Surrak, Ally to Bears 2GG
Legendary Creature - Human Shaman
When Surrak, Ally to Bears enters the battlefield, reveal cards from your library until you reveal a Bear card, put that card into your hand and shuffle the rest. If the total power among creatures you control is 8 or more, put that card onto the battlefield instead.
Whenever Surrak, Ally to Bears or a Bear you control fights another creature it gets +1/+2 until the end of turn. 4/4
Ayula's Confluence 3GG
Sorcery
Choose two, then choose one more for each Legendary Bear you control. You may choose the same mode more than once.
- Creatures you control get +1/+1 and trample until the end of turn.
- Destroy target artifact and target enchantment.
- Create a 2/2 green Bear token.
- You draw a card and you gain 2 lifes.
Werebear's Presence 1G
Enchantment - Aura
Enchant creature
Creatures you control are Bears in addition to their other types.
Enchanted creature has "T, Add G" and "This creature gets +3/+3 as long as you have seven or more cards in your graveyard".
Unbearable One 3G
Creature - Bear Avatar
Unbearable One’s power and toughness are each equal to the number of Bears on the battlefield.
Whenever one or more Bears you control attacks, add that much G. Until end of turn, you don’t lose this mana as steps and phases end. */*
Hidden Bears G
Enchantment
When a Blue or Black creature enters the battlefield under your opponent's control, if Hidden Bears is an enchantment, Hidden Bears becomes a 4/4 Bear creature, then it fight target Blue or Black creature an opponent controls.
Bear Replica 3
Artifact Creature - Bear
When Bear Replica dies you gain 2 lifes. 2G, sacrifice Bear Replica: Search your library for up to two basic forest cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. 2/2
Grizzly Hotspring
Land
As Grizzly Hotspring enters the battlefield, you may reveal a Bear card from your hand. Grizzly Hotspring enters the battlefield tapped unless you revealed a Bear card this way or you control a Bear. T: Add G
Whenever you mill or discard a land, create a 2/2 green Bear token. This triggers only once per turn and only if you control seven or more lands.
Urz, Northern Star of Plenty 2G
Legendary Enchantment Creature - Bear God
Indestructible
As long as your devotion to green is less than five, Urz isn’t a creature. (Each G in the mana costs of permanents you control counts toward your devotion to green.)
Whenever you cast a Bear Spell, create a Food Token. 1G, sacrifice a Food: Target creature you control gains +2/+2 until the end of turn. 4/4
Its unbearable that you didn't create an aura or equipment called 'Bear Arms'
Private Mod Note
():
Rollback Post to RevisionRollBack
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
I can't work out if you deserve a medal or need to go to jail for Unbearable One, so I'll simply say, "good work".
I'd like it if Surrak was a 4/4 (1G 2/2 + 1G 2/2 = 2GG 4/4. That's bear maths.).
The untap on Aylula's Confluence seems weaker than the other options. And, on the flip side, I think the potential to destroy 2 artifacts and 2 enchantments is quite a lot of card advantage for 3GG. But I guess that's only really likely in Commander, which I'm guessing is where you're pitching these designs?
I agree with FetalTadpole on Hidden Bears. Maybe increase the mana cost a bit so opponents have a chance to sneak small creatures in underneath it?
"Did you think to kill me? There's no flesh and blood within this cloak to kill. There is only an idea. Ideas are bulletproof." - V, V for Vendetta. Alan Moore
I can't work out if you deserve a medal or need to go to jail for Unbearable One, so I'll simply say, "good work".
I'd like it if Surrak was a 4/4 (1G 2/2 + 1G 2/2 = 2GG 4/4. That's bear maths.).
The untap on Aylula's Confluence seems weaker than the other options. And, on the flip side, I think the potential to destroy 2 artifacts and 2 enchantments is quite a lot of card advantage for 3GG. But I guess that's only really likely in Commander, which I'm guessing is where you're pitching these designs?
I agree with FetidTadpole on Hidden Bears. Maybe increase the mana cost a bit so opponents have a chance to sneak small creatures in underneath it?
I made some changes, mainly Hidden Bears now only triggers once to make it less oppressive. Surrak became a 4/4. Ayuña's Confluences no longer untap lands now it draws cards. The enchantment/artifact destruction now requires both an artifact and an enchantment to be on the field as legal targets to be chosen.
Added the last two cards.
Private Mod Note
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Surrak, Ally to Bears 2GG
Legendary Creature - Human Shaman
When Surrak, Ally to Bears enters the battlefield, reveal cards from your library until you reveal a Bear card, put that card into your hand and shuffle the rest. If the total power among creatures you control is 8 or more, put that card onto the battlefield instead.
Whenever Surrak, Ally to Bears or a Bear you control fights another creature it gets +1/+2 until the end of turn.
4/4
Ayula's Confluence 3GG
Sorcery
Choose two, then choose one more for each Legendary Bear you control. You may choose the same mode more than once.
- Creatures you control get +1/+1 and trample until the end of turn.
- Destroy target artifact and target enchantment.
- Create a 2/2 green Bear token.
- You draw a card and you gain 2 lifes.
Werebear's Presence 1G
Enchantment - Aura
Enchant creature
Creatures you control are Bears in addition to their other types.
Enchanted creature has "T, Add G" and "This creature gets +3/+3 as long as you have seven or more cards in your graveyard".
Unbearable One 3G
Creature - Bear Avatar
Unbearable One’s power and toughness are each equal to the number of Bears on the battlefield.
Whenever one or more Bears you control attacks, add that much G. Until end of turn, you don’t lose this mana as steps and phases end.
*/*
Hidden Bears G
Enchantment
When a Blue or Black creature enters the battlefield under your opponent's control, if Hidden Bears is an enchantment, Hidden Bears becomes a 4/4 Bear creature, then it fight target Blue or Black creature an opponent controls.
Bear Replica 3
Artifact Creature - Bear
When Bear Replica dies you gain 2 lifes.
2G, sacrifice Bear Replica: Search your library for up to two basic forest cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
2/2
Grizzly Hotspring
Land
As Grizzly Hotspring enters the battlefield, you may reveal a Bear card from your hand. Grizzly Hotspring enters the battlefield tapped unless you revealed a Bear card this way or you control a Bear.
T: Add G
Whenever you mill or discard a land, create a 2/2 green Bear token. This triggers only once per turn and only if you control seven or more lands.
Urz, Northern Star of Plenty 2G
Legendary Enchantment Creature - Bear God
Indestructible
As long as your devotion to green is less than five, Urz isn’t a creature. (Each G in the mana costs of permanents you control counts toward your devotion to green.)
Whenever you cast a Bear Spell, create a Food Token.
1G, sacrifice a Food: Target creature you control gains +2/+2 until the end of turn.
4/4
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
I'd like it if Surrak was a 4/4 (1G 2/2 + 1G 2/2 = 2GG 4/4. That's bear maths.).
The untap on Aylula's Confluence seems weaker than the other options. And, on the flip side, I think the potential to destroy 2 artifacts and 2 enchantments is quite a lot of card advantage for 3GG. But I guess that's only really likely in Commander, which I'm guessing is where you're pitching these designs?
I agree with FetalTadpole on Hidden Bears. Maybe increase the mana cost a bit so opponents have a chance to sneak small creatures in underneath it?
I made some changes, mainly Hidden Bears now only triggers once to make it less oppressive. Surrak became a 4/4. Ayuña's Confluences no longer untap lands now it draws cards. The enchantment/artifact destruction now requires both an artifact and an enchantment to be on the field as legal targets to be chosen.
Added the last two cards.