Gor's owner gains control of a permanent you control:
Gain control of Gor and put a +1/+1 counter on it. Any player other than Gor's owner may activate this ability.
All sales final!
[3/3]
____________________________________________ Concept: Gor is supposed to be this plane renowned beast that people would give anything for. Gor becomes loyal to whoever its controller may be but will never turn its back on its original caretaker. Gor is a threat because you're gaining permanents as people fight over it. It's up to the players to decide how much they're willing to pay for it.
Other Consideration: A line I would consider adding:When Gor dies, players gain control of each permanent they own.
I think if you reword that ability it reads better:
Put a +1/+1 counter on Gor: Gor's owner gains control of a permanent you control and you gain control of Gor. Any player may activate this ability.
The problem with that wording AFAIK, is that the owner could activate this ability an infinite number of times whenever they felt like it.
Perhaps a tweak along the lines of:
Put a +1/+1 counter on NAME: Until NAME leaves play, NAME's controller gains control of X permanents you control, where X equals the number of +1/+1 counters on NAME, and you gain control of NAME. Any player may activate this ability, but only once per turn.
This fixes the infinite loop part. The other possibility I can think of is giving it haste and having it untap every turn, and having the bid trigger every upkeep where the last person who gets a chance to bid is the active player.
I think if you reword that ability it reads better:
Put a +1/+1 counter on Gor: Gor's owner gains control of a permanent you control and you gain control of Gor. Any player may activate this ability.
The problem with that wording AFAIK, is that the owner could activate this ability an infinite number of times whenever they felt like it.
Perhaps a tweak along the lines of:
Put a +1/+1 counter on NAME: Until NAME leaves play, NAME's controller gains control of X permanents you control, where X equals the number of +1/+1 counters on NAME, and you gain control of NAME. Any player may activate this ability, but only once per turn.
This fixes the infinite loop part. The other possibility I can think of is giving it haste and having it untap every turn, and having the bid trigger every upkeep where the last person who gets a chance to bid is the active player.
Just my two cents
Wow! I absolutely love that last part of your awesome two cents: "having the bid trigger every upkeep where the last person who gets a chance to bid is the active player."
That opens up some creative design space in my brain. Much appreciated
EDIT: Are these the right colors for a card like this? It seems so to me if I refer to Zedruu the Greathearted and the flavor of his precon deck
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Legendary Creature - Beast (M)
Vigilance, trample, haste
Gor can't attack its owner.
Gor's owner gains control of a permanent you control:
Gain control of Gor and put a +1/+1 counter on it. Any player other than Gor's owner may activate this ability.
All sales final!
[3/3]
____________________________________________
Concept: Gor is supposed to be this plane renowned beast that people would give anything for. Gor becomes loyal to whoever its controller may be but will never turn its back on its original caretaker. Gor is a threat because you're gaining permanents as people fight over it. It's up to the players to decide how much they're willing to pay for it.
Other Consideration: A line I would consider adding: When Gor dies, players gain control of each permanent they own.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Put a +1/+1 counter on Gor: Gor's owner gains control of a permanent you control and you gain control of Gor. Any player may activate this ability.
The problem with that wording AFAIK, is that the owner could activate this ability an infinite number of times whenever they felt like it.
Perhaps a tweak along the lines of:
Put a +1/+1 counter on NAME: Until NAME leaves play, NAME's controller gains control of X permanents you control, where X equals the number of +1/+1 counters on NAME, and you gain control of NAME. Any player may activate this ability, but only once per turn.
This fixes the infinite loop part. The other possibility I can think of is giving it haste and having it untap every turn, and having the bid trigger every upkeep where the last person who gets a chance to bid is the active player.
Just my two cents
Wow! I absolutely love that last part of your awesome two cents: "having the bid trigger every upkeep where the last person who gets a chance to bid is the active player."
That opens up some creative design space in my brain. Much appreciated
EDIT: Are these the right colors for a card like this? It seems so to me if I refer to Zedruu the Greathearted and the flavor of his precon deck