedback action.
Riposte:Whenever this creature would be dealt damage in the first strike step, prevent that damage. If this creature gains first strike or double strike, it loses Riposte
i like a few of your cards... kinda twisted some to add to my own. well, two.
I thought because you could lose that much life, might has well make it a 0 CC. other than that, i straight up stole it. It's a very good card i think.
~ Art 0
When ~ comes into play, pay X life. ~ comes into play with X life counters.
During your upkeep, remove a life counter and gain 2 life.
When there are no counters on ~, sacrifice it.
I've been trying to think of a big good AC (platinum angel) and a big bad AC (phyrexian dreadnaught) and because my set deals a lot with speed in the main set, this is perfect...
~ Art crea-??? 7
Flying. Whenever an artifact comes into play, put a +1/+1 counter on ~.
Remove a +1/+1 counter: ~ cannot be the target of spells or abities UEOT.
4/4
Even though I'm straight up stealing... Thanks.
I'll put you on the cards or something if you got some quote stuff... or i'll put you has the artist. 'thxlgmhorus'
Thanks a lot LittleDragon :D. The problems with the cards are being corrected right now, and soon I'll post the updated set. The artwork, the ones I didn't find in PBG's I searched in Deviant Art and Epilogue.
Private Mod Note
():
Rollback Post to RevisionRollBack
Winner is Judge and Club Flaming IIW (get the one on top)
Guild ability being used by another guild
Graveyard effects
I didn't give up! It was given up by the ppl in my job!
Some, I think I will make a list and post here.
YOu gotta work on the spelling, there are some red cards with "deals to [target] [damage]"
The right spelling would be "deals [damage] to [target]"
There IS an development team, me, tomp and lgmhorus. The problem is that the latter is damm hard to talk to. And about the spelling, grammer and fomatting problems, I've been bugging lgmhorus for MONTHS, but he never fixes them. And images are random, we find them on the net, and use them, with the autor's name too, when possible.
I'll try to make the lazy working bastard a.k.a. lgmhorus to work harder. Wait for updades soon.
Some of your ideas are really cool. However, there's something wrong with the way Spellcast is templated. As it's written, you imprint the card, then pay a cost to get a spell counter, then tap and remove the spell counter, which allows you to play the imprinted card (meaning pay its mana cost, and when it resolves put it in the graveyard). Either I'm missing something or there's no reason to ever do this... much cheaper to just play the spell.
You probably want either "T, remove a spell counter: You may copy an imprinted card and play the copy as though it were in your hand." Or "T, remove a spell counter: You may play an imprinted card without paying its mana cost." Or both.
Actually, it is quite different than just playing the spell. Yes, you have to pay more, but it is reusable. I based the cost on the stick, adding the spell counter to compensate for the diversity it allows. Should I drop the cost of the spells?
Private Mod Note
():
Rollback Post to RevisionRollBack
Winner is Judge and Club Flaming IIW (get the one on top)
Guild ability being used by another guild
Graveyard effects
I don't think it's better, as the feedback action goes to the stack and executes as a new spell, so that when the card with feedback is targeted twice it would make two instances of it.
On the other side of the world, there is a continent always covered by darkness. In the end of the first era, the forsaken Dark God was defeated by mortals, using the perfect weapon, Morrital, a weapon forged by the gods themselves. But he was not slain, he was sealed in a black moon Tenebra that always blocks the light over Kaeri. There stands proud the huge city of Necropolis, the city of the dead. That name is not figurative, the citzens of Necropolis really are dead. They are ruled by the somber Archlich, a nameless figure who rules with an iron hand over the City. Lately, strange creatures are appearing, creatures of Tenebra. This is the sign that the Dark God is ressurecting. The news quickly spread over all lands, and fear strikes the heart of the world.
But, there is hope. In a battle between Akhba and Tharos, a mysterious woman appears. But not a normal woman, a Moonfolk. Those enchanted people for a long time existed only in fairytales, but in times of trouble they appear as the chosens of Lisera to protect Seogard. The difference is that this time only one appeared: Caylin. Ryuji sees that the ressurection of the dark one is true, and thus gather a force to fight against the creatures of Tenebra. The chosen are Ryuji himself, Caylin, the moonfolk, Jurtus, the great mercenary of distant lands, the mysterious Norda, from the eastern lands of Hiren. They are later joined by the Grandmaster of the Academy of Arcane Studies, Rithlae.
To compensate for the great losses they are suffering, the Akhbarians went into the Forbidden Desert of Mir-Kurrai. There is no ruler, no laws in the desert. It is only the law of the strongest. The hell-like weathers, evershifting dunes made Mir-Kurrai an unreachable place. In it, smuglers obtain items from Mobevros, the technological twin planet. The items are mostly weapons. For the first time, the smugglers made a deal with a government, and not only weapons, but also constructs and mercenaries came to join the Desert Kingdom.
http://seogard.tripod.com/
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
I thought because you could lose that much life, might has well make it a 0 CC. other than that, i straight up stole it. It's a very good card i think.
~ Art 0
When ~ comes into play, pay X life. ~ comes into play with X life counters.
During your upkeep, remove a life counter and gain 2 life.
When there are no counters on ~, sacrifice it.
I've been trying to think of a big good AC (platinum angel) and a big bad AC (phyrexian dreadnaught) and because my set deals a lot with speed in the main set, this is perfect...
~ Art crea-??? 7
Flying. Whenever an artifact comes into play, put a +1/+1 counter on ~.
Remove a +1/+1 counter: ~ cannot be the target of spells or abities UEOT.
4/4
Even though I'm straight up stealing... Thanks.
I'll put you on the cards or something if you got some quote stuff... or i'll put you has the artist. 'thxlgmhorus'
[thread=61798]
[/thread]
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
It's cool, but you need a development team, to balance things out.
Anyway, about Mir-Kurrai, it will change so it is more balanced. Any more problems?
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
Some, I think I will make a list and post here.
YOu gotta work on the spelling, there are some red cards with "deals to [target] [damage]"
The right spelling would be "deals [damage] to [target]"
I'll try to make the lazy working bastard a.k.a. lgmhorus to work harder. Wait for updades soon.
You probably want either "T, remove a spell counter: You may copy an imprinted card and play the copy as though it were in your hand." Or "T, remove a spell counter: You may play an imprinted card without paying its mana cost." Or both.
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
This could actually be better. I agree that "do the feedback action" is odd.
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
"Whenever this becomes the target of a spell or ability, that."
:symg::symu::symb:BUG Troll Aggro:symb::symu::symg:
:symg::symw::symb:Junk Aristocrats:symb::symw::symg:
Modern
:symu::symw::symr:American Illuminatus Control:symr::symw::symu:
:xmana::xmana::xmana:Robots:xmana::xmana::xmana:
Vintage
:symg::symu::symr:RUG Gush:symr::symu::symg:
EDH
:symw::symg::symr:Rith, the Token Maker:symr::symg::symw:
:symg::symb:Jarad, Golgari Aristocrat:symb::symg:
don't ever click here or here
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done